private void Network_OnLogin(object sender, OpenMetaverse.LoginProgressEventArgs ea) { try { if (ea.Status == LoginStatus.Success) { loggedIn = true; client.Self.RequestBalance(); } if (ea.Status == LoginStatus.Failed) { instance.EndCrashRep(); } if (netcomSync != null) { netcomSync.BeginInvoke(new OnClientLoginRaise(OnClientLoginStatus), new object[] { ea }); } else { OnClientLoginStatus(ea); } } catch (Exception ex) { Logger.Log("SLnetcomm (onlogin) " + ex.Message, Helpers.LogLevel.Error); } }
protected virtual void OnClientLoginStatus(OpenMetaverse.LoginProgressEventArgs e) { if (ClientLoginStatus != null) { ClientLoginStatus(this, e); } }
private void Network_OnLogin(object sender, LoginProgressEventArgs e) { if (e.Status == LoginStatus.Success) { UpdateTimer.Elapsed += new System.Timers.ElapsedEventHandler(UpdateTimer_Elapsed); UpdateTimer.Start(); } else if (e.Status == LoginStatus.Failed) { Console.WriteLine("Login failed: " + Client.Network.LoginMessage); Console.ReadKey(); this.Close(); return; } }
static void LoginHandler(object sender, LoginProgressEventArgs e) { Logger.Log(String.Format("Login: {0} ({1})", e.Status, e.Message), Helpers.LogLevel.Info); switch (e.Status) { case LoginStatus.Failed: LoginEvent.Set(); break; case LoginStatus.Success: LoginSuccess = true; LoginEvent.Set(); break; } }
/* * Don't need to override this since it's all ok * public override bool AfterAllModulesLoaded() { * // make my connections for the communication events * OMV.GridClient gc = m_client; * gc.Network.OnSimConnected += new OMV.NetworkManager.SimConnectedCallback(Network_OnSimConnected); * gc.Network.OnCurrentSimChanged += new OMV.NetworkManager.CurrentSimChangedCallback(Network_OnCurrentSimChanged); * gc.Objects.OnNewPrim += new OMV.ObjectManager.NewPrimCallback(Objects_OnNewPrim); * gc.Objects.OnObjectUpdated += new OMV.ObjectManager.ObjectUpdatedCallback(Objects_OnObjectUpdated); * // NewAttachmentCallback * gc.Objects.OnNewAvatar += new OMV.ObjectManager.NewAvatarCallback(Objects_OnNewAvatar); * // AvatarSitChangedCallback * // ObjectPropertiesCallback * gc.Objects.OnObjectKilled += new OMV.ObjectManager.KillObjectCallback(Objects_OnObjectKilled); * gc.Settings.STORE_LAND_PATCHES = true; * gc.Terrain.OnLandPatch += new OMV.TerrainManager.LandPatchCallback(Terrain_OnLandPatch); * gc.Parcels.OnSimParcelsDownloaded += new OMV.ParcelManager.SimParcelsDownloaded(Parcels_OnSimParcelsDownloaded); * * return true; * } */ public override void Network_LoginProgress(Object sender, OMV.LoginProgressEventArgs args) { switch (m_radInstance.Netcom.LoginOptions.Grid.ID) { case "secondlife": m_loginGrid = "SecondLife.com"; break; case "secondlifebeta": m_loginGrid = "beta.SecondLife.com"; break; default: Uri loginUri = new Uri(m_radInstance.Netcom.LoginOptions.Grid.LoginURI); // Uri loginUri = new Uri(m_radInstance.Netcom.LoginOptions.GridCustomLoginUri); // extract the login host name as the grid name m_loginGrid = loginUri.GetComponents(UriComponents.Host, UriFormat.Unescaped); break; } base.Network_LoginProgress(sender, args); }
