示例#1
0
 public RenderBuildingSilo(ActorInitializer init, RenderBuildingSiloInfo info)
     : base(init, info)
 {
     playerResources = init.self.Owner.PlayerActor.Trait <PlayerResources>();
 }
示例#2
0
 public RenderBuildingSilo( ActorInitializer init, RenderBuildingSiloInfo info )
     : base(init, info)
 {
     playerResources = init.self.Owner.PlayerActor.Trait<PlayerResources>();
 }