示例#1
0
        public override void Use(ClientSession session, ref ItemInstance inv, byte Option = 0, string[] packetsplit = null)
        {
            if (session.Character.IsVehicled)
            {
                session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("CANT_DO_VEHICLED"), 10));
                return;
            }

            if (session.CurrentMapInstance.MapInstanceType == MapInstanceType.TalentArenaMapInstance)
            {
                return;
            }

            if (inv.ItemVNum == 2539 || inv.ItemVNum == 10066)
            {
                session.SendPacket(session.Character.GenerateGB(3));
                session.SendPacket(session.Character.GenerateSMemo(6, "A warm welcome to the Cuarry Bank. You can deposit or withdraw from 1,000 to 1 billion units of gold."));
                session.Character.Inventory.RemoveItemFromInventory(inv.Id);
            }

            switch (Effect)
            {
            // airwaves - eventitems
            case 0:
                if (inv.Item.ItemType == ItemType.Shell)
                {
                    if (!(inv).ShellEffects.Any())
                    {
                        session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("SHELL_MUST_BE_IDENTIFIED"), 0));
                        return;
                    }

                    if (packetsplit?.Length < 9)
                    {
                        return;
                    }

                    if (!int.TryParse(packetsplit[6], out int requestType))
                    {
                        return;
                    }
                    if (!Enum.TryParse(packetsplit[8], out InventoryType eqType))
                    {
                        return;
                    }

                    if (inv.ShellEffects.Count != 0 && packetsplit?.Length > 9 && byte.TryParse(packetsplit[9], out byte islot))
                    {
                        ItemInstance wearable = session.Character.Inventory.LoadBySlotAndType(islot, InventoryType.Equipment);
                        if (wearable != null && (wearable.Item.ItemType == ItemType.Weapon || wearable.Item.ItemType == ItemType.Armor) && wearable.Item.LevelMinimum >= inv.Upgrade && wearable.Rare >= inv.Rare && !wearable.Item.IsHeroic)
                        {
                            switch (requestType)
                            {
                            case 0:
                                session.SendPacket(wearable.ShellEffects.Any()
                                            ? $"qna #u_i^1^{session.Character.CharacterId}^{(short)inv.Type}^{inv.Slot}^1^1^{(short)eqType}^{islot} {Language.Instance.GetMessageFromKey("ADD_OPTION_ON_STUFF_NOT_EMPTY")}"
                                            : $"qna #u_i^1^{session.Character.CharacterId}^{(short)inv.Type}^{inv.Slot}^1^1^{(short)eqType}^{islot} {Language.Instance.GetMessageFromKey("ADD_OPTION_ON_STUFF")}");
                                break;

                            case 1:

                                if (inv.ShellEffects == null)
                                {
                                    return;
                                }
                                if (wearable.BoundCharacterId != session.Character.CharacterId && wearable.BoundCharacterId != null)
                                {
                                    session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("NEED_FRAGANCE"), 0));
                                    return;
                                }
                                if (wearable.Rare < inv.Rare)
                                {
                                    session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("SHELL_RARITY_TOO_HIGH"), 0));
                                    return;
                                }
                                if (wearable.Item.LevelMinimum < inv.Upgrade)
                                {
                                    session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("SHELL_LEVEL_TOO_HIGH"), 0));
                                    return;
                                }

                                bool weapon = false;
                                if ((inv.ItemVNum >= 565 && inv.ItemVNum <= 576) || (inv.ItemVNum >= 589 && inv.ItemVNum <= 598))
                                {
                                    weapon = true;
                                }
                                else if ((inv.ItemVNum >= 577 && inv.ItemVNum <= 588) || (inv.ItemVNum >= 656 && inv.ItemVNum <= 664) || inv.ItemVNum == 599)
                                {
                                    weapon = false;
                                }
                                else
                                {
                                    return;
                                }
                                if ((wearable.Item.ItemType == ItemType.Weapon && weapon) || (wearable.Item.ItemType == ItemType.Armor && !weapon))
                                {
                                    if (wearable.ShellEffects.Count > 0 && ServerManager.RandomNumber() < 50)
                                    {
                                        session.Character.DeleteItemByItemInstanceId(inv.Id);
                                        session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("OPTION_FAIL"), 0));
                                        return;
                                    }
                                    wearable.BoundCharacterId = session.Character.CharacterId;
                                    wearable.ShellRarity      = inv.Rare;
                                    wearable.ShellEffects.Clear();
                                    DAOFactory.ShellEffectDAO.DeleteByEquipmentSerialId(wearable.EquipmentSerialId);
                                    wearable.ShellEffects.AddRange(inv.ShellEffects);
                                    if (wearable.EquipmentSerialId == Guid.Empty)
                                    {
                                        wearable.EquipmentSerialId = Guid.NewGuid();
                                    }
                                    DAOFactory.ShellEffectDAO.InsertOrUpdateFromList(wearable.ShellEffects, wearable.EquipmentSerialId);
                                    session.Character.DeleteItemByItemInstanceId(inv.Id);
                                    session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("OPTION_SUCCESS"), 0));
                                }
                                break;
                            }
                        }
                    }
                    return;
                }

                if (ItemType == ItemType.Event)
                {
                    session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, EffectValue));
                    if (MappingHelper.GuriItemEffects.ContainsKey(EffectValue))
                    {
                        session.CurrentMapInstance?.Broadcast(UserInterfaceHelper.GenerateGuri(19, 1, session.Character.CharacterId, MappingHelper.GuriItemEffects[EffectValue]), session.Character.PositionX, session.Character.PositionY);
                    }
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                }
                break;

            //respawn objects
            case 1:
                if (session.Character.MapInstance.MapInstanceType != MapInstanceType.BaseMapInstance || session.Character.IsSeal)
                {
                    session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("CANT_USE_THAT"), 10));
                    return;
                }
                int type, secondaryType, inventoryType, slot;
                if (packetsplit?.Length > 6 && int.TryParse(packetsplit[2], out type) && int.TryParse(packetsplit[3], out secondaryType) && int.TryParse(packetsplit[4], out inventoryType) && int.TryParse(packetsplit[5], out slot))
                {
                    int packetType;
                    switch (EffectValue)
                    {
                    case 0:
                        if (inv.ItemVNum != 2070 && inv.ItemVNum != 10010 || (session.CurrentMapInstance.Map.MapTypes.Any(m => m.MapTypeId == (short)MapTypeEnum.Act51 || m.MapTypeId == (short)MapTypeEnum.Act52)))
                        {
                            return;
                        }
                        if (Option == 0)
                        {
                            if (ServerManager.Instance.ChannelId == 51)
                            {
                                session.SendPacket(UserInterfaceHelper.GenerateDialog($"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^2 #u_i^{type}^{secondaryType}^{inventoryType}^{slot}^0 {Language.Instance.GetMessageFromKey("WANT_TO_GO_BASE")}"));
                            }
                            else
                            {
                                session.SendPacket(UserInterfaceHelper.GenerateDialog($"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^1 #u_i^{type}^{secondaryType}^{inventoryType}^{slot}^2 {Language.Instance.GetMessageFromKey("WANT_TO_SAVE_POSITION")}"));
                            }
                        }
                        else if (int.TryParse(packetsplit[6], out packetType))
                        {
                            switch (packetType)
                            {
                            case 1:
                                session.SendPacket(UserInterfaceHelper.GenerateDelay(5000, 7, $"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^3"));
                                break;

                            case 2:
                                session.SendPacket(UserInterfaceHelper.GenerateDelay(5000, 7, $"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^4"));
                                break;

                            case 3:
                                session.Character.SetReturnPoint(session.Character.MapId, session.Character.MapX, session.Character.MapY);
                                RespawnMapTypeDTO respawn = session.Character.Respawn;
                                if (respawn.DefaultX != 0 && respawn.DefaultY != 0 && respawn.DefaultMapId != 0)
                                {
                                    MapCell mapCell = new MapCell();
                                    for (int i = 0; i < 5; i++)
                                    {
                                        mapCell.X = (short)(respawn.DefaultX + ServerManager.RandomNumber(-3, 3));
                                        mapCell.Y = (short)(respawn.DefaultY + ServerManager.RandomNumber(-3, 3));
                                        if (ServerManager.GetMapInstanceByMapId(respawn.DefaultMapId) is MapInstance GoToMap)
                                        {
                                            if (!GoToMap.Map.IsBlockedZone(mapCell.X, mapCell.Y))
                                            {
                                                break;
                                            }
                                        }
                                    }
                                    ServerManager.Instance.ChangeMap(session.Character.CharacterId, respawn.DefaultMapId, mapCell.X, mapCell.Y);
                                }
                                session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                                break;

                            case 4:
                                RespawnMapTypeDTO respawnObj = session.Character.Respawn;
                                if (ServerManager.Instance.ChannelId == 51)
                                {
                                    respawnObj.DefaultMapId = (short)(129 + session.Character.Faction);
                                    respawnObj.DefaultX     = 41;
                                    respawnObj.DefaultY     = 42;
                                }
                                if (respawnObj.DefaultX != 0 && respawnObj.DefaultY != 0 && respawnObj.DefaultMapId != 0)
                                {
                                    MapCell mapCell = new MapCell();
                                    for (int i = 0; i < 5; i++)
                                    {
                                        mapCell.X = (short)(respawnObj.DefaultX + ServerManager.RandomNumber(-3, 3));
                                        mapCell.Y = (short)(respawnObj.DefaultY + ServerManager.RandomNumber(-3, 3));
                                        if (ServerManager.GetMapInstanceByMapId(respawnObj.DefaultMapId) is MapInstance GoToMap)
                                        {
                                            if (!GoToMap.Map.IsBlockedZone(mapCell.X, mapCell.Y))
                                            {
                                                break;
                                            }
                                        }
                                    }
                                    ServerManager.Instance.ChangeMap(session.Character.CharacterId, respawnObj.DefaultMapId, mapCell.X, mapCell.Y);
                                }
                                session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                                break;
                            }
                        }
                        break;

                    case 1:
                        if (inv.ItemVNum != 2071 && inv.ItemVNum != 10011)
                        {
                            return;
                        }
                        if (int.TryParse(packetsplit[6], out packetType))
                        {
                            if (ServerManager.Instance.ChannelId == 51)
                            {
                                session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("CANNOT_USE"), 10));
                                return;
                            }
                            RespawnMapTypeDTO respawn = session.Character.Return;
                            switch (packetType)
                            {
                            case 0:
                                if (respawn.DefaultX != 0 && respawn.DefaultY != 0 && respawn.DefaultMapId != 0)
                                {
                                    session.SendPacket(UserInterfaceHelper.GenerateRp(respawn.DefaultMapId, respawn.DefaultX, respawn.DefaultY, $"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^1"));
                                }
                                break;

                            case 1:
                                session.SendPacket(UserInterfaceHelper.GenerateDelay(5000, 7, $"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^2"));
                                break;

                            case 2:
                                if (respawn.DefaultX != 0 && respawn.DefaultY != 0 && respawn.DefaultMapId != 0)
                                {
                                    ServerManager.Instance.ChangeMap(session.Character.CharacterId, respawn.DefaultMapId, respawn.DefaultX, respawn.DefaultY);
                                }
                                session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                                break;
                            }
                        }
                        break;

                    case 2:
                        if (inv.ItemVNum != 2072 && inv.ItemVNum != 10012)
                        {
                            return;
                        }
                        if (Option == 0)
                        {
                            session.SendPacket(UserInterfaceHelper.GenerateDelay(5000, 7, $"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^1"));
                        }
                        else
                        {
                            ServerManager.Instance.JoinMiniland(session, session);
                            session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                        }
                        break;

                    case 4:
                        if (inv.ItemVNum != 2188 || session.Character.MapInstance.Map.MapTypes.Any(s => s.MapTypeId == (short)MapTypeEnum.Act4))
                        {
                            return;
                        }
                        if (Option == 0)
                        {
                            session.SendPacket(UserInterfaceHelper.GenerateDelay(5000, 7, $"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^1"));
                        }
                        else
                        {
                            ServerManager.Instance.ChangeMap(session.Character.CharacterId, 98, 28, 34);
                            session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                        }
                        break;

                    case 5:
                        if (inv.ItemVNum != 2311 || ServerManager.Instance.ChannelId != 51)
                        {
                            return;
                        }
                        if (ServerManager.GetAllMapInstances().SelectMany(s => s.Monsters.ToList()).LastOrDefault(s => s.MonsterVNum == (short)session.Character.Faction + 964) is MapMonster flag)
                        {
                            if (Option == 0)
                            {
                                session.SendPacket(UserInterfaceHelper.GenerateDelay(5000, 7, $"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^1"));
                            }
                            else
                            {
                                ServerManager.Instance.ChangeMapInstance(session.Character.CharacterId, flag.MapInstance.MapInstanceId, flag.MapX, flag.MapY);
                                session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                            }
                        }
                        break;

                    case 6:
                        if (inv.ItemVNum != 2384 || ServerManager.Instance.ChannelId == 51 || session.CurrentMapInstance.MapInstanceType != MapInstanceType.BaseMapInstance)
                        {
                            return;
                        }
                        if (Option == 0)
                        {
                            session.SendPacket(UserInterfaceHelper.GenerateDialog($"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^1 #u_i^{type}^{secondaryType}^{inventoryType}^{slot}^2 {Language.Instance.GetMessageFromKey("WANT_TO_SAVE_POSITION")}"));
                        }
                        else if (int.TryParse(packetsplit[6], out packetType))
                        {
                            switch (packetType)
                            {
                            case 1:
                                session.SendPacket(UserInterfaceHelper.GenerateDelay(5000, 7, $"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^3"));
                                break;

                            case 2:
                                session.SendPacket(UserInterfaceHelper.GenerateDelay(5000, 7, $"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^4"));
                                break;

                            case 3:
                                if (session.CurrentMapInstance.Map.MapTypes.Any(s => s.MapTypeId == (short)MapTypeEnum.Act51 || s.MapTypeId == (short)MapTypeEnum.Act52))
                                {
                                    session.Character.SetReturnPoint(session.Character.MapId, session.Character.MapX, session.Character.MapY);
                                    RespawnMapTypeDTO respawn = session.Character.Respawn;
                                    if (respawn.DefaultX != 0 && respawn.DefaultY != 0 && respawn.DefaultMapId != 0)
                                    {
                                        MapCell mapCell = new MapCell();
                                        for (int i = 0; i < 5; i++)
                                        {
                                            mapCell.X = (short)(respawn.DefaultX + ServerManager.RandomNumber(-3, 3));
                                            mapCell.Y = (short)(respawn.DefaultY + ServerManager.RandomNumber(-3, 3));
                                            if (ServerManager.GetMapInstanceByMapId(respawn.DefaultMapId) is MapInstance GoToMap)
                                            {
                                                if (!GoToMap.Map.IsBlockedZone(mapCell.X, mapCell.Y))
                                                {
                                                    break;
                                                }
                                            }
                                        }
                                        ServerManager.Instance.ChangeMap(session.Character.CharacterId, respawn.DefaultMapId, mapCell.X, mapCell.Y);
                                    }
                                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                                }
                                else
                                {
                                    goto case 4;
                                }
                                break;

