// ------------------------------------------------------------------------------- // Save // ------------------------------------------------------------------------------- public override BaseDataTable Save() { BaseDataTable data = new BaseDataTable(); for (int i = 0; i < syncInventory.Count; ++i) { data.AddString(DatabaseManager.fieldName, parent.name, i); data.AddString(DatabaseManager.fieldId, syncInventory[i].name, i); data.AddInt(DatabaseManager.fieldId, syncInventory[i].nSlot, i); data.AddInt(DatabaseManager.fieldId, syncInventory[i].nAmount, i); data.AddInt(DatabaseManager.fieldId, syncInventory[i].nAmmo, i); data.AddInt(DatabaseManager.fieldId, syncInventory[i].nCharges, i); data.AddInt(DatabaseManager.fieldLevel, syncInventory[i].nLevel, i); } return(data); }
// ------------------------------------------------------------------------------- // Save // ------------------------------------------------------------------------------- public BaseDataTable Save() { BaseDataTable data = new BaseDataTable(); data.AddString(DatabaseManager.fieldName, sName); data.AddString(DatabaseManager.fieldPassword, sPassword); data.AddString(DatabaseManager.fieldEmail, sMail); data.AddInt(DatabaseManager.fieldAction, _nAction); data.AddString(DatabaseManager.fieldDeviceId, sDeviceId); data.AddBool(DatabaseManager.fieldBanned, bBanned); data.AddBool(DatabaseManager.fieldDeleted, bDeleted); data.AddBool(DatabaseManager.fieldConfirmed, bConfirmed); data.AddBool(DatabaseManager.fieldDone, bDone); data.AddInt(DatabaseManager.fieldCode, nCode); return(data); }
// ------------------------------------------------------------------------------- // Save // ------------------------------------------------------------------------------- public override BaseDataTable Save() { BaseDataTable data = new BaseDataTable(); for (int i = 0; i < syncAttributes.Count; ++i) { data.AddString(DatabaseManager.fieldName, parent.name, i); data.AddString(DatabaseManager.fieldId, syncAttributes[i].name, i); data.AddInt(DatabaseManager.fieldValue, syncAttributes[i].nValue, i); } return(data); }
// ------------------------------------------------------------------------------- // Save // ------------------------------------------------------------------------------- public override BaseDataTable Save() { BaseDataTable data = new BaseDataTable(); for (int i = 0; i < syncStatus.Count; ++i) { data.AddString(DatabaseManager.fieldName, parent.name, i); data.AddString(DatabaseManager.fieldId, syncStatus[i].name, i); data.AddInt(DatabaseManager.fieldLevel, syncStatus[i].nLevel, i); data.AddDouble(DatabaseManager.fieldDuration, syncStatus[i].dTimer, i); } return(data); }