private void Network_OnLogin(object sender, LoginProgressEventArgs e) { if (e.Status == LoginStatus.Success) { Random rand = new Random(); // AgentSetAppearance AgentSetAppearancePacket appearance = new AgentSetAppearancePacket(); appearance.VisualParam = new AgentSetAppearancePacket.VisualParamBlock[251]; // Setup some random appearance values for (int i = 0; i < 251; i++) { appearance.VisualParam[i] = new AgentSetAppearancePacket.VisualParamBlock(); appearance.VisualParam[i].ParamValue = (byte)rand.Next(255); } appearance.AgentData.AgentID = Client.Self.AgentID; appearance.AgentData.SessionID = Client.Self.SessionID; appearance.AgentData.SerialNum = 1; appearance.AgentData.Size = new Vector3(0.45F, 0.6F, 1.831094F); appearance.ObjectData.TextureEntry = Utils.EmptyBytes; Client.Network.SendPacket(appearance); // Request our balance Client.Self.RequestBalance(); BeginInvoke( (MethodInvoker)delegate() { lblName.Text = Client.ToString(); txtFind.Enabled = cmdFind.Enabled = true; txtTransfer.Enabled = cmdTransfer.Enabled = true; }); } else if (e.Status == LoginStatus.Failed) { BeginInvoke( (MethodInvoker)delegate() { MessageBox.Show(this, "Error logging in: " + Client.Network.LoginMessage); cmdConnect.Text = "Connect"; txtFirstName.Enabled = txtLastName.Enabled = txtPassword.Enabled = true; txtFind.Enabled = cmdFind.Enabled = false; lblName.Text = lblBalance.Text = String.Empty; txtTransfer.Enabled = cmdTransfer.Enabled = false; }); } }
private void netcom_ClientLoginStatus(object sender, LoginProgressEventArgs e) { if (e.Status != LoginStatus.Success) return; RefreshControls(); }
private void Network_OnLogin(object sender, LoginProgressEventArgs e) { if (e.Status == LoginStatus.Success) { BeginInvoke( (MethodInvoker)delegate() { groupBox.Enabled = true; }); } else if (e.Status == LoginStatus.Failed) { BeginInvoke( (MethodInvoker)delegate() { MessageBox.Show(this, "Error logging in: " + Client.Network.LoginMessage); cmdConnect.Text = "Connect"; txtFirstName.Enabled = txtLastName.Enabled = txtPassword.Enabled = true; groupBox.Enabled = false; lstGroups.Items.Clear(); }); } }
// private void Network_LoginProgress(object sender, LoginProgressEventArgs e) { if (e.Status == LoginStatus.Success) { Console.WriteLine("I'm connected to the simulator, going to greet everyone around me"); // m_GridClient.Self.Chat("ready", 0, ChatType.Normal); m_GridClient.Self.Movement.Camera.Far = 64.0f; Console.ReadLine(); // Wait for user to press a key before exit } }
private void netcom_ClientLoginStatus(object sender, LoginProgressEventArgs e) { if (e.Status == LoginStatus.Failed) { DisplayNotificationInChat("Login error: " + e.Message, ChatBufferTextStyle.Error); } else if (e.Status == LoginStatus.Success) { DisplayNotificationInChat("Logged in as " + netcom.LoginOptions.FullName + ".", ChatBufferTextStyle.StatusDarkBlue); DisplayNotificationInChat("Login reply: " + e.Message, ChatBufferTextStyle.StatusDarkBlue); if (tabs.ContainsKey("login")) { if (selectedTab.Name == "login") SelectDefaultTab(); ForceCloseTab("login"); } client.Self.RetrieveInstantMessages(); } }
/// <summary> /// Initialize everything that needs to be initialized once we're logged in. /// </summary> /// <param name="login">The status of the login</param> /// <param name="message">Error message on failure, MOTD on success.