示例#1
0
 /// <summary>
 /// Adds a child control at the specified position and size.
 /// </summary>
 public void AddChild(Control Child, Rectangle Area)
 {
     this.ResizeChild(Child, Area.Size);
     this._Children.Add(new _Child()
     {
         Control = Child,
         Offset = Area.Location
     });
 }
示例#2
0
 public override void Render(GUIRenderContext Context)
 {
     Rectangle inner = new Rectangle(new Point(), this.Size);
     Context.PushClip(inner);
     foreach (_Child c in this._Children)
     {
         Context.PushTranslate(c.Offset);
         c.Control.Render(Context);
         Context.Pop();
     }
     Context.Pop();
 }
示例#3
0
        public override void Render(GUIRenderContext Context)
        {
            Skin skin = this._Style.Skin;
            Surface surfback = skin.GetSurface(this._Style.Backing, this.Size);
            Context.DrawSurface(surfback);

            double width = this.Size.X * this._Value;
            Rectangle clip = new Rectangle(0, 0, width, this.Size.Y);
            Context.PushClip(clip);
            Surface surfprog = skin.GetSurface(this._Style.Progress, this.Size);
            Context.DrawSurface(surfprog);
            Context.Pop();
        }
示例#4
0
文件: View.cs 项目: dzamkov/MD-old
 public override void Update(GUIControlContext Context, double Time)
 {
     MouseState ms = Context.MouseState;
     if (ms != null)
     {
         // Zoom and stuff
         double scroll = ms.Scroll;
         if (scroll != 0.0)
         {
             double zoom = Math.Pow(2.0, -scroll / 40.0);
             Rectangle win = this._Window;
             Point mousepos = new Rectangle(this.Size).ToRelative(ms.Position);
             mousepos.Y = 1.0 - mousepos.Y;
             Point nwinsize = win.Size * zoom;
             Point nwinpos = win.Location + mousepos.Scale(win.Size) - mousepos.Scale(nwinsize);
             this._Window = new Rectangle(nwinpos, nwinsize).Intersection(this.Domain);
         }
     }
 }
示例#5
0
 /// <summary>
 /// Gets the selection index of a position with an x coordinate of X relative to the inner region of the textbox assuming that the selection is somewhere
 /// in the given text region.
 /// </summary>
 private static int _SelectedIndex(Rectangle[] CharacterBounds, double X, int Index, int Length)
 {
     int midi = Index + Length / 2;
     Rectangle midr = CharacterBounds[midi];
     double mid = midr.Location.X + midr.Size.X / 2.0;
     if (Length == 1)
     {
         if (X > mid)
         {
             return Index + 1;
         }
         else
         {
             return Index;
         }
     }
     else
     {
         if (X > mid)
         {
             return _SelectedIndex(CharacterBounds, X, midi, Index + Length - midi);
         }
         else
         {
             return _SelectedIndex(CharacterBounds, X, Index, midi - Index);
         }
     }
 }
示例#6
0
        public override void Render(GUIRenderContext Context)
        {
            if (this._Text != null && this._Text != "")
            {
                if (this._Sample == null)
                {
                    this._CreateSample();
                }
                //Context.DrawText(this._Color, this._Sample, new Rectangle(this.Size));

                /*
                Skin s = this._Style.Skin;
                Context.DrawSurface(s.GetSurface(this._Style.Textbox, this.Size));
                */
                Rectangle inner = new Rectangle(this.Size);
                Context.PushClip(inner);

                // Draw text
                Point texloc = new Point(inner.Location.X, inner.Location.Y + inner.Size.Y / 2.0 - this._Sample.Size.Y / 2.0);
                Context.DrawText(this._Color, this._Sample, texloc);

