public GiveRandomActorCrateAction(Actor self, GiveRandomActorCrateActionInfo info) : base(self, info) { this.self = self; this.info = info; eligibleActors = self.World.Map.Rules.Actors.Values.Where(a => a.HasTraitInfo <EligibleForRandomActorCrateInfo>() && a.TraitInfos <EligibleForRandomActorCrateInfo>().Any(c => info.Type.Contains(c.Type))); }
public GiveRandomActorCrateAction(Actor self, GiveRandomActorCrateActionInfo info) : base(self, info) { this.self = self; this.info = info; eligibleActors = self.World.Map.Rules.Actors.Values.Where(a => a.HasTraitInfo<EligibleForRandomActorCrateInfo>() && !a.Name.StartsWith("^") && a.TraitInfos<EligibleForRandomActorCrateInfo>().Any(c => info.Type.Contains(c.Type))); }