                            case 4:
                                MapInstance mapInstanceBackup = session.CurrentMapInstance;
                                session.CurrentMapInstance = ServerManager.GetMapInstanceByMapId(170);
                                RespawnMapTypeDTO respawnObj = session.Character.Respawn;
                                session.CurrentMapInstance = mapInstanceBackup;
                                if (ServerManager.Instance.ChannelId == 51)
                                {
                                    respawnObj.DefaultMapId = (short)(129 + session.Character.Faction);
                                    respawnObj.DefaultX     = 41;
                                    respawnObj.DefaultY     = 42;
                                }
                                if (respawnObj.DefaultX != 0 && respawnObj.DefaultY != 0 && respawnObj.DefaultMapId != 0)
                                {
                                    MapCell mapCell = new MapCell();
                                    for (int i = 0; i < 5; i++)
                                    {
                                        mapCell.X = (short)(respawnObj.DefaultX + ServerManager.RandomNumber(-3, 3));
                                        mapCell.Y = (short)(respawnObj.DefaultY + ServerManager.RandomNumber(-3, 3));
                                        if (ServerManager.GetMapInstanceByMapId(respawnObj.DefaultMapId) is MapInstance GoToMap)
                                        {
                                            if (!GoToMap.Map.IsBlockedZone(mapCell.X, mapCell.Y))
                                            {
                                                break;
                                            }
                                        }
                                    }
                                    ServerManager.Instance.ChangeMap(session.Character.CharacterId, respawnObj.DefaultMapId, mapCell.X, mapCell.Y);
                                }
                                session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                                break;
                            }
                        }
                        break;
                    }
                }
                break;

            // dyes or waxes
            case 10:
            case 11:
                if (!session.Character.IsVehicled)
                {
                    if (Effect == 10)
                    {
                        if (EffectValue == 99)
                        {
                            byte nextValue = (byte)ServerManager.RandomNumber(0, 127);
                            session.Character.HairColor = Enum.IsDefined(typeof(HairColorType), nextValue) ? (HairColorType)nextValue : 0;
                        }
                        else
                        {
                            session.Character.HairColor = Enum.IsDefined(typeof(HairColorType), (byte)EffectValue) ? (HairColorType)EffectValue : 0;
                        }
                    }
                    else if (Effect == 11)
                    {
                        if (session.Character.Class == (byte)ClassType.Adventurer && EffectValue > 1)
                        {
                            session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("ADVENTURERS_CANT_USE"), 10));
                            return;
                        }
                        if (session.Character.Gender != (GenderType)Sex && (VNum < 2130 || VNum > 2162) && (VNum < 10025 || VNum > 10026))
                        {
                            session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("CANNOT_USE"), 10));
                            return;
                        }
                        session.Character.HairStyle = Enum.IsDefined(typeof(HairStyleType), (byte)EffectValue) ? (HairStyleType)EffectValue : 0;
                    }
                    else
                    {
                        if (session.Character.Class == (byte)ClassType.Adventurer && EffectValue > 1)
                        {
                            session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("ADVENTURERS_CANT_USE"), 10));
                            return;
                        }
                        session.Character.HairStyle = Enum.IsDefined(typeof(HairStyleType), (byte)EffectValue) ? (HairStyleType)EffectValue : 0;
                    }
                    session.SendPacket(session.Character.GenerateEq());
                    session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateIn());
                    session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateGidx());
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                }
                break;

            // TS npcs health
            case 12:
                if (EffectValue > 0)
                {
                    if (session.Character.Timespace != null)
                    {
                        session.Character.MapInstance.GetBattleEntitiesInRange(new MapCell {
                            X = session.Character.PositionX, Y = session.Character.PositionY
                        }, 6)
                        .Where(s => (s.MapNpc != null || (s.Mate != null && s.Mate.IsTemporalMate)) && !session.Character.BattleEntity.CanAttackEntity(s)).ToList()
                        .ForEach(s =>
                        {
                            int health = EffectValue;
                            if (s.Hp + EffectValue > s.HpMax)
                            {
                                health = s.HpMax - s.Hp;
                            }
                            s.Hp += health;
                            session.Character.MapInstance.Broadcast(s.GenerateRc(health));
                            s.Mate?.Owner.Session.SendPacket(s.Mate.GenerateStatInfo());
                        });
                        session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                        session.SendPacket(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 48));
                    }
                }
                break;

            // dignity restoration
            case 14:
                if ((EffectValue == 100 || EffectValue == 200) && session.Character.Dignity < 100 && !session.Character.IsVehicled)
                {
                    session.Character.Dignity += EffectValue;
                    if (session.Character.Dignity > 100)
                    {
                        session.Character.Dignity = 100;
                    }
                    session.SendPacket(session.Character.GenerateFd());
                    session.SendPacket(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 49 - (byte)session.Character.Faction));
                    session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateIn(InEffect: 1), ReceiverType.AllExceptMe);
                    session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateGidx(), ReceiverType.AllExceptMe);
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                }
                else if (EffectValue == 2000 && session.Character.Dignity < 100 && !session.Character.IsVehicled)
                {
                    session.Character.Dignity = 100;
                    session.SendPacket(session.Character.GenerateFd());
                    session.SendPacket(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 49 - (byte)session.Character.Faction));
                    session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateIn(InEffect: 1), ReceiverType.AllExceptMe);
                    session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateGidx(), ReceiverType.AllExceptMe);
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                }
                break;

            // speakers
            case 15:
                if (!session.Character.IsVehicled && Option == 0)
                {
                    session.SendPacket(UserInterfaceHelper.GenerateGuri(10, 3, session.Character.CharacterId, 1));
                }
                break;

            // bubbles
            case 16:
                if (!session.Character.IsVehicled && Option == 0)
                {
                    session.SendPacket(UserInterfaceHelper.GenerateGuri(10, 4, session.Character.CharacterId, 1));
                }
                break;

            case 20:
                if (!session.Character.IsVehicled)
                {
                    session.Character.AddBuff(new Buff(105, session.Character.Level), session.Character.BattleEntity);
                }
                break;

            // wigs
            case 30:
                if (!session.Character.IsVehicled)
                {
                    ItemInstance wig = session.Character.Inventory.LoadBySlotAndType((byte)EquipmentType.Hat, InventoryType.Wear);
                    if (wig != null)
                    {
                        wig.Design = (byte)ServerManager.RandomNumber(0, 15);
                        session.SendPacket(session.Character.GenerateEq());
                        session.SendPacket(session.Character.GenerateEquipment());
                        session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateIn());
                        session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateGidx());
                        session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                    }
                    else
                    {
                        session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("NO_WIG"), 0));
                    }
                }
                break;

            case 31:
                if (!session.Character.IsVehicled && session.Character.HairStyle == HairStyleType.Hair7)
                {
                    session.Character.HairStyle = HairStyleType.Hair8;
                    session.SendPacket(session.Character.GenerateEq());
                    session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateIn());
                    session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateGidx());
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                    // idk how it works yet but seems like all characters with this hairstyle have DarkPurple hair
                    //session.Character.HairColor = HairColorType.DarkPurple;
                }
                break;

            // Passive skills books
            case 99:
                if (session.Character.HeroLevel >= EffectValue)
                {
                    if (session.Character.AddSkill((short)(Sex + 1)))
                    {
                        session.SendPacket(session.Character.GenerateSki());
                        session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                    }
                }
                else
                {
                    session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("LOW_HERO_LVL"), 10));
                }
                break;

            case 300:
                if (session.Character.Group != null && session.Character.Group.GroupType != GroupType.Group && session.Character.Group.IsLeader(session) && session.CurrentMapInstance.Portals.Any(s => s.Type == (short)PortalType.Raid))
                {
                    int delay = 0;
                    foreach (ClientSession sess in session.Character.Group.Sessions.GetAllItems())
                    {
                        Observable.Timer(TimeSpan.FromMilliseconds(delay)).Subscribe(o =>
                        {
                            if (sess?.Character != null && session?.CurrentMapInstance != null && session?.Character != null && sess.Character != session.Character)
                            {
                                ServerManager.Instance.TeleportOnRandomPlaceInMap(sess, session.CurrentMapInstance.MapInstanceId);
                            }
                        });
                        delay += 100;
                    }
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                }
                break;

            case 301:
                if (session.Character.Channel.ChannelId == 51)
                {
                    return;
                }
                if (session.Character.MapInstance.MapInstanceType != MapInstanceType.BaseMapInstance)
                {
                    return;
                }
                if (session.Character.Family != null && session.HasCurrentMapInstance &&
                    session.HasSelectedCharacter && session.Character.FamilyCharacter.Authority == FamilyAuthority.Head)
                {
                    ServerManager.Instance.Sessions.Where(s => s.Character != session.Character &&
                                                          s.Character?.MapInstance.MapInstanceType == MapInstanceType.BaseMapInstance &&
                                                          s.Character.Family?.FamilyId == session.Character.Family?.FamilyId).ToList().ForEach(s => s.SendPacket($"qnaml 3 #guri^301^{session.Character.CharacterId} {Language.Instance.GetMessageFromKey("FAMILYTELEPORT_QUESTION")}"));
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                    session.Character.LastCall = DateTime.Now;
                }

                break;

            default:
                Logger.Warn(string.Format(Language.Instance.GetMessageFromKey("NO_HANDLER_ITEM"), GetType(), VNum, Effect, EffectValue));
                break;
            }
        }
示例#2
0
文件: Map.cs 项目: OpenNos/OpenNos
 public static int GetDistance(MapCell p, MapCell q)
 {
     return Math.Max(Math.Abs(p.X - q.X), Math.Abs(p.Y - q.Y));
 }
示例#3
0
        public List <MapCell> AStar(MapCell cell1, MapCell cell2)
        {
            List <MapCell> SolutionPathList = new List <MapCell>();

            SortedCostMapCellList OPEN       = new SortedCostMapCellList();
            SortedCostMapCellList CLOSED     = new SortedCostMapCellList();
            MapCellAStar          cell_start = new MapCellAStar(null, null, cell1.X, cell1.Y, cell1.MapId);
            MapCellAStar          cell_goal  = new MapCellAStar(null, null, cell2.X, cell2.Y, cell2.MapId);

            OPEN.Push(cell_start);

            while (OPEN.Count > 0)
            {
                MapCellAStar cell_current = OPEN.Pop();

                if (cell_current.IsMatch(cell_goal))
                {
                    cell_goal.parentcell = cell_current.parentcell;
                    break;
                }

                List <MapCellAStar> successors = cell_current.GetSuccessors();

                foreach (MapCellAStar cell_successor in successors)
                {
                    int oFound = OPEN.IndexOf(cell_successor);

                    if (oFound > 0)
                    {
                        MapCellAStar existing_cell = OPEN.CellAt(oFound);
                        if (existing_cell.CompareTo(cell_current) <= 0)
                        {
                            continue;
                        }
                    }

                    int cFound = CLOSED.IndexOf(cell_successor);

                    if (cFound > 0)
                    {
                        MapCellAStar existing_cell = CLOSED.CellAt(cFound);
                        if (existing_cell.CompareTo(cell_current) <= 0)
                        {
                            continue;
                        }
                    }

                    if (oFound != -1)
                    {
                        OPEN.RemoveAt(oFound);
                    }
                    if (cFound != -1)
                    {
                        CLOSED.RemoveAt(cFound);
                    }

                    OPEN.Push(cell_successor);
                }
                CLOSED.Push(cell_current);
            }
            MapCellAStar p = cell_goal;

            while (p != null)
            {
                SolutionPathList.Insert(0, p);
                p = p.parentcell;
            }
            return(SolutionPathList);
        }
示例#4
0
文件: Map.cs 项目: Peterlamb/OpenNos
 public static int GetDistance(MapCell p, MapCell q)
 {
     return(Math.Max(Math.Abs(p.X - q.X), Math.Abs(p.Y - q.Y)));
 }
示例#5
0
文件: Map.cs 项目: Prosecutor/test
 public static int GetDistance(MapCell p, MapCell q) => (int)Heuristic.Octile(Math.Abs(p.X - q.X), Math.Abs(p.Y - q.Y));
示例#6
0
        public static void NRun(ClientSession Session, NRunPacket packet)
        {
            if (!Session.HasCurrentMapInstance)
            {
                return;
            }
            MapNpc npc = Session.CurrentMapInstance.Npcs.FirstOrDefault(s => s.MapNpcId == packet.NpcId);
            TeleporterDTO tp;
            Random rand = new Random();
            switch (packet.Runner)
            {
                case 1:
                    if (Session.Character.Class != (byte)ClassType.Adventurer)
                    {
                        Session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("NOT_ADVENTURER"), 0));
                        return;
                    }
                    if (Session.Character.Level < 15 || Session.Character.JobLevel < 20)
                    {
                        Session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("LOW_LVL"), 0));
                        return;
                    }
                    if (packet.Type == (byte)Session.Character.Class)
                    {
                        return;
                    }
                    if (Session.Character.Inventory.All(i => i.Value.Type != InventoryType.Wear))
                    {
                        Session.Character.Inventory.AddNewToInventory((short)(4 + packet.Type * 14), type: InventoryType.Wear);
                        Session.Character.Inventory.AddNewToInventory((short)(81 + packet.Type * 13), type: InventoryType.Wear);
                        switch (packet.Type)
                        {
                            case 1:
                                Session.Character.Inventory.AddNewToInventory(68, type: InventoryType.Wear);
                                Session.Character.Inventory.AddNewToInventory(2082, 10);
                                break;

                            case 2:
                                Session.Character.Inventory.AddNewToInventory(78, type: InventoryType.Wear);
                                Session.Character.Inventory.AddNewToInventory(2083, 10);
                                break;

                            case 3:
                                Session.Character.Inventory.AddNewToInventory(86, type: InventoryType.Wear);
                                break;
                        }
                        Session.CurrentMapInstance?.Broadcast(Session.Character.GenerateEq());
                        Session.SendPacket(Session.Character.GenerateEquipment());
                        Session.Character.ChangeClass((ClassType)packet.Type);
                    }
                    else
                    {
                        Session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("EQ_NOT_EMPTY"), 0));
                    }
                    break;

                case 2:
                    Session.SendPacket("wopen 1 0");
                    break;

                case 4:
                    Mate mate = Session.Character.Mates.FirstOrDefault(s => s.MateTransportId == packet.NpcId);
                    switch (packet.Type)
                    {
                        case 2:
                            if (mate != null)
                            {
                                if (Session.Character.Level >= mate.Level)
                                {
                                    Mate teammate = Session.Character.Mates.Where(s => s.IsTeamMember).FirstOrDefault(s => s.MateType == mate.MateType);
                                    if (teammate != null)
                                    {
                                        teammate.IsTeamMember = false;
                                        teammate.MapX = teammate.PositionX;
                                        teammate.MapY = teammate.PositionY;
                                    }
                                    mate.IsTeamMember = true;
                                }
                                else
                                {
                                    Session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("PET_HIGHER_LEVEL"), 0));
                                }
                            }
                            break;

                        case 3:
                            if (mate != null && Session.Character.Miniland == Session.Character.MapInstance)
                            {
                                mate.IsTeamMember = false;
                                mate.MapX = mate.PositionX;
                                mate.MapY = mate.PositionY;
                            }
                            break;

                        case 4:
                            if (mate != null)
                            {
                                if (Session.Character.Miniland == Session.Character.MapInstance)
                                {
                                    mate.IsTeamMember = false;
                                    mate.MapX = mate.PositionX;
                                    mate.MapY = mate.PositionY;
                                }
                                else
                                {
                                    Session.SendPacket($"qna #n_run^4^5^3^{mate.MateTransportId} {Language.Instance.GetMessageFromKey("ASK_KICK_PET")}");
                                }
                                break;
                            }
                            break;

                        case 5:
                            if (mate != null)
                            {
                                Session.SendPacket(UserInterfaceHelper.Instance.GenerateDelay(3000, 10, $"#n_run^4^6^3^{mate.MateTransportId}"));
                            }
                            break;

                        case 6:
                            if (mate != null)
                            {
                                if (Session.Character.Miniland != Session.Character.MapInstance)
                                {
                                    mate.IsTeamMember = false;
                                    Session.CurrentMapInstance.Broadcast(mate.GenerateOut());
                                    Session.SendPacket(Session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("PET_KICKED"), mate.Name), 11));
                                    Session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("PET_KICKED"), mate.Name), 0));
                                }
                            }
                            break;

