//could move our main function into OpenSimMain and kill this class public static void Main(string[] args) { // First line, hook the appdomain to the crash reporter AppDomain.CurrentDomain.UnhandledException += new UnhandledExceptionEventHandler(CurrentDomain_UnhandledException); // Add the arguments supplied when running the application to the configuration ArgvConfigSource configSource = new ArgvConfigSource(args); // Configure Log4Net configSource.AddSwitch("Startup", "logconfig"); string logConfigFile = configSource.Configs["Startup"].GetString("logconfig", String.Empty); if (logConfigFile != String.Empty) { XmlConfigurator.Configure(new System.IO.FileInfo(logConfigFile)); m_log.InfoFormat("[OPENSIM MAIN]: configured log4net using \"{0}\" as configuration file", logConfigFile); } else { XmlConfigurator.Configure(); m_log.Info("[OPENSIM MAIN]: configured log4net using default OpenSim.exe.config"); } // Increase the number of IOCP threads available. Mono defaults to a tragically low number int workerThreads, iocpThreads; System.Threading.ThreadPool.GetMaxThreads(out workerThreads, out iocpThreads); m_log.InfoFormat("[OPENSIM MAIN]: Runtime gave us {0} worker threads and {1} IOCP threads", workerThreads, iocpThreads); if (workerThreads < 500 || iocpThreads < 1000) { workerThreads = 500; iocpThreads = 1000; m_log.Info("[OPENSIM MAIN]: Bumping up to 500 worker threads and 1000 IOCP threads"); System.Threading.ThreadPool.SetMaxThreads(workerThreads, iocpThreads); } // Check if the system is compatible with OpenSimulator. // Ensures that the minimum system requirements are met m_log.Info("Performing compatibility checks... \n"); string supported = String.Empty; if (Util.IsEnvironmentSupported(ref supported)) { m_log.Info("Environment is compatible.\n"); } else { m_log.Warn("Environment is unsupported (" + supported + ")\n"); } // Configure nIni aliases and localles Culture.SetCurrentCulture(); // Validate that the user has the most basic configuration done // If not, offer to do the most basic configuration for them warning them along the way of the importance of // reading these files. /* m_log.Info("Checking for reguired configuration...\n"); bool OpenSim_Ini = (File.Exists(Path.Combine(Util.configDir(), "OpenSim.ini"))) || (File.Exists(Path.Combine(Util.configDir(), "opensim.ini"))) || (File.Exists(Path.Combine(Util.configDir(), "openSim.ini"))) || (File.Exists(Path.Combine(Util.configDir(), "Opensim.ini"))); bool StanaloneCommon_ProperCased = File.Exists(Path.Combine(Path.Combine(Util.configDir(), "config-include"), "StandaloneCommon.ini")); bool StanaloneCommon_lowercased = File.Exists(Path.Combine(Path.Combine(Util.configDir(), "config-include"), "standalonecommon.ini")); bool GridCommon_ProperCased = File.Exists(Path.Combine(Path.Combine(Util.configDir(), "config-include"), "GridCommon.ini")); bool GridCommon_lowerCased = File.Exists(Path.Combine(Path.Combine(Util.configDir(), "config-include"), "gridcommon.ini")); if ((OpenSim_Ini) && ( (StanaloneCommon_ProperCased || StanaloneCommon_lowercased || GridCommon_ProperCased || GridCommon_lowerCased ))) { m_log.Info("Required Configuration Files Found\n"); } else { MainConsole.Instance = new LocalConsole("Region"); string resp = MainConsole.Instance.CmdPrompt( "\n\n*************Required Configuration files not found.*************\n\n OpenSimulator will not run without these files.\n\nRemember, these file names are Case Sensitive in Linux and Proper Cased.\n1. ./OpenSim.ini\nand\n2. ./config-include/StandaloneCommon.ini \nor\n3. ./config-include/GridCommon.ini\n\nAlso, you will want to examine these files in great detail because only the basic system will load by default. OpenSimulator can do a LOT more if you spend a little time going through these files.\n\n" + ": " + "Do you want to copy the most basic Defaults from standalone?", "yes"); if (resp == "yes") { if (!(OpenSim_Ini)) { try { File.Copy(Path.Combine(Util.configDir(), "OpenSim.ini.example"), Path.Combine(Util.configDir(), "OpenSim.ini")); } catch (UnauthorizedAccessException) { MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, Make sure OpenSim has have the required permissions\n"); } catch (ArgumentException) { MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, The current directory is invalid.\n"); } catch (System.IO.PathTooLongException) { MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, the Path to these files is too long.\n"); } catch (System.IO.DirectoryNotFoundException) { MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, the current directory is reporting as not found.\n"); } catch (System.IO.FileNotFoundException) { MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, the example is not found, please make sure that the example files exist.\n"); } catch (System.IO.IOException) { // Destination file exists already or a hard drive failure... .. so we can just drop this one //MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, the example is not found, please make sure that the example files exist.\n"); } catch (System.NotSupportedException) { MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, The current directory is invalid.\n"); } } if (!(StanaloneCommon_ProperCased || StanaloneCommon_lowercased)) { try { File.Copy(Path.Combine(Path.Combine(Util.configDir(), "config-include"), "StandaloneCommon.ini.example"), Path.Combine(Path.Combine(Util.configDir(), "config-include"), "StandaloneCommon.ini")); } catch (UnauthorizedAccessException) { MainConsole.Instance.Output("Unable to Copy StandaloneCommon.ini.example to StandaloneCommon.ini, Make sure OpenSim has the required permissions\n"); } catch (ArgumentException) { MainConsole.Instance.Output("Unable to Copy StandaloneCommon.ini.example to StandaloneCommon.ini, The current directory is invalid.\n"); } catch (System.IO.PathTooLongException) { MainConsole.Instance.Output("Unable to Copy StandaloneCommon.ini.example to StandaloneCommon.ini, the Path to these files is too long.\n"); } catch (System.IO.DirectoryNotFoundException) { MainConsole.Instance.Output("Unable to Copy StandaloneCommon.ini.example to StandaloneCommon.ini, the current directory is reporting as not found.\n"); } catch (System.IO.FileNotFoundException) { MainConsole.Instance.Output("Unable to Copy StandaloneCommon.ini.example to StandaloneCommon.ini, the example is not found, please make sure that the example files exist.\n"); } catch (System.IO.IOException) { // Destination file exists already or a hard drive failure... .. so we can just drop this one //MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, the example is not found, please make sure that the example files exist.\n"); } catch (System.NotSupportedException) { MainConsole.Instance.Output("Unable to Copy StandaloneCommon.ini.example to StandaloneCommon.ini, The current directory is invalid.\n"); } } } MainConsole.Instance = null; } */ configSource.Alias.AddAlias("On", true); configSource.Alias.AddAlias("Off", false); configSource.Alias.AddAlias("True", true); configSource.Alias.AddAlias("False", false); configSource.AddSwitch("Startup", "background"); configSource.AddSwitch("Startup", "inifile"); configSource.AddSwitch("Startup", "inimaster"); configSource.AddSwitch("Startup", "inidirectory"); configSource.AddSwitch("Startup", "physics"); configSource.AddSwitch("Startup", "gui"); configSource.AddSwitch("Startup", "console"); configSource.AddConfig("StandAlone"); configSource.AddConfig("Network"); // Check if we're running in the background or not bool background = configSource.Configs["Startup"].GetBoolean("background", false); // Check if we're saving crashes m_saveCrashDumps = configSource.Configs["Startup"].GetBoolean("save_crashes", false); // load Crash directory config m_crashDir = configSource.Configs["Startup"].GetString("crash_dir", m_crashDir); if (background) { m_sim = new OpenSimBackground(configSource); m_sim.Startup(); } else { m_sim = new OpenSim(configSource); m_sim.Startup(); while (true) { try { // Block thread here for input MainConsole.Instance.Prompt(); } catch (Exception e) { m_log.ErrorFormat("Command error: {0}", e); } } } }
