public PowerMultiplier(Actor self, PowerMultiplierInfo info) : base(info, "PowerMultiplier", self.Info.Name) { power = self.Owner.PlayerActor.Trait<PowerManager>(); }
public PowerMultiplier(Actor self, PowerMultiplierInfo info) : base(info, "PowerMultiplier", self.Info.Name) { power = self.Owner.PlayerActor.Trait <PowerManager>(); }