                        case 7:
                            if (mate != null)
                            {
                                if (Session.Character.Mates.Any(s => s.MateType == mate.MateType && s.IsTeamMember))
                                {
                                    Session.SendPacket(Session.Character.GenerateSay(Language.Instance.GetMessageFromKey("ALREADY_PET_IN_TEAM"), 11));
                                    Session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("ALREADY_PET_IN_TEAM"), 0));
                                }
                                else
                                {
                                    Session.SendPacket(UserInterfaceHelper.Instance.GenerateDelay(3000, 10, $"#n_run^4^9^3^{mate.MateTransportId}"));
                                }
                            }
                            break;

                        case 9:
                            if (mate != null)
                            {
                                if (Session.Character.Level >= mate.Level)
                                {
                                    mate.PositionX = (short)(Session.Character.PositionX + 1);
                                }
                                mate.PositionY = (short)(Session.Character.PositionY + 1);
                                mate.IsTeamMember = true;
                                Session.CurrentMapInstance.Broadcast(mate.GenerateIn());
                            }
                            else
                            {
                                Session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("PET_HIGHER_LEVEL"), 0));
                            }

                            break;
                    }
                    Session.SendPacket(Session.Character.GeneratePinit());
                    Session.SendPackets(Session.Character.GeneratePst());
                    break;

                case 10:
                    Session.SendPacket("wopen 3 0");
                    break;

                case 12:
                    Session.SendPacket($"wopen {packet.Type} 0");
                    break;

                case 14:
                    Session.SendPacket("wopen 27 0");
                    string recipelist = "m_list 2";
                    if (npc != null)
                    {
                        List<Recipe> tps = npc.Recipes;
                        recipelist = tps.Where(s => s.Amount > 0).Aggregate(recipelist, (current, s) => current + $" {s.ItemVNum}");
                        recipelist += " -100";
                        Session.SendPacket(recipelist);
                    }
                    break;

                case 15:
                    if (npc != null)
                    {
                        if (packet.Value == 2)
                        {
                            Session.SendPacket($"qna #n_run^15^1^1^{npc.MapNpcId} {Language.Instance.GetMessageFromKey("ASK_CHANGE_SPAWNLOCATION")}");
                        }
                        else
                        {
                            switch (npc.MapId)
                            {
                                case 1:
                                    Session.Character.SetRespawnPoint(1, 79, 116);
                                    break;

                                case 20:
                                    Session.Character.SetRespawnPoint(20, 9, 92);
                                    break;

                                case 145:
                                    Session.Character.SetRespawnPoint(145, 13, 110);
                                    break;
                            }
                            Session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("RESPAWNLOCATION_CHANGED"), 0));
                        }
                    }
                    break;

                case 16:
                    tp = npc?.Teleporters?.FirstOrDefault(s => s.Index == packet.Type);
                    if (tp != null)
                    {
                        if (Session.Character.Gold >= 1000 * packet.Type)
                        {
                            Session.Character.Gold -= 1000 * packet.Type;
                            Session.SendPacket(Session.Character.GenerateGold());
                            ServerManager.Instance.ChangeMap(Session.Character.CharacterId, tp.MapId, tp.MapX, tp.MapY);
                        }
                        else
                        {
                            Session.SendPacket(
                                Session.Character.GenerateSay(Language.Instance.GetMessageFromKey("NOT_ENOUGH_MONEY"),
                                    10));
                        }
                    }
                    break;

                case 17:
                    double currentRunningSeconds = (DateTime.Now - Process.GetCurrentProcess().StartTime.AddSeconds(-50)).TotalSeconds;
                    double timeSpanSinceLastPortal = currentRunningSeconds - Session.Character.LastPortal;
                    if (!(timeSpanSinceLastPortal >= 4) || !Session.HasCurrentMapInstance || Session.CurrentMapInstance.MapInstanceType == MapInstanceType.Act4Instance)
                    {
                        Session.SendPacket(Session.Character.GenerateSay(Language.Instance.GetMessageFromKey("CANT_MOVE"), 10));
                        return;
                    }
                    if (Session.Character.Gold >= 500 * (1 + packet.Type))
                    {
                        Session.Character.LastPortal = currentRunningSeconds;
                        Session.Character.Gold -= 500 * (1 + packet.Type);
                        Session.SendPacket(Session.Character.GenerateGold());
                        ServerManager.Instance.TeleportOnRandomPlaceInMap(Session,
                            packet.Type == 0 ? ServerManager.Instance.ArenaInstance.MapInstanceId : ServerManager.Instance.FamilyArenaInstance.MapInstanceId);
                    }
                    else
                    {
                        Session.SendPacket(Session.Character.GenerateSay(Language.Instance.GetMessageFromKey("NOT_ENOUGH_MONEY"), 10));
                    }
                    break;

                case 18:
                    Session.SendPacket(Session.Character.GenerateNpcDialog(17));
                    break;

                case 26:
                    tp = npc?.Teleporters?.FirstOrDefault(s => s.Index == packet.Type);
                    if (tp != null)
                    {
                        if (Session.Character.Gold >= 5000 * packet.Type)
                        {
                            Session.Character.Gold -= 5000 * packet.Type;
                            ServerManager.Instance.ChangeMap(Session.Character.CharacterId, tp.MapId, tp.MapX, tp.MapY);
                        }
                        else
                        {
                            Session.SendPacket(Session.Character.GenerateSay(Language.Instance.GetMessageFromKey("NOT_ENOUGH_MONEY"), 10));
                        }
                    }
                    break;

                case 45:
                    tp = npc?.Teleporters?.FirstOrDefault(s => s.Index == packet.Type);
                    if (tp != null)
                    {
                        if (Session.Character.Gold >= 500)
                        {
                            Session.Character.Gold -= 500;
                            Session.SendPacket(Session.Character.GenerateGold());
                            ServerManager.Instance.ChangeMap(Session.Character.CharacterId, tp.MapId, tp.MapX, tp.MapY);
                        }
                        else
                        {
                            Session.SendPacket(
                                Session.Character.GenerateSay(Language.Instance.GetMessageFromKey("NOT_ENOUGH_MONEY"),
                                    10));
                        }
                    }
                    break;

                case 132:
                    tp = npc?.Teleporters?.FirstOrDefault(s => s.Index == packet.Type);
                    if (tp != null)
                    {
                        ServerManager.Instance.ChangeMap(Session.Character.CharacterId, tp.MapId, tp.MapX, tp.MapY);
                    }
                    break;

                case 137:
                    Session.SendPacket("taw_open");
                    break;

                case 138:
                    ConcurrentBag<ArenaTeamMember> at = ServerManager.Instance.ArenaTeams.OrderBy(s => rand.Next()).FirstOrDefault();
                    if (at != null)
                    {
                        ServerManager.Instance.ChangeMapInstance(Session.Character.CharacterId, at.FirstOrDefault(s => s.Session != null).Session.CurrentMapInstance.MapInstanceId, 69, 100);

                        ArenaTeamMember zenas = at.OrderBy(s => s.Order).FirstOrDefault(s => s.Session != null && !s.Dead && s.ArenaTeamType == ArenaTeamType.ZENAS);
                        ArenaTeamMember erenia = at.OrderBy(s => s.Order).FirstOrDefault(s => s.Session != null && !s.Dead && s.ArenaTeamType == ArenaTeamType.ERENIA);
                        Session.SendPacket(erenia.Session.Character.GenerateTaM(0));
                        Session.SendPacket(erenia.Session.Character.GenerateTaM(3));
                        Session.SendPacket("taw_sv 0");
                        Session.SendPacket(zenas.Session.Character.GenerateTaP(0, true));
                        Session.SendPacket(erenia.Session.Character.GenerateTaP(2, true));
                        Session.SendPacket(zenas.Session.Character.GenerateTaFc(0));
                        Session.SendPacket(erenia.Session.Character.GenerateTaFc(1));
                    }
                    else
                    {
                        Session.SendPacket(UserInterfaceHelper.Instance.GenerateInfo(Language.Instance.GetMessageFromKey("NO_TALENT_ARENA")));
                    }
                    break;
                case 135:
                    if (!ServerManager.Instance.StartedEvents.Contains(EventType.TALENTARENA))
                    {
                        Session.SendPacket(npc?.GenerateSay(Language.Instance.GetMessageFromKey("ARENA_NOT_OPEN"), 10));
                    }
                    else
                    {
                        int tickets = 5 - Session.Character.GeneralLogs.Count(s => s.LogType == "TalentArena" && s.Timestamp.Date == DateTime.Today);
                        if (ServerManager.Instance.ArenaMembers.All(s => s.Session != Session) && tickets > 0)
                        {
                            if (ServerManager.Instance.IsCharacterMemberOfGroup(Session.Character.CharacterId))
                            {
                                Session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("TALENT_ARENA_GROUP"), 0));
                                Session.SendPacket(Session.Character.GenerateSay(Language.Instance.GetMessageFromKey("TALENT_ARENA_GROUP"), 10));
                            }
                            else
                            {
                                Session.SendPacket(Session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("ARENA_TICKET_LEFT"), tickets), 10));
                                ServerManager.Instance.ArenaMembers.Add(new ArenaMember
                                {
                                    ArenaType = EventType.TALENTARENA,
                                    Session = Session,
                                    GroupId = null,
                                    Time = 0
                                });
                            }
                        }
                        else
                        {
                            Session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("TALENT_ARENA_NO_MORE_TICKET"), 0));
                            Session.SendPacket(Session.Character.GenerateSay(Language.Instance.GetMessageFromKey("TALENT_ARENA_NO_MORE_TICKET"), 10));
                        }
                    }
                    break;

                case 150:
                    if (npc != null)
                    {
                        if (Session.Character.Family != null)
                        {
                            if (Session.Character.Family.LandOfDeath != null && npc.EffectActivated)
                            {
                                if (Session.Character.Level >= 55)
                                {
                                    ServerManager.Instance.ChangeMapInstance(Session.Character.CharacterId, Session.Character.Family.LandOfDeath.MapInstanceId, 153, 145);
                                }
                                else
                                {
                                    Session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("LOD_REQUIERE_LVL"), 0));
                                }
                            }
                            else
                            {
                                Session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("LOD_CLOSED"), 0));
                            }
                        }
                        else
                        {
                            Session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("NEED_FAMILY"), 0));
                        }
                    }
                    break;

                case 301:
                    tp = npc?.Teleporters?.FirstOrDefault(s => s.Index == packet.Type);
                    if (tp != null)
                    {
                        ServerManager.Instance.ChangeMap(Session.Character.CharacterId, tp.MapId, tp.MapX, tp.MapY);
                    }
                    break;

                case 1600:
                    Session.SendPacket(Session.Character.OpenFamilyWarehouse());
                    break;

                case 1601:
                    Session.SendPackets(Session.Character.OpenFamilyWarehouseHist());
                    break;

                case 1602:
                    if (Session.Character.Family != null && Session.Character.Family.FamilyLevel >= 3 && Session.Character.Family.WarehouseSize < 21)
                    {
                        if (Session.Character.FamilyCharacter.Authority == FamilyAuthority.Head)
                        {
                            if (500000 >= Session.Character.Gold)
                            {
                                Session.SendPacket(Session.Character.GenerateSay(Language.Instance.GetMessageFromKey("NOT_ENOUGH_MONEY"), 10));
                                return;
                            }
                            Session.Character.Family.WarehouseSize = 21;
                            Session.Character.Gold -= 500000;
                            Session.SendPacket(Session.Character.GenerateGold());
                            FamilyDTO fam = Session.Character.Family;
                            DAOFactory.FamilyDAO.InsertOrUpdate(ref fam);
                            ServerManager.Instance.FamilyRefresh(Session.Character.Family.FamilyId);
                        }
                        else
                        {
                            Session.SendPacket(Session.Character.GenerateSay(Language.Instance.GetMessageFromKey("ONLY_HEAD_CAN_BUY"), 10));
                            Session.SendPacket(UserInterfaceHelper.Instance.GenerateModal(Language.Instance.GetMessageFromKey("ONLY_HEAD_CAN_BUY"), 1));
                        }
                    }
                    break;

                case 1603:
                    if (Session.Character.Family != null && Session.Character.Family.FamilyLevel >= 7 && Session.Character.Family.WarehouseSize < 49)
                    {
                        if (Session.Character.FamilyCharacter.Authority == FamilyAuthority.Head)
                        {
                            if (2000000 >= Session.Character.Gold)
                            {
                                Session.SendPacket(Session.Character.GenerateSay(Language.Instance.GetMessageFromKey("NOT_ENOUGH_MONEY"), 10));
                                return;
                            }
                            Session.Character.Family.WarehouseSize = 49;
                            Session.Character.Gold -= 2000000;
                            Session.SendPacket(Session.Character.GenerateGold());
                            FamilyDTO fam = Session.Character.Family;
                            DAOFactory.FamilyDAO.InsertOrUpdate(ref fam);
                            ServerManager.Instance.FamilyRefresh(Session.Character.Family.FamilyId);
                        }
                        else
                        {
                            Session.SendPacket(Session.Character.GenerateSay(Language.Instance.GetMessageFromKey("ONLY_HEAD_CAN_BUY"), 10));
                            Session.SendPacket(UserInterfaceHelper.Instance.GenerateModal(Language.Instance.GetMessageFromKey("ONLY_HEAD_CAN_BUY"), 1));
                        }
                    }
                    break;

                case 1604:
                    if (Session.Character.Family != null && Session.Character.Family.FamilyLevel >= 5 && Session.Character.Family.MaxSize < 70)
                    {
                        if (Session.Character.FamilyCharacter.Authority == FamilyAuthority.Head)
                        {
                            if (5000000 >= Session.Character.Gold)
                            {
                                Session.SendPacket(Session.Character.GenerateSay(Language.Instance.GetMessageFromKey("NOT_ENOUGH_MONEY"), 10));
                                return;
                            }
                            Session.Character.Family.MaxSize = 70;
                            Session.Character.Gold -= 5000000;
                            Session.SendPacket(Session.Character.GenerateGold());
                            FamilyDTO fam = Session.Character.Family;
                            DAOFactory.FamilyDAO.InsertOrUpdate(ref fam);
                            ServerManager.Instance.FamilyRefresh(Session.Character.Family.FamilyId);
                        }
                        else
                        {
                            Session.SendPacket(Session.Character.GenerateSay(Language.Instance.GetMessageFromKey("ONLY_HEAD_CAN_BUY"), 10));
                            Session.SendPacket(UserInterfaceHelper.Instance.GenerateModal(Language.Instance.GetMessageFromKey("ONLY_HEAD_CAN_BUY"), 1));
                        }
                    }
                    break;

                case 1605:
                    if (Session.Character.Family != null && Session.Character.Family.FamilyLevel >= 9 && Session.Character.Family.MaxSize < 100)
                    {
                        if (Session.Character.FamilyCharacter.Authority == FamilyAuthority.Head)
                        {
                            if (10000000 >= Session.Character.Gold)
                            {
                                Session.SendPacket(Session.Character.GenerateSay(Language.Instance.GetMessageFromKey("NOT_ENOUGH_MONEY"), 10));
                                return;
                            }
                            Session.Character.Family.MaxSize = 100;
                            Session.Character.Gold -= 10000000;
                            Session.SendPacket(Session.Character.GenerateGold());
                            FamilyDTO fam = Session.Character.Family;
                            DAOFactory.FamilyDAO.InsertOrUpdate(ref fam);
                            ServerManager.Instance.FamilyRefresh(Session.Character.Family.FamilyId);
                        }
                        else
                        {
                            Session.SendPacket(Session.Character.GenerateSay(Language.Instance.GetMessageFromKey("ONLY_HEAD_CAN_BUY"), 10));
                            Session.SendPacket(UserInterfaceHelper.Instance.GenerateModal(Language.Instance.GetMessageFromKey("ONLY_HEAD_CAN_BUY"), 1));
                        }
                    }
                    break;