//could move our main function into OpenSimMain and kill this class public static void Main(string[] args) { // First line, hook the appdomain to the crash reporter AppDomain.CurrentDomain.UnhandledException += new UnhandledExceptionEventHandler(CurrentDomain_UnhandledException); Culture.SetCurrentCulture(); Culture.SetDefaultCurrentCulture(); if (Util.IsWindows()) { ServicePointManager.DefaultConnectionLimit = 32; } else { ServicePointManager.DefaultConnectionLimit = 12; } try { ServicePointManager.DnsRefreshTimeout = 300000; } catch { } ServicePointManager.Expect100Continue = false; ServicePointManager.UseNagleAlgorithm = false; // Add the arguments supplied when running the application to the configuration ArgvConfigSource configSource = new ArgvConfigSource(args); // Configure Log4Net configSource.AddSwitch("Startup", "logconfig"); string logConfigFile = configSource.Configs["Startup"].GetString("logconfig", String.Empty); if (logConfigFile != String.Empty) { XmlConfigurator.Configure(new System.IO.FileInfo(logConfigFile)); m_log.InfoFormat("[OPENSIM MAIN]: configured log4net using \"{0}\" as configuration file", logConfigFile); } else { XmlConfigurator.Configure(); m_log.Info("[OPENSIM MAIN]: configured log4net using default OpenSim.exe.config"); } m_log.InfoFormat( "[OPENSIM MAIN]: System Locale is {0}", System.Threading.Thread.CurrentThread.CurrentCulture); string monoThreadsPerCpu = System.Environment.GetEnvironmentVariable("MONO_THREADS_PER_CPU"); m_log.InfoFormat( "[OPENSIM MAIN]: Environment variable MONO_THREADS_PER_CPU is {0}", monoThreadsPerCpu ?? "unset"); // Verify the Threadpool allocates or uses enough worker and IO completion threads // .NET 2.0, workerthreads default to 50 * numcores // .NET 3.0, workerthreads defaults to 250 * numcores // .NET 4.0, workerthreads are dynamic based on bitness and OS resources // Max IO Completion threads are 1000 on all 3 CLRs // // Mono 2.10.9 to at least Mono 3.1, workerthreads default to 100 * numcores, iocp threads to 4 * numcores int workerThreadsMin = 500; int workerThreadsMax = 1000; // may need further adjustment to match other CLR int iocpThreadsMin = 1000; int iocpThreadsMax = 2000; // may need further adjustment to match other CLR { int currentMinWorkerThreads, currentMinIocpThreads; System.Threading.ThreadPool.GetMinThreads(out currentMinWorkerThreads, out currentMinIocpThreads); m_log.InfoFormat( "[OPENSIM MAIN]: Runtime gave us {0} min worker threads and {1} min IOCP threads", currentMinWorkerThreads, currentMinIocpThreads); } int workerThreads, iocpThreads; System.Threading.ThreadPool.GetMaxThreads(out workerThreads, out iocpThreads); m_log.InfoFormat("[OPENSIM MAIN]: Runtime gave us {0} max worker threads and {1} max IOCP threads", workerThreads, iocpThreads); if (workerThreads < workerThreadsMin) { workerThreads = workerThreadsMin; m_log.InfoFormat("[OPENSIM MAIN]: Bumping up max worker threads to {0}", workerThreads); } if (workerThreads > workerThreadsMax) { workerThreads = workerThreadsMax; m_log.InfoFormat("[OPENSIM MAIN]: Limiting max worker threads to {0}", workerThreads); } // Increase the number of IOCP threads available. // Mono defaults to a tragically low number (24 on 6-core / 8GB Fedora 17) if (iocpThreads < iocpThreadsMin) { iocpThreads = iocpThreadsMin; m_log.InfoFormat("[OPENSIM MAIN]: Bumping up max IOCP threads to {0}", iocpThreads); } // Make sure we don't overallocate IOCP threads and thrash system resources if (iocpThreads > iocpThreadsMax) { iocpThreads = iocpThreadsMax; m_log.InfoFormat("[OPENSIM MAIN]: Limiting max IOCP completion threads to {0}", iocpThreads); } // set the resulting worker and IO completion thread counts back to ThreadPool if (System.Threading.ThreadPool.SetMaxThreads(workerThreads, iocpThreads)) { m_log.InfoFormat( "[OPENSIM MAIN]: Threadpool set to {0} max worker threads and {1} max IOCP threads", workerThreads, iocpThreads); } else { m_log.Warn("[OPENSIM MAIN]: Threadpool reconfiguration failed, runtime defaults still in effect."); } // Check if the system is compatible with OpenSimulator. // Ensures that the minimum system requirements are met string supported = String.Empty; if (Util.IsEnvironmentSupported(ref supported)) { m_log.Info("[OPENSIM MAIN]: Environment is supported by OpenSimulator."); } else { m_log.Warn("[OPENSIM MAIN]: Environment is not supported by OpenSimulator (" + supported + ")\n"); } m_log.InfoFormat("Default culture changed to {0}", Culture.GetDefaultCurrentCulture().DisplayName); // Configure nIni aliases and localles // Validate that the user has the most basic configuration done // If not, offer to do the most basic configuration for them warning them along the way of the importance of // reading these files. /* * m_log.Info("Checking for reguired configuration...\n"); * * bool OpenSim_Ini = (File.Exists(Path.Combine(Util.configDir(), "OpenSim.ini"))) || (File.Exists(Path.Combine(Util.configDir(), "opensim.ini"))) || (File.Exists(Path.Combine(Util.configDir(), "openSim.ini"))) || (File.Exists(Path.Combine(Util.configDir(), "Opensim.ini"))); || ||bool StanaloneCommon_ProperCased = File.Exists(Path.Combine(Path.Combine(Util.configDir(), "config-include"), "StandaloneCommon.ini")); ||bool StanaloneCommon_lowercased = File.Exists(Path.Combine(Path.Combine(Util.configDir(), "config-include"), "standalonecommon.ini")); ||bool GridCommon_ProperCased = File.Exists(Path.Combine(Path.Combine(Util.configDir(), "config-include"), "GridCommon.ini")); ||bool GridCommon_lowerCased = File.Exists(Path.Combine(Path.Combine(Util.configDir(), "config-include"), "gridcommon.ini")); || ||if ((OpenSim_Ini) || && ( || (StanaloneCommon_ProperCased || StanaloneCommon_lowercased || GridCommon_ProperCased || GridCommon_lowerCased || ))) ||{ || m_log.Info("Required Configuration Files Found\n"); ||} ||else ||{ || MainConsole.Instance = new LocalConsole("Region"); || string resp = MainConsole.Instance.CmdPrompt( || "\n\n*************Required Configuration files not found.*************\n\n OpenSimulator will not run without these files.\n\nRemember, these file names are Case Sensitive in Linux and Proper Cased.\n1. ./OpenSim.ini\nand\n2. ./config-include/StandaloneCommon.ini \nor\n3. ./config-include/GridCommon.ini\n\nAlso, you will want to examine these files in great detail because only the basic system will load by default. OpenSimulator can do a LOT more if you spend a little time going through these files.\n\n" + ": " + "Do you want to copy the most basic Defaults from standalone?", || "yes"); || if (resp == "yes") || { || || if (!(OpenSim_Ini)) || { || try || { || File.Copy(Path.Combine(Util.configDir(), "OpenSim.ini.example"), || Path.Combine(Util.configDir(), "OpenSim.ini")); || } catch (UnauthorizedAccessException) || { || MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, Make sure OpenSim has have the required permissions\n"); || } catch (ArgumentException) || { || MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, The current directory is invalid.\n"); || } catch (System.IO.PathTooLongException) || { || MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, the Path to these files is too long.