                // Draw selection
                if (this._Selection != null)
                {
                    int starti;
                    int endi;
                    this._Selection.Order(out starti, out endi);
                    Rectangle[] charbounds = this._Sample.CharacterBounds;
                    if (endi - starti > 0)
                    {
                        double startx = inner.Location.X + Textbox.SelectionX(charbounds, starti);
                        double endx = inner.Location.X + Textbox.SelectionX(charbounds, endi);
                        Rectangle clip = new Rectangle(startx, inner.Location.Y, endx - startx, inner.Size.Y);
                        Context.PushClip(clip);
                        Context.DrawSolid(this._Style.SelectionBackgroundColor, clip);
                        Context.DrawText(this._Style.SelectionTextColor, this._Sample, texloc);
                        Context.Pop();
                    }

                }

                Context.Pop();
            }
        }
示例#7
0
            /// <summary>
            /// Renders the item to the specified location.
            /// </summary>
            public void Render(GUIRenderContext Context, PopupStyle Style, Rectangle Area)
            {
                CommandMenuItem cmi = Source as CommandMenuItem;
                if (cmi != null)
                {
                    Context.DrawText(Style.TextColor, this.Sample, Area);
                }

                CompoundMenuItem cpmi = Source as CompoundMenuItem;
                if (cpmi != null)
                {
                    Context.DrawText(Style.TextColor, this.Sample, Area);

                    Point arrowsize = Style.CompoundArrowSize;
                    Context.DrawSurface(
                        Style.Skin.GetSurface(Style.CompoundArrow, arrowsize),
                        new Point(Area.Location.X + Area.Size.X - arrowsize.X, Area.Location.Y + Area.Size.Y * 0.5 - arrowsize.Y * 0.5));
                }

                SeperatorMenuItem smi = Source as SeperatorMenuItem;
                if (smi != null)
                {
                    Context.DrawSurface(
                        Style.Skin.GetSurface(Style.Seperator, new Point(Area.Size.X, Style.SeperatorHeight)),
                        Area.Location + new Point(0.0, Style.SeperatorPadding));
                }
            }
示例#8
0
        /// <summary>
        /// Creates a submenu, if needed
        /// </summary>
        private void _UpdateSubmenu(Rectangle ActiveItemRect)
        {
            // Remove current submenu if any
            if (this._Submenu != null)
            {
                this._Submenu.Dismiss();
                this._Submenu = null;
            }

            // Perhaps a submenu is needed?
            MenuItem source = this._Active.Source;
            CompoundMenuItem cpmi = source as CompoundMenuItem;
            if (cpmi != null)
            {
                this._CreateSubmenu(cpmi.Items, ActiveItemRect + this.Position);
            }
        }
示例#9
0
 /// <summary>
 /// Gets the item rectangle for an item, given the inner rectangle.
 /// </summary>
 private Rectangle _ItemRect(Rectangle Inner, _Item Item)
 {
     return new Rectangle(0.0, Item.Y + Inner.Location.Y, this.Size.X, Item.Size.Y);
 }
示例#10
0
 /// <summary>
 /// Creates a submenu with the specified items.
 /// </summary>
 private void _CreateSubmenu(IEnumerable<MenuItem> Items, Rectangle SourceRect)
 {
     PopupStyle style = this._Style;
     LayerContainer container = this.Container;
     Popup subpopup = new Popup(style, Items);
     Point size = subpopup.Size;
     Point offset = new Point(SourceRect.Location.X + SourceRect.Size.X - 1, SourceRect.Location.Y - style.Margin);
     if (offset.Y + size.Y > container.Size.Y)
     {
         offset.Y = SourceRect.Location.Y + SourceRect.Size.Y - size.Y + style.Margin;
     }
     if (offset.X + size.X > container.Size.X)
     {
         offset.X = SourceRect.Location.X - size.X + 1;
     }
     this._Submenu = subpopup;
     subpopup._Parent = this;
     container.AddControl(subpopup, offset);
 }
示例#11
0
        public override void Update(GUIControlContext Context, double Time)
        {
            // Mouse navigation.
            Rectangle inner = new Rectangle(this.Size).Margin(this._Style.Margin);
            MouseState ms = Context.MouseState;
            this._MouseDown = false;
            if (ms != null)
            {
                Point mousepos = ms.Position;
                foreach (_Item i in this._Items)
                {
                    Rectangle irect = this._ItemRect(inner, i);
                    if (irect.In(mousepos))
                    {
                        if (ms.IsButtonDown(MouseButton.Left))
                        {
                            this._MouseDown = true;
                        }
                        if ((mousepos - this._LastMouse).SquareLength > 1.0 || this._MouseDown)
                        {
                            if (this._Select(i))
                            {
                                this._UpdateSubmenu(irect);
                            }
                        }
                        if (ms.HasReleasedButton(MouseButton.Left))
                        {
                            this._Click();
                        }
                    }
                }
                this._LastMouse = mousepos;
            }

