private void Window_Loaded(object sender, RoutedEventArgs e) { mWinController = new WindowController(this); mWinController.DisableFocus(); //When window loses focus, prevent windows from getting focus back automaticly when clicking anything //Check which keyboard profile to load in. string[] args = Environment.GetCommandLineArgs(); string layoutName = (args.Length > 1) ? layoutName = args[1] : "Keyboard"; Point? location = null; string point = (args.Length > 2) ? point = args[2] : ""; if (!string.IsNullOrEmpty(point)) { string[] points = point.Split(','); location = new Point(int.Parse(points[0]), int.Parse(points[1])); } if (!vLayout.Load(layoutName, mainContainer, this, location)) { MessageBox.Show("Error loading layout:" + layoutName); this.Close(); return; }//if CreateContextMenu(); //LoadLayoutList(); this.MouseLeftButtonDown += MainWindow_LeftButtonDown; }//func
private void Window_Loaded(object sender, RoutedEventArgs e) { mWinController = new WindowController(this); mWinController.DisableFocus(); //When window loses focus, prevent windows from getting focus back automaticly when clicking anything //Check which keyboard profile to load in. string[] args = Environment.GetCommandLineArgs(); string layoutName = (args.Length > 1) ? layoutName = args[1] : "Default"; if (!vLayout.Load(layoutName, mainContainer, this)) { MessageBox.Show("Error loading layout:" + layoutName); this.Close(); return; } //if CreateContextMenu(); LoadLayoutList(); this.MouseLeftButtonDown += MainWindow_LeftButtonDown; } //func
private void Window_Loaded(object sender, RoutedEventArgs e) { mWinController = new WindowController(this); mWinController.DisableFocus(); //When window loses focus, prevent windows from getting focus back automaticly when clicking anything //Check which keyboard profile to load in. string[] args = Environment.GetCommandLineArgs(); string layoutName = (args.Length > 1) ? layoutName = args[1] : "Default"; if(!vLayout.Load(layoutName, mainContainer, this)){ MessageBox.Show("Error loading layout:" + layoutName); this.Close(); return; }//if CreateContextMenu(); LoadLayoutList(); this.MouseLeftButtonDown += MainWindow_LeftButtonDown; }