public static SceneObjectPart RandomSOP(string name, uint localId) { OpenSim.Framework.PrimitiveBaseShape shape = MockPrmitiveBaseShape(); SceneObjectPart part = new SceneObjectPart(UUID.Zero, shape, new Vector3(1, 2, 3), new Quaternion(4, 5, 6, 7), Vector3.Zero, false); part.Name = name; part.Description = "Desc"; part.AngularVelocity = SceneUtil.RandomVector(); part.BaseMask = 0x0876; part.Category = 10; part.ClickAction = 5; part.CollisionSound = UUID.Random(); part.CollisionSoundVolume = 1.1f; part.CreationDate = OpenSim.Framework.Util.UnixTimeSinceEpoch(); part.CreatorID = UUID.Random(); part.EveryoneMask = 0x0543; part.Flags = PrimFlags.CameraSource | PrimFlags.DieAtEdge; part.GroupID = UUID.Random(); part.GroupMask = 0x0210; part.LastOwnerID = UUID.Random(); part.LinkNum = 4; part.LocalId = localId; part.Material = 0x1; part.MediaUrl = "http://bam"; part.NextOwnerMask = 0x0234; part.CreatorID = UUID.Random(); part.ObjectFlags = 10101; part.OwnerID = UUID.Random(); part.OwnerMask = 0x0567; part.OwnershipCost = 5; part.ParentID = 0202; part.ParticleSystem = new byte[] { 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x8, 0x9, 0xA, 0xB, }; part.PassTouches = true; part.PhysicalAngularVelocity = SceneUtil.RandomVector(); part.RegionHandle = 1234567; part.RegionID = UUID.Random(); part.RotationOffset = SceneUtil.RandomQuat(); part.SalePrice = 42; part.SavedAttachmentPoint = 6; part.SavedAttachmentPos = SceneUtil.RandomVector(); part.SavedAttachmentRot = SceneUtil.RandomQuat(); part.ScriptAccessPin = 87654; part.SerializedPhysicsData = new byte[] { 0xA, 0xB, 0xC, 0xD, 0xE, 0x6, 0x7, 0x8, 0x9, 0xA, 0xB, }; part.ServerWeight = 3.0f; part.StreamingCost = 2.0f; part.SitName = "Sitting"; part.SitTargetOrientation = SceneUtil.RandomQuat(); part.SitTargetPosition = SceneUtil.RandomVector(); part.Sound = UUID.Random(); part.SoundGain = 3.4f; part.SoundOptions = 9; part.SoundRadius = 10.3f; part.Text = "Test"; part.TextColor = System.Drawing.Color.FromArgb(1, 2, 3, 4); part.TextureAnimation = new byte[] { 0xA, 0xB, 0xC, 0xD, 0xE, 0x6, 0x7, 0x8, 0x9, 0xA, 0xB, 0xC, 0xD }; part.TouchName = "DoIt"; part.UUID = UUID.Random(); part.Velocity = SceneUtil.RandomVector(); part.FromItemID = UUID.Random(); return(part); }
public static OpenSim.Framework.PrimitiveBaseShape MockPrmitiveBaseShape() { var shape = new OpenSim.Framework.PrimitiveBaseShape(); shape.ExtraParams = new byte[] { 0xA, 0x9, 0x8, 0x7, 0x6, 0x5 }; shape.FlexiDrag = 0.3f; shape.FlexiEntry = true; shape.FlexiForceX = 1.0f; shape.FlexiForceY = 2.0f; shape.FlexiForceZ = 3.0f; shape.FlexiGravity = 10.0f; shape.FlexiSoftness = 1; shape.FlexiTension = 999.4f; shape.FlexiWind = 9292.33f; shape.HollowShape = OpenSim.Framework.HollowShape.Square; shape.LightColorA = 0.3f; shape.LightColorB = 0.22f; shape.LightColorG = 0.44f; shape.LightColorR = 0.77f; shape.LightCutoff = 0.4f; shape.LightEntry = true; shape.LightFalloff = 7474; shape.LightIntensity = 0.0f; shape.LightRadius = 10.0f; shape.Media = new OpenSim.Framework.PrimitiveBaseShape.PrimMedia(); shape.Media.New(2); shape.Media[0] = new MediaEntry { AutoLoop = true, AutoPlay = true, AutoScale = true, AutoZoom = true, ControlPermissions = MediaPermission.All, Controls = MediaControls.Standard, CurrentURL = "bam.com", EnableAlterntiveImage = true, EnableWhiteList = false, Height = 1, HomeURL = "anotherbam.com", InteractOnFirstClick = true, InteractPermissions = MediaPermission.Group, WhiteList = new string[] { "yo mamma" }, Width = 5 }; shape.Media[1] = new MediaEntry { AutoLoop = true, AutoPlay = true, AutoScale = true, AutoZoom = true, ControlPermissions = MediaPermission.All, Controls = MediaControls.Standard, CurrentURL = "kabam.com", EnableAlterntiveImage = true, EnableWhiteList = true, Height = 1, HomeURL = "anotherbam.com", InteractOnFirstClick = true, InteractPermissions = MediaPermission.Group, WhiteList = new string[] { "ur mamma" }, Width = 5 }; shape.PathBegin = 3; shape.PathCurve = 127; shape.PathEnd = 10; shape.PathRadiusOffset = 127; shape.PathRevolutions = 2; shape.PathScaleX = 50; shape.PathScaleY = 100; shape.PathShearX = 33; shape.PathShearY = 44; shape.PathSkew = 126; shape.PathTaperX = 110; shape.PathTaperY = 66; shape.PathTwist = 99; shape.PathTwistBegin = 3; shape.PCode = 3; shape.PreferredPhysicsShape = PhysicsShapeType.Prim; shape.ProfileBegin = 77; shape.ProfileCurve = 5; shape.ProfileEnd = 7; shape.ProfileHollow = 9; shape.ProfileShape = OpenSim.Framework.ProfileShape.IsometricTriangle; shape.ProjectionAmbiance = 0.1f; shape.ProjectionEntry = true; shape.ProjectionFocus = 3.4f; shape.ProjectionFOV = 4.0f; shape.ProjectionTextureUUID = UUID.Random(); shape.Scale = SceneUtil.RandomVector(); shape.SculptEntry = true; shape.SculptTexture = UUID.Random(); shape.SculptType = 40; shape.VertexCount = 1; shape.HighLODBytes = 2; shape.MidLODBytes = 3; shape.LowLODBytes = 4; shape.LowestLODBytes = 5; return(shape); }