\n"); || } catch (System.IO.DirectoryNotFoundException) || { || MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, the current directory is reporting as not found.\n"); || } catch (System.IO.FileNotFoundException) || { || MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, the example is not found, please make sure that the example files exist.\n"); || } catch (System.IO.IOException) || { || // Destination file exists already or a hard drive failure... .. so we can just drop this one || //MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, the example is not found, please make sure that the example files exist.\n"); || } catch (System.NotSupportedException) || { || MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, The current directory is invalid.\n"); || } || || } || if (!(StanaloneCommon_ProperCased || StanaloneCommon_lowercased)) || { || try || { || File.Copy(Path.Combine(Path.Combine(Util.configDir(), "config-include"), "StandaloneCommon.ini.example"), || Path.Combine(Path.Combine(Util.configDir(), "config-include"), "StandaloneCommon.ini")); || } || catch (UnauthorizedAccessException) || { || MainConsole.Instance.Output("Unable to Copy StandaloneCommon.ini.example to StandaloneCommon.ini, Make sure OpenSim has the required permissions\n"); || } || catch (ArgumentException) || { || MainConsole.Instance.Output("Unable to Copy StandaloneCommon.ini.example to StandaloneCommon.ini, The current directory is invalid.\n"); || } || catch (System.IO.PathTooLongException) || { || MainConsole.Instance.Output("Unable to Copy StandaloneCommon.ini.example to StandaloneCommon.ini, the Path to these files is too long.\n"); || } || catch (System.IO.DirectoryNotFoundException) || { || MainConsole.Instance.Output("Unable to Copy StandaloneCommon.ini.example to StandaloneCommon.ini, the current directory is reporting as not found.\n"); || } || catch (System.IO.FileNotFoundException) || { || MainConsole.Instance.Output("Unable to Copy StandaloneCommon.ini.example to StandaloneCommon.ini, the example is not found, please make sure that the example files exist.\n"); || } || catch (System.IO.IOException) || { || // Destination file exists already or a hard drive failure... .. so we can just drop this one || //MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, the example is not found, please make sure that the example files exist.\n"); || } || catch (System.NotSupportedException) || { || MainConsole.Instance.Output("Unable to Copy StandaloneCommon.ini.example to StandaloneCommon.ini, The current directory is invalid.\n"); || } || } || } || MainConsole.Instance = null; ||} */ configSource.Alias.AddAlias("On", true); configSource.Alias.AddAlias("Off", false); configSource.Alias.AddAlias("True", true); configSource.Alias.AddAlias("False", false); configSource.Alias.AddAlias("Yes", true); configSource.Alias.AddAlias("No", false); configSource.AddSwitch("Startup", "background"); configSource.AddSwitch("Startup", "inifile"); configSource.AddSwitch("Startup", "inimaster"); configSource.AddSwitch("Startup", "inidirectory"); configSource.AddSwitch("Startup", "physics"); configSource.AddSwitch("Startup", "gui"); configSource.AddSwitch("Startup", "console"); configSource.AddSwitch("Startup", "save_crashes"); configSource.AddSwitch("Startup", "crash_dir"); configSource.AddConfig("StandAlone"); configSource.AddConfig("Network"); // Check if we're running in the background or not bool background = configSource.Configs["Startup"].GetBoolean("background", false); // Check if we're saving crashes m_saveCrashDumps = configSource.Configs["Startup"].GetBoolean("save_crashes", false); // load Crash directory config m_crashDir = configSource.Configs["Startup"].GetString("crash_dir", m_crashDir); if (background) { m_sim = new OpenSimBackground(configSource); m_sim.Startup(); } else { m_sim = new OpenSim(configSource); m_sim.Startup(); while (true) { try { // Block thread here for input MainConsole.Instance.Prompt(); } catch (Exception e) { m_log.ErrorFormat("Command error: {0}", e); } } } }
//could move our main function into OpenSimMain and kill this class public static void Main(string[] args) { // First line, hook the appdomain to the crash reporter AppDomain.CurrentDomain.UnhandledException += new UnhandledExceptionEventHandler(CurrentDomain_UnhandledException); // Add the arguments supplied when running the application to the configuration ArgvConfigSource configSource = new ArgvConfigSource(args); // Configure Log4Net configSource.AddSwitch("Startup", "logconfig"); string logConfigFile = configSource.Configs["Startup"].GetString("logconfig", String.Empty); if (logConfigFile != String.Empty) { XmlConfigurator.Configure(new System.IO.FileInfo(logConfigFile)); m_log.InfoFormat("[OPENSIM MAIN]: configured log4net using \"{0}\" as configuration file", logConfigFile); } else { XmlConfigurator.Configure(); m_log.Info("[OPENSIM MAIN]: configured log4net using default OpenSim.exe.config"); } // Check if the system is compatible with OpenSimulator. // Ensures that the minimum system requirements are met m_log.Info("Performing compatibility checks... "); string supported = String.Empty; if (Util.IsEnvironmentSupported(ref supported)) { m_log.Info("Environment is compatible.\n"); } else { m_log.Warn("Environment is unsupported (" + supported + ")\n"); } // Configure nIni aliases and localles Culture.SetCurrentCulture(); configSource.Alias.AddAlias("On", true); configSource.Alias.AddAlias("Off", false); configSource.Alias.AddAlias("True", true); configSource.Alias.AddAlias("False", false); configSource.AddSwitch("Startup", "background"); configSource.AddSwitch("Startup", "inifile"); configSource.AddSwitch("Startup", "inimaster"); configSource.AddSwitch("Startup", "inidirectory"); configSource.AddSwitch("Startup", "gridmode"); configSource.AddSwitch("Startup", "physics"); configSource.AddSwitch("Startup", "gui"); configSource.AddConfig("StandAlone"); configSource.AddConfig("Network"); // Check if we're running in the background or not bool background = configSource.Configs["Startup"].GetBoolean("background", false); // Check if we're saving crashes m_saveCrashDumps = configSource.Configs["Startup"].GetBoolean("save_crashes", false); // load Crash directory config m_crashDir = configSource.Configs["Startup"].GetString("crash_dir", m_crashDir); if (background) { m_sim = new OpenSimBackground(configSource); m_sim.Startup(); } else { m_sim = new OpenSim(configSource); m_sim.Startup(); while (true) { try { // Block thread here for input MainConsole.Instance.Prompt(); } catch (Exception e) { m_log.ErrorFormat("Command error: {0}", e); } } } }
