private Player(ChannelClient client, ChannelCharacter character) { this.Client = client; // Get what we can from the transfer object. this.Key = character.Key; this.WorldId = character.WorldId; this.Appearance = character.Appearance; this.JobId = character.JobId; this.Fame = character.Fame; this.Level = character.Level; // TODO: There are still more things to add to ChannelCharacter }
private Player(ChannelClient client, ChannelCharacter character) { Client = client; // Get what we can from the transfer object. Key = character.Key; WorldId = character.WorldId; Appearance = character.Appearance; JobId = character.JobId; Fame = character.Fame; Level = character.Level; // TODO: There are still more things to add to ChannelCharacter }