private void pic_MouseClick(object sender, MouseEventArgs e) { PictureBox control = (PictureBox)sender; OpenFileDialog dialog = new OpenFileDialog(); // TODO: Setup a dialog.Filter for supported image types if (dialog.ShowDialog() == DialogResult.OK) { try { System.Drawing.Image image = System.Drawing.Image.FromFile(dialog.FileName); #region Dimensions Check if (control == picEyesBake) { // Eyes texture is 128x128 if (Width != 128 || Height != 128) { Bitmap resized = new Bitmap(128, 128, image.PixelFormat); Graphics graphics = Graphics.FromImage(resized); graphics.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality; graphics.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.HighQualityBicubic; graphics.DrawImage(image, 0, 0, 128, 128); image.Dispose(); image = resized; } } else { // Other textures are 512x512 if (Width != 128 || Height != 128) { Bitmap resized = new Bitmap(512, 512, image.PixelFormat); Graphics graphics = Graphics.FromImage(resized); graphics.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality; graphics.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.HighQualityBicubic; graphics.DrawImage(image, 0, 0, 512, 512); image.Dispose(); image = resized; } } #endregion Dimensions Check // Set the control image control.Image = image; } catch (Exception ex) { MessageBox.Show("Failed to load image: " + ex.Message); } } else { control.Image = null; } #region Baking Dictionary<int, float> paramValues = GetParamValues(); Dictionary<AvatarTextureIndex, AssetTexture> layers = new Dictionary<AvatarTextureIndex, AssetTexture>(); int textureCount = 0; if ((string)control.Tag == "Head") { if (picHair.Image != null) { layers.Add(AvatarTextureIndex.Hair, new AssetTexture(new ManagedImage((Bitmap)picHair.Image))); ++textureCount; } if (picHeadBodypaint.Image != null) { layers.Add(AvatarTextureIndex.HeadBodypaint, new AssetTexture(new ManagedImage((Bitmap)picHeadBodypaint.Image))); ++textureCount; } // Compute the head bake Baker baker = new Baker(BakeType.Head); foreach (KeyValuePair<AvatarTextureIndex, AssetTexture> kvp in layers) { AppearanceManager.TextureData tdata = new AppearanceManager.TextureData(); tdata.Texture = kvp.Value; baker.AddTexture(tdata); } baker.Bake(); if (baker.BakedTexture != null) { AssetTexture bakeAsset = baker.BakedTexture; // Baked textures use the alpha layer for other purposes, so we need to not use it bakeAsset.Image.Channels = ManagedImage.ImageChannels.Color; picHeadBake.Image = LoadTGAClass.LoadTGA(new MemoryStream(bakeAsset.Image.ExportTGA())); } else { MessageBox.Show("Failed to create the bake layer, unknown error"); } } else if ((string)control.Tag == "Upper") { if (picUpperBodypaint.Image != null) { layers.Add(AvatarTextureIndex.UpperBodypaint, new AssetTexture(new ManagedImage((Bitmap)picUpperBodypaint.Image))); ++textureCount; } if (picUpperGloves.Image != null) { layers.Add(AvatarTextureIndex.UpperGloves, new AssetTexture(new ManagedImage((Bitmap)picUpperGloves.Image))); ++textureCount; } if (picUpperUndershirt.Image != null) { layers.Add(AvatarTextureIndex.UpperUndershirt, new AssetTexture(new ManagedImage((Bitmap)picUpperUndershirt.Image))); ++textureCount; } if (picUpperShirt.Image != null) { layers.Add(AvatarTextureIndex.UpperShirt, new AssetTexture(new ManagedImage((Bitmap)picUpperShirt.Image))); ++textureCount; } if (picUpperJacket.Image != null) { layers.Add(AvatarTextureIndex.UpperJacket, new AssetTexture(new ManagedImage((Bitmap)picUpperJacket.Image))); ++textureCount; } // Compute the upper body bake Baker baker = new Baker(BakeType.UpperBody); foreach (KeyValuePair<AvatarTextureIndex, AssetTexture> kvp in layers) { AppearanceManager.TextureData tdata = new AppearanceManager.TextureData(); tdata.Texture = kvp.Value; baker.AddTexture(tdata); } baker.Bake(); if (baker.BakedTexture != null) { AssetTexture bakeAsset = baker.BakedTexture; // Baked textures use the alpha layer for other purposes, so we need to not use it bakeAsset.Image.Channels = ManagedImage.ImageChannels.Color; picUpperBodyBake.Image = LoadTGAClass.LoadTGA(new MemoryStream(bakeAsset.Image.ExportTGA())); } else { MessageBox.Show("Failed to create the bake layer, unknown error"); } } else if ((string)control.Tag == "Lower") { if (picLowerBodypaint.Image != null) { layers.Add(AvatarTextureIndex.LowerBodypaint, new AssetTexture(new ManagedImage((Bitmap)picLowerBodypaint.Image))); ++textureCount; } if (picLowerUnderpants.Image != null) { layers.Add(AvatarTextureIndex.LowerUnderpants, new AssetTexture(new ManagedImage((Bitmap)picLowerUnderpants.Image))); ++textureCount; } if (picLowerSocks.Image != null) { layers.Add(AvatarTextureIndex.LowerSocks, new AssetTexture(new ManagedImage((Bitmap)picLowerSocks.Image))); ++textureCount; } if (picLowerShoes.Image != null) { layers.Add(AvatarTextureIndex.LowerShoes, new AssetTexture(new ManagedImage((Bitmap)picLowerShoes.Image))); ++textureCount; } if (picLowerPants.Image != null) { layers.Add(AvatarTextureIndex.LowerPants, new AssetTexture(new ManagedImage((Bitmap)picLowerPants.Image))); ++textureCount; } // Compute the lower body bake Baker baker = new Baker(BakeType.LowerBody); foreach (KeyValuePair<AvatarTextureIndex, AssetTexture> kvp in layers) { AppearanceManager.TextureData tdata = new AppearanceManager.TextureData(); tdata.Texture = kvp.Value; baker.AddTexture(tdata); } baker.Bake(); if (baker.BakedTexture != null) { AssetTexture bakeAsset = baker.BakedTexture; // Baked textures use the alpha layer for other purposes, so we need to not use it bakeAsset.Image.Channels = ManagedImage.ImageChannels.Color; picLowerBodyBake.Image = LoadTGAClass.LoadTGA(new MemoryStream(bakeAsset.Image.ExportTGA())); } else { MessageBox.Show("Failed to create the bake layer, unknown error"); } } else if ((string)control.Tag == "Bake") { // Bake image has been set manually, no need to manually calculate a bake // FIXME: } #endregion Baking }