//could move our main function into OpenSimMain and kill this class public static void Main(string[] args) { // First line, hook the appdomain to the crash reporter AppDomain.CurrentDomain.UnhandledException += new UnhandledExceptionEventHandler(CurrentDomain_UnhandledException); ServicePointManager.DefaultConnectionLimit = 12; // Add the arguments supplied when running the application to the configuration ArgvConfigSource configSource = new ArgvConfigSource(args); // Configure Log4Net configSource.AddSwitch("Startup", "logconfig"); string logConfigFile = configSource.Configs["Startup"].GetString("logconfig", String.Empty); if (logConfigFile != String.Empty) { XmlConfigurator.Configure(new System.IO.FileInfo(logConfigFile)); m_log.InfoFormat("[OPENSIM MAIN]: configured log4net using \"{0}\" as configuration file", logConfigFile); } else { XmlConfigurator.Configure(); m_log.Info("[OPENSIM MAIN]: configured log4net using default OpenSim.exe.config"); } m_log.InfoFormat( "[OPENSIM MAIN]: System Locale is {0}", System.Threading.Thread.CurrentThread.CurrentCulture); string monoThreadsPerCpu = System.Environment.GetEnvironmentVariable("MONO_THREADS_PER_CPU"); m_log.InfoFormat( "[OPENSIM MAIN]: Environment variable MONO_THREADS_PER_CPU is {0}", monoThreadsPerCpu ?? "unset"); // Verify the Threadpool allocates or uses enough worker and IO completion threads // .NET 2.0, workerthreads default to 50 * numcores // .NET 3.0, workerthreads defaults to 250 * numcores // .NET 4.0, workerthreads are dynamic based on bitness and OS resources // Max IO Completion threads are 1000 on all 3 CLRs // // Mono 2.10.9 to at least Mono 3.1, workerthreads default to 100 * numcores, iocp threads to 4 * numcores int workerThreadsMin = 500; int workerThreadsMax = 1000; // may need further adjustment to match other CLR int iocpThreadsMin = 1000; int iocpThreadsMax = 2000; // may need further adjustment to match other CLR { int currentMinWorkerThreads, currentMinIocpThreads; System.Threading.ThreadPool.GetMinThreads(out currentMinWorkerThreads, out currentMinIocpThreads); m_log.InfoFormat( "[OPENSIM MAIN]: Runtime gave us {0} min worker threads and {1} min IOCP threads", currentMinWorkerThreads, currentMinIocpThreads); } int workerThreads, iocpThreads; System.Threading.ThreadPool.GetMaxThreads(out workerThreads, out iocpThreads); m_log.InfoFormat("[OPENSIM MAIN]: Runtime gave us {0} max worker threads and {1} max IOCP threads", workerThreads, iocpThreads); if (workerThreads < workerThreadsMin) { workerThreads = workerThreadsMin; m_log.InfoFormat("[OPENSIM MAIN]: Bumping up max worker threads to {0}",workerThreads); } if (workerThreads > workerThreadsMax) { workerThreads = workerThreadsMax; m_log.InfoFormat("[OPENSIM MAIN]: Limiting max worker threads to {0}",workerThreads); } // Increase the number of IOCP threads available. // Mono defaults to a tragically low number (24 on 6-core / 8GB Fedora 17) if (iocpThreads < iocpThreadsMin) { iocpThreads = iocpThreadsMin; m_log.InfoFormat("[OPENSIM MAIN]: Bumping up max IOCP threads to {0}",iocpThreads); } // Make sure we don't overallocate IOCP threads and thrash system resources if ( iocpThreads > iocpThreadsMax ) { iocpThreads = iocpThreadsMax; m_log.InfoFormat("[OPENSIM MAIN]: Limiting max IOCP completion threads to {0}",iocpThreads); } // set the resulting worker and IO completion thread counts back to ThreadPool if ( System.Threading.ThreadPool.SetMaxThreads(workerThreads, iocpThreads) ) { m_log.InfoFormat( "[OPENSIM MAIN]: Threadpool set to {0} max worker threads and {1} max IOCP threads", workerThreads, iocpThreads); } else { m_log.Warn("[OPENSIM MAIN]: Threadpool reconfiguration failed, runtime defaults still in effect."); } // Check if the system is compatible with OpenSimulator. // Ensures that the minimum system requirements are met string supported = String.Empty; if (Util.IsEnvironmentSupported(ref supported)) { m_log.Info("[OPENSIM MAIN]: Environment is supported by OpenSimulator."); } else { m_log.Warn("[OPENSIM MAIN]: Environment is not supported by OpenSimulator (" + supported + ")\n"); } // Configure nIni aliases and localles Culture.SetCurrentCulture(); // Validate that the user has the most basic configuration done // If not, offer to do the most basic configuration for them warning them along the way of the importance of // reading these files. /* m_log.Info("Checking for reguired configuration...\n"); bool OpenSim_Ini = (File.Exists(Path.Combine(Util.configDir(), "OpenSim.ini"))) || (File.Exists(Path.Combine(Util.configDir(), "opensim.ini"))) || (File.Exists(Path.Combine(Util.configDir(), "openSim.ini"))) || (File.Exists(Path.Combine(Util.configDir(), "Opensim.ini"))); bool StanaloneCommon_ProperCased = File.Exists(Path.Combine(Path.Combine(Util.configDir(), "config-include"), "StandaloneCommon.ini")); bool StanaloneCommon_lowercased = File.Exists(Path.Combine(Path.Combine(Util.configDir(), "config-include"), "standalonecommon.ini")); bool GridCommon_ProperCased = File.Exists(Path.Combine(Path.Combine(Util.configDir(), "config-include"), "GridCommon.ini")); bool GridCommon_lowerCased = File.Exists(Path.Combine(Path.Combine(Util.configDir(), "config-include"), "gridcommon.ini")); if ((OpenSim_Ini) && ( (StanaloneCommon_ProperCased || StanaloneCommon_lowercased || GridCommon_ProperCased || GridCommon_lowerCased ))) { m_log.Info("Required Configuration Files Found\n"); } else { MainConsole.Instance = new LocalConsole("Region"); string resp = MainConsole.Instance.CmdPrompt( "\n\n*************Required Configuration files not found.*************\n\n OpenSimulator will not run without these files.\n\nRemember, these file names are Case Sensitive in Linux and Proper Cased.\n1. ./OpenSim.ini\nand\n2. ./config-include/StandaloneCommon.ini \nor\n3. ./config-include/GridCommon.ini\n\nAlso, you will want to examine these files in great detail because only the basic system will load by default. OpenSimulator can do a LOT more if you spend a little time going through these files.\n\n" + ": " + "Do you want to copy the most basic Defaults from standalone?", "yes"); if (resp == "yes") { if (!(OpenSim_Ini)) { try { File.Copy(Path.Combine(Util.configDir(), "OpenSim.ini.example"), Path.Combine(Util.configDir(), "OpenSim.ini")); } catch (UnauthorizedAccessException) { MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, Make sure OpenSim has have the required permissions\n"); } catch (ArgumentException) { MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, The current directory is invalid.\n"); } catch (System.IO.PathTooLongException) { MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, the Path to these files is too long.\n"); } catch (System.IO.DirectoryNotFoundException) { MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, the current directory is reporting as not found.\n"); } catch (System.IO.FileNotFoundException) { MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, the example is not found, please make sure that the example files exist.\n"); } catch (System.IO.IOException) { // Destination file exists already or a hard drive failure... .. so we can just drop this one //MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, the example is not found, please make sure that the example files exist.\n"); } catch (System.NotSupportedException) { MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, The current directory is invalid.\n"); } } if (!(StanaloneCommon_ProperCased || StanaloneCommon_lowercased)) { try { File.Copy(Path.Combine(Path.Combine(Util.configDir(), "config-include"), "StandaloneCommon.ini.example"), Path.Combine(Path.Combine(Util.configDir(), "config-include"), "StandaloneCommon.ini")); } catch (UnauthorizedAccessException) { MainConsole.Instance.Output("Unable to Copy StandaloneCommon.ini.example to StandaloneCommon.ini, Make sure OpenSim has the required permissions\n"); } catch (ArgumentException) { MainConsole.Instance.Output("Unable to Copy StandaloneCommon.ini.example to StandaloneCommon.ini, The current directory is invalid.\n"); } catch (System.IO.PathTooLongException) { MainConsole.Instance.Output("Unable to Copy StandaloneCommon.ini.example to StandaloneCommon.ini, the Path to these files is too long.\n"); } catch (System.IO.DirectoryNotFoundException) { MainConsole.Instance.Output("Unable to Copy StandaloneCommon.ini.example to StandaloneCommon.ini, the current directory is reporting as not found.\n"); } catch (System.IO.FileNotFoundException) { MainConsole.Instance.Output("Unable to Copy StandaloneCommon.ini.example to StandaloneCommon.ini, the example is not found, please make sure that the example files exist.