public AttackPopupTurreted(ActorInitializer init, AttackPopupTurretedInfo info) : base(init.Self, info) { this.info = info; turret = turrets.FirstOrDefault(); wsb = init.Self.TraitsImplementing <WithSpriteBody>().Single(w => w.Info.Name == info.Body); skippedMakeAnimation = init.Contains <SkipMakeAnimsInit>(); }
public AttackPopupTurreted(ActorInitializer init, AttackPopupTurretedInfo info) : base(init.Self, info) { this.info = info; turret = turrets.FirstOrDefault(); rb = init.Self.Trait <RenderBuilding>(); skippedMakeAnimation = init.Contains <SkipMakeAnimsInit>(); }