示例#1
0
        private void ResizeHandler(object sender, EventArgs e)
        {
            GL.Viewport(ClientRectangle);
            var aspectRatio = Width / (float)Height;

            Projection = Matrix4.CreatePerspectiveFieldOfView(MathHelper.PiOver4, aspectRatio, 1, 512);
            GL.MatrixMode(MatrixMode.Projection);
            GL.LoadMatrix(ref Projection);
        }