Blend ConvertBlendArg(gl.BlendingFactorDest glmode) { return(ConvertBlendArg((gl.BlendingFactorSrc)glmode)); }
public IBlendState CreateBlendState(gl.BlendingFactorSrc colorSource, gl.BlendEquationMode colorEquation, gl.BlendingFactorDest colorDest, gl.BlendingFactorSrc alphaSource, gl.BlendEquationMode alphaEquation, gl.BlendingFactorDest alphaDest) { return(new CacheBlendState(true, colorSource, colorEquation, colorDest, alphaSource, alphaEquation, alphaDest)); }
public IBlendState CreateBlendState(gl.BlendingFactorSrc colorSource, gl.BlendEquationMode colorEquation, gl.BlendingFactorDest colorDest, gl.BlendingFactorSrc alphaSource, gl.BlendEquationMode alphaEquation, gl.BlendingFactorDest alphaDest) { return(null); }