示例#1
0
		public MissionObjectives(World world, MissionObjectivesInfo moInfo)
		{
			info = moInfo;
			Objectives = new ReadOnlyList<MissionObjective>(objectives);

			world.ObserveAfterWinOrLose = !info.EarlyGameOver;
		}
示例#2
0
        public MissionObjectives(World world, MissionObjectivesInfo moInfo)
        {
            info       = moInfo;
            Objectives = new ReadOnlyList <MissionObjective>(objectives);

            world.ObserveAfterWinOrLose = !info.EarlyGameOver;
        }