public void AddRegion(Scene scene) { if (Enabled) { try { m_log.InfoFormat("[IRC-Bridge] Connecting region {0}", scene.RegionInfo.RegionName); if (!String.IsNullOrEmpty(m_password)) { MainServer.Instance.AddXmlRPCHandler("irc_admin", XmlRpcAdminMethod, false); } m_region = new RegionState(scene, m_config); lock (m_regions) m_regions.Add(m_region); m_region.Open(); } catch (Exception e) { m_log.WarnFormat("[IRC-Bridge] Region {0} not connected to IRC : {1}", scene.RegionInfo.RegionName, e.Message); m_log.Debug(e); } } else { //m_log.DebugFormat("[IRC-Bridge] Not enabled. Connect for region {0} ignored", scene.RegionInfo.RegionName); } }
public void AddRegion(Scene scene) { if (m_pluginEnabled) { try { m_log.InfoFormat("[IRC-Bridge] Connecting region {0}", scene.RegionInfo.RegionName); if (!String.IsNullOrEmpty(m_password)) MainServer.Instance.AddXmlRPCHandler("irc_admin", XmlRpcAdminMethod, false); m_region = new RegionState(scene, m_config); lock (m_regions) m_regions.Add(m_region); m_region.Open(); } catch (Exception e) { m_log.WarnFormat("[IRC-Bridge] Region {0} not connected to IRC : {1}", scene.RegionInfo.RegionName, e.Message); m_log.Debug(e); } } else { m_log.WarnFormat("[IRC-Bridge] Not enabled. Connect for region {0} ignored", scene.RegionInfo.RegionName); } }
public void Initialise(Scene scene, IConfigSource config) { // Do a once-only scan of the configuration file to make // sure it's basically intact. if (!configured) { configured = true; try { if ((m_config = config.Configs["IRC"]) == null) { m_log.InfoFormat("[IRC-Bridge] module not configured"); return; } if (!m_config.GetBoolean("enabled", false)) { m_log.InfoFormat("[IRC-Bridge] module disabled in configuration"); return; } } catch (Exception e) { m_log.ErrorFormat("[IRC-Bridge] configuration failed : {0}", e.Message); return; } enabled = true; if (config.Configs["RemoteAdmin"] != null) { password = config.Configs["RemoteAdmin"].GetString("access_password", password); scene.CommsManager.HttpServer.AddXmlRPCHandler("irc_admin", XmlRpcAdminMethod, false); } } // Iff the IRC bridge is enabled, then each new region may be // connected to IRC. But it should NOT be obligatory (and it // is not). // We have to do ALL of the startup here because PostInitialize // is not called when a region gets created in-flight from the // command line. if (enabled) { try { m_log.InfoFormat("[IRC-Bridge] Connecting region {0}", scene.RegionInfo.RegionName); region = new RegionState(scene, m_config); lock (m_regions) m_regions.Add(region); region.Open(); } catch (Exception e) { m_log.WarnFormat("[IRC-Bridge] Region {0} not connected to IRC : {1}", scene.RegionInfo.RegionName, e.Message); m_log.Debug(e); } } else { m_log.WarnFormat("[IRC-Bridge] Not enabled. Connect for region {0} ignored", scene.RegionInfo.RegionName); } }