public TextHandle Load(Vector2[] vertices, ushort[] indices, int index_count) { DisplayListTextHandle handle = new DisplayListTextHandle(GL.GenLists(1)); GL.NewList(handle.Handle, ListMode.Compile); this.Draw(vertices, indices, index_count); GL.EndList(); return handle; }
public TextHandle Load(Vector2[] vertices, ushort[] indices, int index_count) { DisplayListTextHandle handle = new DisplayListTextHandle(GL.GenLists(1)); GL.NewList(handle.Handle, ListMode.Compile); this.Draw(vertices, indices, index_count); GL.EndList(); return(handle); }