                case 23:
                    if (packet.Type == 0)
                    {
                        if (Session.Character.Group != null && Session.Character.Group.CharacterCount == 3)
                        {
                            if (Session.Character.Group.Characters.Any(s => s.Character.Family != null))
                            {
                                Session.SendPacket(UserInterfaceHelper.Instance.GenerateInfo(Language.Instance.GetMessageFromKey("GROUP_MEMBER_ALREADY_IN_FAMILY")));
                                return;
                            }
                        }
                        if (Session.Character.Group == null || Session.Character.Group.CharacterCount != 3)
                        {
                            Session.SendPacket(UserInterfaceHelper.Instance.GenerateInfo(Language.Instance.GetMessageFromKey("FAMILY_GROUP_NOT_FULL")));
                            return;
                        }
                        Session.SendPacket(UserInterfaceHelper.Instance.GenerateInbox($"#glmk^ {14} 1 {Language.Instance.GetMessageFromKey("CREATE_FAMILY").Replace(' ', '^')}"));
                    }
                    else
                    {
                        if (Session.Character.Family == null)
                        {
                            Session.SendPacket(UserInterfaceHelper.Instance.GenerateInfo(Language.Instance.GetMessageFromKey("NOT_IN_FAMILY")));
                            return;
                        }
                        if (Session.Character.Family != null && Session.Character.FamilyCharacter != null && Session.Character.FamilyCharacter.Authority != FamilyAuthority.Head)
                        {
                            Session.SendPacket(UserInterfaceHelper.Instance.GenerateInfo(Language.Instance.GetMessageFromKey("NOT_FAMILY_HEAD")));
                            return;
                        }
                        Session.SendPacket($"qna #glrm^1 {Language.Instance.GetMessageFromKey("DISMISS_FAMILY")}");
                    }

                    break;

                case 60:
                    StaticBonusDTO medal = Session.Character.StaticBonusList.FirstOrDefault(s => s.StaticBonusType == StaticBonusType.BazaarMedalGold || s.StaticBonusType == StaticBonusType.BazaarMedalSilver);
                    byte Medal = 0;
                    int Time = 0;
                    if (medal != null)
                    {
                        Medal = medal.StaticBonusType == StaticBonusType.BazaarMedalGold ? (byte)MedalType.Gold : (byte)MedalType.Silver;
                        Time = (int)(medal.DateEnd - DateTime.Now).TotalHours;
                    }
                    Session.SendPacket($"wopen 32 {Medal} {Time}");
                    break;

                case 5001:
                    if (npc != null)
                    {
                        MapInstance map = null;
                        switch (Session.Character.Faction)
                        {
                            case FactionType.Neutral:
                                Session.SendPacket(UserInterfaceHelper.Instance.GenerateInfo("NEED_FACTION_ACT4"));
                                return;
                            case FactionType.Angel:
                                map = ServerManager.Instance.Act4ShipAngel;

                                break;
                            case FactionType.Demon:
                                map = ServerManager.Instance.Act4ShipDemon;

                                break;
                        }
                        if (map == null || !npc.EffectActivated)
                        {
                            Session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("SHIP_NOTARRIVED"), 0));
                            return;
                        }
                        if (3000 > Session.Character.Gold)
                        {
                            Session.SendPacket(Session.Character.GenerateSay(Language.Instance.GetMessageFromKey("NOT_ENOUGH_MONEY"), 10));
                            return;
                        }
                        Session.Character.Gold -= 3000;
                        MapCell pos = map.Map.GetRandomPosition();
                        ServerManager.Instance.ChangeMapInstance(Session.Character.CharacterId, map.MapInstanceId, pos.X, pos.Y);
                    }
                    break;

                case 5002:
                    if (npc != null)
                    {
                        tp = npc.Teleporters?.FirstOrDefault(s => s.Index == packet.Type);
                        if (tp != null)
                        {
                            Session.SendPacket("it 3");
                            SerializableWorldServer connection = CommunicationServiceClient.Instance.GetPreviousChannelByAccountId(Session.Account.AccountId);
                            Session.Character.MapId = tp.MapId;
                            Session.Character.MapX = tp.MapX;
                            Session.Character.MapY = tp.MapY;
                            Session.Character.ChangeChannel(connection.EndPointIp, connection.EndPointPort, 3);
                        }
                    }
                    break;

                case 5011:
                    if (npc != null)
                    {
                        ServerManager.Instance.ChangeMap(Session.Character.CharacterId, 170, 127, 46);
                    }
                    break;

                case 5012:
                    tp = npc?.Teleporters?.FirstOrDefault(s => s.Index == packet.Type);
                    if (tp != null)
                    {
                        ServerManager.Instance.ChangeMap(Session.Character.CharacterId, tp.MapId, tp.MapX, tp.MapY);
                    }
                    break;

                default:
                    Logger.Log.Warn(string.Format(Language.Instance.GetMessageFromKey("NO_NRUN_HANDLER"), packet.Runner));
                    break;
            }
        }
示例#7
0
        public void ApplyBCards(object session, object sender = null)
        {
            //Console.WriteLine($"BCardId: {BCardId} Type: {(BCardType.CardType)Type} SubType: {SubType} CardId: {CardId?.ToString() ?? "null"} ItemVNum: {ItemVNum?.ToString() ?? "null"} SkillVNum: {SkillVNum?.ToString() ?? "null"} SessionType: {session?.GetType().ToString() ?? "null"} SenderType: {sender?.GetType().ToString() ?? "null"}");

            switch ((BCardType.CardType)Type)
            {
            case BCardType.CardType.Buff:
            {
                if (ServerManager.RandomNumber() < FirstData)
                {
                    Character senderCharacter = sender is ClientSession senderSession
                                ? senderSession.Character : sender as Character;

                    if (session is Character character)
                    {
                        short cardId = (short)SecondData;

                        // If either Berserk Spirit or Strong Berserk Spirit is active
                        // then don't add Weak Berserk Spirit

                        if (cardId == 601 &&
                            character.Buff?.Any(s => s?.Card?.CardId == 602 || s?.Card?.CardId == 603) == true)
                        {
                            break;
                        }

                        if (senderCharacter != null)
                        {
                            // TODO: Get anti stats from BCard

                            character.AddBuff(new Buff((short)SecondData, senderCharacter.Level, senderCharacter));
                        }
                        else
                        {
                            character.AddBuff(new Buff((short)SecondData, character.Level));
                        }
                    }
                    else if (session is MapMonster mapMonster)
                    {
                        if (senderCharacter != null)
                        {
                            mapMonster.AddBuff(new Buff((short)SecondData, senderCharacter.Level, senderCharacter));
                        }
                        else
                        {
                            mapMonster.AddBuff(new Buff((short)SecondData, mapMonster.Monster.Level));
                        }
                    }
                }
            }
            break;

            case BCardType.CardType.Move:
            {
                if (session is Character character)
                {
                    character.LastSpeedChange = DateTime.Now;
                    character.Session.SendPacket(character.GenerateCond());
                }
            }
            break;

            case BCardType.CardType.Summons:
            {
                if (session is Character character)
                {
                    if (character.MapInstance != null)
                    {
                        List <MonsterToSummon> monsterList = new List <MonsterToSummon>();

                        if (SubType == (byte)AdditionalTypes.Summons.Summons / 10)
                        {
                            int aliveTime = ServerManager.GetNpc((short)SecondData).RespawnTime;

                            for (int i = 0; i < FirstData; i++)
                            {
                                MapCell mapCell = new MapCell
                                {
                                    X = (short)(ServerManager.RandomNumber(-1, 2) + character.PositionX),
                                    Y = (short)(ServerManager.RandomNumber(-1, 2) + character.PositionY),
                                };

                                monsterList.Add(new MonsterToSummon((short)SecondData, mapCell, -1, true, false, false, true, false, -1, character, aliveTime, false));
                            }
                        }

                        if (monsterList.Any())
                        {
                            EventHelper.Instance.RunEvent(new EventContainer(character.MapInstance,
                                                                             EventActionType.SPAWNMONSTERS, monsterList));
                        }
                    }
                }
            }
            break;

            case BCardType.CardType.SpecialAttack:
                break;

            case BCardType.CardType.SpecialDefence:
                break;

            case BCardType.CardType.AttackPower:
                break;

            case BCardType.CardType.Target:
                break;

            case BCardType.CardType.Critical:
                break;

            case BCardType.CardType.SpecialCritical:
                break;

            case BCardType.CardType.Element:
                break;

            case BCardType.CardType.IncreaseDamage:
                break;

            case BCardType.CardType.Defence:
                break;

            case BCardType.CardType.DodgeAndDefencePercent:
                break;

            case BCardType.CardType.Block:
                break;

            case BCardType.CardType.Absorption:
                break;

            case BCardType.CardType.ElementResistance:
                break;

            case BCardType.CardType.EnemyElementResistance:
                break;

            case BCardType.CardType.Damage:
                break;

            case BCardType.CardType.GuarantedDodgeRangedAttack:
                break;

            case BCardType.CardType.Morale:
                break;

            case BCardType.CardType.Casting:
                break;

            case BCardType.CardType.Reflection:
                break;

            case BCardType.CardType.DrainAndSteal:
                break;

            case BCardType.CardType.HealingBurningAndCasting:
            {
                Character senderCharacter = sender is ClientSession senderSession
                            ? senderSession.Character : sender as Character;

                if (senderCharacter != null)
                {
                    #region Character

                    if (session is Character character)
                    {
                        void HealingBurningAndCastingAction()
                        {
                            if (!character.IsAlive ||
                                character.MapInstance == null ||
                                character.Session == null)
                            {
                                return;
                            }

                            int amount = 0;

                            if (SubType == (byte)AdditionalTypes.HealingBurningAndCasting.RestoreHP / 10 ||
                                SubType == (byte)AdditionalTypes.HealingBurningAndCasting.DecreaseHP / 10)
                            {
                                if (FirstData > 0)
                                {
                                    if (IsLevelScaled)
                                    {
                                        amount = senderCharacter.Level * FirstData;
                                    }
                                    else
                                    {
                                        amount = FirstData;
                                    }

                                    if (character.Hp + amount > character.HPMax)
                                    {
                                        amount = character.HPMax - character.Hp;
                                    }

                                    character.Hp += amount;

                                    character.MapInstance.Broadcast(character.GenerateRc(amount));
                                }
                                else
                                {
                                    if (IsLevelScaled)
                                    {
                                        amount = senderCharacter.Level * (FirstData - 1);
                                    }
                                    else
                                    {
                                        amount = FirstData;
                                    }

                                    amount *= -1;

                                    if (character.Hp - amount < 1)
                                    {
                                        amount = character.Hp - 1;
                                    }

                                    character.GetDamage(amount);

                                    character.MapInstance.Broadcast(character.GenerateDm(amount));
                                }

                                character.Session.SendPacket(character.GenerateStat());
                            }
                            else if (SubType == (byte)AdditionalTypes.HealingBurningAndCasting.RestoreMP / 10 ||
                                     SubType == (byte)AdditionalTypes.HealingBurningAndCasting.DecreaseMP / 10)
                            {
                                if (FirstData > 0)
                                {
                                    if (IsLevelScaled)
                                    {
                                        amount = senderCharacter.Level * FirstData;
                                    }
                                    else
                                    {
                                        amount = FirstData;
                                    }

                                    if (character.Mp + amount > character.MPMax)
                                    {
                                        amount = character.MPMax - character.Mp;
                                    }

                                    character.Mp += amount;
                                }
                                else
                                {
                                    if (IsLevelScaled)
                                    {
                                        amount = senderCharacter.Level * (FirstData - 1);
                                    }
                                    else
                                    {
                                        amount = FirstData;
                                    }

                                    amount *= -1;

                                    if (character.Mp - amount < 1)
                                    {
                                        amount = character.Mp - 1;
                                    }

                                    character.DecreaseMp(amount);
                                }

                                character.Session.SendPacket(character.GenerateStat());
                            }
                        }

                        HealingBurningAndCastingAction();

                        if (ThirdData > 0 &&
                            CardId != null)
                        {
                            IDisposable disposable = Observable.Interval(TimeSpan.FromSeconds(ThirdData * 2))
                                                     .Subscribe(s => HealingBurningAndCastingAction());

                            character.DisposeBCard(BCardId);
                            character.BCardDisposables[BCardId] = disposable;
                        }
                    }

                    #endregion

                    #region MapMonster

                    else if (session is MapMonster mapMonster)
                    {
                        void HealingBurningAndCastingAction()
                        {
                            if (!mapMonster.IsAlive ||
                                mapMonster.MapInstance == null)
                            {
                                return;
                            }

                            int amount = 0;

                            if (SubType == (byte)AdditionalTypes.HealingBurningAndCasting.RestoreHP / 10 ||
                                SubType == (byte)AdditionalTypes.HealingBurningAndCasting.DecreaseHP / 10)
                            {
                                if (FirstData > 0)
                                {
                                    if (IsLevelScaled)
                                    {
                                        amount = senderCharacter.Level * FirstData;
                                    }
                                    else
                                    {
                                        amount = FirstData;
                                    }

                                    if (mapMonster.CurrentHp + amount > mapMonster.MaxHp)
                                    {
                                        amount = mapMonster.MaxHp - mapMonster.CurrentHp;
                                    }

                                    mapMonster.CurrentHp += amount;

                                    mapMonster.MapInstance.Broadcast(mapMonster.GenerateRc(amount));
                                }
                                else
                                {
                                    if (IsLevelScaled)
                                    {
                                        amount = senderCharacter.Level * (FirstData - 1);
                                    }
                                    else
                                    {
                                        amount = FirstData;
                                    }

                                    amount *= -1;

                                    if (mapMonster.CurrentHp - amount < 1)
                                    {
                                        amount = mapMonster.CurrentHp - 1;
                                    }

                                    mapMonster.CurrentHp -= amount;

                                    mapMonster.MapInstance.Broadcast(mapMonster.GenerateDm(amount));
                                }
                            }

                            if (SubType == (byte)AdditionalTypes.HealingBurningAndCasting.RestoreMP / 10 ||
                                SubType == (byte)AdditionalTypes.HealingBurningAndCasting.DecreaseMP / 10)
                            {
                                if (FirstData > 0)
                                {
                                    if (IsLevelScaled)
                                    {
                                        amount = senderCharacter.Level * FirstData;
                                    }
                                    else
                                    {
                                        amount = FirstData;
                                    }

                                    if (mapMonster.CurrentMp + amount > mapMonster.MaxMp)
                                    {
                                        amount = mapMonster.MaxMp - mapMonster.CurrentMp;
                                    }

                                    mapMonster.CurrentMp += amount;
                                }
                                else
                                {
                                    if (IsLevelScaled)
                                    {
                                        amount = senderCharacter.Level * (FirstData - 1);
                                    }
                                    else
                                    {
                                        amount = FirstData;
                                    }

                                    amount *= -1;

                                    if (mapMonster.CurrentMp - amount < 1)
                                    {
                                        amount = mapMonster.CurrentMp - 1;
                                    }

                                    mapMonster.CurrentMp -= amount;
                                }
                            }
                        }

                        HealingBurningAndCastingAction();

                        if (ThirdData > 0 &&
                            CardId != null)
                        {
                            IDisposable disposable = Observable.Interval(TimeSpan.FromSeconds(ThirdData * 2))
                                                     .Subscribe(s => HealingBurningAndCastingAction());

                            mapMonster.DisposeBCard(BCardId);
                            mapMonster.BCardDisposables[BCardId] = disposable;
                        }
                    }