\n"); } catch (System.IO.IOException) { // Destination file exists already or a hard drive failure... .. so we can just drop this one //MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, the example is not found, please make sure that the example files exist.\n"); } catch (System.NotSupportedException) { MainConsole.Instance.Output("Unable to Copy StandaloneCommon.ini.example to StandaloneCommon.ini, The current directory is invalid.\n"); } } } MainConsole.Instance = null; } */ configSource.Alias.AddAlias("On", true); configSource.Alias.AddAlias("Off", false); configSource.Alias.AddAlias("True", true); configSource.Alias.AddAlias("False", false); configSource.Alias.AddAlias("Yes", true); configSource.Alias.AddAlias("No", false); configSource.AddSwitch("Startup", "background"); configSource.AddSwitch("Startup", "inifile"); configSource.AddSwitch("Startup", "inimaster"); configSource.AddSwitch("Startup", "inidirectory"); configSource.AddSwitch("Startup", "physics"); configSource.AddSwitch("Startup", "gui"); configSource.AddSwitch("Startup", "console"); configSource.AddSwitch("Startup", "save_crashes"); configSource.AddSwitch("Startup", "crash_dir"); configSource.AddConfig("StandAlone"); configSource.AddConfig("Network"); // Check if we're running in the background or not bool background = configSource.Configs["Startup"].GetBoolean("background", false); // Check if we're saving crashes m_saveCrashDumps = configSource.Configs["Startup"].GetBoolean("save_crashes", false); // load Crash directory config m_crashDir = configSource.Configs["Startup"].GetString("crash_dir", m_crashDir); if (background) { m_sim = new OpenSimBackground(configSource); m_sim.Startup(); } else { m_sim = new OpenSim(configSource); m_sim.Startup(); while (true) { try { // Block thread here for input MainConsole.Instance.Prompt(); } catch (Exception e) { m_log.ErrorFormat("Command error: {0}", e); } } } }
private static bool _IsHandlingException; // Make sure we don't go recursive on ourself //could move our main function into OpenSimMain and kill this class public static void Main(string[] args) { // First line, hook the appdomain to the crash reporter AppDomain.CurrentDomain.UnhandledException += new UnhandledExceptionEventHandler(CurrentDomain_UnhandledException); // Add the arguments supplied when running the application to the configuration ArgvConfigSource configSource = new ArgvConfigSource(args); // Configure Log4Net configSource.AddSwitch("Startup", "logconfig"); string logConfigFile = configSource.Configs["Startup"].GetString("logconfig", String.Empty); if (logConfigFile != String.Empty) { XmlConfigurator.Configure(new System.IO.FileInfo(logConfigFile)); m_log.InfoFormat("[OPENSIM MAIN]: configured log4net using \"{0}\" as configuration file", logConfigFile); } else { XmlConfigurator.Configure(); m_log.Info("[OPENSIM MAIN]: configured log4net using default OpenSim.exe.config"); } // Increase the number of IOCP threads available. Mono defaults to a tragically low number int workerThreads, iocpThreads; System.Threading.ThreadPool.GetMaxThreads(out workerThreads, out iocpThreads); m_log.InfoFormat("[OPENSIM MAIN]: Runtime gave us {0} worker threads and {1} IOCP threads", workerThreads, iocpThreads); if (workerThreads < 500 || iocpThreads < 1000) { workerThreads = 500; iocpThreads = 1000; m_log.Info("[OPENSIM MAIN]: Bumping up to 500 worker threads and 1000 IOCP threads"); System.Threading.ThreadPool.SetMaxThreads(workerThreads, iocpThreads); } // Check if the system is compatible with OpenSimulator. // Ensures that the minimum system requirements are met m_log.Info("Performing compatibility checks... \n"); string supported = String.Empty; if (Util.IsEnvironmentSupported(ref supported)) { m_log.Info("Environment is compatible.\n"); } else { m_log.Warn("Environment is unsupported (" + supported + ")\n"); } // Configure nIni aliases and localles Culture.SetCurrentCulture(); configSource.Alias.AddAlias("On", true); configSource.Alias.AddAlias("Off", false); configSource.Alias.AddAlias("True", true); configSource.Alias.AddAlias("False", false); configSource.AddSwitch("Startup", "background"); configSource.AddSwitch("Startup", "inifile"); configSource.AddSwitch("Startup", "inimaster"); configSource.AddSwitch("Startup", "inidirectory"); configSource.AddSwitch("Startup", "physics"); configSource.AddSwitch("Startup", "gui"); configSource.AddSwitch("Startup", "console"); configSource.AddConfig("StandAlone"); configSource.AddConfig("Network"); // Check if we're running in the background or not bool background = configSource.Configs["Startup"].GetBoolean("background", false); // Check if we're saving crashes m_saveCrashDumps = configSource.Configs["Startup"].GetBoolean("save_crashes", false); // load Crash directory config m_crashDir = configSource.Configs["Startup"].GetString("crash_dir", m_crashDir); if (background) { m_sim = new OpenSimBackground(configSource); m_sim.Startup(); } else { m_sim = new OpenSim(configSource); m_sim.Startup(); while (true) { try { // Block thread here for input MainConsole.Instance.Prompt(); } catch (Exception e) { m_log.ErrorFormat("Command error: {0}", e); } } } }
public static void Startup(ArgvConfigSource configSource) { OpenSimBase m_sim = new OpenSimBase(configSource); try { m_sim.Startup(); } catch (Exception ex) { if (ex.Message != "Restart") //Internal needs a restart message { string mes = "[AURORA]: Aurora has crashed! Error: " + ex + ", Stack trace: " + ex.StackTrace; m_log.Error(mes); handleException(mes, ex); } //Just clean it out as good as we can m_sim.Shutdown(false); //Then let it restart if it needs return; } Environment.Exit(0); }
//could move our main function into OpenSimMain and kill this class public static void Main(string[] args) { // First line, hook the appdomain to the crash reporter AppDomain.CurrentDomain.UnhandledException += new UnhandledExceptionEventHandler(CurrentDomain_UnhandledException); // Add the arguments supplied when running the application to the configuration ArgvConfigSource configSource = new ArgvConfigSource(args); // Configure Log4Net configSource.AddSwitch("Startup", "logconfig"); string logConfigFile = configSource.Configs["Startup"].GetString("logconfig", String.Empty); if (logConfigFile != String.Empty) { XmlConfigurator.Configure(new System.IO.FileInfo(logConfigFile)); m_log.InfoFormat("[OPENSIM MAIN]: configured log4net using \"{0}\" as configuration file", logConfigFile); } else { XmlConfigurator.Configure(); m_log.Info("[OPENSIM MAIN]: configured log4net using default OpenSim.exe.config"); } m_log.DebugFormat( "[OPENSIM MAIN]: System Locale is {0}", System.Threading.Thread.CurrentThread.CurrentCulture); // Increase the number of IOCP threads available. Mono defaults to a tragically low number int workerThreads, iocpThreads; System.Threading.ThreadPool.GetMaxThreads(out workerThreads, out iocpThreads); m_log.InfoFormat("[OPENSIM MAIN]: Runtime gave us {0} worker threads and {1} IOCP threads", workerThreads, iocpThreads); if (workerThreads < 500 || iocpThreads < 1000) { workerThreads = 500; iocpThreads = 1000; m_log.Info("[OPENSIM MAIN]: Bumping up to 500 worker threads and 1000 IOCP threads"); System.Threading.ThreadPool.SetMaxThreads(workerThreads, iocpThreads); } // Check if the system is compatible with OpenSimulator. // Ensures that the minimum system requirements are met m_log.Info("Performing compatibility checks... \n"); string supported = String.Empty; if (Util.IsEnvironmentSupported(ref supported)) { m_log.Info("Environment is compatible.\n"); } else { m_log.Warn("Environment is unsupported (" + supported + ")\n"); } // Configure nIni aliases and localles Culture.SetCurrentCulture(); // Validate that the user has the most basic configuration done // If not, offer to do the most basic configuration for them warning them along the way of the importance of // reading these files. /* * m_log.Info("Checking for reguired configuration...