public virtual void ProcessParcelBuy(UUID agentId, UUID groupId, bool final, bool groupOwned, bool removeContribution, int parcelLocalID, int parcelArea, int parcelPrice, bool authenticated) { EventManager.LandBuyArgs args = new EventManager.LandBuyArgs(agentId, groupId, final, groupOwned, removeContribution, parcelLocalID, parcelArea, parcelPrice, authenticated); // First, allow all validators a stab at it m_eventManager.TriggerValidateLandBuy(this, args); // Then, check validation and transfer m_eventManager.TriggerLandBuy(this, args); }
public FreeMoneyTransaction(UUID from, UUID to, string sellersEmail, int amount, Scene scene, string description, InternalTransactionType internalType, EventManager.LandBuyArgs e) { From = from; InternalType = internalType; Description = description; Scene = scene; Amount = amount; SellersEmail = sellersEmail; To = to; ObjectID = UUID.Zero; E = e; // Generate a 128-bit Unique ID // Using the Crypto Random Generator (increased unguessability) byte[] randomBuf = new byte[16]; RNGCryptoServiceProvider random = new RNGCryptoServiceProvider(); random.GetBytes(randomBuf); Guid txID = new Guid(randomBuf); TxID = new UUID(txID); }