</param> public void Network_OnLogin(object sender, LoginProgressEventArgs e) { var message = e.Message; var login = e.Status; if (_BotLoginParams == null) { SetLoginName(gridClient.Self.FirstName, gridClient.Self.LastName); } else { _BotLoginParams.Status = login; } if (login == LoginStatus.Success) { // Start in the inventory root folder. if (Inventory.Store != null) CurrentDirectory = Inventory.Store.RootFolder; //.RootFolder; else { Logger.Log("Cannot get Inventory.Store.RootFolder", OpenMetaverse.Helpers.LogLevel.Error); CurrentDirectory = null; } OneAtATimeQueue.Enqueue(RunOnLogin); } // anyhitng other than success NeedRunOnLogin else { NeedRunOnLogin = true; } // WriteLine("ClientManager Network_OnLogin : [" + login.ToString() + "] " + message); //SendNewEvent("On-Login", login, message); if (login == LoginStatus.Failed) { ExpectConnected = false; SendNetworkEvent("On-Login-Fail", login, message); WriteLine("Login Failed " + message + " LoginRetries: " + LoginRetries); if (LoginRetries <= 0) { if (_BotLoginParams != null) { _BotLoginParams.LoginEvent.Set(); } return; } LoginRetries--; Login(false); } else if (login == LoginStatus.Success) { if (!ClientManager.StarupLispCreatedBotClients) { CogbotGUI.GetLoginOptionsFromRadegast(TheRadegastInstance, this); } LoginRetries = 0; // maybe LoginRetriesFresh?? WriteLine("Logged in successfully"); ExpectConnected = true; SendNetworkEvent("On-Login-Success", login, message); // SendNewEvent("on-login-success",login,message); if (_BotLoginParams != null) { _BotLoginParams.LoginEvent.Set(); } } else { SendNetworkEvent("On-Login", login, message); } }
private void netcom_ClientLoginStatus(object sender, LoginProgressEventArgs e) { if (e.Status != LoginStatus.Success) return; try { if (e.Status == LoginStatus.Success) { InitializeFriendsTab(); InitializeGroupsTab(); InitializeInventoryTab(); InitializeSearchTab(); //InitializeMapTab(); InitializeIMboxTab(); avname = netcom.LoginOptions.FullName; notifyIcon1.Text = "METAbolt [" + avname + "]"; if (selectedTab.Name == "main") tabs["chat"].Select(); //client.Groups.RequestCurrentGroups(); client.Self.RetrieveInstantMessages(); } } catch (Exception ex) { Logger.Log("login (tabs console): " + ex.Message, Helpers.LogLevel.Error); } }
private void netcom_ClientLoginStatus(object sender, LoginProgressEventArgs e) { if (e.Status != LoginStatus.Success) return; BeginInvoke(new MethodInvoker(delegate() { if (chkVoiceEnable.Checked) gateway.Start(); })); }
private void Network_OnConnect(object sender, LoginProgressEventArgs e) { if (e.Status != LoginStatus.Success) { return; } List<UUID> names = new List<UUID>(); if (FriendList.Count > 0) { FriendList.ForEach( delegate(KeyValuePair<UUID, FriendInfo> kvp) { if (String.IsNullOrEmpty(kvp.Value.Name)) names.Add(kvp.Key); } ); Client.Avatars.RequestAvatarNames(names); } }
private void netcom_ClientLoginStatus( object sender, LoginProgressEventArgs e) { switch (e.Status) { case LoginStatus.ConnectingToLogin: // Never seems to happen. See Netcom_ClientLoggingIn Talker.SayMore("Connecting to login server"); return; case LoginStatus.ConnectingToSim: Talker.SayMore("Connecting to region"); return; case LoginStatus.Success: LoginName = control.instance.Netcom.LoginOptions.FullName; //Talker.SayMore("Logged in as " + LoginName); //if (friends != null) // friends.Announce = true; return; case LoginStatus.Failed: Talker.Say(e.Message + ". Press Enter twice to retry", Talk.BeepType.Bad); return; default: return; } }
private void aspectLogin(object sender, LoginProgressEventArgs e) { if (e.Status != LoginStatus.Success) return; ScanCogbotMenu(); }