            // Keyboard navigation
            KeyboardState ks = Context.KeyboardState;
            if (ks != null && !this._MouseDown)
            {
                foreach (KeyEvent ke in ks.Events)
                {
                    _Item nitem = this._Active;
                    if (ke.Type == ButtonEventType.Down)
                    {
                        if (ke.Key == Key.Down)
                        {
                            // Navigate down
                            if (this._Active == null)
                            {
                                nitem = this._Items[0];
                            }
                            else
                            {
                                nitem = this._ItemAtOffsetIndex(this._Active, 1);
                            }
                        }
                        if (ke.Key == Key.Up)
                        {
                            // Navigate up
                            if (this._Active == null)
                            {
                                nitem = this._Items[this._Items.Count - 1];
                            }
                            else
                            {
                                nitem = this._ItemAtOffsetIndex(this._Active, -1);
                            }
                        }
                        if (ke.Key == Key.Left)
                        {
                            if (this._Parent != null)
                            {
                                this._Parent._Submenu = null;
                            }
                            this.Dismiss();
                            return;
                        }
                        if (ke.Key == Key.Right)
                        {
                            if (this._Active != null)
                            {
                                this._UpdateSubmenu(_ItemRect(inner, this._Active));
                                return;
                            }
                        }
                        if (ke.Key == Key.Enter)
                        {
                            this._Click();
                            return;
                        }
                    }
                    if (nitem != this._Active)
                    {
                        this._Select(nitem);
                    }
                }

                // Super quick number navigation
                foreach (char c in ks.Presses)
                {
                    int n = (int)c - 49;
                    if (n >= 0 && n < 9)
                    {
                        if (n < this._Items.Count)
                        {
                            _Item item = this._Items[n];
                            if (this._Select(item))
                            {
                                this._UpdateSubmenu(this._ItemRect(inner, item));
                                this._Click();
                            }
                        }
                    }
                }
            }
            if (this._Submenu == null && !Context.HasKeyboard)
            {
                Context.CaptureKeyboard();
            }
        }
示例#12
0
        public override void Render(GUIRenderContext Context)
        {
            PopupStyle style = this._Style;
            Skin s = style.Skin;

            Context.DrawSurface(s.GetSurface(style.Back, this.Size));
            Rectangle inner = new Rectangle(this.Size).Margin(this._Style.Margin);

            foreach (_Item i in this._Items)
            {
                if (this._Active == i)
                {
                    SkinArea sa = this._MouseDown ? style.PushedItem : style.ActiveItem;
                    Context.DrawSurface(s.GetSurface(sa, new Point(this.Size.X, i.Size.Y)), new Point(0.0, i.Y + inner.Location.Y));
                }
                i.Render(Context, style, new Rectangle(0.0, i.Y, inner.Size.X, i.Size.Y) + inner.Location);
            }
        }
示例#13
0
 /// <summary>
 /// Gets the x coordinate of the selection when its at the specified index.
 /// </summary>
 public static double SelectionX(Rectangle[] CharacterBounds, int Index)
 {
     if (Index < CharacterBounds.Length)
     {
         return CharacterBounds[Index].Location.X;
     }
     else
     {
         if (CharacterBounds.Length == 0)
         {
             return 0.0;
         }
         else
         {
             Rectangle r = CharacterBounds[CharacterBounds.Length - 1];
             return r.Location.X + r.Size.X;
         }
     }
 }
示例#14
0
        public override void Render(GUIRenderContext Context)
        {
            Skin s = this._Style.Skin;
            Context.DrawSurface(s.GetSurface(this._Style.Textbox, this.Size));

