void Network_LoggedOut(object sender, LoggedOutEventArgs e) { abortfetch = true; }
void Network_LoggedOut(object sender, LoggedOutEventArgs e) { loggedIn = false; if (CanSyncInvoke) netcomSync.BeginInvoke(new OnClientLogoutRaise(OnClientLoggedOut), new object[] { EventArgs.Empty }); else OnClientLoggedOut(EventArgs.Empty); }
void Network_LoggedOut(object sender, LoggedOutEventArgs e) { mLoggedIn = false; mLoggingOut = false; }
///<summary>Raises the LoggedOut Event</summary> /// <param name="e">A LoggedOutEventArgs object containing /// the data sent from the simulator</param> protected virtual void OnLoggedOut(LoggedOutEventArgs e) { EventHandler<LoggedOutEventArgs> handler = m_LoggedOut; if (handler != null) handler(this, e); }
void Network_LoggedOut(object sender, LoggedOutEventArgs e) { Logger.Log("***** LOGOUT RECIEVED ITS ALL OVER ********", Helpers.LogLevel.Error); connected = false; }
void Network_OnLogoutReply(object sender, LoggedOutEventArgs e) { SendNetworkEvent("On-Logout-Reply", e.InventoryItems); }
private void Network_OnLogoutReply(object sender, LoggedOutEventArgs ea) { try { loggedIn = false; if (netcomSync != null) netcomSync.BeginInvoke(new OnClientLogoutRaise(OnClientLoggedOut), new object[] { EventArgs.Empty }); else OnClientLoggedOut(EventArgs.Empty); } catch { ; } }
public virtual void Network_OnLogoutReply(object sender, LoggedOutEventArgs e) { OnEvent("On-Logout-Reply", paramNamesOnLogoutReply, paramTypesOnLogoutReply, e); }