private void OnTellWater_Global(PlayerLife life) { var player = GetUnturnedPlayer(life.player) !; var @event = new UnturnedPlayerWaterUpdatedEvent(player, life.water); Emit(@event); }
private void Events_OnWaterUpdated(Player nativePlayer, byte water) { var player = GetUnturnedPlayer(nativePlayer) !; var @event = new UnturnedPlayerWaterUpdatedEvent(player, water); Emit(@event); }