public void OnClosingClient(UUID clientID, Scene scene) { //Clear out the auth speakers list lock (m_authorizedSpeakers) { if (m_authorizedSpeakers.Contains(clientID)) m_authorizedSpeakers.Remove(clientID); } ScenePresence presence = scene.GetScenePresence(clientID); //Announce the closing agent if enabled if (m_announceClosedAgents) { scene.ForEachScenePresence(delegate(ScenePresence SP) { if (SP.UUID != clientID && !SP.IsChildAgent) { IEntityCountModule entityCountModule = scene.RequestModuleInterface<IEntityCountModule>(); if (entityCountModule != null) SP.ControllingClient.SendChatMessage(presence.Name + " has left the region. Total Agents: " + entityCountModule.RootAgents, 1, SP.AbsolutePosition, "System", UUID.Zero, (byte)ChatSourceType.System, (byte)ChatAudibleLevel.Fully); } } ); } }
private void sendRegionInfoPacketToAll(Scene scene) { scene.ForEachScenePresence(delegate(ScenePresence sp) { if (!sp.IsChildAgent) HandleRegionInfoRequest(sp.ControllingClient, scene); }); }
protected void UpdateBroker(Scene scene) { if (String.IsNullOrEmpty(m_brokerURI)) return; string uri = String.Format(m_brokerURI, scene.RegionInfo.RegionName, scene.RegionInfo.RegionID); // create XML sniplet StringBuilder list = new StringBuilder(); list.Append(String.Format("<avatars count=\"{0}\" region_name=\"{1}\" region_uuid=\"{2}\" timestamp=\"{3}\">\n", scene.GetRootAgentCount(), scene.RegionInfo.RegionName, scene.RegionInfo.RegionID, DateTime.UtcNow.ToString("s"))); scene.ForEachScenePresence(delegate(ScenePresence sp) { if (!sp.IsChildAgent) { list.Append(String.Format(" <avatar name=\"{0}\" uuid=\"{1}\" />\n", sp.Name, sp.UUID)); list.Append("</avatars>"); } }); string payload = list.ToString(); // post via REST to broker HttpWebRequest updatePost = WebRequest.Create(uri) as HttpWebRequest; updatePost.Method = "POST"; updatePost.ContentType = "text/xml"; updatePost.ContentLength = payload.Length; updatePost.UserAgent = "OpenSim.Concierge"; BrokerState bs = new BrokerState(uri, payload, updatePost); bs.Timer = new Timer(delegate(object state) { BrokerState b = state as BrokerState; b.Poster.Abort(); b.Timer.Dispose(); m_log.Debug("[Concierge]: async broker POST abort due to timeout"); }, bs, m_brokerUpdateTimeout * 1000, Timeout.Infinite); try { updatePost.BeginGetRequestStream(UpdateBrokerSend, bs); m_log.DebugFormat("[Concierge] async broker POST to {0} started", uri); } catch (WebException we) { m_log.ErrorFormat("[Concierge] async broker POST to {0} failed: {1}", uri, we.Status); } }
public void OnClosingClient(UUID clientID, Scene scene) { lock (m_authorizedSpeakers) { if (m_authorizedSpeakers.Contains(clientID)) m_authorizedSpeakers.Remove(clientID); } int AgentCount = 0; lock (RegionAgentCount) { RegionAgentCount.TryGetValue(scene.RegionInfo.RegionID, out AgentCount); AgentCount--; if (AgentCount < 0) AgentCount = 0; RegionAgentCount[scene.RegionInfo.RegionID] = AgentCount; } if (m_announceClosedAgents) { string leavingAvatar = scene.GetUserName(clientID); scene.ForEachScenePresence(delegate(ScenePresence SP) { if (SP.UUID != clientID && !SP.IsChildAgent) { SP.ControllingClient.SendChatMessage(leavingAvatar + " has left the region. Total Agents: " + AgentCount, 1, SP.AbsolutePosition, "System", UUID.Zero, (byte)ChatSourceType.System, (byte)ChatAudibleLevel.Fully); } } ); } }
/// <summary> /// The Scene is being informed of the new region 'otherRegion' /// </summary> /// <param name="scene"></param> /// <param name="otherRegion"></param> public void IncomingHelloNeighbor(Scene scene, GridRegion otherRegion) { // Let the grid service module know, so this can be cached scene.EventManager.TriggerOnRegionUp(otherRegion); //Add this new region to all the clients so that they can see it as well scene.ForEachScenePresence(delegate(ScenePresence agent) { // If agent is a root agent. if (!agent.IsChildAgent) { //Now add the agent to the reigon that is coming up IEntityTransferModule transferModule = scene.RequestModuleInterface<IEntityTransferModule>(); if (transferModule != null) transferModule.EnableChildAgents(agent); } }); }
public void OnClosingClient(UUID clientID, Scene scene) { //Clear out the auth speakers list lock (m_authorizedSpeakers) { if (m_authorizedSpeakers.Contains(clientID)) m_authorizedSpeakers.Remove(clientID); } ScenePresence presence = scene.GetScenePresence(clientID); int AgentCount = 0; lock (RegionAgentCount) { RegionAgentCount.TryGetValue(scene.RegionInfo.RegionID, out AgentCount); if (!presence.IsChildAgent) { //Clean up the agent count AgentCount--; if (AgentCount < 0) AgentCount = 0; RegionAgentCount[scene.RegionInfo.RegionID] = AgentCount; } } //Announce the closing agent if enabled if (m_announceClosedAgents) { UserAccount account = scene.UserAccountService.GetUserAccount(scene.RegionInfo.ScopeID, clientID); scene.ForEachScenePresence(delegate(ScenePresence SP) { if (SP.UUID != clientID && !SP.IsChildAgent) { SP.ControllingClient.SendChatMessage(account.Name + " has left the region. Total Agents: " + AgentCount, 1, SP.AbsolutePosition, "System", UUID.Zero, (byte)ChatSourceType.System, (byte)ChatAudibleLevel.Fully); } } ); } }