public override void DeserializeAttribute(OtItemAttribute attribute, OtPropertyReader reader)
 {
     if (attribute == OtItemAttribute.DEPOT_ID)
         SetAttribute(OtItemAttribute.DEPOT_ID, reader.ReadUInt16());
     else
         base.DeserializeAttribute(attribute, reader);
 }
 public override void DeserializeAttribute(OtItemAttribute attribute, OtPropertyReader reader)
 {
     if (attribute == OtItemAttribute.TELE_DEST)
         SetAttribute(OtItemAttribute.TELE_DEST, reader.ReadLocation());
     else
         base.DeserializeAttribute(attribute, reader);
 }
示例#3
0
 public override void DeserializeAttribute(OtItemAttribute attribute, OtPropertyReader reader)
 {
     if (attribute == OtItemAttribute.HOUSEDOORID)
         SetAttribute(OtItemAttribute.HOUSEDOORID, reader.ReadByte());
     else
         base.DeserializeAttribute(attribute, reader);
 }
示例#4
0
 public override void DeserializeAttribute(OtItemAttribute attribute, OtPropertyReader reader)
 {
     if (attribute == OtItemAttribute.CONTAINER_ITEMS)
         SetAttribute(OtItemAttribute.CONTAINER_ITEMS, reader.ReadUInt32());
     else
         base.DeserializeAttribute(attribute, reader);
 }
示例#5
0
        public override void Deserialize(OtFileReader fileReader, OtFileNode node, OtPropertyReader reader, OtItems items)
        {
            base.Deserialize(fileReader, node, reader, items);

            var itemNode = node.Child;

            while (itemNode != null)
            {
                if ((OtMap.OtMapNodeTypes)itemNode.Type != OtMap.OtMapNodeTypes.ITEM)
                    throw new Exception("Invalid item node inside container.");

                OtPropertyReader props = fileReader.GetPropertyReader(itemNode);

                var itemId = props.ReadUInt16();
                var itemType = items.GetItem(itemId);
                if (itemType == null)
                    throw new Exception("Unkonw item type " + itemId + " inside container.");

                var item = OtItem.Create(itemType);
                item.Deserialize(fileReader, itemNode, props, items);

                Items.Add(item);

                itemNode = itemNode.Next;
            }
        }
示例#6
0
        public virtual void DeserializeAttribute(OtItemAttribute attribute, OtPropertyReader reader)
        {
            switch (attribute)
            {
                case OtItemAttribute.COUNT:
                    SetAttribute(OtItemAttribute.COUNT, reader.ReadByte());
                    break;
                case OtItemAttribute.ACTION_ID:
                    SetAttribute(OtItemAttribute.ACTION_ID, reader.ReadUInt16());
                    break;
                case OtItemAttribute.UNIQUE_ID:
                    SetAttribute(OtItemAttribute.UNIQUE_ID, reader.ReadUInt16());
                    break;
                case OtItemAttribute.NAME:
                    SetAttribute(OtItemAttribute.NAME, reader.ReadString());
                    break;
                case OtItemAttribute.PLURALNAME:
                    SetAttribute(OtItemAttribute.PLURALNAME, reader.ReadString());
                    break;
                case OtItemAttribute.ARTICLE:
                    SetAttribute(OtItemAttribute.ARTICLE, reader.ReadString());
                    break;
                case OtItemAttribute.ATTACK:
                    SetAttribute(OtItemAttribute.ATTACK, reader.ReadInt32());
                    break;
                case OtItemAttribute.EXTRAATTACK:
                    SetAttribute(OtItemAttribute.EXTRAATTACK, reader.ReadInt32());
                    break;
                case OtItemAttribute.DEFENSE:
                    SetAttribute(OtItemAttribute.DEFENSE, reader.ReadInt32());
                    break;
                case OtItemAttribute.EXTRADEFENSE:
                    SetAttribute(OtItemAttribute.EXTRADEFENSE, reader.ReadInt32());
                    break;
                case OtItemAttribute.ARMOR:
                    SetAttribute(OtItemAttribute.ARMOR, reader.ReadInt32());
                    break;
                case OtItemAttribute.ATTACKSPEED:
                    SetAttribute(OtItemAttribute.ATTACKSPEED, reader.ReadInt32());
                    break;
                case OtItemAttribute.HITCHANCE:
                    SetAttribute(OtItemAttribute.HITCHANCE, reader.ReadInt32());
                    break;
                case OtItemAttribute.SCRIPTPROTECTED:
                    SetAttribute(OtItemAttribute.SCRIPTPROTECTED, reader.ReadByte() != 0);
                    break;
                case OtItemAttribute.DUALWIELD:
                    SetAttribute(OtItemAttribute.DUALWIELD, reader.ReadByte() != 0);
                    break;
                case OtItemAttribute.TEXT:
                    SetAttribute(OtItemAttribute.TEXT, reader.ReadString());
                    break;
                case OtItemAttribute.WRITTENDATE:
                    SetAttribute(OtItemAttribute.WRITTENDATE, reader.ReadInt32());
                    break;
                case OtItemAttribute.WRITTENBY:
                    SetAttribute(OtItemAttribute.WRITTENBY, reader.ReadString());
                    break;
                case OtItemAttribute.DESC:
                    SetAttribute(OtItemAttribute.DESC, reader.ReadString());
                    break;
                case OtItemAttribute.RUNE_CHARGES:
                    SetAttribute(OtItemAttribute.RUNE_CHARGES, reader.ReadByte());
                    break;
                case OtItemAttribute.CHARGES:
                    SetAttribute(OtItemAttribute.CHARGES, reader.ReadUInt16());
                    break;
                case OtItemAttribute.DURATION:
                    SetAttribute(OtItemAttribute.DURATION, reader.ReadInt32());
                    break;
                case OtItemAttribute.DECAYING_STATE:
                    SetAttribute(OtItemAttribute.DECAYING_STATE, reader.ReadByte());
                    break;

                //specific item properties
                //case OtItemAttribute.DEPOT_ID:
                //    SetAttribute(OtItemAttribute.DEPOT_ID, reader.ReadUInt16());
                //    break;
                //case OtItemAttribute.HOUSEDOORID:
                //    SetAttribute(OtItemAttribute.HOUSEDOORID, reader.ReadByte());
                //    break;
                //case OtItemAttribute.TELE_DEST:
                //    SetAttribute(OtItemAttribute.TELE_DEST, reader.ReadLocation());
                //    break;
                //case OtItemAttribute.SLEEPERGUID:
                //    SetAttribute(OtItemAttribute.SLEEPERGUID, reader.ReadUInt32());
                //    break;
                //case OtItemAttribute.SLEEPSTART:
                //    SetAttribute(OtItemAttribute.SLEEPSTART, reader.ReadUInt32());
                //    break;
                default:
                    throw new Exception("Unkonw item attribute: " + (byte)attribute);
            }
        }
示例#7
0
 public virtual void Deserialize(OtFileReader fileReader, OtFileNode itemNode, OtPropertyReader reader, OtItems items)
 {
     Deserialize(reader);
 }
示例#8
0
 public virtual void Deserialize(OtPropertyReader reader)
 {
     while (reader.PeekChar() != -1)
     {
         var attrType = (OtItemAttribute)reader.ReadByte();
         DeserializeAttribute(attrType, reader);
     }
 }