\n"); * * bool OpenSim_Ini = (File.Exists(Path.Combine(Util.configDir(), "OpenSim.ini"))) || (File.Exists(Path.Combine(Util.configDir(), "opensim.ini"))) || (File.Exists(Path.Combine(Util.configDir(), "openSim.ini"))) || (File.Exists(Path.Combine(Util.configDir(), "Opensim.ini"))); || ||bool StanaloneCommon_ProperCased = File.Exists(Path.Combine(Path.Combine(Util.configDir(), "config-include"), "StandaloneCommon.ini")); ||bool StanaloneCommon_lowercased = File.Exists(Path.Combine(Path.Combine(Util.configDir(), "config-include"), "standalonecommon.ini")); ||bool GridCommon_ProperCased = File.Exists(Path.Combine(Path.Combine(Util.configDir(), "config-include"), "GridCommon.ini")); ||bool GridCommon_lowerCased = File.Exists(Path.Combine(Path.Combine(Util.configDir(), "config-include"), "gridcommon.ini")); || ||if ((OpenSim_Ini) || && ( || (StanaloneCommon_ProperCased || StanaloneCommon_lowercased || GridCommon_ProperCased || GridCommon_lowerCased || ))) ||{ || m_log.Info("Required Configuration Files Found\n"); ||} ||else ||{ || MainConsole.Instance = new LocalConsole("Region"); || string resp = MainConsole.Instance.CmdPrompt( || "\n\n*************Required Configuration files not found.*************\n\n OpenSimulator will not run without these files.\n\nRemember, these file names are Case Sensitive in Linux and Proper Cased.\n1. ./OpenSim.ini\nand\n2. ./config-include/StandaloneCommon.ini \nor\n3. ./config-include/GridCommon.ini\n\nAlso, you will want to examine these files in great detail because only the basic system will load by default. OpenSimulator can do a LOT more if you spend a little time going through these files.\n\n" + ": " + "Do you want to copy the most basic Defaults from standalone?", || "yes"); || if (resp == "yes") || { || || if (!(OpenSim_Ini)) || { || try || { || File.Copy(Path.Combine(Util.configDir(), "OpenSim.ini.example"), || Path.Combine(Util.configDir(), "OpenSim.ini")); || } catch (UnauthorizedAccessException) || { || MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, Make sure OpenSim has have the required permissions\n"); || } catch (ArgumentException) || { || MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, The current directory is invalid.\n"); || } catch (System.IO.PathTooLongException) || { || MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, the Path to these files is too long.\n"); || } catch (System.IO.DirectoryNotFoundException) || { || MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, the current directory is reporting as not found.\n"); || } catch (System.IO.FileNotFoundException) || { || MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, the example is not found, please make sure that the example files exist.\n"); || } catch (System.IO.IOException) || { || // Destination file exists already or a hard drive failure... .. so we can just drop this one || //MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, the example is not found, please make sure that the example files exist.\n"); || } catch (System.NotSupportedException) || { || MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, The current directory is invalid.\n"); || } || || } || if (!(StanaloneCommon_ProperCased || StanaloneCommon_lowercased)) || { || try || { || File.Copy(Path.Combine(Path.Combine(Util.configDir(), "config-include"), "StandaloneCommon.ini.example"), || Path.Combine(Path.Combine(Util.configDir(), "config-include"), "StandaloneCommon.ini")); || } || catch (UnauthorizedAccessException) || { || MainConsole.Instance.Output("Unable to Copy StandaloneCommon.ini.example to StandaloneCommon.ini, Make sure OpenSim has the required permissions\n"); || } || catch (ArgumentException) || { || MainConsole.Instance.Output("Unable to Copy StandaloneCommon.ini.example to StandaloneCommon.ini, The current directory is invalid.\n"); || } || catch (System.IO.PathTooLongException) || { || MainConsole.Instance.Output("Unable to Copy StandaloneCommon.ini.example to StandaloneCommon.ini, the Path to these files is too long.\n"); || } || catch (System.IO.DirectoryNotFoundException) || { || MainConsole.Instance.Output("Unable to Copy StandaloneCommon.ini.example to StandaloneCommon.ini, the current directory is reporting as not found.\n"); || } || catch (System.IO.FileNotFoundException) || { || MainConsole.Instance.Output("Unable to Copy StandaloneCommon.ini.example to StandaloneCommon.ini, the example is not found, please make sure that the example files exist.\n"); || } || catch (System.IO.IOException) || { || // Destination file exists already or a hard drive failure... .. so we can just drop this one || //MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, the example is not found, please make sure that the example files exist.\n"); || } || catch (System.NotSupportedException) || { || MainConsole.Instance.Output("Unable to Copy StandaloneCommon.ini.example to StandaloneCommon.ini, The current directory is invalid.\n"); || } || } || } || MainConsole.Instance = null; ||} */ configSource.Alias.AddAlias("On", true); configSource.Alias.AddAlias("Off", false); configSource.Alias.AddAlias("True", true); configSource.Alias.AddAlias("False", false); configSource.Alias.AddAlias("Yes", true); configSource.Alias.AddAlias("No", false); configSource.AddSwitch("Startup", "background"); configSource.AddSwitch("Startup", "inifile"); configSource.AddSwitch("Startup", "inimaster"); configSource.AddSwitch("Startup", "inidirectory"); configSource.AddSwitch("Startup", "physics"); configSource.AddSwitch("Startup", "gui"); configSource.AddSwitch("Startup", "console"); configSource.AddSwitch("Startup", "save_crashes"); configSource.AddSwitch("Startup", "crash_dir"); configSource.AddConfig("StandAlone"); configSource.AddConfig("Network"); // Check if we're running in the background or not bool background = configSource.Configs["Startup"].GetBoolean("background", false); // Check if we're saving crashes m_saveCrashDumps = configSource.Configs["Startup"].GetBoolean("save_crashes", false); // load Crash directory config m_crashDir = configSource.Configs["Startup"].GetString("crash_dir", m_crashDir); if (background) { m_sim = new OpenSimBackground(configSource); m_sim.Startup(); } else { m_sim = new OpenSim(configSource); m_sim.Startup(); while (true) { try { // Block thread here for input MainConsole.Instance.Prompt(); } catch (Exception e) { m_log.ErrorFormat("Command error: {0}", e); } } } }
//could move our main function into OpenSimMain and kill this class public static void Main(string[] args) { // First line AppDomain.CurrentDomain.UnhandledException += new UnhandledExceptionEventHandler(CurrentDomain_UnhandledException); ArgvConfigSource configSource = new ArgvConfigSource(args); configSource.AddSwitch("Startup", "logconfig"); string logConfigFile = configSource.Configs["Startup"].GetString("logconfig", String.Empty); if (logConfigFile != String.Empty) { XmlConfigurator.Configure(new System.IO.FileInfo(logConfigFile)); m_log.InfoFormat("[OPENSIM MAIN]: configured log4net using \"{0}\" as configuration file", logConfigFile); } else { XmlConfigurator.Configure(); m_log.Info("[OPENSIM MAIN]: configured log4net using default OpenSim.exe.config"); } m_log.Info("Performing compatibility checks... "); string supported = String.Empty; if (Util.IsEnvironmentSupported(ref supported)) { m_log.Info("Environment is compatible.\n"); } else { m_log.Warn("Environment is unsupported (" + supported + ")\n"); } Culture.SetCurrentCulture(); configSource.Alias.AddAlias("On", true); configSource.Alias.AddAlias("Off", false); configSource.Alias.AddAlias("True", true); configSource.Alias.AddAlias("False", false); configSource.AddSwitch("Startup", "background"); configSource.AddSwitch("Startup", "inifile"); configSource.AddSwitch("Startup", "inimaster"); configSource.AddSwitch("Startup", "inidirectory"); configSource.AddSwitch("Startup", "gridmode"); configSource.AddSwitch("Startup", "physics"); configSource.AddSwitch("Startup", "gui"); configSource.AddConfig("StandAlone"); configSource.AddConfig("Network"); bool background = configSource.Configs["Startup"].GetBoolean("background", false); m_saveCrashDumps = configSource.Configs["Startup"].GetBoolean("save_crashes", false); m_crashDir = configSource.Configs["Startup"].GetString("crash_dir", m_crashDir); if (background) { m_sim = new OpenSimBackground(configSource); m_sim.Startup(); } else { m_sim = new OpenSim(configSource); m_sim.Startup(); while (true) { try { MainConsole.Instance.Prompt(); } catch (Exception e) { m_log.ErrorFormat("Command error: {0}", e); } } } }
