public override string GetReport() { StringBuilder r = new StringBuilder(); r.AppendLine("Nvidia GPU"); r.AppendLine(); r.AppendFormat("Name: {0}{1}", name, Environment.NewLine); r.AppendFormat("Index: {0}{1}", adapterIndex, Environment.NewLine); if (displayHandle.HasValue && NVAPI.NvAPI_GetDisplayDriverVersion != null) { NvDisplayDriverVersion driverVersion = new NvDisplayDriverVersion(); driverVersion.Version = NVAPI.DISPLAY_DRIVER_VERSION_VER; if (NVAPI.NvAPI_GetDisplayDriverVersion(displayHandle.Value, ref driverVersion) == NvStatus.OK) { r.Append("Driver Version: "); r.Append(driverVersion.DriverVersion / 100); r.Append("."); r.Append((driverVersion.DriverVersion % 100).ToString("00", CultureInfo.InvariantCulture)); r.AppendLine(); r.Append("Driver Branch: "); r.AppendLine(driverVersion.BuildBranch); } } r.AppendLine(); if (NVAPI.NvAPI_GPU_GetPCIIdentifiers != null) { uint deviceId, subSystemId, revisionId, extDeviceId; NvStatus status = NVAPI.NvAPI_GPU_GetPCIIdentifiers(handle, out deviceId, out subSystemId, out revisionId, out extDeviceId); if (status == NvStatus.OK) { r.Append("DeviceID: 0x"); r.AppendLine(deviceId.ToString("X", CultureInfo.InvariantCulture)); r.Append("SubSystemID: 0x"); r.AppendLine(subSystemId.ToString("X", CultureInfo.InvariantCulture)); r.Append("RevisionID: 0x"); r.AppendLine(revisionId.ToString("X", CultureInfo.InvariantCulture)); r.Append("ExtDeviceID: 0x"); r.AppendLine(extDeviceId.ToString("X", CultureInfo.InvariantCulture)); r.AppendLine(); } } if (NVAPI.NvAPI_GPU_GetThermalSettings != null) { NvGPUThermalSettings settings = new NvGPUThermalSettings(); settings.Version = NVAPI.GPU_THERMAL_SETTINGS_VER; settings.Count = NVAPI.MAX_THERMAL_SENSORS_PER_GPU; settings.Sensor = new NvSensor[NVAPI.MAX_THERMAL_SENSORS_PER_GPU]; NvStatus status = NVAPI.NvAPI_GPU_GetThermalSettings(handle, (int)NvThermalTarget.ALL, ref settings); r.AppendLine("Thermal Settings"); r.AppendLine(); if (status == NvStatus.OK) { for (int i = 0; i < settings.Count; i++) { r.AppendFormat(" Sensor[{0}].Controller: {1}{2}", i, settings.Sensor[i].Controller, Environment.NewLine); r.AppendFormat(" Sensor[{0}].DefaultMinTemp: {1}{2}", i, settings.Sensor[i].DefaultMinTemp, Environment.NewLine); r.AppendFormat(" Sensor[{0}].DefaultMaxTemp: {1}{2}", i, settings.Sensor[i].DefaultMaxTemp, Environment.NewLine); r.AppendFormat(" Sensor[{0}].CurrentTemp: {1}{2}", i, settings.Sensor[i].CurrentTemp, Environment.NewLine); r.AppendFormat(" Sensor[{0}].Target: {1}{2}", i, settings.Sensor[i].Target, Environment.NewLine); } } else { r.Append(" Status: "); r.AppendLine(status.ToString()); } r.AppendLine(); } if (NVAPI.NvAPI_GPU_GetAllClocks != null) { NvClocks allClocks = new NvClocks(); allClocks.Version = NVAPI.GPU_CLOCKS_VER; allClocks.Clock = new uint[NVAPI.MAX_CLOCKS_PER_GPU]; NvStatus status = NVAPI.NvAPI_GPU_GetAllClocks(handle, ref allClocks); r.AppendLine("Clocks"); r.AppendLine(); if (status == NvStatus.OK) { for (int i = 0; i < allClocks.Clock.Length; i++) { if (allClocks.Clock[i] > 0) { r.AppendFormat(" Clock[{0}]: {1}{2}", i, allClocks.Clock[i], Environment.NewLine); } } } else { r.Append(" Status: "); r.AppendLine(status.ToString()); } r.AppendLine(); } if (NVAPI.NvAPI_GPU_GetTachReading != null) { int tachValue; NvStatus status = NVAPI.NvAPI_GPU_GetTachReading(handle, out tachValue); r.AppendLine("Tachometer"); r.AppendLine(); if (status == NvStatus.OK) { r.AppendFormat(" Value: {0}{1}", tachValue, Environment.NewLine); } else { r.Append(" Status: "); r.AppendLine(status.ToString()); } r.AppendLine(); } if (NVAPI.NvAPI_GPU_GetDynamicPstatesInfoEx != null) { var info = new NvDynamicPstatesInfoEx(); info.Version = NVAPI.GPU_DYNAMIC_PSTATES_INFO_EX_VER; info.UtilizationDomains = new NvUtilizationDomainEx[NVAPI.NVAPI_MAX_GPU_UTILIZATIONS]; var status = NVAPI.NvAPI_GPU_GetDynamicPstatesInfoEx(handle, ref info); r.AppendLine("Utilization Domains Ex"); r.AppendLine(); if (status == NvStatus.OK) { for (int i = 0; i < info.UtilizationDomains.Length; i++) { if (info.UtilizationDomains[i].Present) { r.AppendFormat(" Percentage[{0}]: {1}{2}", i, info.UtilizationDomains[i].Percentage, Environment.NewLine); } } } else { r.Append(" Status: "); r.AppendLine(status.ToString()); } r.AppendLine(); } if (NVAPI.NvAPI_GPU_GetDynamicPstatesInfo != null) { var info = new NvDynamicPstatesInfo(); info.Version = NVAPI.GPU_DYNAMIC_PSTATES_INFO_VER; info.UtilizationDomains = new NvUtilizationDomain[NVAPI.NVAPI_MAX_GPU_UTILIZATIONS]; var status = NVAPI.NvAPI_GPU_GetDynamicPstatesInfo(handle, ref info); r.AppendLine("Utilization Domains"); r.AppendLine(); if (status == NvStatus.OK) { for (int i = 0; i < info.UtilizationDomains.Length; i++) { if (info.UtilizationDomains[i].Present) { r.AppendFormat(" Percentage[{0}]: {1}{2}", i, info.UtilizationDomains[i].Percentage, Environment.NewLine); } } } else { r.Append(" Status: "); r.AppendLine(status.ToString()); } r.AppendLine(); } if (NVAPI.NvAPI_GPU_GetCoolerSettings != null) { NvGPUCoolerSettings settings = new NvGPUCoolerSettings(); settings.Version = NVAPI.GPU_COOLER_SETTINGS_VER; settings.Cooler = new NvCooler[NVAPI.MAX_COOLER_PER_GPU]; NvStatus status = NVAPI.NvAPI_GPU_GetCoolerSettings(handle, 0, ref settings); r.AppendLine("Cooler Settings"); r.AppendLine(); if (status == NvStatus.OK) { for (int i = 0; i < settings.Count; i++) { r.AppendFormat(" Cooler[{0}].Type: {1}{2}", i, settings.Cooler[i].Type, Environment.NewLine); r.AppendFormat(" Cooler[{0}].Controller: {1}{2}", i, settings.Cooler[i].Controller, Environment.NewLine); r.AppendFormat(" Cooler[{0}].DefaultMin: {1}{2}", i, settings.Cooler[i].DefaultMin, Environment.NewLine); r.AppendFormat(" Cooler[{0}].DefaultMax: {1}{2}", i, settings.Cooler[i].DefaultMax, Environment.NewLine); r.AppendFormat(" Cooler[{0}].CurrentMin: {1}{2}", i, settings.Cooler[i].CurrentMin, Environment.NewLine); r.AppendFormat(" Cooler[{0}].CurrentMax: {1}{2}", i, settings.Cooler[i].CurrentMax, Environment.NewLine); r.AppendFormat(" Cooler[{0}].CurrentLevel: {1}{2}", i, settings.Cooler[i].CurrentLevel, Environment.NewLine); r.AppendFormat(" Cooler[{0}].DefaultPolicy: {1}{2}", i, settings.Cooler[i].DefaultPolicy, Environment.NewLine); r.AppendFormat(" Cooler[{0}].CurrentPolicy: {1}{2}", i, settings.Cooler[i].CurrentPolicy, Environment.NewLine); r.AppendFormat(" Cooler[{0}].Target: {1}{2}", i, settings.Cooler[i].Target, Environment.NewLine); r.AppendFormat(" Cooler[{0}].ControlType: {1}{2}", i, settings.Cooler[i].ControlType, Environment.NewLine); r.AppendFormat(" Cooler[{0}].Active: {1}{2}", i, settings.Cooler[i].Active, Environment.NewLine); } } else { r.Append(" Status: "); r.AppendLine(status.ToString()); } r.AppendLine(); } if (NVAPI.NvAPI_GetDisplayDriverMemoryInfo != null && displayHandle.HasValue) { NvDisplayDriverMemoryInfo memoryInfo = new NvDisplayDriverMemoryInfo(); memoryInfo.Version = NVAPI.DISPLAY_DRIVER_MEMORY_INFO_VER; memoryInfo.Values = new uint[NVAPI.MAX_MEMORY_VALUES_PER_GPU]; NvStatus status = NVAPI.NvAPI_GetDisplayDriverMemoryInfo( displayHandle.Value, ref memoryInfo); r.AppendLine("Memory Info"); r.AppendLine(); if (status == NvStatus.OK) { for (int i = 0; i < memoryInfo.Values.Length; i++) { r.AppendFormat(" Value[{0}]: {1}{2}", i, memoryInfo.Values[i], Environment.NewLine); } } else { r.Append(" Status: "); r.AppendLine(status.ToString()); } r.AppendLine(); } if (NVAPI.NvAPI_GPU_ClientFanCoolersGetStatus != null) { var coolers = new NvFanCoolersStatus(); coolers.Version = NVAPI.GPU_FAN_COOLERS_STATUS_VER; coolers.Items = new NvFanCoolersStatusItem[NVAPI.MAX_FAN_COOLERS_STATUS_ITEMS]; var status = NVAPI.NvAPI_GPU_ClientFanCoolersGetStatus(handle, ref coolers); r.AppendLine("Fan Coolers Status"); r.AppendLine(); if (status == NvStatus.OK) { for (int i = 0; i < coolers.Count; i++) { r.AppendFormat(" Items[{0}].Type: {1}{2}", i, coolers.Items[i].Type, Environment.NewLine); r.AppendFormat(" Items[{0}].CurrentRpm: {1}{2}", i, coolers.Items[i].CurrentRpm, Environment.NewLine); r.AppendFormat(" Items[{0}].CurrentMinLevel: {1}{2}", i, coolers.Items[i].CurrentMinLevel, Environment.NewLine); r.AppendFormat(" Items[{0}].CurrentMaxLevel: {1}{2}", i, coolers.Items[i].CurrentMaxLevel, Environment.NewLine); r.AppendFormat(" Items[{0}].CurrentLevel: {1}{2}", i, coolers.Items[i].CurrentLevel, Environment.NewLine); } } else { r.Append(" Status: "); r.AppendLine(status.ToString()); } r.AppendLine(); } return(r.ToString()); }
public override void Update() { NvGPUThermalSettings settings = GetThermalSettings(); foreach (Sensor sensor in temperatures) { sensor.Value = settings.Sensor[sensor.Index].CurrentTemp; } bool tachReadingOk = false; if (NVAPI.NvAPI_GPU_GetTachReading != null && NVAPI.NvAPI_GPU_GetTachReading(handle, out int fanValue) == NvStatus.OK) { fan.Value = fanValue; ActivateSensor(fan); tachReadingOk = true; } uint[] values = GetClocks(); if (values != null) { clocks[1].Value = 0.001f * values[8]; if (values[30] != 0) { clocks[0].Value = 0.0005f * values[30]; clocks[2].Value = 0.001f * values[30]; } else { clocks[0].Value = 0.001f * values[0]; clocks[2].Value = 0.001f * values[14]; } } // set extra sensors from external NvAPI wrapper if (physicalGPU != null) { try { voltage.Value = GPUApi.GetCurrentVoltage(physicalGPU.Handle).ValueInMicroVolt / 1E06f; ActivateSensor(voltage); var currentActiveLimit = physicalGPU.PerformanceControl.CurrentActiveLimit; powerLimit.Value = ((currentActiveLimit & PerformanceLimit.PowerLimit) == PerformanceLimit.PowerLimit) ? 1 : 0; ActivateSensor(powerLimit); temperatureLimit.Value = ((currentActiveLimit & PerformanceLimit.TemperatureLimit) == PerformanceLimit.TemperatureLimit) ? 1 : 0; ActivateSensor(temperatureLimit); voltageLimit.Value = ((currentActiveLimit & PerformanceLimit.VoltageLimit) == PerformanceLimit.VoltageLimit) ? 1 : 0; ActivateSensor(voltageLimit); } catch { voltage.Value = float.NaN; powerLimit.Value = float.NaN; temperatureLimit.Value = float.NaN; voltageLimit.Value = float.NaN; } } var infoEx = new NvDynamicPstatesInfoEx(); infoEx.Version = NVAPI.GPU_DYNAMIC_PSTATES_INFO_EX_VER; infoEx.UtilizationDomains = new NvUtilizationDomainEx[NVAPI.NVAPI_MAX_GPU_UTILIZATIONS]; if (NVAPI.NvAPI_GPU_GetDynamicPstatesInfoEx != null && NVAPI.NvAPI_GPU_GetDynamicPstatesInfoEx(handle, ref infoEx) == NvStatus.OK) { for (int i = 0; i < loads.Length; i++) { if (infoEx.UtilizationDomains[i].Present) { loads[i].Value = infoEx.UtilizationDomains[i].Percentage; ActivateSensor(loads[i]); } } } else { var info = new NvDynamicPstatesInfo { Version = NVAPI.GPU_DYNAMIC_PSTATES_INFO_VER, UtilizationDomains = new NvUtilizationDomain[NVAPI.NVAPI_MAX_GPU_UTILIZATIONS] }; if (NVAPI.NvAPI_GPU_GetDynamicPstatesInfo != null && NVAPI.NvAPI_GPU_GetDynamicPstatesInfo(handle, ref info) == NvStatus.OK) { for (int i = 0; i < loads.Length; i++) { if (info.UtilizationDomains[i].Present) { loads[i].Value = info.UtilizationDomains[i].Percentage; ActivateSensor(loads[i]); } } } } var coolerSettings = GetCoolerSettings(); var coolerSettingsOk = false; if (coolerSettings.Count > 0) { control.Value = coolerSettings.Cooler[0].CurrentLevel; ActivateSensor(control); coolerSettingsOk = true; } if (!tachReadingOk || !coolerSettingsOk) { var coolersStatus = GetFanCoolersStatus(); if (coolersStatus.Count > 0) { if (!coolerSettingsOk) { control.Value = coolersStatus.Items[0].CurrentLevel; ActivateSensor(control); coolerSettingsOk = true; } if (!tachReadingOk) { fan.Value = coolersStatus.Items[0].CurrentRpm; ActivateSensor(fan); tachReadingOk = true; } } } NvDisplayDriverMemoryInfo memoryInfo = new NvDisplayDriverMemoryInfo { Version = NVAPI.DISPLAY_DRIVER_MEMORY_INFO_VER, Values = new uint[NVAPI.MAX_MEMORY_VALUES_PER_GPU] }; if (NVAPI.NvAPI_GetDisplayDriverMemoryInfo != null && displayHandle.HasValue && NVAPI.NvAPI_GetDisplayDriverMemoryInfo(displayHandle.Value, ref