            Rectangle inner = new Rectangle(this.Size).Margin(this._Style.InteriorMargin);
            Context.PushClip(inner);

            // Draw text
            Point texloc = new Point(inner.Location.X, inner.Location.Y + inner.Size.Y / 2.0 - this._TextSample.Size.Y / 2.0);
            Context.DrawText(this._Style.TextColor, this._TextSample, texloc);

            // Draw selection
            if (this._Selection != null)
            {
                int starti;
                int endi;
                this._Selection.Order(out starti, out endi);
                Rectangle[] charbounds = this._TextSample.CharacterBounds;
                if (endi - starti > 0)
                {
                    double startx = inner.Location.X + SelectionX(charbounds, starti);
                    double endx = inner.Location.X + SelectionX(charbounds, endi);
                    Rectangle clip = new Rectangle(startx, inner.Location.Y, endx - startx, inner.Size.Y);
                    Context.PushClip(clip);
                    Context.DrawSolid(this._Style.SelectionBackgroundColor, clip);
                    Context.DrawText(this._Style.SelectionTextColor, this._TextSample, texloc);
                    Context.Pop();
                }

                // Draw cursor
                if (_CursorFlashTime > 0.0)
                {
                    int curi = this._Selection.Start;
                    double cursx = inner.Location.X + SelectionX(charbounds, curi);
                    Context.DrawSolid(this._Style.CursorColor, new Rectangle(cursx, inner.Location.Y, 1.0, inner.Size.Y));
                }
            }

            Context.Pop();
        }
示例#15
0
        public override void Render(GUIRenderContext Context)
        {
            CheckboxStyle style = this._Style;
            Skin s = style.Skin;

            Surface surfbox = s.GetSurface(style.Box, style.BoxSize);
            Context.DrawSurface(surfbox);

            if(this.Checked)
            {
                Surface surftick = s.GetSurface(style.Tick, style.BoxSize);
                Context.DrawSurface(surftick);
            }

            Rectangle textrect = new Rectangle(style.BoxSize.X + style.Padding, 0, this.Size.X - style.BoxSize.X, this.Size.Y);
            if(this._Sample == null)
                this._Sample = style.TextFont.CreateSample(this._Text, textrect.Size, TextAlign.Left, TextAlign.Top, TextWrap.Wrap);
            Context.DrawText(style.TextColor, this._Sample, textrect);
        }
示例#16
0
文件: Form.cs 项目: alexcmd/OpenTKGUI
        public override void Render(GUIRenderContext Context)
        {
            Rectangle clirect = this.ClientRectangle;

            // Back
            Context.DrawSolid(this._Style.BackColor, clirect);

            // Client
            Context.PushTranslate(clirect.Location);
            this._Client.Render(Context);
            Context.Pop();

            // Form
            Skin s = this._Style.Skin;
            Context.DrawSurface(s.GetSurface(this._Style.Form, this._Style.Form.Width / 2, this._Style.FormVerticalStretchLine, this.Size));

            // Right of the title bar.
            Context.PushTranslate(this._RightTitleBarOffset);
            this._RightTitleBar.Render(Context);
            Context.Pop();

            // Text
            if (this._Text != null && this._Text != "")
            {
                Rectangle textrect = new Rectangle(
                        this._Style.TitleBarLeftRightMargin,
                        this._Style.TitleBarTopMargin,
                        this.Size.X - this._Style.TitleBarLeftRightMargin - this._RightTitleBar.Size.X - this._Style.TitleBarItemSeperation,
                        this._Style.TitleBarSize - this._Style.TitleBarTopMargin - this._Style.TitleBarBottomMargin);
                if (this._TextSample == null)
                {
                    this._TextSample = this._Style.TitleBarFont.CreateSample(this._Text, textrect.Size, TextAlign.Left, TextAlign.Center, TextWrap.Ellipsis);
                }
                Context.DrawText(this._Style.TitleBarTextColor, this._TextSample, textrect);
            }
        }