                    #endregion
                }
            }
            break;

            case BCardType.CardType.HPMP:
            {
                if (SubType == (byte)AdditionalTypes.HPMP.DecreaseRemainingMP / 10)
                {
                    if (FirstData < 0)
                    {
                        double multiplier = (FirstData * -1) / 100D;

                        if (session is Character character)
                        {
                            character.DecreaseMp((int)(character.Mp * multiplier));
                            character.Session?.SendPacket(character.GenerateStat());
                        }
                        else if (session is MapMonster mapMonster)
                        {
                            mapMonster.DecreaseMp((int)(mapMonster.CurrentMp * multiplier));
                        }
                    }
                }
            }
            break;

            case BCardType.CardType.SpecializationBuffResistance:
            {
                if (SubType == (byte)AdditionalTypes.SpecializationBuffResistance.RemoveGoodEffects / 10)
                {
                    if (session is Character character)
                    {
                        if (FirstData < 0)
                        {
                            if (ServerManager.RandomNumber() < (FirstData * -1))
                            {
                                character.Buff?.GetAllItems()?.Where(s => s?.Card?.BuffType == BuffType.Bad && s.Card.Level < SecondData)?
                                .ToList()?.ForEach(s => character.RemoveBuff(s.Card.CardId));
                            }
                        }
                        else
                        {
                            if (ServerManager.RandomNumber() < FirstData)
                            {
                                character.Buff?.GetAllItems()?.Where(s => s?.Card?.BuffType == BuffType.Good && s.Card.Level < SecondData)?
                                .ToList()?.ForEach(s => character.RemoveBuff(s.Card.CardId));
                            }
                        }
                    }
                }
            }
            break;

            case BCardType.CardType.SpecialEffects:
            {
                if (SubType == (byte)AdditionalTypes.SpecialEffects.ShadowAppears / 10)
                {
                    if (session is Character character)
                    {
                        character.NumberOfShadows = FirstData;
                        character.ShadowsDistance = SecondData;
                        character.MapInstance?.Broadcast(character.GenerateSpeed());
                    }
                }
            }
            break;

            case BCardType.CardType.Capture:
            {
                if (session is MapMonster mapMonster &&
                    sender is ClientSession senderSession)
                {
                    NpcMonster mateNpc = ServerManager.GetNpc(mapMonster.MonsterVNum);

                    if (mateNpc != null)
                    {
                        if (mapMonster.Monster.Catch)
                        {
                            if (mapMonster.IsAlive && mapMonster.CurrentHp <= (int)((double)mapMonster.MaxHp / 2))
                            {
                                if (mapMonster.Monster.Level < senderSession.Character.Level)
                                {
                                    // TODO: Find a new algorithm
                                    int[] chance = { 100, 80, 60, 40, 20, 0 };
                                    if (ServerManager.RandomNumber() < chance[ServerManager.RandomNumber(0, 5)])
                                    {
                                        Mate mate = new Mate(senderSession.Character, mateNpc, (byte)(mapMonster.Monster.Level - 15 > 0 ? mapMonster.Monster.Level - 15 : 1), MateType.Pet);
                                        if (senderSession.Character.CanAddMate(mate))
                                        {
                                            senderSession.Character.AddPetWithSkill(mate);
                                            senderSession.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("CATCH_SUCCESS"), 0));
                                            senderSession.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, senderSession.Character.CharacterId, 197));
                                            senderSession.CurrentMapInstance?.Broadcast(StaticPacketHelper.SkillUsed(UserType.Player, senderSession.Character.CharacterId, 3, mapMonster.MapMonsterId, -1, 0, 15, -1, -1, -1, true, (int)((float)mapMonster.CurrentHp / (float)mapMonster.MaxHp * 100), 0, -1, 0));
                                            mapMonster.SetDeathStatement();
                                            senderSession.CurrentMapInstance?.Broadcast(StaticPacketHelper.Out(UserType.Monster, mapMonster.MapMonsterId));
                                        }
                                        else
                                        {
                                            senderSession.SendPacket(senderSession.Character.GenerateSay(Language.Instance.GetMessageFromKey("PET_SLOT_FULL"), 10));
                                            senderSession.SendPacket(StaticPacketHelper.Cancel(2, mapMonster.MapMonsterId));
                                        }
                                    }
                                    else
                                    {
                                        senderSession.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("CATCH_FAIL"), 0));
                                        senderSession.CurrentMapInstance?.Broadcast(StaticPacketHelper.SkillUsed(UserType.Player, senderSession.Character.CharacterId, 3, mapMonster.MapMonsterId, -1, 0, 15, -1, -1, -1, true, (int)((float)mapMonster.CurrentHp / (float)mapMonster.MaxHp * 100), 0, -1, 0));
                                    }
                                }
                                else
                                {
                                    senderSession.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("LEVEL_LOWER_THAN_MONSTER"), 0));
                                    senderSession.SendPacket(StaticPacketHelper.Cancel(2, mapMonster.MapMonsterId));
                                }
                            }
                            else
                            {
                                senderSession.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("CURRENT_HP_TOO_HIGH"), 0));
                                senderSession.SendPacket(StaticPacketHelper.Cancel(2, mapMonster.MapMonsterId));
                            }
                        }
                        else
                        {
                            senderSession.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("MONSTER_CANT_BE_CAPTURED"), 0));
                            senderSession.SendPacket(StaticPacketHelper.Cancel(2, mapMonster.MapMonsterId));
                        }
                    }
                }
            }
            break;

            case BCardType.CardType.SpecialDamageAndExplosions:
                break;

            case BCardType.CardType.SpecialEffects2:
            {
                if (SubType == (byte)AdditionalTypes.SpecialEffects2.TeleportInRadius / 10)
                {
                    if (session is Character character)
                    {
                        character.Teleport((short)FirstData);
                    }
                }
            }
            break;

            case BCardType.CardType.CalculatingLevel:
                break;

            case BCardType.CardType.Recovery:
                break;

            case BCardType.CardType.MaxHPMP:
            {
                if (session is Character character)
                {
                    if (SubType == (byte)AdditionalTypes.MaxHPMP.IncreasesMaximumHP / 10)
                    {
                        character.HPLoad();
                        character.Session?.SendPacket(character.GenerateStat());
                    }
                    else if (SubType == (byte)AdditionalTypes.MaxHPMP.IncreasesMaximumMP / 10)
                    {
                        character.MPLoad();
                        character.Session?.SendPacket(character.GenerateStat());
                    }
                }
            }
            break;

            case BCardType.CardType.MultAttack:
                break;

            case BCardType.CardType.MultDefence:
                break;

            case BCardType.CardType.TimeCircleSkills:
                break;

            case BCardType.CardType.RecoveryAndDamagePercent:
                break;

            case BCardType.CardType.Count:
                break;

            case BCardType.CardType.NoDefeatAndNoDamage:
                break;

            case BCardType.CardType.SpecialActions:
            {
                Character senderCharacter = sender is ClientSession senderSession
                            ? senderSession.Character : sender as Character;

                if (SubType == (byte)AdditionalTypes.SpecialActions.PushBack / 10)
                {
                    if (senderCharacter != null)
                    {
                        if (session is Character character)
                        {
                            if (character.ResistForcedMovementChance <= 0 ||
                                ServerManager.RandomNumber() < character.ResistForcedMovementChance)
                            {
                                character.PushBack((short)FirstData, senderCharacter);
                            }
                        }
                        else if (session is MapMonster mapMonster)
                        {
                            mapMonster.PushBack((short)FirstData, senderCharacter);
                        }
                    }
                }
                else if (SubType == (byte)AdditionalTypes.SpecialActions.FocusEnemies / 10)
                {
                    if (senderCharacter != null)
                    {
                        if (session is Character character)
                        {
                            if (character.ResistForcedMovementChance <= 0 ||
                                ServerManager.RandomNumber() < character.ResistForcedMovementChance)
                            {
                                character.Focus((short)FirstData, senderCharacter);
                            }
                        }
                        else if (session is MapMonster mapMonster)
                        {
                            mapMonster.Focus((short)FirstData, senderCharacter);
                        }
                    }
                }
                else if (SubType == (byte)AdditionalTypes.SpecialActions.Hide / 10)
                {
                    if (session is Character character)
                    {
                        character.SetInvisible(true);
                    }
                }
            }
            break;

            case BCardType.CardType.Transform:
                break;

            case BCardType.CardType.Mode:
                break;

            case BCardType.CardType.NoCharacteristicValue:
                break;

            case BCardType.CardType.LightAndShadow:
            {
                if (SubType == (byte)AdditionalTypes.LightAndShadow.RemoveBadEffects / 10)
                {
                    if (session is Character character)
                    {
                        character.Buff?.GetAllItems()?.Where(s => s?.Card?.BuffType == BuffType.Bad && s.Card.Level < FirstData)?
                        .ToList()?.ForEach(s => character.RemoveBuff(s.Card.CardId));
                    }
                }
            }
            break;

            case BCardType.CardType.Item:
                break;

            case BCardType.CardType.DebuffResistance:
                break;

            case BCardType.CardType.SpecialBehaviour:
                break;

            case BCardType.CardType.Quest:
                break;

            case BCardType.CardType.SecondSPCard:
            {
                if (session is Character character)
                {
                    if (character.MapInstance != null)
                    {
                        List <MonsterToSummon> monsterList = new List <MonsterToSummon>();

                        if (SubType == (byte)AdditionalTypes.SecondSPCard.PlantBomb / 10)
                        {
                            MapMonster bomb = character.MapInstance.Monsters.FirstOrDefault(m => m?.Owner?.CharacterId == character.CharacterId &&
                                                                                            m.MonsterVNum == (short)SecondData);

                            if (bomb == null)
                            {
                                for (int i = 0; i < FirstData; i++)
                                {
                                    monsterList.Add(new MonsterToSummon((short)SecondData, new MapCell {
                                            X = character.PositionX, Y = character.PositionY
                                        },
                                                                        -1, false, false, false, false, false, -1, character, 0, false));
                                }
                            }
                            else
                            {
                                bomb.Explode();
                                break;
                            }
                        }
                        else if (SubType == (byte)AdditionalTypes.SecondSPCard.PlantSelfDestructionBomb / 10)
                        {
                            int aliveTime = ServerManager.GetNpc((short)SecondData).RespawnTime;

                            for (int i = 0; i < FirstData; i++)
                            {
                                MapCell mapCell = new MapCell
                                {
                                    X = (short)(ServerManager.RandomNumber(-1, 2) + character.PositionX),
                                    Y = (short)(ServerManager.RandomNumber(-1, 2) + character.PositionY),
                                };

                                monsterList.Add(new MonsterToSummon((short)SecondData, mapCell, -1, true, false, false, true, false, -1, character, aliveTime, true));
                            }
                        }

                        if (monsterList.Any())
                        {
                            EventHelper.Instance.RunEvent(new EventContainer(character.MapInstance,
                                                                             EventActionType.SPAWNMONSTERS, monsterList));
                        }
                    }
                }
            }
            break;

            case BCardType.CardType.SPCardUpgrade:
                break;

            case BCardType.CardType.HugeSnowman:
                break;

            case BCardType.CardType.Drain:
                break;

            case BCardType.CardType.BossMonstersSkill:
                break;

            case BCardType.CardType.LordHatus:
                break;

            case BCardType.CardType.LordCalvinas:
                break;

            case BCardType.CardType.SESpecialist:
            {
                if (SubType == (byte)AdditionalTypes.SESpecialist.LowerHPStrongerEffect / 10)
                {
                    Character senderCharacter = sender is ClientSession senderSession
                                ? senderSession.Character : sender as Character;

                    if (senderCharacter != null)
                    {
                        if (session is Character character)
                        {
                            double percentage = (character.Hp * 100) / character.HPMax;

                            if (percentage < 35)
                            {
                                character.AddBuff(new Buff(274, senderCharacter.Level, senderCharacter));
                            }
                            else if (percentage < 67)
                            {
                                character.AddBuff(new Buff(273, senderCharacter.Level, senderCharacter));
                            }
                            else
                            {
                                character.AddBuff(new Buff(272, senderCharacter.Level, senderCharacter));
                            }
                        }
                    }
                }
            }
            break;

            case BCardType.CardType.FourthGlacernonFamilyRaid:
                break;

            case BCardType.CardType.SummonedMonsterAttack:
                break;

            case BCardType.CardType.BearSpirit:
            {
                if (session is Character character)
                {
                    if (SubType == (byte)AdditionalTypes.BearSpirit.IncreaseMaximumHP / 10)
                    {
                        character.HPLoad();
                        character.Session?.SendPacket(character.GenerateStat());
                    }
                    else if (SubType == (byte)AdditionalTypes.BearSpirit.IncreaseMaximumMP / 10)
                    {
                        character.MPLoad();
                        character.Session?.SendPacket(character.GenerateStat());
                    }
                }
            }
            break;

            case BCardType.CardType.SummonSkill:
                break;

            case BCardType.CardType.InflictSkill:
                break;

            case BCardType.CardType.HideBarrelSkill:
                break;

            case BCardType.CardType.FocusEnemyAttentionSkill:
                break;

            case BCardType.CardType.TauntSkill:
                break;

            case BCardType.CardType.FireCannoneerRangeBuff:
                break;

            case BCardType.CardType.VulcanoElementBuff:
                break;

            case BCardType.CardType.DamageConvertingSkill:
                break;

            case BCardType.CardType.MeditationSkill:
            {
                if (session is Character character)
                {
                    if (SkillVNum.HasValue && SubType.Equals((byte)AdditionalTypes.MeditationSkill.CausingChance / 10) && ServerManager.RandomNumber() < FirstData)
                    {
                        Skill skill    = ServerManager.GetSkill(SkillVNum.Value);
                        Skill newSkill = ServerManager.GetSkill((short)SecondData);

                        Observable.Timer(TimeSpan.FromMilliseconds(100)).Subscribe(observer =>
                            {
                                foreach (QuicklistEntryDTO quicklistEntry in character.QuicklistEntries.Where(s => s.Pos.Equals(skill.CastId)))
                                {
                                    character.Session.SendPacket($"qset {quicklistEntry.Q1} {quicklistEntry.Q2} {quicklistEntry.Type}.{quicklistEntry.Slot}.{newSkill.CastId}.0");
                                }

                                character.Session.SendPacket($"mslot {newSkill.CastId} -1");
                            });

                        character.SkillComboCount++;
                        character.LastSkillComboUse = DateTime.Now;

                        if (skill.CastId > 10)
                        {
                            Observable.Timer(TimeSpan.FromMilliseconds((skill.GetCooldown(character) * 100) + 500)).Subscribe(observer => character.Session.SendPacket(StaticPacketHelper.SkillReset(skill.CastId)));
                        }
                    }

                    switch (SubType)
                    {
                    case 2:
                        character.MeditationDictionary[(short)SecondData] = DateTime.Now.AddSeconds(4);
                        break;

                    case 3:
                        character.MeditationDictionary[(short)SecondData] = DateTime.Now.AddSeconds(8);
                        break;

                    case 4:
                        character.MeditationDictionary[(short)SecondData] = DateTime.Now.AddSeconds(12);
                        break;
                    }
                }
            }
            break;

            case BCardType.CardType.FalconSkill:
                break;

            case BCardType.CardType.AbsorptionAndPowerSkill:
                break;

            case BCardType.CardType.LeonaPassiveSkill:
                break;

            case BCardType.CardType.FearSkill:
                break;

            case BCardType.CardType.SniperAttack:
                break;

            case BCardType.CardType.FrozenDebuff:
                break;

            case BCardType.CardType.JumpBackPush:
                break;

            case BCardType.CardType.FairyXPIncrease:
                break;

            case BCardType.CardType.SummonAndRecoverHP:
                break;

            case BCardType.CardType.TeamArenaBuff:
                break;

            case BCardType.CardType.ArenaCamera:
                break;

            case BCardType.CardType.DarkCloneSummon:
                break;

            case BCardType.CardType.AbsorbedSpirit:
                break;

            case BCardType.CardType.AngerSkill:
                break;

            case BCardType.CardType.MeteoriteTeleport:
                break;

            case BCardType.CardType.StealBuff:
                break;

            case BCardType.CardType.Unknown:
                break;

            case BCardType.CardType.EffectSummon:
                break;

            default:
                Logger.Warn($"Card Type {Type} Not Found!");
                break;
            }
        }
示例#8
0
        internal List <MapCell> StraightPath(MapCell mapCell1, MapCell mapCell2)
        {
            List <MapCell> Path = new List <MapCell>();