memoryInfo) == NvStatus.OK) { uint totalMemory = memoryInfo.Values[0]; uint freeMemory = memoryInfo.Values[4]; float usedMemory = Math.Max(totalMemory - freeMemory, 0); memoryFree.Value = (float)freeMemory / 1024; memoryAvail.Value = (float)totalMemory / 1024; memoryUsed.Value = usedMemory / 1024; memoryLoad.Value = 100f * usedMemory / totalMemory; ActivateSensor(memoryAvail); ActivateSensor(memoryUsed); ActivateSensor(memoryFree); ActivateSensor(memoryLoad); } if (power != null) { var channels = new NvGpuPowerMonitorPowerChannelStatus[NVAPI.POWER_STATUS_CHANNEL_COUNT]; for (int i = 0; i < channels.Length; i++) { channels[i].Rsvd = new byte[NVAPI.POWER_STATUS_RSVD_SIZE]; } var powerStatus = new NvGpuPowerStatus { Version = NVAPI.GPU_POWER_MONITOR_STATUS_VER, Rsvd = new byte[NVAPI.POWER_STATUS_RSVD_SIZE], Channels = channels }; if (NVAPI.NvAPI_GPU_PowerMonitorGetStatus != null && NVAPI.NvAPI_GPU_PowerMonitorGetStatus(handle, ref powerStatus) == NvStatus.OK) { power.Value = powerStatus.TotalGpuPowermW * 1E-03f; ActivateSensor(power); //// Grap all other sensors/channels //var powerSensors = powerStatus.Channels.Where(ch => ch.PwrAvgmW != 0).Select(ch => ch.PwrAvgmW * 1E-03).ToArray(); //for (int i = 0; i < powerSensors.Length; i++) //{ // Console.WriteLine($"Sensor {i}: {powerSensors[i]}W"); //} //Console.WriteLine("------------------------------------------"); } } // update VRAM usage if (dedicatedVramUsagePerformCounter != null) { try { memoryUsageDedicated.Value = dedicatedVramUsagePerformCounter.NextValue() / 1024f / 1024f; ActivateSensor(memoryUsageDedicated); } catch { } } if (sharedVramUsagePerformCounter != null) { try { memoryUsageShared.Value = (float)sharedVramUsagePerformCounter.NextValue() / 1024f / 1024f; ActivateSensor(memoryUsageShared); } catch { } } if (pcieThroughputRx != null) { if (NVML.NvmlDeviceGetPcieThroughput(device.Value, NVML.NvmlPcieUtilCounter.RxBytes, out uint value) == NVML.NvmlReturn.Success) { pcieThroughputRx.Value = value / 1024f; ActivateSensor(pcieThroughputRx); } } if (pcieThroughputTx != null) { if (NVML.NvmlDeviceGetPcieThroughput(device.Value, NVML.NvmlPcieUtilCounter.TxBytes, out uint value) == NVML.NvmlReturn.Success) { pcieThroughputTx.Value = value / 1024f; ActivateSensor(pcieThroughputTx); } } }
public override void Update() { NvGPUThermalSettings settings = GetThermalSettings(); foreach (Sensor sensor in temperatures) { sensor.Value = settings.Sensor[sensor.Index].CurrentTemp; } bool tachReadingOk = false; if (NVAPI.NvAPI_GPU_GetTachReading != null && NVAPI.NvAPI_GPU_GetTachReading(handle, out int fanValue) == NvStatus.OK) { fan.Value = fanValue; ActivateSensor(fan); tachReadingOk = true; } uint[] values = GetClocks(); if (values != null) { clocks[1].Value = 0.001f * values[8]; if (values[30] != 0) { clocks[0].Value = 0.0005f * values[30]; clocks[2].Value = 0.001f * values[30]; } else { clocks[0].Value = 0.001f * values[0]; clocks[2].Value = 0.001f * values[14]; } } var