public Carryable(Actor self, CarryableInfo info) { this.info = info; this.self = self; upgradeManager = self.Trait <UpgradeManager>(); locked = false; Reserved = false; WantsTransport = false; }
public Carryable(Actor self, CarryableInfo info) { this.info = info; upgradeManager = self.Trait <UpgradeManager>(); }