//could move our main function into OpenSimMain and kill this class public static void Main(string[] args) { // First line, hook the appdomain to the crash reporter AppDomain.CurrentDomain.UnhandledException += new UnhandledExceptionEventHandler(CurrentDomain_UnhandledException); ServicePointManager.DefaultConnectionLimit = 12; // Add the arguments supplied when running the application to the configuration ArgvConfigSource configSource = new ArgvConfigSource(args); // Configure Log4Net configSource.AddSwitch("Startup", "logconfig"); string logConfigFile = configSource.Configs["Startup"].GetString("logconfig", String.Empty); if (logConfigFile != String.Empty) { XmlConfigurator.Configure(new System.IO.FileInfo(logConfigFile)); m_log.InfoFormat("[HALCYON MAIN]: configured log4net using \"{0}\" as configuration file", logConfigFile); } else { XmlConfigurator.Configure(); m_log.Info("[HALCYON MAIN]: configured log4net using default Halcyon.exe.config"); } m_log.Info("Performing compatibility checks... "); string supported = String.Empty; if (Util.IsEnvironmentSupported(ref supported)) { m_log.Info("Environment is compatible.\n"); } else { m_log.Warn("Environment is unsupported (" + supported + ")\n"); } // Configure nIni aliases and localles Culture.SetCurrentCulture(); configSource.Alias.AddAlias("On", true); configSource.Alias.AddAlias("Off", false); configSource.Alias.AddAlias("True", true); configSource.Alias.AddAlias("False", false); configSource.Alias.AddAlias("Yes", true); configSource.Alias.AddAlias("No", false); configSource.AddSwitch("Startup", "background"); configSource.AddSwitch("Startup", "inifile"); configSource.AddSwitch("Startup", "inimaster"); configSource.AddSwitch("Startup", "inidirectory"); configSource.AddSwitch("Startup", "gridmode"); configSource.AddSwitch("Startup", "physics"); configSource.AddSwitch("Startup", "gui"); configSource.AddSwitch("Startup", "console"); configSource.AddSwitch("Startup", "save_crashes"); configSource.AddSwitch("Startup", "crash_dir"); configSource.AddConfig("StandAlone"); configSource.AddConfig("Network"); // Check if we're running in the background or not bool background = configSource.Configs["Startup"].GetBoolean("background", false); // Check if we're saving crashes m_saveCrashDumps = configSource.Configs["Startup"].GetBoolean("save_crashes", false); // load Crash directory config m_crashDir = configSource.Configs["Startup"].GetString("crash_dir", m_crashDir); if (background) { m_sim = new OpenSimBackground(configSource); m_sim.Startup(); } else { m_sim = new OpenSim(configSource); m_sim.Startup(); while (true) { try { // Block thread here for input MainConsole.Instance.Prompt(); } catch (Exception e) { m_log.ErrorFormat("Command error: {0}", e); } } } }
public static bool Startup(ArgvConfigSource configSource) { try { OpenSimBase m_sim = new OpenSimBase(configSource); m_sim.Startup(); } catch (Exception ex) { if (ex.Message != "Restart") //Internal needs a restart message { string mes = "[AURORA]: Aurora has crashed! Error: " + ex + ", Stack trace: " + ex.StackTrace; m_log.Error(mes); handleException(mes, ex); } return false; } return true; }
//could move our main function into OpenSimMain and kill this class public static void Main(string[] args) { // First line, hook the appdomain to the crash reporter AppDomain.CurrentDomain.UnhandledException += new UnhandledExceptionEventHandler(CurrentDomain_UnhandledException); ServicePointManager.DefaultConnectionLimit = 12; // Add the arguments supplied when running the application to the configuration ArgvConfigSource configSource = new ArgvConfigSource(args); // Configure Log4Net configSource.AddSwitch("Startup", "logconfig"); string logConfigFile = configSource.Configs["Startup"].GetString("logconfig", String.Empty); if (logConfigFile != String.Empty) { XmlConfigurator.Configure(new System.IO.FileInfo(logConfigFile)); m_log.InfoFormat("[OPENSIM MAIN]: configured log4net using \"{0}\" as configuration file", logConfigFile); } else { XmlConfigurator.Configure(); m_log.Info("[OPENSIM MAIN]: configured log4net using default OpenSim.exe.config"); } m_log.InfoFormat( "[OPENSIM MAIN]: System Locale is {0}", System.Threading.Thread.CurrentThread.CurrentCulture); string monoThreadsPerCpu = System.Environment.GetEnvironmentVariable("MONO_THREADS_PER_CPU"); m_log.InfoFormat( "[OPENSIM MAIN]: Environment variable MONO_THREADS_PER_CPU is {0}", monoThreadsPerCpu ?? "unset"); // Verify the Threadpool allocates or uses enough worker and IO completion threads // .NET 2.0, workerthreads default to 50 * numcores // .NET 3.0, workerthreads defaults to 250 * numcores // .NET 4.0, workerthreads are dynamic based on bitness and OS resources // Max IO Completion threads are 1000 on all 3 CLRs // // Mono 2.10.9 to at least Mono 3.1, workerthreads default to 100 * numcores, iocp threads to 4 * numcores int workerThreadsMin = 500; int workerThreadsMax = 1000; // may need further adjustment to match other CLR int iocpThreadsMin = 1000; int iocpThreadsMax = 2000; // may need further adjustment to match other CLR { int currentMinWorkerThreads, currentMinIocpThreads; System.Threading.ThreadPool.GetMinThreads(out currentMinWorkerThreads, out currentMinIocpThreads); m_log.InfoFormat( "[OPENSIM MAIN]: Runtime gave us {0} min worker threads and {1} min IOCP threads", currentMinWorkerThreads, currentMinIocpThreads); } int workerThreads, iocpThreads; System.Threading.ThreadPool.GetMaxThreads(out workerThreads, out iocpThreads); m_log.InfoFormat("[OPENSIM MAIN]: Runtime gave us {0} max worker threads and {1} max IOCP threads", workerThreads, iocpThreads); if (workerThreads < workerThreadsMin) { workerThreads = workerThreadsMin; m_log.InfoFormat("[OPENSIM MAIN]: Bumping up to max worker threads to {0}", workerThreads); } if (workerThreads > workerThreadsMax) { workerThreads = workerThreadsMax; m_log.InfoFormat("[OPENSIM MAIN]: Limiting max worker threads to {0}", workerThreads); } // Increase the number of IOCP threads available. // Mono defaults to a tragically low number (24 on 6-core / 8GB Fedora 17) if (iocpThreads < iocpThreadsMin) { iocpThreads = iocpThreadsMin; m_log.InfoFormat("[OPENSIM MAIN]: Bumping up max IOCP threads to {0}", iocpThreads); } // Make sure we don't overallocate IOCP threads and thrash system resources if (iocpThreads > iocpThreadsMax) { iocpThreads = iocpThreadsMax; m_log.InfoFormat("[OPENSIM MAIN]: Limiting max IOCP completion threads to {0}", iocpThreads); } // set the resulting worker and IO completion thread counts back to ThreadPool if (System.Threading.ThreadPool.SetMaxThreads(workerThreads, iocpThreads)) { m_log.InfoFormat( "[OPENSIM