private void netcom_ClientLoginStatus(object sender, LoginProgressEventArgs e) { try { switch (e.Status) { case LoginStatus.ConnectingToLogin: lblLoginStatus.Text = "Connecting to login server..."; lblLoginStatus.ForeColor = Color.Black; break; case LoginStatus.ConnectingToSim: lblLoginStatus.Text = "Connecting to region..."; lblLoginStatus.ForeColor = Color.Black; break; case LoginStatus.Redirecting: lblLoginStatus.Text = "Redirecting..."; lblLoginStatus.ForeColor = Color.Black; break; case LoginStatus.ReadingResponse: lblLoginStatus.Text = "Reading response..."; lblLoginStatus.ForeColor = Color.Black; break; case LoginStatus.Success: //SetLang(); lblLoginStatus.Text = "Logged in as " + netcom.LoginOptions.FullName; lblLoginStatus.ForeColor = Color.Blue; string uname = client.Self.Name + "\\"; Wildcard wildcard = new Wildcard(client.Self.Name + "*", System.Text.RegularExpressions.RegexOptions.IgnoreCase); List<string> torem = new List<string>(); foreach (string s in usernlist) { if(wildcard.IsMatch(s)) { torem.Add(s); } } foreach (string s in torem) { if (wildcard.IsMatch(s)) { usernlist.Remove(s); } } //string epwd1 = txtPassword.Text; if (chkPWD.Checked) { string epwd = txtPassword.Text; Crypto cryp = new Crypto(Crypto.SymmProvEnum.Rijndael); string cpwd = cryp.Encrypt(epwd); uname += cpwd; } usernlist.Add(uname); btnLogin.Text = "Exit"; btnLogin.Enabled = true; instance.ReBooted = false; timer2.Enabled = false; timer2.Stop(); try { SaveUserSettings(); string fname = client.Self.FirstName + "_" + client.Self.LastName; if (chkCmd.Checked) { // create the CMD file CreateCmdFile(); FileInfo newFileInfo = new FileInfo(Path.Combine(METAbolt.DataFolder.GetDataFolder(), fname + "_METAbolt.ini")); if (!newFileInfo.Exists) { string pth = Path.Combine(METAbolt.DataFolder.GetDataFolder(), fname + "_METAbolt.ini"); instance.Config.CurrentConfig.Save(pth); } } //instance.Config.ChangeConfigFile(fname); this.instance.ReapplyConfig(fname); if (instance.Config.CurrentConfig.AIon) { instance.InitAI(); } } catch (Exception ex) { Logger.Log("Error trying to save user settings to METAbolt.ini ", Helpers.LogLevel.Warning, ex); } //LoadWebPage(); client.Self.Movement.Camera.Far = (float)instance.Config.CurrentConfig.RadarRange; break; case LoginStatus.Failed: lblLoginStatus.Text = e.Message; Logger.Log("Login Failed: " + e.FailReason, Helpers.LogLevel.Info); lblLoginStatus.ForeColor = Color.Red; //proLogin.Visible = false; btnLogin.Text = "Retry"; btnLogin.Enabled = true; break; } } catch (Exception ex) { Logger.Log("Login (status): " + ex.Message, Helpers.LogLevel.Error); } }
public void Network_LoginProgress(object sender, LoginProgressEventArgs args) { if (args.Status == LoginStatus.Success) { if (OnConnected != null) { OnConnected(this, EventType.CONNECTED); } } }
/// <summary>Called any time the login status changes, will eventually /// return LoginStatus.Success or LoginStatus.Failure</summary> void Network_LoginProgress(object sender, LoginProgressEventArgs e) { Gtk.Application.Invoke(delegate { this.textview_loginmsg.Buffer.Text=e.Message; this.textview_loginmsg.QueueDraw(); }); if(LoginStatus.Failed==e.Status) Gtk.Application.Invoke(delegate { this.button_login.Label="Login"; this.loginbut=true; button_login.Image=new Gtk.Image(Stetic.IconLoader.LoadIcon(this, "gtk-connect", Gtk.IconSize.Menu, 16)); this.trying=false; this.enablebuttons(); MainClass.killclient(); }); if(LoginStatus.Success==e.Status) { Console.Write("Login status login\n"); Thread.Sleep(5000); MainClass.client.Groups.RequestCurrentGroups(); MainClass.client.Self.RetrieveInstantMessages(); MainClass.client.Throttle.Cloud = MainClass.appsettings.ThrottleCloud; MainClass.client.Throttle.Wind = MainClass.appsettings.ThrottleWind; MainClass.client.Throttle.Land = MainClass.appsettings.ThrottleLand; MainClass.client.Throttle.Asset = MainClass.appsettings.ThrottleAsset; MainClass.client.Throttle.Resend = MainClass.appsettings.ThrottleResend; MainClass.client.Throttle.Task= MainClass.appsettings.ThrottleTask; MainClass.client.Throttle.Texture= MainClass.appsettings.ThrottleTexture; MainClass.userlogout = false; } }
