Draw() public method

public Draw ( Viewport viewport ) : void
viewport Viewport
return void
示例#1
0
 public void Draw(WorldRenderer wr, Viewport viewport)
 {
     terrain.Draw(viewport);
     foreach (var r in wr.World.WorldActor.TraitsImplementing <IRenderOverlay>())
     {
         r.Render(wr);
     }
 }