void Assets_UploadProgress(object sender, AssetUploadEventArgs e) { if (e.Upload.Transferred == e.Upload.Size) { WaitForUploadComplete.Set(); } else { //Console.WriteLine("Progress: {0}/{1} {2}/{3} {4}", upload.XferID, upload.ID, upload.Transferred, upload.Size, upload.Success); Console.Write("."); } }
/// <summary>Raises the UploadProgress event</summary> /// <param name="e">A UploadProgressEventArgs object containing the /// data returned from the simulator</param> protected virtual void OnUploadProgress(AssetUploadEventArgs e) { EventHandler<AssetUploadEventArgs> handler = m_UploadProgressEvent; if (handler != null) handler(this, e); }
/// <summary>Raises the AssetUploaded event</summary> /// <param name="e">A AssetUploadedEventArgs object containing the /// data returned from the simulator</param> protected virtual void OnAssetUploaded(AssetUploadEventArgs e) { EventHandler<AssetUploadEventArgs> handler = m_AssetUploadedEvent; if (handler != null) handler(this, e); }
void Assets_AssetUploaded(object sender, AssetUploadEventArgs e) { if (e.Upload.ID == TransactionID) { if (!e.Upload.Success) { TempUploadHandler(false, new InventoryTexture(UUID.Zero)); } else { client.Inventory.RequestCreateItem(client.Inventory.FindFolderForType(AssetType.Texture), TextureName, TextureDescription, AssetType.Texture, TransactionID, InventoryType.Texture, PermissionMask.All, TempUploadHandler); } } }
private void Assets_AssetUploaded(object sender, AssetUploadEventArgs e) { if (UUID2OBJECT != null) { var u = e.Upload; if (u.Success) { var itc = GetNew(u.AssetID) as ItemToCreate; if (itc != null) { itc.WriteComplete(); } } } }
public virtual void Assets_OnUploadProgress(object sender, AssetUploadEventArgs e) { OnEvent("On-Upload-Progress", paramNamesOnUploadProgress, paramTypesOnUploadProgress, e.Upload); }
public virtual void Assets_OnAssetUploaded(object sender, AssetUploadEventArgs e) { OnEvent("On-Asset-Uploaded", paramNamesOnAssetUploaded, paramTypesOnAssetUploaded, e.Upload); }