            Path.Add(mapCell1);
            do
            {
                if (Path.Last().X < mapCell2.X && Path.Last().Y < mapCell2.Y)
                {
                    Path.Add(new MapCell()
                    {
                        MapId = MapId, X = (short)(Path.Last().X + 1), Y = (short)(Path.Last().Y + 1)
                    });
                }
                else if (Path.Last().X > mapCell2.X && Path.Last().Y > mapCell2.Y)
                {
                    Path.Add(new MapCell()
                    {
                        MapId = MapId, X = (short)(Path.Last().X - 1), Y = (short)(Path.Last().Y - 1)
                    });
                }
                else if (Path.Last().X < mapCell2.X && Path.Last().Y > mapCell2.Y)
                {
                    Path.Add(new MapCell()
                    {
                        MapId = MapId, X = (short)(Path.Last().X + 1), Y = (short)(Path.Last().Y - 1)
                    });
                }
                else if (Path.Last().X > mapCell2.X && Path.Last().Y < mapCell2.Y)
                {
                    Path.Add(new MapCell()
                    {
                        MapId = MapId, X = (short)(Path.Last().X - 1), Y = (short)(Path.Last().Y + 1)
                    });
                }
                else if (Path.Last().X > mapCell2.X)
                {
                    Path.Add(new MapCell()
                    {
                        MapId = MapId, X = (short)(Path.Last().X - 1), Y = (short)(Path.Last().Y)
                    });
                }
                else if (Path.Last().X < mapCell2.X)
                {
                    Path.Add(new MapCell()
                    {
                        MapId = MapId, X = (short)(Path.Last().X + 1), Y = (short)(Path.Last().Y)
                    });
                }
                else if (Path.Last().Y > mapCell2.Y)
                {
                    Path.Add(new MapCell()
                    {
                        MapId = MapId, X = (short)(Path.Last().X), Y = (short)(Path.Last().Y - 1)
                    });
                }
                else if (Path.Last().Y < mapCell2.Y)
                {
                    Path.Add(new MapCell()
                    {
                        MapId = MapId, X = (short)(Path.Last().X), Y = (short)(Path.Last().Y + 1)
                    });
                }
            }while ((Path.Last().X != mapCell2.X || Path.Last().Y != mapCell2.Y) && (!IsBlockedZone(Path.Last().X, Path.Last().Y)));
            if (IsBlockedZone(Path.Last().X, Path.Last().Y))
            {
                if (Path.Any())
                {
                    Path.Remove(Path.Last());
                }
            }
            Path.RemoveAt(0);
            return(Path);
        }
示例#9
0
        private void npcLife()
        {
            // Respawn
            if (CurrentHp <= 0 && ShouldRespawn != null && !ShouldRespawn.Value)
            {
                MapInstance.RemoveNpc(this);
                MapInstance.Broadcast(GenerateOut());
            }

            if (!IsAlive && ShouldRespawn != null && ShouldRespawn.Value)
            {
                double timeDeath = (DateTime.Now - Death).TotalSeconds;
                if (timeDeath >= Npc.RespawnTime / 10d)
                {
                    Respawn();
                }
            }

            if (LastProtectedEffect.AddMilliseconds(6000) <= DateTime.Now)
            {
                LastProtectedEffect = DateTime.Now;
                if (IsMate || IsProtected)
                {
                    MapInstance.Broadcast(StaticPacketHelper.GenerateEff(UserType.Npc, MapNpcId, 825), MapX, MapY);
                }
            }

            double time = (DateTime.Now - LastEffect).TotalMilliseconds;

            if (EffectDelay > 0)
            {
                if (time > EffectDelay)
                {
                    if (Effect > 0 && EffectActivated)
                    {
                        MapInstance.Broadcast(StaticPacketHelper.GenerateEff(UserType.Npc, MapNpcId, Effect), MapX, MapY);
                    }

                    LastEffect = DateTime.Now;
                }
            }

            time = (DateTime.Now - LastSay).Seconds;
            if (Delay != 0)
            {
                if (time > Delay)
                {
                    if (Say != null)
                    {
                        MapInstance.Broadcast(StaticPacketHelper.Say(2, MapNpcId, 0, $"{Say}"));
                        LastSay = DateTime.Now;
                    }
                }
            }

            time = (DateTime.Now - LastMove).TotalMilliseconds;
            if (Target == -1 && IsMoving && Npc.Speed > 0 && time > _movetime && !HasBuff(CardType.Move, (byte)AdditionalTypes.Move.MovementImpossible))
            {
                _movetime = ServerManager.RandomNumber(500, 3000);
                int maxindex = Path.Count > Npc.Speed / 2 && Npc.Speed > 1 ? Npc.Speed / 2 : Path.Count;
                if (maxindex < 1)
                {
                    maxindex = 1;
                }
                if (Path.Count == 0 || Path.Count >= maxindex && maxindex > 0 && Path[maxindex - 1] == null)
                {
                    short xoffset = (short)ServerManager.RandomNumber(-1, 1);
                    short yoffset = (short)ServerManager.RandomNumber(-1, 1);

                    MapCell moveToPosition = new MapCell {
                        X = FirstX, Y = FirstY
                    };
                    if (RunToX != 0 || RunToY != 0)
                    {
                        moveToPosition = new MapCell {
                            X = RunToX, Y = RunToY
                        };
                        _movetime = ServerManager.RandomNumber(300, 1200);
                    }
                    Path = BestFirstSearch.FindPathJagged(new GridPos {
                        X = MapX, Y = MapY
                    }, new GridPos {
                        X = (short)ServerManager.RandomNumber(moveToPosition.X - 3, moveToPosition.X + 3), Y = (short)ServerManager.RandomNumber(moveToPosition.Y - 3, moveToPosition.Y + 3)
                    }, MapInstance.Map.JaggedGrid);
                    maxindex = Path.Count > Npc.Speed / 2 && Npc.Speed > 1 ? Npc.Speed / 2 : Path.Count;
                }
                if (DateTime.Now > LastMove && Npc.Speed > 0 && Path.Count > 0)
                {
                    byte speedIndex = (byte)(Npc.Speed / 2.5 < 1 ? 1 : Npc.Speed / 2.5);
                    maxindex = Path.Count > speedIndex ? speedIndex : Path.Count;
                    short mapX = (short)ServerManager.RandomNumber(Path[maxindex - 1].X - 1, Path[maxindex - 1].X + 1);
                    short mapY = (short)_random.Next(Path[maxindex - 1].Y - 1, Path[maxindex - 1].Y + 1);

                    //short mapX = Path[maxindex - 1].X;
                    //short mapY = Path[maxindex - 1].Y;
                    double waitingtime = Map.GetDistance(new MapCell {
                        X = mapX, Y = mapY
                    }, new MapCell {
                        X = MapX, Y = MapY
                    }) / (double)Npc.Speed;
                    MapInstance.Broadcast(new BroadcastPacket(null, PacketFactory.Serialize(StaticPacketHelper.Move(UserType.Npc, MapNpcId, mapX, mapY, Npc.Speed)), ReceiverType.All, xCoordinate: mapX, yCoordinate: mapY));
                    LastMove = DateTime.Now.AddSeconds(waitingtime > 1 ? 1 : waitingtime);

                    Observable.Timer(TimeSpan.FromMilliseconds((int)((waitingtime > 1 ? 1 : waitingtime) * 1000))).Subscribe(x =>
                    {
                        MapX = mapX;
                        MapY = mapY;
                    });

                    Path.RemoveRange(0, maxindex);
                }
            }
            if (Target == -1)
            {
                if (IsHostile && Shop == null)
                {
                    MapMonster    monster = MapInstance.GetMonsterInRangeList(MapX, MapY, (byte)(Npc.NoticeRange > 5 ? Npc.NoticeRange / 2 : Npc.NoticeRange)).Where(s => BattleEntity.CanAttackEntity(s.BattleEntity)).FirstOrDefault();
                    ClientSession session = MapInstance.Sessions.FirstOrDefault(s => BattleEntity.CanAttackEntity(s.Character.BattleEntity) && MapInstance == s.Character.MapInstance && Map.GetDistance(new MapCell {
                        X = MapX, Y = MapY
                    }, new MapCell {
                        X = s.Character.PositionX, Y = s.Character.PositionY
                    }) < Npc.NoticeRange);

                    if (monster != null)
                    {
                        Target = monster.MapMonsterId;
                    }
                    if (session?.Character != null)
                    {
                        Target = session.Character.CharacterId;
                    }
                }
            }
            else if (Target != -1)
            {
                MapMonster monster = MapInstance.Monsters.Find(s => s.MapMonsterId == Target);
                if (monster == null || monster.CurrentHp < 1)
                {
                    Target = -1;
                    return;
                }
                NpcMonsterSkill npcMonsterSkill = null;
                if (ServerManager.RandomNumber(0, 10) > 8)
                {
                    npcMonsterSkill = Skills.Where(s => (DateTime.Now - s.LastSkillUse).TotalMilliseconds >= 100 * s.Skill.Cooldown).OrderBy(rnd => _random.Next()).FirstOrDefault();
                }
                int  hitmode   = 0;
                bool onyxWings = false;
                int  damage    = DamageHelper.Instance.CalculateDamage(new BattleEntity(this), new BattleEntity(monster), npcMonsterSkill?.Skill, ref hitmode, ref onyxWings);
                if (monster.Monster.BCards.Find(s => s.Type == (byte)CardType.LightAndShadow && s.SubType == (byte)AdditionalTypes.LightAndShadow.InflictDamageToMP) is BCard card)
                {
                    int reduce = damage / 100 * card.FirstData;
                    if (monster.CurrentMp < reduce)
                    {
                        reduce            = (int)monster.CurrentMp;
                        monster.CurrentMp = 0;
                    }
                    else
                    {
                        monster.DecreaseMp(reduce);
                    }
                    damage -= reduce;
                }
                int distance = Map.GetDistance(new MapCell {
                    X = MapX, Y = MapY
                }, new MapCell {
                    X = monster.MapX, Y = monster.MapY
                });
                if (monster.CurrentHp > 0 && ((npcMonsterSkill != null && distance < npcMonsterSkill.Skill.Range) || distance <= Npc.BasicRange) && !HasBuff(CardType.SpecialAttack, (byte)AdditionalTypes.SpecialAttack.NoAttack))
                {
                    if (((DateTime.Now - LastSkill).TotalMilliseconds >= 1000 + (Npc.BasicCooldown * 200) /* && Skills.Count == 0*/) || npcMonsterSkill != null)
                    {
                        if (npcMonsterSkill != null)
                        {
                            npcMonsterSkill.LastSkillUse = DateTime.Now;
                            MapInstance.Broadcast(StaticPacketHelper.CastOnTarget(UserType.Npc, MapNpcId, UserType.Monster, Target, npcMonsterSkill.Skill.CastAnimation, npcMonsterSkill.Skill.CastEffect, npcMonsterSkill.Skill.SkillVNum));
                        }

                        if (npcMonsterSkill != null && npcMonsterSkill.Skill.CastEffect != 0)
                        {
                            MapInstance.Broadcast(StaticPacketHelper.GenerateEff(UserType.Npc, MapNpcId, Effect));
                        }
                        monster.BattleEntity.GetDamage(damage, BattleEntity);
                        lock (monster.DamageList)
                        {
                            if (!monster.DamageList.Any(s => s.Key.MapEntityId == MapNpcId))
                            {
                                monster.AddToAggroList(BattleEntity);
                            }
                        }
                        MapInstance.Broadcast(npcMonsterSkill != null
                            ? StaticPacketHelper.SkillUsed(UserType.Npc, MapNpcId, 3, Target, npcMonsterSkill.SkillVNum, npcMonsterSkill.Skill.Cooldown, npcMonsterSkill.Skill.AttackAnimation, npcMonsterSkill.Skill.Effect, 0, 0, monster.CurrentHp > 0, (int)((float)monster.CurrentHp / (float)monster.MaxHp * 100), damage, hitmode, 0)
                            : StaticPacketHelper.SkillUsed(UserType.Npc, MapNpcId, 3, Target, 0, Npc.BasicCooldown, 11, Npc.BasicSkill, 0, 0, monster.CurrentHp > 0, (int)((float)monster.CurrentHp / (float)monster.MaxHp * 100), damage, hitmode, 0));
                        LastSkill = DateTime.Now;

                        if (npcMonsterSkill?.Skill.TargetType == 1 && npcMonsterSkill?.Skill.HitType == 2)
                        {
                            IEnumerable <ClientSession> clientSessions =
                                MapInstance.Sessions?.Where(s =>
                                                            s.Character.IsInRange(MapX,
                                                                                  MapY, npcMonsterSkill.Skill.TargetRange));
                            IEnumerable <Mate> mates = MapInstance.GetListMateInRange(MapX, MapY, npcMonsterSkill.Skill.TargetRange);

                            foreach (BCard skillBcard in npcMonsterSkill.Skill.BCards)
                            {
                                if (skillBcard.Type == 25 && skillBcard.SubType == 1 && new Buff((short)skillBcard.SecondData, Npc.Level)?.Card?.BuffType == BuffType.Good)
                                {
                                    if (clientSessions != null)
                                    {
                                        foreach (ClientSession clientSession in clientSessions)
                                        {
                                            if (clientSession.Character != null)
                                            {
                                                if (!BattleEntity.CanAttackEntity(clientSession.Character.BattleEntity))
                                                {
                                                    skillBcard.ApplyBCards(clientSession.Character.BattleEntity, BattleEntity);
                                                }
                                            }
                                        }
                                    }
                                    if (mates != null)
                                    {
                                        foreach (Mate mate in mates)
                                        {
                                            if (!BattleEntity.CanAttackEntity(mate.BattleEntity))
                                            {
                                                skillBcard.ApplyBCards(mate.BattleEntity, BattleEntity);
                                            }
                                        }
                                    }
                                }
                            }
                        }

                        if (monster.CurrentHp < 1 && monster.SetDeathStatement())
                        {
                            monster.RunDeathEvent();
                            RemoveTarget();
                        }
                    }
                }
                else
                {
                    int maxdistance = Npc.NoticeRange > 5 ? Npc.NoticeRange / 2 : Npc.NoticeRange;
                    if (IsMoving && !HasBuff(CardType.Move, (byte)AdditionalTypes.Move.MovementImpossible))
                    {
                        const short maxDistance = 5;
                        int         maxindex    = Path.Count > Npc.Speed / 2 && Npc.Speed > 1 ? Npc.Speed / 2 : Path.Count;
                        if (maxindex < 1)
                        {
                            maxindex = 1;
                        }
                        if ((Path.Count == 0 && distance >= 1 && distance < maxDistance) || (Path.Count >= maxindex && maxindex > 0 && Path[maxindex - 1] == null))
                        {
                            short xoffset = (short)ServerManager.RandomNumber(-1, 1);
                            short yoffset = (short)ServerManager.RandomNumber(-1, 1);

