A message sent from the viewer to the simulator which specifies the language and permissions for others to detect the language specified
Inheritance: IMessage
        /// <summary>
        /// Tells the sim what UI language is used, and if it's ok to share that with scripts
        /// </summary>
        /// <param name="language">Two letter language code</param>
        /// <param name="isPublic">Share language info with scripts</param>
        public void UpdateAgentLanguage(string language, bool isPublic)
        {
            try
            {
                UpdateAgentLanguageMessage msg = new UpdateAgentLanguageMessage();
                msg.Language = language;
                msg.LanguagePublic = isPublic;

                Uri url = Client.Network.CurrentSim.Caps.CapabilityURI("UpdateAgentLanguage");
                if (url != null)
                {
                    CapsClient request = new CapsClient(url);
                    request.BeginGetResponse(msg.Serialize(), OSDFormat.Xml, Client.Settings.CAPS_TIMEOUT);
                }
            }
            catch (Exception ex)
            {
                Logger.Log("Failes to update agent language", Helpers.LogLevel.Error, Client, ex);
            }
        }
        /// <summary>
        /// Return a decoded capabilities message as a strongly typed object
        /// </summary>
        /// <param name="eventName">A string containing the name of the capabilities message key</param>
        /// <param name="map">An <see cref="OSDMap"/> to decode</param>
        /// <returns>A strongly typed object containing the decoded information from the capabilities message, or null
        /// if no existing Message object exists for the specified event</returns>
        public static IMessage DecodeEvent(string eventName, OSDMap map)
        {
            IMessage message = null;

