示例#1
0
 public void StartPanel_CreateTableClicked(object sender, PlayClickedEvent arg)
 {
     PDNewTable pd = new PDNewTable((byte)arg.DifficultyLevel, (byte)arg.NumberOfPlayer);
     MainForm.GetInstance().SudokuClient.sendPacket(pd);
 }
示例#2
0
        public static PD createPd(byte[] data)
        {
            int pdType = 0x000000FF & (int)data[0];

            E_PD_TYPE pdTypeEnum = (E_PD_TYPE)pdType;
            PD pd = null;

            MemoryStream ms = new MemoryStream(data);
            BinaryReader br = new BinaryReader(ms);

            switch (pdTypeEnum)
            {
                case E_PD_TYPE.AUTHENTIFICATION_RESP:
                    pd = new PDAuthentificationResp();
                    pd.unmarshal(br);
                    break;
                case E_PD_TYPE.AUTHENTIFICATION:
                    pd = new PDAuthentification();
                    pd.unmarshal(br);
                    break;

                case E_PD_TYPE.DELETEPLAYER:
                    pd = new PDDeletePlayer();
                    pd.unmarshal(br);
                    break;
                case E_PD_TYPE.DELETETABLE:
                    pd = new PDDeleteTable();
                    pd.unmarshal(br);
                    break;
                case E_PD_TYPE.INSERTPLAYER:
                    pd = new PDInsertPlayer();
                    pd.unmarshal(br);
                    break;
                case E_PD_TYPE.INSERTTABLE:
                    pd = new PDInsertTable();
                    pd.unmarshal(br);
                    break;
                case E_PD_TYPE.UPDATEPPLAYERSTATE:
                    pd = new PDUpdatePlayerState();
                    pd.unmarshal(br);
                    break;
                case E_PD_TYPE.UPDATETABLESTATE:
                    pd = new PDUpdateTableState();
                    pd.unmarshal(br);
                    break;

                case E_PD_TYPE.UPDATECELL:
                    pd = new PDUpdateCell();
                    pd.unmarshal(br);
                    break;
                case E_PD_TYPE.UPDATECELLREQUEST:
                    pd = new PDUpdateCellRequest();
                    pd.unmarshal(br);
                    break;
                case E_PD_TYPE.UPDATEPPLAYERTABLESTATE:
                    pd = new PDUpdatePlayerTableState();
                    pd.unmarshal(br);
                    break;

                case E_PD_TYPE.PUBLICCHAT:
                    pd = new PDPublicChat();
                    pd.unmarshal(br);
                    break;
                case E_PD_TYPE.PRIVATECHAT:
                    pd = new PDPrivateChat();
                    pd.unmarshal(br);
                    break;

                case E_PD_TYPE.NEWTABLE:
                    pd = new PDNewTable();
                    pd.unmarshal(br);
                    break;
                case E_PD_TYPE.JOINTABLE:
                    pd = new PDJoinTable();
                    pd.unmarshal(br);
                    break;
                case E_PD_TYPE.JOINTABLERESPONSE:
                    pd = new PDJoinTableResponse();
                    pd.unmarshal(br);
                    break;
                case E_PD_TYPE.EXITTABLE:
                    pd = new PDExitTable();
                    pd.unmarshal(br);
                    break;
                case E_PD_TYPE.STARTTABLEGAME:
                    pd = new PDStartTableGame();
                    pd.unmarshal(br);
                    break;
                case E_PD_TYPE.GAMEFINISH:
                    pd = new PDGameFinish();
                    pd.unmarshal(br);
                    break;

                case E_PD_TYPE.LISTOFPLAYERREQUEST:
                    pd = new PDListOfPlayerRequest();
                    pd.unmarshal(br);
                    break;
                case E_PD_TYPE.LISTOFTABLEREQUEST:
                    pd = new PDListOfPlayerRequest();
                    pd.unmarshal(br);
                    break;

                case E_PD_TYPE.ERROR:
                    pd = new PDError();
                    pd.unmarshal(br);
                    break;
            }
            br.Close();
            return pd;
        }
示例#3
0
 private void PlayerNewTableReceived(PDNewTable pdReceived)
 {
     #if DEBUG
     Console.WriteLine("PlayerNewTableReceived " + m_player.Login + ":" + pdReceived.DifficultyLevel + "-" + pdReceived.NumPlayer);
     #endif
     if (PlayerNewTableEvent != null)
     {
         PlayerNewTableEvent(this, new PlayerNewTableEventArgs(m_player, (GameLevel)pdReceived.DifficultyLevel, pdReceived.NumPlayer));
     }
 }