public ReactiveScript ReadScript(string path, bool dispatchErrors) { try { var script = new ReactiveScript(path, _keyPath, _outputDispatcher, _dispatch, dispatchErrors); if (script.IsFaulted) { return(null); } return(script); } catch (Exception ex) { Logger.Write(ex); } return(null); }
public ReactiveScript ReadScript(string path, bool dispatchErrors) { try { var script = new ReactiveScript(path, _keyPath, _outputDispatcher, _dispatch, dispatchErrors); if (script.IsFaulted) return null; return script; } catch (Exception ex) { Logger.Write(ex); } return null; }