            switch (eventName)
            {
                case "AgentGroupDataUpdate": message = new AgentGroupDataUpdateMessage(); break;
                case "AvatarGroupsReply": message = new AgentGroupDataUpdateMessage(); break; // OpenSim sends the above with the wrong? key
                case "ParcelProperties": message = new ParcelPropertiesMessage(); break;
                case "ParcelObjectOwnersReply": message = new ParcelObjectOwnersReplyMessage(); break;
                case "TeleportFinish": message = new TeleportFinishMessage(); break;
                case "EnableSimulator": message = new EnableSimulatorMessage(); break;
                case "ParcelPropertiesUpdate": message = new ParcelPropertiesUpdateMessage(); break;
                case "EstablishAgentCommunication": message = new EstablishAgentCommunicationMessage(); break;
                case "ChatterBoxInvitation": message = new ChatterBoxInvitationMessage(); break;
                case "ChatterBoxSessionEventReply": message = new ChatterboxSessionEventReplyMessage(); break;
                case "ChatterBoxSessionStartReply": message = new ChatterBoxSessionStartReplyMessage(); break;
                case "ChatterBoxSessionAgentListUpdates": message = new ChatterBoxSessionAgentListUpdatesMessage(); break;
                case "RequiredVoiceVersion": message = new RequiredVoiceVersionMessage(); break;
                case "MapLayer": message = new MapLayerMessage(); break;
                case "ChatSessionRequest": message = new ChatSessionRequestMessage(); break;
                case "CopyInventoryFromNotecard": message = new CopyInventoryFromNotecardMessage(); break;
                case "ProvisionVoiceAccountRequest": message = new ProvisionVoiceAccountRequestMessage(); break;
                case "Viewerstats": message = new ViewerStatsMessage(); break;
                case "UpdateAgentLanguage": message = new UpdateAgentLanguageMessage(); break;
                case "RemoteParcelRequest": message = new RemoteParcelRequestMessage(); break;
                case "UpdateScriptTask": message = new UpdateScriptTaskMessage(); break;
                case "UpdateScriptAgent": message = new UpdateScriptAgentMessage(); break;
                case "SendPostcard": message = new SendPostcardMessage(); break;
                case "UpdateGestureAgentInventory": message = new UpdateGestureAgentInventoryMessage(); break;
                case "UpdateNotecardAgentInventory": message = new UpdateNotecardAgentInventoryMessage(); break;
                case "LandStatReply": message = new LandStatReplyMessage(); break;
                case "ParcelVoiceInfoRequest": message = new ParcelVoiceInfoRequestMessage(); break;
                case "ViewerStats": message = new ViewerStatsMessage(); break;
                case "EventQueueGet": message = new EventQueueGetMessage(); break;
                case "CrossedRegion": message = new CrossedRegionMessage(); break;
                case "TeleportFailed": message = new TeleportFailedMessage(); break;
                case "PlacesReply": message = new PlacesReplyMessage(); break;
                case "UpdateAgentInformation": message = new UpdateAgentInformationMessage(); break;
                case "DirLandReply": message = new DirLandReplyMessage(); break;
                case "ScriptRunningReply": message = new ScriptRunningReplyMessage(); break;
                case "SearchStatRequest": message = new SearchStatRequestMessage(); break;
                case "AgentDropGroup": message = new AgentDropGroupMessage(); break;
                case "AgentStateUpdate": message = new AgentStateUpdateMessage(); break;
                case "ForceCloseChatterBoxSession": message = new ForceCloseChatterBoxSessionMessage(); break;
                case "UploadBakedTexture": message = new UploadBakedTextureMessage(); break;
                case "RegionInfo": message = new RegionInfoMessage(); break;
                case "ObjectMediaNavigate": message = new ObjectMediaNavigateMessage(); break;
                case "ObjectMedia": message = new ObjectMediaMessage(); break;
                case "AttachmentResources": message = AttachmentResourcesMessage.GetMessageHandler(map); break;
                case "LandResources": message = LandResourcesMessage.GetMessageHandler(map); break;
                case "GetDisplayNames": message = new GetDisplayNamesMessage(); break;
                case "SetDisplayName": message = new SetDisplayNameMessage(); break;
                case "SetDisplayNameReply": message = new SetDisplayNameReplyMessage(); break;
                case "DisplayNameUpdate": message = new DisplayNameUpdateMessage(); break;
                //case "ProductInfoRequest": message = new ProductInfoRequestMessage(); break;
                case "ObjectPhysicsProperties": message = new ObjectPhysicsPropertiesMessage(); break;
                case "BulkUpdateInventory": message = new BulkUpdateInventoryMessage(); break;
                case "RenderMaterials": message = new RenderMaterialsMessage(); break;
                case "GetObjectCost": message = GetObjectCostMessage.GetMessageHandler(map); break;

                // Capabilities TODO:
                // DispatchRegionInfo
                // EstateChangeInfo
                // EventQueueGet
                // FetchInventoryDescendents
                // GroupProposalBallot
                // MapLayerGod
                // NewFileAgentInventory
                // RequestTextureDownload
                // SearchStatTracking
                // SendUserReport
                // SendUserReportWithScreenshot
                // ServerReleaseNotes
                // StartGroupProposal
                // UpdateGestureTaskInventory
                // UpdateNotecardTaskInventory
                // ViewerStartAuction
                // UntrustedSimulatorMessage
            }

            if (message != null)
            {
                try
                {
                    message.Deserialize(map);
                    return message;
                }
                catch (Exception e)
                {
                    Logger.Log("Exception while trying to Deserialize " + eventName + ":" + e.Message + ": " + e.StackTrace, Helpers.LogLevel.Error);
                }

                return null;
            }
            else
            {
                return null;
            }
        }
        public void UpdateAgentLanguageMessage()
        {
            UpdateAgentLanguageMessage s = new UpdateAgentLanguageMessage();
            s.Language = "en";
            s.LanguagePublic = false;

            OSDMap map = s.Serialize();

            UpdateAgentLanguageMessage t = new UpdateAgentLanguageMessage();
            t.Deserialize(map);

            Assert.AreEqual(s.Language, t.Language);
            Assert.AreEqual(s.LanguagePublic, t.LanguagePublic);
        }