public GL12TextOutputProvider(TextQuality quality) { this.quality = quality; cache = new GlyphCache<RgbaTexture2D>(); }
public GL12TextOutputProvider(TextQuality quality) { this.quality = quality; cache = new GlyphCache <RgbaTexture2D>(); }
public GL12TextOutputProvider(TextQuality quality) { this.quality = quality; cache = new GlyphCache<RgbaTexture2D>(); }
public GL12TextOutputProvider(TextQuality quality) { this.quality = quality; cache = new GlyphCache <RgbaTexture2D>(); }