                            //go to monster
                            Path = BestFirstSearch.FindPathJagged(new GridPos {
                                X = MapX, Y = MapY
                            }, new GridPos {
                                X = (short)(monster.MapX + xoffset), Y = (short)(monster.MapY + yoffset)
                            }, MapInstance.Map.JaggedGrid);
                            maxindex = Path.Count > Npc.Speed / 2 && Npc.Speed > 1 ? Npc.Speed / 2 : Path.Count;
                        }
                        if (DateTime.Now > LastMove && Npc.Speed > 0 && Path.Count > 0)
                        {
                            byte speedIndex = (byte)(Npc.Speed / 2.5 < 1 ? 1 : Npc.Speed / 2.5);
                            maxindex = Path.Count > speedIndex ? speedIndex : Path.Count;
                            //short mapX = (short)ServerManager.RandomNumber(Path[maxindex - 1].X - 1, Path[maxindex - 1].X + 1);
                            //short mapY = (short)_random.Next(Path[maxindex - 1].Y - 1, Path[maxindex - 1].Y + 1);

                            short  mapX        = Path[maxindex - 1].X;
                            short  mapY        = Path[maxindex - 1].Y;
                            double waitingtime = Map.GetDistance(new MapCell {
                                X = mapX, Y = mapY
                            }, new MapCell {
                                X = MapX, Y = MapY
                            }) / (double)Npc.Speed;
                            MapInstance.Broadcast(new BroadcastPacket(null, PacketFactory.Serialize(StaticPacketHelper.Move(UserType.Npc, MapNpcId, mapX, mapY, Npc.Speed)), ReceiverType.All, xCoordinate: mapX, yCoordinate: mapY));
                            LastMove = DateTime.Now.AddSeconds(waitingtime > 1 ? 1 : waitingtime);

                            Observable.Timer(TimeSpan.FromMilliseconds((int)((waitingtime > 1 ? 1 : waitingtime) * 1000))).Subscribe(x =>
                            {
                                MapX = mapX;
                                MapY = mapY;
                            });

                            Path.RemoveRange(0, maxindex);
                        }
                        if (Target != -1 && (MapId != monster.MapId || distance > maxDistance))
                        {
                            RemoveTarget();
                        }
                    }
                }
            }
        }
示例#10
0
        public void Initialize()
        {
            if (MapInstance.MapInstanceType == MapInstanceType.BaseMapInstance && ServerManager.Instance.MapBossVNums.Contains(NpcVNum))
            {
                MapCell randomCell = MapInstance.Map.GetRandomPosition();
                if (randomCell != null)
                {
                    if (MapInstance.Portals.Any(s => Map.GetDistance(new MapCell {
                        X = s.SourceX, Y = s.SourceY
                    }, new MapCell {
                        X = randomCell.X, Y = randomCell.Y
                    }) < 5))
                    {
                        randomCell = MapInstance.Map.GetRandomPosition();
                    }
                    MapX = randomCell.X;
                    MapY = randomCell.Y;
                }
            }

            _random = new Random(MapNpcId);
            Npc     = ServerManager.GetNpcMonster(NpcVNum);
            MaxHp   = Npc.MaxHP;
            MaxMp   = Npc.MaxMP;

            if (MapInstance?.MapInstanceType == MapInstanceType.TimeSpaceInstance)
            {
                if (IsProtected)
                {
                    MaxHp *= 8;
                    MaxMp *= 8;
                }
            }
            LastSay             = DateTime.Now;
            EffectDelay         = (short)(EffectDelay == 0 ? 4750 : EffectDelay);
            Delay               = (short)(Delay == 0 ? 4750 : Delay);
            IsAlive             = true;
            CurrentHp           = MaxHp;
            CurrentMp           = MaxMp;
            LastEffect          = DateTime.Now;
            LastProtectedEffect = DateTime.Now;
            LastMove            = DateTime.Now;
            LastSkill           = DateTime.Now;
            IsHostile           = Npc.IsHostile;
            ShouldRespawn       = ShouldRespawn ?? true;
            FirstX              = MapX;
            FirstY              = MapY;
            EffectActivated     = true;
            _movetime           = ServerManager.RandomNumber(500, 3000);
            Path        = new List <Node>();
            Recipes     = ServerManager.Instance.GetRecipesByMapNpcId(MapNpcId);
            Target      = -1;
            Teleporters = ServerManager.Instance.GetTeleportersByNpcVNum(MapNpcId);
            Shop shop = ServerManager.Instance.GetShopByMapNpcId(MapNpcId);

            if (shop != null)
            {
                shop.Initialize();
                Shop = shop;
            }
            Skills = new List <NpcMonsterSkill>();
            foreach (NpcMonsterSkill ski in Npc.Skills)
            {
                Skills.Add(new NpcMonsterSkill {
                    SkillVNum = ski.SkillVNum, Rate = ski.Rate
                });
            }
            BattleEntity = new BattleEntity(this);

            if (AliveTime > 0)
            {
                Thread AliveTimeThread = new Thread(() => AliveTimeCheck());
                AliveTimeThread.Start();
            }

            if (NpcVNum == 1408)
            {
                OnDeathEvents.Add(new EventContainer(MapInstance, EventActionType.SPAWNMONSTER, new MonsterToSummon(621, new MapCell {
                    X = MapX, Y = MapY
                }, null, move: true)));
            }
            if (NpcVNum == 1409)
            {
                OnDeathEvents.Add(new EventContainer(MapInstance, EventActionType.SPAWNMONSTER, new MonsterToSummon(622, new MapCell {
                    X = MapX, Y = MapY
                }, null, move: true)));
            }
            if (NpcVNum == 1410)
            {
                OnDeathEvents.Add(new EventContainer(MapInstance, EventActionType.SPAWNMONSTER, new MonsterToSummon(623, new MapCell {
                    X = MapX, Y = MapY
                }, null, move: true)));
            }

            if (OnSpawnEvents.Any())
            {
                OnSpawnEvents.ToList().ForEach(e => { EventHelper.Instance.RunEvent(e, npc: this); });
                OnSpawnEvents.Clear();
            }
        }
示例#11
0
        internal int SummonMonster(MonsterToSummon summon)
        {
            NpcMonster npcMonster = ServerManager.GetNpcMonster(summon.VNum);

            if (npcMonster != null)
            {
                short mapX = summon.SpawnCell.X;
                short mapY = summon.SpawnCell.Y;

                if (mapX == 0 && mapY == 0)
                {
                    MapCell cell = Map.GetRandomPosition();

                    if (cell != null)
                    {
                        mapX = cell.X;
                        mapY = cell.Y;
                    }
                }

                MapMonster mapMonster = new MapMonster
                {
                    MonsterVNum      = npcMonster.NpcMonsterVNum,
                    MapX             = mapX,
                    MapY             = mapY,
                    Position         = 2,
                    MapId            = Map.MapId,
                    IsMoving         = summon.IsMoving,
                    MapMonsterId     = GetNextMonsterId(),
                    ShouldRespawn    = false,
                    OnNoticeEvents   = summon.NoticingEvents,
                    UseSkillOnDamage = summon.UseSkillOnDamage,
                    OnSpawnEvents    = summon.SpawnEvents,
                    IsTarget         = summon.IsTarget,
                    Target           = summon.Target,
                    IsBonus          = summon.IsBonus,
                    IsBoss           = summon.IsBoss,
                    NoticeRange      = summon.NoticeRange,
                    Owner            = summon.Owner,
                    AliveTime        = summon.AliveTime,
                    AliveTimeMp      = summon.AliveTimeMp,
                    BaseMaxHp        = summon.MaxHp,
                    BaseMaxMp        = summon.MaxMp
                };

                if (summon.HasDelay > 0)
                {
                    AddDelayedMonster(mapMonster);
                }

                Observable.Timer(TimeSpan.FromSeconds(summon.HasDelay))
                .Subscribe(o =>
                {
                    mapMonster.Initialize(this);
                    mapMonster.BattleEntity.OnDeathEvents.AddRange(summon.DeathEvents);
                    mapMonster.IsHostile = summon.IsHostile;

                    AddMonster(mapMonster);
                    Broadcast(mapMonster.GenerateIn());
                    RemoveDelayedMonster(mapMonster);

                    if (summon.AfterSpawnEvents.Any())
                    {
                        summon.AfterSpawnEvents.ForEach(e => EventHelper.Instance.RunEvent(e, monster: mapMonster));
                    }

                    if (summon.IsMeteorite)
                    {
                        OnMeteoriteEvents(summon, mapMonster);
                    }
                });

                return(mapMonster.MapMonsterId);
            }

            return(default);
示例#12
0
 public IEnumerable <BattleEntity> GetBattleEntitiesInRange(MapCell pos, byte distance)
 {
     return(BattleEntities.Where(b => Map.GetDistance(b.GetPos(), pos) <= distance));
 }
示例#13
0
        public static void NRun(ClientSession Session, NRunPacket packet)
        {
            if (!Session.HasCurrentMapInstance)
            {
                return;
            }
            MapNpc        npc = Session.CurrentMapInstance.Npcs.Find(s => s.MapNpcId == packet.NpcId);
            TeleporterDTO tp;
            MapNpcDTO     npcTp;

            switch (packet.Runner)
            {
            case 1:
                if (packet.Type > 4 || packet.Type < 1)
                {
                    return;
                }
                if (Session.Character.Class != (byte)ClassType.Adventurer)
                {
                    Session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("NOT_ADVENTURER"), 0));
                    return;
                }
                if (Session.Character.Level < 15 || Session.Character.JobLevel < 20)
                {
                    Session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("LOW_LVL"), 0));
                    return;
                }
                if (packet.Type == (byte)Session.Character.Class || packet.Type > 3 && Session.Account.Authority < AuthorityType.GameMaster || packet.Type < 0)
                {
                    return;
                }

                if (Session.Character.Inventory.All(i => i.Type != InventoryType.Wear))
                {
                    Session.Character.Inventory.AddNewToInventory((short)(4 + (packet.Type * 14)), type: InventoryType.Wear);
                    Session.Character.Inventory.AddNewToInventory((short)(81 + (packet.Type * 13)), type: InventoryType.Wear);
                    switch (packet.Type)
                    {
                    case 1:
                        Session.Character.Inventory.AddNewToInventory(68, type: InventoryType.Wear);
                        Session.Character.Inventory.AddNewToInventory(2082, 10);
                        break;

                    case 2:
                        Session.Character.Inventory.AddNewToInventory(78, type: InventoryType.Wear);
                        Session.Character.Inventory.AddNewToInventory(2083, 10);
                        break;

                    case 3:
                        Session.Character.Inventory.AddNewToInventory(86, type: InventoryType.Wear);
                        break;
                    }
                    Session.CurrentMapInstance?.Broadcast(Session.Character.GenerateEq());
                    Session.SendPacket(Session.Character.GenerateEquipment());
                    Session.Character.ChangeClass((ClassType)packet.Type);
                }
                else
                {
                    Session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("EQ_NOT_EMPTY"), 0));
                }
                break;

            case 2:
                Session.SendPacket("wopen 1 0");
                break;

            case 4:
                Mate mate = Session.Character.Mates.Find(s => s.MateTransportId == packet.NpcId);
                switch (packet.Type)
                {
                case 2:
                    if (mate != null)
                    {
                        if (Session.Character.Level >= mate.Level)
                        {
                            Mate teammate = Session.Character.Mates.Where(s => s.IsTeamMember).FirstOrDefault(s => s.MateType == mate.MateType);
                            if (teammate != null)
                            {
                                teammate.IsTeamMember = false;
                                teammate.MapX         = teammate.PositionX;
                                teammate.MapY         = teammate.PositionY;
                            }
                            mate.IsTeamMember = true;
                        }
                        else
                        {
                            Session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("PET_HIGHER_LEVEL"), 0));
                        }
                    }
                    break;

                case 3:
                    if (mate != null && Session.Character.Miniland == Session.Character.MapInstance)
                    {
                        mate.IsTeamMember = false;
                        mate.MapX         = mate.PositionX;
                        mate.MapY         = mate.PositionY;
                    }
                    break;

                case 4:
                    if (mate != null)
                    {
                        if (Session.Character.Miniland == Session.Character.MapInstance)
                        {
                            mate.IsTeamMember = false;
                            mate.MapX         = mate.PositionX;
                            mate.MapY         = mate.PositionY;
                        }
                        else
                        {
                            Session.SendPacket($"qna #n_run^4^5^3^{mate.MateTransportId} {Language.Instance.GetMessageFromKey("ASK_KICK_PET")}");
                        }
                        break;
                    }
                    break;

                case 5:
                    if (mate != null)
                    {
                        Session.SendPacket(UserInterfaceHelper.GenerateDelay(3000, 10, $"#n_run^4^6^3^{mate.MateTransportId}"));
                    }
                    break;

                case 6:
                    if (mate != null && Session.Character.Miniland != Session.Character.MapInstance)
                    {
                        mate.IsTeamMember = false;
                        Session.CurrentMapInstance.Broadcast(mate.GenerateOut());
                        Session.SendPacket(Session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("PET_KICKED"), mate.Name), 11));
                        Session.SendPacket(UserInterfaceHelper.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("PET_KICKED"), mate.Name), 0));
                    }
                    break;

                case 7:
                    if (mate != null)
                    {
                        if (Session.Character.Mates.Any(s => s.MateType == mate.MateType && s.IsTeamMember))
                        {
                            Session.SendPacket(Session.Character.GenerateSay(Language.Instance.GetMessageFromKey("ALREADY_PET_IN_TEAM"), 11));
                            Session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("ALREADY_PET_IN_TEAM"), 0));
                        }
                        else
                        {
                            Session.SendPacket(UserInterfaceHelper.GenerateDelay(3000, 10, $"#n_run^4^9^3^{mate.MateTransportId}"));
                        }
                    }
                    break;

                case 9:
                    if (mate != null && Session.Character.Level >= mate.Level)
                    {
                        mate.PositionX    = (short)(Session.Character.PositionX + (mate.MateType == MateType.Partner ? -1 : 1));
                        mate.PositionY    = (short)(Session.Character.PositionY + 1);
                        mate.IsTeamMember = true;
                        Session.CurrentMapInstance?.Broadcast(mate.GenerateIn());
                    }
                    else
                    {
                        Session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("PET_HIGHER_LEVEL"), 0));
                    }
                    break;
                }
                Session.SendPacket(Session.Character.GeneratePinit());
                Session.SendPackets(Session.Character.GeneratePst());
                break;

            case 10:
                Session.SendPacket("wopen 3 0");
                break;

            case 12:
                Session.SendPacket($"wopen {packet.Type} 0");
                break;

            case 14:
                Session.SendPacket("wopen 27 0");
                string recipelist = "m_list 2";
                if (npc != null)
                {
                    List <Recipe> tps = npc.Recipes;
                    recipelist  = tps.Where(s => s.Amount > 0).Aggregate(recipelist, (current, s) => current + $" {s.ItemVNum}");
                    recipelist += " -100";
                    Session.SendPacket(recipelist);
                }
                break;

            case 15:
                if (npc != null)
                {
                    if (packet.Value == 2)
                    {
                        Session.SendPacket($"qna #n_run^15^1^1^{npc.MapNpcId} {Language.Instance.GetMessageFromKey("ASK_CHANGE_SPAWNLOCATION")}");
                    }
                    else
                    {
                        switch (npc.MapId)
                        {
                        case 1:
                            Session.Character.SetRespawnPoint(1, 79, 116);
                            break;

                        case 20:
                            Session.Character.SetRespawnPoint(20, 9, 92);
                            break;

