virtual public MMChunk CreateSubChunk(FourCC fourCC, Stream st) { if (fourCC == FourCC.Riff) { MMChunk ck = new RiffChunk(st); m_chunkList.Add(ck); return(ck); } else if (fourCC == FourCC.Wave) { MMChunk ck = new WaveChunk(st); m_chunkList.Add(ck); return(ck); } else if (fourCC == FourCC.Fmt) { MMChunk ck = new FmtChunk(st, null); m_chunkList.Add(ck); return(ck); } else if (fourCC == FourCC.Data) { MMChunk ck = new DataChunk(st); m_chunkList.Add(ck); return(ck); } return(null); }
static public MMChunk FromStream(Stream st) { if (!st.CanRead) { return(null); } if (st.Position > st.Length - 4) { return(null); } byte[] data = new byte[4]; st.Read(data, 0, 4); FourCC fourCC = BitConverter.ToInt32(data, 0); if (fourCC == FourCC.Riff) { RiffChunk ck = new RiffChunk(st); ck.LoadFromStream(st); return(ck); } else if (fourCC == FourCC.Wave) { WaveChunk ck = new WaveChunk(st); ck.LoadFromStream(st); return(ck); } else if (fourCC == FourCC.Fmt) { FmtChunk ck = new FmtChunk(st, null); ck.LoadFromStream(st); return(ck); } else if (fourCC == FourCC.Data) { DataChunk ck = new DataChunk(st); ck.LoadFromStream(st); return(ck); } else { return(new MMChunk(fourCC, st)); } }
virtual public MMChunk CreateSubChunk(FourCC fourCC, Stream st) { if ( fourCC == FourCC.Riff ) { MMChunk ck = new RiffChunk(st); m_chunkList.Add(ck); return ck; } else if ( fourCC == FourCC.Wave ) { MMChunk ck = new WaveChunk(st); m_chunkList.Add(ck); return ck; } else if ( fourCC == FourCC.Fmt ) { MMChunk ck = new FmtChunk(st, null); m_chunkList.Add(ck); return ck; } else if ( fourCC == FourCC.Data ) { MMChunk ck = new DataChunk(st); m_chunkList.Add(ck); return ck; } return null; }
static public MMChunk FromStream(Stream st) { if ( !st.CanRead ) return null; if ( st.Position > st.Length - 4 ) return null; byte[] data = new byte[4]; st.Read(data, 0, 4); FourCC fourCC = BitConverter.ToInt32(data, 0); if ( fourCC == FourCC.Riff ) { RiffChunk ck = new RiffChunk(st); ck.LoadFromStream(st); return ck; } else if ( fourCC == FourCC.Wave ) { WaveChunk ck = new WaveChunk(st); ck.LoadFromStream(st); return ck; } else if ( fourCC == FourCC.Fmt ) { FmtChunk ck = new FmtChunk(st, null); ck.LoadFromStream(st); return ck; } else if ( fourCC == FourCC.Data ) { DataChunk ck = new DataChunk(st); ck.LoadFromStream(st); return ck; } else return new MMChunk(fourCC, st); }
/// <summary> /// Record sound data for specified number of seconds using given wave format /// The stream will be a properly formatted RIFF file /// </summary> /// <param name="st">Stream into which recorded samples are written</param> /// <param name="Seconds">Seconds of data to record</param> /// <param name="SoundFormat">Sound format to record in.</param> public void RecordFor(Stream st, short Seconds, SoundFormats SoundFormat) { m_hWaveIn = IntPtr.Zero; // only allow 1 recording session at a time if (recording) { throw new InvalidOperationException("Already recording"); } // set our global flag recording = true; if (m_qBuffers == null) { m_qBuffers = new Queue(MaxBuffers); } if (m_HandleMap == null) { m_HandleMap = new Hashtable(MaxBuffers); } m_recformat = new WaveFormatEx(); #if !NDOC // create the callback message window m_recmw = new SoundMessageWindow(); m_recmw.WaveDoneMessage += new WaveDoneHandler(m_recmw_WaveDoneMessage); m_recmw.WaveCloseMessage += new WaveCloseHandler(mw_WaveCloseMessage); m_recmw.WaveOpenMessage += new WaveOpenHandler(mw_WaveOpenMessage); #endif // set up format #region long format switch() switch (SoundFormat) { case SoundFormats.Mono16bit11kHz: m_recformat.Channels = 1; m_recformat.SamplesPerSec = 11025; m_recformat.BitsPerSample = 16; break; case SoundFormats.Mono16bit22kHz: m_recformat.Channels = 1; m_recformat.SamplesPerSec = 22050; m_recformat.BitsPerSample = 16; break; case SoundFormats.Mono16bit44kHz: m_recformat.Channels = 1; m_recformat.SamplesPerSec = 44100; m_recformat.BitsPerSample = 16; break; case SoundFormats.Mono8bit11kHz: m_recformat.Channels = 1; m_recformat.SamplesPerSec = 11025; m_recformat.BitsPerSample = 8; break; case SoundFormats.Mono8bit22kHz: m_recformat.Channels = 1; m_recformat.SamplesPerSec = 