Disconnect() public method

public Disconnect ( ) : void
return void
        // Server
        public bool Kick(string characterName)
        {
            ClientSession session = Sessions.FirstOrDefault(s => s.Character != null && s.Character.Name.Equals(characterName));

            if (session == null)
            {
                return(false);
            }
            session.Disconnect();
            return(true);
        }
        private void OnSessionKicked(object sender, EventArgs e)
        {
            if (sender != null)
            {
                Tuple <long?, string> kickedSession = (Tuple <long?, string>)sender;

                ClientSession targetSession = Sessions.FirstOrDefault(s => (!kickedSession.Item1.HasValue || s.SessionId == kickedSession.Item1.Value) &&
                                                                      ((String.IsNullOrEmpty(kickedSession.Item2) || s.Account.Name == kickedSession.Item2)));

                if (targetSession != null)
                {
                    targetSession.Disconnect();
                }
            }
        }