private void Network_SimDisconnected(object sender, SimDisconnectedEventArgs e) { try { if (InvokeRequired) { if (!instance.MonoRuntime || IsHandleCreated) BeginInvoke(new MethodInvoker(() => Network_SimDisconnected(sender, e))); return; } lock (agentSimHandle) { var h = e.Simulator.Handle; List<UUID> remove = new List<UUID>(); foreach (var uh in agentSimHandle) { if (uh.Value == h) { remove.Add(uh.Key); } } if (remove.Count == 0) return; lvwObjects.BeginUpdate(); try { foreach (UUID key in remove) { agentSimHandle.Remove(key); try { lvwObjects.Items.RemoveByKey("" + key); } catch (Exception) { } } } finally { lvwObjects.EndUpdate(); } } } catch (Exception ex) { Logger.DebugLog("Failed to update radar: " + ex.ToString()); } }
public void Network_SimDisconnected(object sender, SimDisconnectedEventArgs args) { m_log.DebugFormat( "[BOT]: Bot {0} disconnected from region {1} at {2}", Name, args.Simulator.Name, args.Simulator.IPEndPoint); }
///<summary>Raises the SimDisconnected Event</summary> /// <param name="e">A SimDisconnectedEventArgs object containing /// the data sent from the simulator</param> protected virtual void OnSimDisconnected(SimDisconnectedEventArgs e) { EventHandler<SimDisconnectedEventArgs> handler = m_SimDisconnected; if (handler != null) handler(this, e); }
void Network_SimDisconnected(object sender, SimDisconnectedEventArgs e) { Logger.Log("Sim disconnected from " + e.Simulator.Name + " Reason " + e.Reason, Helpers.LogLevel.Info); if (client.Network.CurrentSim == e.Simulator) { Logger.Log("*** BONED WE HAVE BEEN BOOTED ***", Helpers.LogLevel.Error); if (connected == true) { connected = false; client.Network.Logout(); //force logout to clean up libomv } } }
void Network_OnSimDisconnected(object sender, SimDisconnectedEventArgs e) { var simulator = e.Simulator; var reason = e.Reason; SendNetworkEvent("On-Sim-Disconnected", this, simulator, reason); if (simulator == Network.CurrentSim) { EnsureConnectedCheck(reason); } }
public virtual void Network_OnSimDisconnected(object sender, SimDisconnectedEventArgs e) { OnEvent("On-Sim-Disconnected", paramNamesOnSimDisconnected, paramTypesOnSimDisconnected, e); }
public override void Network_OnSimDisconnected(object sender, SimDisconnectedEventArgs e) { var simulator = e.Simulator; var reason = e.Reason; base.Network_OnSimDisconnected(sender, e); RemoveSim(simulator); SimRegion.GetRegion(simulator).RemoveSim(simulator); LeaveSimulator(simulator); if (simulator == client.Network.CurrentSim) PropertyQueue.AddFirst(() => { Debug("CLOSE for region " + simulator); //client.Login(); } ); }
void Network_SimDisconnected(object sender, SimDisconnectedEventArgs e) { lock (e.Simulator.ObjectsAvatars) { e.Simulator.AvatarPositions.ForEach(delegate (KeyValuePair <UUID,Vector3> kvp) { if (kvp.Value != null && kvp.Key != UUID.Zero) { lock (av_tree) { if (av_tree.ContainsKey(kvp.Key)) { Gtk.TreeIter iter = av_tree[kvp.Key]; store.Remove(ref iter); av_tree.Remove(kvp.Key); } } } }); } }