MAIN]: Threadpool set to {0} max worker threads and {1} max IOCP threads", workerThreads, iocpThreads); } else { m_log.Warn("[OPENSIM MAIN]: Threadpool reconfiguration failed, runtime defaults still in effect."); } // Check if the system is compatible with OpenSimulator. // Ensures that the minimum system requirements are met string supported = String.Empty; if (Util.IsEnvironmentSupported(ref supported)) { m_log.Info("[OPENSIM MAIN]: Environment is supported by OpenSimulator."); } else { m_log.Warn("[OPENSIM MAIN]: Environment is not supported by OpenSimulator (" + supported + ")\n"); } // Configure nIni aliases and localles Culture.SetCurrentCulture(); configSource.Alias.AddAlias("On", true); configSource.Alias.AddAlias("Off", false); configSource.Alias.AddAlias("True", true); configSource.Alias.AddAlias("False", false); configSource.Alias.AddAlias("Yes", true); configSource.Alias.AddAlias("No", false); configSource.AddSwitch("Startup", "background"); configSource.AddSwitch("Startup", "inifile"); configSource.AddSwitch("Startup", "inimaster"); configSource.AddSwitch("Startup", "inidirectory"); configSource.AddSwitch("Startup", "physics"); configSource.AddSwitch("Startup", "gui"); configSource.AddSwitch("Startup", "console"); configSource.AddSwitch("Startup", "save_crashes"); configSource.AddSwitch("Startup", "crash_dir"); configSource.AddConfig("StandAlone"); configSource.AddConfig("Network"); // Check if we're running in the background or not bool background = configSource.Configs["Startup"].GetBoolean("background", false); // Check if we're saving crashes m_saveCrashDumps = configSource.Configs["Startup"].GetBoolean("save_crashes", false); // load Crash directory config m_crashDir = configSource.Configs["Startup"].GetString("crash_dir", m_crashDir); if (background) { m_sim = new OpenSimBackground(configSource); m_sim.Startup(); } else { m_sim = new OpenSim(configSource); m_sim.Startup(); while (true) { try { // Block thread here for input MainConsole.Instance.Prompt(); } catch (Exception e) { m_log.ErrorFormat("Command error: {0}", e); } } } }
//could move our main function into OpenSimMain and kill this class public static void Main(string[] args) { // First line, hook the appdomain to the crash reporter AppDomain.CurrentDomain.UnhandledException += new UnhandledExceptionEventHandler(CurrentDomain_UnhandledException); ServicePointManager.DefaultConnectionLimit = 12; // Add the arguments supplied when running the application to the configuration ArgvConfigSource configSource = new ArgvConfigSource(args); // Configure Log4Net configSource.AddSwitch("Startup", "logconfig"); string logConfigFile = configSource.Configs["Startup"].GetString("logconfig", String.Empty); if (logConfigFile != String.Empty) { XmlConfigurator.Configure(new System.IO.FileInfo(logConfigFile)); m_log.InfoFormat("[OPENSIM MAIN]: configured log4net using \"{0}\" as configuration file", logConfigFile); } else { XmlConfigurator.Configure(); m_log.Info("[OPENSIM MAIN]: configured log4net using default OpenSim.exe.config"); } m_log.InfoFormat( "[OPENSIM MAIN]: System Locale is {0}", System.Threading.Thread.CurrentThread.CurrentCulture); string monoThreadsPerCpu = System.Environment.GetEnvironmentVariable("MONO_THREADS_PER_CPU"); m_log.InfoFormat( "[OPENSIM MAIN]: Environment variable MONO_THREADS_PER_CPU is {0}", monoThreadsPerCpu ?? "unset"); // Verify the Threadpool allocates or uses enough worker and IO completion threads // .NET 2.0, workerthreads default to 50 * numcores // .NET 3.0, workerthreads defaults to 250 * numcores // .NET 4.0, workerthreads are dynamic based on bitness and OS resources // Max IO Completion threads are 1000 on all 3 CLRs // // Mono 2.10.9 to at least Mono 3.1, workerthreads default to 100 * numcores, iocp threads to 4 * numcores int workerThreadsMin = 500; int workerThreadsMax = 1000; // may need further adjustment to match other CLR int iocpThreadsMin = 1000; int iocpThreadsMax = 2000; // may need further adjustment to match other CLR { int currentMinWorkerThreads, currentMinIocpThreads; System.Threading.ThreadPool.GetMinThreads(out currentMinWorkerThreads, out currentMinIocpThreads); m_log.InfoFormat( "[OPENSIM MAIN]: Runtime gave us {0} min worker threads and {1} min IOCP threads", currentMinWorkerThreads, currentMinIocpThreads); } int workerThreads, iocpThreads; System.Threading.ThreadPool.GetMaxThreads(out workerThreads, out iocpThreads); m_log.InfoFormat("[OPENSIM MAIN]: Runtime gave us {0} max worker threads and {1} max IOCP threads", workerThreads, iocpThreads); if (workerThreads < workerThreadsMin) { workerThreads = workerThreadsMin; m_log.InfoFormat("[OPENSIM MAIN]: Bumping up to max worker threads to {0}",workerThreads); } if (workerThreads > workerThreadsMax) { workerThreads = workerThreadsMax; m_log.InfoFormat("[OPENSIM MAIN]: Limiting max worker threads to {0}",workerThreads); } // Increase the number of IOCP threads available. // Mono defaults to a tragically low number (24 on 6-core / 8GB Fedora 17) if (iocpThreads < iocpThreadsMin) { iocpThreads = iocpThreadsMin; m_log.InfoFormat("[OPENSIM MAIN]: Bumping up max IOCP threads to {0}",iocpThreads); } // Make sure we don't overallocate IOCP threads and thrash system resources if ( iocpThreads > iocpThreadsMax ) { iocpThreads = iocpThreadsMax; m_log.InfoFormat("[OPENSIM MAIN]: Limiting max IOCP completion threads to {0}",iocpThreads); } // set the resulting worker and IO completion thread counts back to ThreadPool if ( System.Threading.ThreadPool.SetMaxThreads(workerThreads, iocpThreads) ) { m_log.InfoFormat( "[OPENSIM MAIN]: Threadpool set to {0} max worker threads and {1} max IOCP threads", workerThreads, iocpThreads); } else { m_log.Warn("[OPENSIM MAIN]: Threadpool reconfiguration failed, runtime defaults still in effect."); } // Check if the system is compatible with OpenSimulator. // Ensures that the minimum system requirements are met string supported = String.Empty; if (Util.IsEnvironmentSupported(ref supported)) { m_log.Info("[OPENSIM MAIN]: Environment is supported by OpenSimulator."); } else { m_log.Warn("[OPENSIM MAIN]: Environment is not supported by OpenSimulator (" + supported + ")\n"); } // Configure nIni aliases and localles Culture.SetCurrentCulture(); configSource.Alias.AddAlias("On", true); configSource.Alias.AddAlias("Off", false); configSource.Alias.AddAlias("True", true); configSource.Alias.AddAlias("False", false); configSource.Alias.AddAlias("Yes", true); configSource.Alias.AddAlias("No", false); configSource.AddSwitch("Startup", "background"); configSource.AddSwitch("Startup", "inifile"); configSource.AddSwitch("Startup", "inimaster"); configSource.AddSwitch("Startup", "inidirectory"); configSource.AddSwitch("Startup", "physics"); configSource.AddSwitch("Startup", "gui"); configSource.AddSwitch("Startup", "console"); configSource.AddSwitch("Startup", "save_crashes"); configSource.AddSwitch("Startup", "crash_dir"); configSource.AddConfig("StandAlone"); configSource.AddConfig("Network"); // Check if we're running in the background or not bool background = configSource.Configs["Startup"].GetBoolean("background", false); // Check if we're saving crashes m_saveCrashDumps = configSource.Configs["Startup"].GetBoolean("save_crashes", false); // load Crash directory config m_crashDir = configSource.Configs["Startup"].GetString("crash_dir", m_crashDir); if (background) { m_sim = new OpenSimBackground(configSource); m_sim.Startup(); } else { m_sim = new OpenSim(configSource); m_sim.Startup(); while (true) { try { // Block thread here for input MainConsole.Instance.Prompt(); } catch (Exception e) { m_log.ErrorFormat("Command error: {0}", e); } } } }