/// <summary> /// Initialize everything that needs to be initialized once we're logged in. /// </summary> /// <param name="login">The status of the login</param> /// <param name="message">Error message on failure, MOTD on success.</param> public void LoginHandler(object sender, LoginProgressEventArgs e) { if (e.Status == LoginStatus.Success) { // Start in the inventory root folder. CurrentDirectory = Inventory.Store.RootFolder; } }
private void netcom_ClientLoginStatus(object sender, LoginProgressEventArgs e) { if (e.Status == LoginStatus.Failed) { if (InAutoReconnect) { if (instance.GlobalSettings["auto_reconnect"].AsBoolean() && e.FailReason != "tos") BeginAutoReconnect(); else InAutoReconnect = false; } } else if (e.Status == LoginStatus.Success) { InAutoReconnect = false; reconnectToolStripMenuItem.Enabled = false; loginToolStripMenuItem.Enabled = false; tsb3D.Enabled = tbtnVoice.Enabled = disconnectToolStripMenuItem.Enabled = tbtnGroups.Enabled = tbnObjects.Enabled = tbtnWorld.Enabled = tbnTools.Enabled = tmnuImport.Enabled = tbtnFriends.Enabled = tbtnInventory.Enabled = tbtnSearch.Enabled = tbtnMap.Enabled = true; statusTimer.Start(); RefreshWindowTitle(); } }
private void netcom_ClientLoginStatus(object sender, LoginProgressEventArgs e) { if (e.Status != LoginStatus.Success) return; client.Settings.ASSET_CACHE_DIR = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "\\METAbolt" + System.IO.Path.DirectorySeparatorChar + client.Self.Name + System.IO.Path.DirectorySeparatorChar + "cache"; tlTools.Enabled = tlLogs.Enabled = tsUtilities.Enabled = btnMap.Enabled = btnAvatar.Enabled = tbtnTeleport.Enabled = tbtnObjects.Enabled = true; statusTimer.Enabled = true; statusTimer.Start(); RefreshWindowTitle(); if (this.instance.Config.CurrentConfig.StartMinimised) { this.WindowState = FormWindowState.Minimized; } client.Self.RequestMuteList(); client.Self.Movement.Camera.Far = (float)instance.Config.CurrentConfig.RadarRange; }
private void netcom_ClientLoginStatus(object sender, LoginProgressEventArgs e) { if (e.Status != LoginStatus.Success) return; cbxInput.Enabled = true; btnSay.Enabled = true; //btnShout.Enabled = true; return; GridMaster.OnAddSimObject += WorldSystem_OnAddSimObject; // simObjectSorterClass.Origin = GridMaster.TheSimAvatar; // Alice.GlobalSettings.updateSetting("name", firstName(client.Self.Name)); }
protected virtual void OnClientLoginStatus(LoginProgressEventArgs e) { if (ClientLoginStatus != null) ClientLoginStatus(this, e); }
void Network_LoginProgress(object sender, LoginProgressEventArgs e) { if(LoginStatus.Success==e.Status) { Gtk.Application.Invoke(delegate { lock(store) { populate_list(); store.Foreach(myfunc); } }); } }
void Network_LoginProgress(object sender, LoginProgressEventArgs e) { if (e.Status == LoginStatus.ConnectingToSim) { try { if (!Directory.Exists(ClientDir)) { Directory.CreateDirectory(ClientDir); } clientSettings = new Settings(Path.Combine(ClientDir, "client_settings.xml")); } catch (Exception ex) { Logger.Log("Failed to create client directory", Helpers.LogLevel.Warning, ex); } } }
