示例#1
0
        public LocalPlayerProfile(string filePath, PlayerDatabase playerDatabase)
        {
            this.filePath       = filePath;
            this.playerDatabase = playerDatabase;
            innerState          = LinkState.Uninitialized;

            try
            {
                if (File.Exists(filePath))
                {
                    using (var rsa = new RSACryptoServiceProvider())
                    {
                        using (var data = File.OpenRead(filePath))
                        {
                            var keyData = Convert.FromBase64String(data.ReadAllText());
                            rsa.FromXmlString(new string(Encoding.ASCII.GetChars(keyData)));
                        }

                        parameters       = rsa.ExportParameters(true);
                        innerPublicKey   = CryptoUtil.EncodePEMPublicKey(parameters);
                        innerFingerprint = CryptoUtil.PublicKeyFingerprint(parameters);
                        innerState       = LinkState.Unlinked;
                    }
                }
            }
            catch (Exception e)
            {
                Console.WriteLine("Failed to load keys: {0}", e);
                Log.Write("debug", "Failed to load player keypair from `{0}` with exception: {1}", filePath, e);
            }
        }
示例#2
0
        public void GenerateKeypair()
        {
            if (State != LinkState.Uninitialized)
            {
                return;
            }

            innerState = LinkState.GeneratingKeys;
            new Task(() =>
            {
                try
                {
                    var rsa          = new RSACryptoServiceProvider(AuthKeySize);
                    parameters       = rsa.ExportParameters(true);
                    innerPublicKey   = CryptoUtil.EncodePEMPublicKey(parameters);
                    innerFingerprint = CryptoUtil.PublicKeyFingerprint(parameters);

                    var data = Convert.ToBase64String(Encoding.ASCII.GetBytes(rsa.ToXmlString(true)));
                    File.WriteAllText(filePath, data);

                    innerState = LinkState.Unlinked;
                }
                catch (Exception e)
                {
                    Log.Write("debug", "Failed to generate keypair with exception: {1}", e);
                    Console.WriteLine("Key generation failed: {0}", e);

                    innerState = LinkState.Uninitialized;
                }
            }).Start();
        }