infoEx = new NvDynamicPstatesInfoEx(); infoEx.Version = NVAPI.GPU_DYNAMIC_PSTATES_INFO_EX_VER; infoEx.UtilizationDomains = new NvUtilizationDomainEx[NVAPI.NVAPI_MAX_GPU_UTILIZATIONS]; if (NVAPI.NvAPI_GPU_GetDynamicPstatesInfoEx != null && NVAPI.NvAPI_GPU_GetDynamicPstatesInfoEx(handle, ref infoEx) == NvStatus.OK) { for (int i = 0; i < loads.Length; i++) { if (infoEx.UtilizationDomains[i].Present) { loads[i].Value = infoEx.UtilizationDomains[i].Percentage; ActivateSensor(loads[i]); } } } else { var info = new NvDynamicPstatesInfo(); info.Version = NVAPI.GPU_DYNAMIC_PSTATES_INFO_VER; info.UtilizationDomains = new NvUtilizationDomain[NVAPI.NVAPI_MAX_GPU_UTILIZATIONS]; if (NVAPI.NvAPI_GPU_GetDynamicPstatesInfo != null && NVAPI.NvAPI_GPU_GetDynamicPstatesInfo(handle, ref info) == NvStatus.OK) { for (int i = 0; i < loads.Length; i++) { if (info.UtilizationDomains[i].Present) { loads[i].Value = info.UtilizationDomains[i].Percentage; ActivateSensor(loads[i]); } } } } var coolerSettings = GetCoolerSettings(); var coolerSettingsOk = false; if (coolerSettings.Count > 0) { control.Value = coolerSettings.Cooler[0].CurrentLevel; ActivateSensor(control); coolerSettingsOk = true; } if (!tachReadingOk || !coolerSettingsOk) { var coolersStatus = GetFanCoolersStatus(); if (coolersStatus.Count > 0) { if (!coolerSettingsOk) { control.Value = coolersStatus.Items[0].CurrentLevel; ActivateSensor(control); coolerSettingsOk = true; } if (!tachReadingOk) { fan.Value = coolersStatus.Items[0].CurrentRpm; ActivateSensor(fan); tachReadingOk = true; } } } NvDisplayDriverMemoryInfo memoryInfo = new NvDisplayDriverMemoryInfo(); memoryInfo.Version = NVAPI.DISPLAY_DRIVER_MEMORY_INFO_VER; memoryInfo.Values = new uint[NVAPI.MAX_MEMORY_VALUES_PER_GPU]; if (NVAPI.NvAPI_GetDisplayDriverMemoryInfo != null && displayHandle.HasValue && NVAPI.NvAPI_GetDisplayDriverMemoryInfo(displayHandle.Value, ref memoryInfo) == NvStatus.OK) { uint totalMemory = memoryInfo.Values[0]; uint freeMemory = memoryInfo.Values[4]; float usedMemory = Math.Max(totalMemory - freeMemory, 0); memoryFree.Value = freeMemory / 1024; memoryAvail.Value = totalMemory / 1024; memoryUsed.Value = usedMemory / 1024; memoryLoad.Value = 100f * usedMemory / totalMemory; ActivateSensor(memoryAvail); ActivateSensor(memoryUsed); ActivateSensor(memoryFree); ActivateSensor(memoryLoad); } if (power != null) { if (NVML.NvmlDeviceGetPowerUsage(device.Value, out int powerValue) == NVML.NvmlReturn.Success) { power.Value = powerValue * 0.001f; ActivateSensor(power); } } if (pcieThroughputRx != null) { if (NVML.NvmlDeviceGetPcieThroughput(device.Value, NVML.NvmlPcieUtilCounter.RxBytes, out uint value) == NVML.NvmlReturn.Success) { pcieThroughputRx.Value = value * (1.0f / 0x400); ActivateSensor(pcieThroughputRx); } } if (pcieThroughputTx != null) { if (NVML.NvmlDeviceGetPcieThroughput(device.Value, NVML.NvmlPcieUtilCounter.TxBytes, out uint value) == NVML.NvmlReturn.Success) { pcieThroughputTx.Value = value * (1.0f / 0x400); ActivateSensor(pcieThroughputTx); } } }