                        case 145:
                            Session.Character.SetRespawnPoint(145, 13, 110);
                            break;
                        }
                        Session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("RESPAWNLOCATION_CHANGED"), 0));
                    }
                }
                break;

            case 16:
                tp = npc?.Teleporters?.FirstOrDefault(s => s.Index == packet.Type);
                if (tp != null)
                {
                    if (Session.Character.Gold >= 1000 * packet.Type && packet.Type > 0)
                    {
                        Session.Character.Gold -= 1000 * packet.Type;
                        Session.SendPacket(Session.Character.GenerateGold());
                        ServerManager.Instance.ChangeMap(Session.Character.CharacterId, tp.MapId, tp.MapX, tp.MapY);
                    }
                    else
                    {
                        Session.SendPacket(Session.Character.GenerateSay(Language.Instance.GetMessageFromKey("NOT_ENOUGH_MONEY"), 10));
                    }
                }
                break;

            case 17:
                double currentRunningSeconds   = (DateTime.Now - Process.GetCurrentProcess().StartTime.AddSeconds(-50)).TotalSeconds;
                double timeSpanSinceLastPortal = currentRunningSeconds - Session.Character.LastPortal;
                if (!(timeSpanSinceLastPortal >= 4) || !Session.HasCurrentMapInstance || ServerManager.Instance.ChannelId == 51 || Session.CurrentMapInstance.MapInstanceId == ServerManager.Instance.ArenaInstance.MapInstanceId || Session.CurrentMapInstance.MapInstanceId == ServerManager.Instance.FamilyArenaInstance.MapInstanceId)
                {
                    Session.SendPacket(Session.Character.GenerateSay(Language.Instance.GetMessageFromKey("CANT_MOVE"), 10));
                    return;
                }
                if (packet.Type < 0)
                {
                    Logger.Log.Debug($"Admin: user {Session.Character.Name} tried an Gold Bug: NRun");
                    return;
                }
                if (Session.Character.Gold >= 500 * (1 + packet.Type))
                {
                    Session.Character.LastPortal = currentRunningSeconds;
                    Session.Character.Gold      -= 500 * (1 + packet.Type);
                    Session.SendPacket(Session.Character.GenerateGold());
                    MapCell pos = packet.Type == 0 ? ServerManager.Instance.ArenaInstance.Map.GetRandomPosition() : ServerManager.Instance.FamilyArenaInstance.Map.GetRandomPosition();
                    ServerManager.Instance.ChangeMapInstance(Session.Character.CharacterId, packet.Type == 0 ? ServerManager.Instance.ArenaInstance.MapInstanceId : ServerManager.Instance.FamilyArenaInstance.MapInstanceId, pos.X, pos.Y);
                }
                else
                {
                    Session.SendPacket(Session.Character.GenerateSay(Language.Instance.GetMessageFromKey("NOT_ENOUGH_MONEY"), 10));
                }
                break;

            case 18:
                Session.SendPacket(Session.Character.GenerateNpcDialog(17));
                break;

            case 26:
                tp = npc?.Teleporters?.FirstOrDefault(s => s.Index == packet.Type);
                if (tp != null)
                {
                    if (Session.Character.Gold >= 5000 * packet.Type && packet.Type > 0)
                    {
                        Session.Character.Gold -= 5000 * packet.Type;
                        ServerManager.Instance.ChangeMap(Session.Character.CharacterId, tp.MapId, tp.MapX, tp.MapY);
                    }
                    else
                    {
                        Session.SendPacket(Session.Character.GenerateSay(Language.Instance.GetMessageFromKey("NOT_ENOUGH_MONEY"), 10));
                    }
                }
                break;

            case 45:
                tp = npc?.Teleporters?.FirstOrDefault(s => s.Index == packet.Type);
                if (tp != null)
                {
                    if (Session.Character.Gold >= 500)
                    {
                        Session.Character.Gold -= 500;
                        Session.SendPacket(Session.Character.GenerateGold());
                        ServerManager.Instance.ChangeMap(Session.Character.CharacterId, tp.MapId, tp.MapX, tp.MapY);
                    }
                    else
                    {
                        Session.SendPacket(Session.Character.GenerateSay(Language.Instance.GetMessageFromKey("NOT_ENOUGH_MONEY"), 10));
                    }
                }
                break;

            case 132:
                tp = npc?.Teleporters?.FirstOrDefault(s => s.Index == packet.Type);
                if (tp != null)
                {
                    ServerManager.Instance.ChangeMap(Session.Character.CharacterId, tp.MapId, tp.MapX, tp.MapY);
                }
                break;

            case 150:
                if (npc == null || !npc.EffectActivated && ServerManager.Instance.LodTimes ||
                    Session.Character.Level < ServerManager.Instance.MinLodLevel)
                {
                    return;
                }

                if (Session.Character?.Family == null)
                {
                    Session.SendPacket(
                        UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("NEED_FAMILY"),
                                                        0));
                    break;
                }

                if (Session.Character?.Family?.LandOfDeath != null)
                {
                    ServerManager.Instance.ChangeMapInstance(Session.Character.CharacterId,
                                                             Session.Character.Family.LandOfDeath.MapInstanceId, 153, 145);
                }

                break;

            case 301:
                tp = npc?.Teleporters?.FirstOrDefault(s => s.Index == packet.Type);
                if (tp != null)
                {
                    ServerManager.Instance.ChangeMap(Session.Character.CharacterId, tp.MapId, tp.MapX, tp.MapY);
                }
                break;

            case 1600:
                Session.SendPacket(Session.Character.OpenFamilyWarehouse());
                break;

            case 1601:
                Session.SendPackets(Session.Character.OpenFamilyWarehouseHist());
                break;

            case 1602:
                if (Session.Character.Family?.FamilyLevel >= 3 && Session.Character.Family.WarehouseSize < 21)
                {
                    if (Session.Character.FamilyCharacter.Authority == FamilyAuthority.Head)
                    {
                        if (500000 >= Session.Character.Gold)
                        {
                            Session.SendPacket(Session.Character.GenerateSay(Language.Instance.GetMessageFromKey("NOT_ENOUGH_MONEY"), 10));
                            return;
                        }
                        Session.Character.Family.WarehouseSize = 21;
                        Session.Character.Gold -= 500000;
                        Session.SendPacket(Session.Character.GenerateGold());
                        FamilyDTO fam = Session.Character.Family;
                        DAOFactory.FamilyDAO.InsertOrUpdate(ref fam);
                        ServerManager.Instance.FamilyRefresh(Session.Character.Family.FamilyId);
                    }
                    else
                    {
                        Session.SendPacket(Session.Character.GenerateSay(Language.Instance.GetMessageFromKey("ONLY_HEAD_CAN_BUY"), 10));
                        Session.SendPacket(UserInterfaceHelper.GenerateModal(Language.Instance.GetMessageFromKey("ONLY_HEAD_CAN_BUY"), 1));
                    }
                }
                break;

            case 1603:
                if (Session.Character.Family?.FamilyLevel >= 7 && Session.Character.Family.WarehouseSize < 49)
                {
                    if (Session.Character.FamilyCharacter.Authority == FamilyAuthority.Head)
                    {
                        if (2000000 >= Session.Character.Gold)
                        {
                            Session.SendPacket(Session.Character.GenerateSay(Language.Instance.GetMessageFromKey("NOT_ENOUGH_MONEY"), 10));
                            return;
                        }
                        Session.Character.Family.WarehouseSize = 49;
                        Session.Character.Gold -= 2000000;
                        Session.SendPacket(Session.Character.GenerateGold());
                        FamilyDTO fam = Session.Character.Family;
                        DAOFactory.FamilyDAO.InsertOrUpdate(ref fam);
                        ServerManager.Instance.FamilyRefresh(Session.Character.Family.FamilyId);
                    }
                    else
                    {
                        Session.SendPacket(Session.Character.GenerateSay(Language.Instance.GetMessageFromKey("ONLY_HEAD_CAN_BUY"), 10));
                        Session.SendPacket(UserInterfaceHelper.GenerateModal(Language.Instance.GetMessageFromKey("ONLY_HEAD_CAN_BUY"), 1));
                    }
                }
                break;

            case 1604:
                if (Session.Character.Family?.FamilyLevel >= 5 && Session.Character.Family.MaxSize < 70)
                {
                    if (Session.Character.FamilyCharacter.Authority == FamilyAuthority.Head)
                    {
                        if (5000000 >= Session.Character.Gold)
                        {
                            Session.SendPacket(Session.Character.GenerateSay(Language.Instance.GetMessageFromKey("NOT_ENOUGH_MONEY"), 10));
                            return;
                        }
                        Session.Character.Family.MaxSize = 70;
                        Session.Character.Gold          -= 5000000;
                        Session.SendPacket(Session.Character.GenerateGold());
                        FamilyDTO fam = Session.Character.Family;
                        DAOFactory.FamilyDAO.InsertOrUpdate(ref fam);
                        ServerManager.Instance.FamilyRefresh(Session.Character.Family.FamilyId);
                    }
                    else
                    {
                        Session.SendPacket(Session.Character.GenerateSay(Language.Instance.GetMessageFromKey("ONLY_HEAD_CAN_BUY"), 10));
                        Session.SendPacket(UserInterfaceHelper.GenerateModal(Language.Instance.GetMessageFromKey("ONLY_HEAD_CAN_BUY"), 1));
                    }
                }
                break;

            case 1605:
                if (Session.Character.Family?.FamilyLevel >= 9 && Session.Character.Family.MaxSize < 100)
                {
                    if (Session.Character.FamilyCharacter.Authority == FamilyAuthority.Head)
                    {
                        if (10000000 >= Session.Character.Gold)
                        {
                            Session.SendPacket(Session.Character.GenerateSay(Language.Instance.GetMessageFromKey("NOT_ENOUGH_MONEY"), 10));
                            return;
                        }
                        Session.Character.Family.MaxSize = 100;
                        Session.Character.Gold          -= 10000000;
                        Session.SendPacket(Session.Character.GenerateGold());
                        FamilyDTO fam = Session.Character.Family;
                        DAOFactory.FamilyDAO.InsertOrUpdate(ref fam);
                        ServerManager.Instance.FamilyRefresh(Session.Character.Family.FamilyId);
                    }
                    else
                    {
                        Session.SendPacket(Session.Character.GenerateSay(Language.Instance.GetMessageFromKey("ONLY_HEAD_CAN_BUY"), 10));
                        Session.SendPacket(UserInterfaceHelper.GenerateModal(Language.Instance.GetMessageFromKey("ONLY_HEAD_CAN_BUY"), 1));
                    }
                }
                break;

            case 23:
                if (packet.Type == 0)
                {
                    if (Session.Character.Group?.CharacterCount == 3)
                    {
                        foreach (ClientSession s in Session.Character.Group.Characters.GetAllItems())
                        {
                            if (s.Character.Family != null)
                            {
                                Session.SendPacket(UserInterfaceHelper.GenerateInfo(Language.Instance.GetMessageFromKey("GROUP_MEMBER_ALREADY_IN_FAMILY")));
                                return;
                            }
                        }
                    }
                    if (Session.Character.Group == null || Session.Character.Group.CharacterCount != 3)
                    {
                        Session.SendPacket(UserInterfaceHelper.GenerateInfo(Language.Instance.GetMessageFromKey("FAMILY_GROUP_NOT_FULL")));
                        return;
                    }
                    Session.SendPacket(UserInterfaceHelper.GenerateInbox($"#glmk^ {14} 1 {Language.Instance.GetMessageFromKey("CREATE_FAMILY").Replace(' ', '^')}"));
                }
                else
                {
                    if (Session.Character.Family == null)
                    {
                        Session.SendPacket(UserInterfaceHelper.GenerateInfo(Language.Instance.GetMessageFromKey("NOT_IN_FAMILY")));
                        return;
                    }
                    if (Session.Character.Family != null && Session.Character.FamilyCharacter != null && Session.Character.FamilyCharacter.Authority != FamilyAuthority.Head)
                    {
                        Session.SendPacket(UserInterfaceHelper.GenerateInfo(Language.Instance.GetMessageFromKey("NOT_FAMILY_HEAD")));
                        return;
                    }
                    Session.SendPacket($"qna #glrm^1 {Language.Instance.GetMessageFromKey("DISMISS_FAMILY")}");
                }

                break;

            case 60:
                StaticBonusDTO medal = Session.Character.StaticBonusList.Find(s => s.StaticBonusType == StaticBonusType.BazaarMedalGold || s.StaticBonusType == StaticBonusType.BazaarMedalSilver);
                byte           Medal = 0;
                int            Time  = 0;
                if (medal != null)
                {
                    Medal = medal.StaticBonusType == StaticBonusType.BazaarMedalGold ? (byte)MedalType.Gold : (byte)MedalType.Silver;
                    Time  = (int)(medal.DateEnd - DateTime.Now).TotalHours;
                }
                Session.SendPacket($"wopen 32 {Medal} {Time}");
                break;

            case 5002:
                npcTp = DAOFactory.MapNpcDAO.LoadAll().Where(n => n.NpcVNum == 540).FirstOrDefault();

                if (npcTp != null)
                {
                    if (ServerManager.Instance.ChannelId == 51)
                    {
                        Session.SendPacket("it 3");
                        string connection = CommunicationServiceClient.Instance.RetrieveOriginWorld(Session.Account.AccountId);
                        if (string.IsNullOrWhiteSpace(connection))
                        {
                            return;
                        }
                        Session.Character.MapId = npcTp.MapId;
                        Session.Character.MapX  = npcTp.MapX;
                        Session.Character.MapY  = npcTp.MapY;
                        int port = Convert.ToInt32(connection.Split(':')[1]);
                        Session.Character.ChangeChannel(connection.Split(':')[0], port, 3);
                    }
                    else
                    {
                        ServerManager.Instance.ChangeMap(Session.Character.CharacterId, npcTp.MapId, npcTp.MapX, npcTp.MapY);
                    }
                }
                break;

            case 5001:
                if (npc != null)
                {
                    MapInstance map = null;
                    switch (Session.Character.Faction)
                    {
                    case FactionType.None:
                        Session.SendPacket(UserInterfaceHelper.GenerateInfo("You need to be part of a faction to join Act 4"));
                        return;

                    case FactionType.Angel:
                        map = ServerManager.GetAllMapInstances().Find(s => s.MapInstanceType.Equals(MapInstanceType.Act4ShipAngel));

                        break;

                    case FactionType.Demon:
                        map = ServerManager.GetAllMapInstances().Find(s => s.MapInstanceType.Equals(MapInstanceType.Act4ShipDemon));

                        break;
                    }
                    if (map == null /* || npc.EffectActivated*/)
                    {
                        Session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("SHIP_NOTARRIVED"), 0));
                        return;
                    }
                    if (3000 > Session.Character.Gold)
                    {
                        Session.SendPacket(Session.Character.GenerateSay(Language.Instance.GetMessageFromKey("NOT_ENOUGH_MONEY"), 10));
                        return;
                    }
                    Session.Character.Gold -= 3000;
                    MapCell pos = map.Map.GetRandomPosition();
                    ServerManager.Instance.ChangeMapInstance(Session.Character.CharacterId, map.MapInstanceId, pos.X, pos.Y);
                }
                break;

            case 5004:
                if (npc != null)
                {
                    ServerManager.Instance.ChangeMap(Session.Character.CharacterId, 261, 113, 160);
                }
                break;

            case 5011:
                if (npc != null)
                {
                    ServerManager.Instance.ChangeMap(Session.Character.CharacterId, 170, 127, 46);
                }
                break;

            case 5012:
                tp = npc?.Teleporters?.FirstOrDefault(s => s.Index == packet.Type);
                if (tp != null)
                {
                    ServerManager.Instance.ChangeMap(Session.Character.CharacterId, tp.MapId, tp.MapX, tp.MapY);
                }
                break;

            default:
                Logger.Warn(string.Format(Language.Instance.GetMessageFromKey("NO_NRUN_HANDLER"), packet.Runner));
                break;
            }
        }