public void Network_LoginProgress(object sender, LoginProgressEventArgs args) { m_log.DebugFormat("[BOT]: Bot {0} {1} in Network_LoginProcess", Name, args.Status); if (args.Status == LoginStatus.Success) { if (OnConnected != null) { OnConnected(this, EventType.CONNECTED); } } }
private void Network_OnConnected(object sender, LoginProgressEventArgs e) { if (e.Status == LoginStatus.Success) { CleanupTimer(); updateTimer = new Timer(new TimerCallback(UpdateTimer_Elapsed), null, updateInterval, updateInterval); } }
private void Network_OnLogin(object sender, LoginProgressEventArgs e) { if (e.Status == LoginStatus.Success) { Connected = true; } else if (e.Status == LoginStatus.Failed) { Console.WriteLine("Error logging in ({0}): {1}", Client.Network.LoginErrorKey, Client.Network.LoginMessage); ConnectFailed = true; } }
private void netcom_ClientLoginStatus(object sender, LoginProgressEventArgs e) { switch (e.Status) { case LoginStatus.ConnectingToLogin: lblLoginStatus.Text = "Connecting to login server..."; lblLoginStatus.ForeColor = Color.Black; break; case LoginStatus.ConnectingToSim: lblLoginStatus.Text = "Connecting to region..."; lblLoginStatus.ForeColor = Color.Black; break; case LoginStatus.Redirecting: lblLoginStatus.Text = "Redirecting..."; lblLoginStatus.ForeColor = Color.Black; break; case LoginStatus.ReadingResponse: lblLoginStatus.Text = "Reading response..."; lblLoginStatus.ForeColor = Color.Black; break; case LoginStatus.Success: lblLoginStatus.Text = "Logged in as " + netcom.LoginOptions.FullName; lblLoginStatus.ForeColor = Color.FromArgb(0, 128, 128, 255); proLogin.Visible = false; btnLogin.Text = "Logout"; btnLogin.Enabled = true; instance.Client.Groups.RequestCurrentGroups(); break; case LoginStatus.Failed: lblLoginStatus.ForeColor = Color.Red; if (e.FailReason == "tos") { lblLoginStatus.Text = "Must agree to Terms of Service before logging in"; pnlTos.Visible = true; txtTOS.Text = e.Message.Replace("\n", "\r\n"); btnLogin.Enabled = false; } else { lblLoginStatus.Text = e.Message; btnLogin.Enabled = true; } proLogin.Visible = false; btnLogin.Text = "Retry"; break; } }
private void netcom_ClientLoginStatus(object sender, LoginProgressEventArgs e) { if (e.Status != LoginStatus.Success) return; cbxInput.Enabled = true; client.Avatars.RequestAvatarProperties(client.Self.AgentID); cbxInput.Focus(); }
///<summary>Raises the LoginProgress Event</summary> /// <param name="e">A LoginProgressEventArgs object containing /// the data sent from the simulator</param> protected virtual void OnLoginProgress(LoginProgressEventArgs e) { EventHandler<LoginProgressEventArgs> handler = m_LoginProgress; if (handler != null) handler(this, e); }
void Network_LoginProgress(object sender, LoginProgressEventArgs e) { if (e.Status == LoginStatus.Success) { loggedIn = true; client.Self.RequestBalance(); if (CanSyncInvoke) { netcomSync.BeginInvoke(new ClientConnectedRaise(OnClientConnected), new object[] { EventArgs.Empty }); } else { OnClientConnected(EventArgs.Empty); } } LoginProgressEventArgs ea = new LoginProgressEventArgs(e.Status, e.Message, string.Empty); if (CanSyncInvoke) netcomSync.BeginInvoke(new OnClientLoginRaise(OnClientLoginStatus), new object[] { e }); else OnClientLoginStatus(e); }