22050; m_recformat.BitsPerSample = 8; break; case SoundFormats.Mono8bit44kHz: m_recformat.Channels = 1; m_recformat.SamplesPerSec = 44100; m_recformat.BitsPerSample = 8; break; case SoundFormats.Stereo16bit11kHz: m_recformat.Channels = 2; m_recformat.SamplesPerSec = 11025; m_recformat.BitsPerSample = 16; break; case SoundFormats.Stereo16bit22kHz: m_recformat.Channels = 2; m_recformat.SamplesPerSec = 22050; m_recformat.BitsPerSample = 16; break; case SoundFormats.Stereo16bit44kHz: m_recformat.Channels = 2; m_recformat.SamplesPerSec = 44100; m_recformat.BitsPerSample = 16; break; case SoundFormats.Stereo8bit11kHz: m_recformat.Channels = 2; m_recformat.SamplesPerSec = 11025; m_recformat.BitsPerSample = 8; break; case SoundFormats.Stereo8bit22kHz: m_recformat.Channels = 2; m_recformat.SamplesPerSec = 22050; m_recformat.BitsPerSample = 8; break; case SoundFormats.Stereo8bit44kHz: m_recformat.Channels = 2; m_recformat.SamplesPerSec = 44100; m_recformat.BitsPerSample = 8; break; } #endregion long format switch() m_recformat.FormatTag = WAVE_FORMAT_PCM; m_recformat.AvgBytesPerSec = m_recformat.SamplesPerSec * m_recformat.Channels; m_recformat.BlockAlign = (short)((m_recformat.Channels * m_recformat.BitsPerSample) / 8); m_recformat.Size = 0; m_ck = new RiffChunk(st); m_ck.BeginWrite(); WaveChunk wck = m_ck.CreateSubChunk(FourCC.Wave, st) as WaveChunk; wck.BeginWrite(); FmtChunk fck = wck.CreateSubChunk(FourCC.Fmt, st) as FmtChunk; fck.BeginWrite(); fck.WaveFormat = m_recformat; fck.Write(fck.WaveFormat.GetBytes()); fck.EndWrite(); DataChunk dck = wck.CreateSubChunk(FourCC.Data, st) as DataChunk; m_streamRecord = dck.BeginWrite(); #if !NDOC // check for support of selected format CheckWaveError(Wave.waveInOpen(out m_hWaveIn, WAVE_MAPPER, m_recformat, IntPtr.Zero, 0, WAVE_FORMAT_QUERY)); // open wave device CheckWaveError(Wave.waveInOpen(out m_hWaveIn, (uint)m_deviceID, m_recformat, m_recmw.Hwnd, 0, CALLBACK_WINDOW)); m_recBufferSize = (int)(Math.Min((int)Seconds, BufferLen) * m_recformat.SamplesPerSec * m_recformat.Channels); for (int i = 0; i < 2; i++) { WaveHeader hdr = GetNewRecordBuffer(m_recBufferSize); // send the buffer to the device CheckWaveError(Wave.waveInAddBuffer(m_hWaveIn, hdr.Header, hdr.HeaderLength)); } // begin recording CheckWaveError(Wave.waveInStart(m_hWaveIn)); recordingFinished = false; m_recTimer = new Timer(new TimerCallback(RecTimerCallback), this, Seconds * 1000, Timeout.Infinite); #endif }
/// <summary> /// Plays waveform contained in the given stream. Stream is exepcted to contain full riff header /// </summary> /// <param name="playStream">Stream with the waveform</param> public void Play(Stream playStream) { if (m_playing) { return; } MMChunk ck = MMChunk.FromStream(playStream); if (ck != null && ck.FourCC == FourCC.Riff) { if (ck[0] is WaveChunk) { DataChunk dck = ck[0].FindChunk(FourCC.Data) as DataChunk; if (dck != null) { playStream = dck.BeginRead(); } FmtChunk fck = ck[0].FindChunk(FourCC.Fmt) as FmtChunk; if (fck != null) { m_format = fck.WaveFormat; } } } if (playStream == null) { throw new Exception("No valid WAV file has been opened"); } #if !NDOC if (m_qBuffers == null) { m_qBuffers = new Queue(MaxBuffers); } if (m_HandleMap == null) { m_HandleMap = new Hashtable(MaxBuffers); } // create a window to catch waveOutxxx messages SoundMessageWindow mw = new SoundMessageWindow(); // wire in events mw.WaveOpenMessage += new WaveOpenHandler(mw_WaveOpenMessage); mw.WaveCloseMessage += new WaveCloseHandler(mw_WaveCloseMessage); mw.WaveDoneMessage += new WaveDoneHandler(mw_WaveDoneMessage); // add it to the global array int i = m_mwArray.Add(mw); m_streamArray.Add(playStream); // open the waveOut device and register the callback CheckWaveError(Wave.waveOutOpen(out m_hWaveOut, m_deviceID, m_format, ((SoundMessageWindow)m_mwArray[i]).Hwnd, 0, CALLBACK_WINDOW)); RefillPlayBuffers(); Monitor.Enter(m_qBuffers.SyncRoot); WaveHeader hdr = m_qBuffers.Dequeue() as WaveHeader; Monitor.Exit(m_qBuffers.SyncRoot); // play the file int ret = Wave.waveOutWrite(m_hWaveOut, hdr.Header, hdr.HeaderLength); CheckWaveError(ret); m_playing = true; #endif }