// ------------------------------------------------------------------------------- // AckActorPlayerCreate // ------------------------------------------------------------------------------- public void AckActorPlayerCreate(MsgAckActorPlayerCreate message, NetworkConnection connection = null) { string sResult = (message.bSuccess) ? Constants.INT_SUCCESS.ToString() : Constants.INT_FAILURE.ToString(); if (message.bSuccess) { actorsRemaining--; } DictionaryDoAction("CallbackActorCreate", new string[] { sResult }); }
// ------------------------------------------------------------------------------- // OnMsgAckActorPlayerCreate // ------------------------------------------------------------------------------- public void OnMsgAckActorPlayerCreate(NetworkMessage networkMessage) { MsgAckActorPlayerCreate message = networkMessage.ReadMessage <MsgAckActorPlayerCreate>(); clientManager.AckActorPlayerCreate(message, networkMessage.conn); }