public override void Update() { if (temperatures.Any(sensor => sensorConfig.GetSensorEvaluate(sensor.IdentifierString))) { NvGPUThermalSettings settings = GetThermalSettings(); foreach (Sensor sensor in temperatures) { sensor.Value = settings.Sensor[sensor.Index].CurrentTemp; } } else { foreach (Sensor sensor in temperatures) { sensor.Value = null; } } bool tachReadingOk = false; if (sensorConfig.GetSensorEvaluate(fan.IdentifierString)) { if (NVAPI.NvAPI_GPU_GetTachReading != null && NVAPI.NvAPI_GPU_GetTachReading(handle, out int fanValue) == NvStatus.OK) { fan.Value = fanValue; ActivateSensor(fan); tachReadingOk = true; } } else { fan.Value = null; } if (clocks.Any(sensor => sensorConfig.GetSensorEvaluate(sensor.IdentifierString))) { uint[] values = GetClocks(); if (values != null) { clocks[1].Value = 0.001f * values[8]; if (values[30] != 0) { clocks[0].Value = 0.0005f * values[30]; clocks[2].Value = 0.001f * values[30]; } else { clocks[0].Value = 0.001f * values[0]; clocks[2].Value = 0.001f * values[14]; } } } else { for (int i = 0; i < clocks.Length; i++) { clocks[i].Value = null; } } if (sensorConfig.GetSensorEvaluate(voltage.IdentifierString)) { var gpuVoltageStatus = new NvGpuVoltageStatus { Version = NVAPI.GPU_VOLTAGE_STATUS_VER, Unknown2 = new uint[8], Unknown3 = new uint[8] }; if (NVAPI.NvAPI_GPU_GetCurrentVoltage != null && NVAPI.NvAPI_GPU_GetCurrentVoltage(handle, ref gpuVoltageStatus) == NvStatus.OK) { voltage.Value = gpuVoltageStatus.ValueInuV / 1E06f; ActivateSensor(voltage); } } else { voltage.Value = null; } if (loads.Any(sensor => sensorConfig.GetSensorEvaluate(sensor.IdentifierString))) { var infoEx = new NvDynamicPstatesInfoEx { Version = NVAPI.GPU_DYNAMIC_PSTATES_INFO_EX_VER, UtilizationDomains = new NvUtilizationDomainEx[NVAPI.NVAPI_MAX_GPU_UTILIZATIONS] }; if (NVAPI.NvAPI_GPU_GetDynamicPstatesInfoEx != null && NVAPI.NvAPI_GPU_GetDynamicPstatesInfoEx(handle, ref infoEx) == NvStatus.OK) { for (int i = 0; i < loads.Length; i++) { if (infoEx.UtilizationDomains[i].Present) { loads[i].Value = infoEx.UtilizationDomains[i].Percentage; ActivateSensor(loads[i]); } } } else { var info = new NvDynamicPstatesInfo { Version = NVAPI.GPU_DYNAMIC_PSTATES_INFO_VER, UtilizationDomains = new NvUtilizationDomain[NVAPI.NVAPI_MAX_GPU_UTILIZATIONS] }; if (NVAPI.NvAPI_GPU_GetDynamicPstatesInfo != null && NVAPI.NvAPI_GPU_GetDynamicPstatesInfo(handle, ref info) == NvStatus.OK) { for (int i = 0; i < loads.Length; i++) { if (info.UtilizationDomains[i].Present) { loads[i].Value = info.UtilizationDomains[i].Percentage; ActivateSensor(loads[i]); } } } } } else { for (int i = 0; i < loads.Length; i++) { loads[i].Value = null; } } if (sensorConfig.GetSensorEvaluate(control.IdentifierString) || sensorConfig.GetSensorEvaluate(fan.IdentifierString)) { var coolerSettings = GetCoolerSettings(); var coolerSettingsOk = false; if (coolerSettings.Count > 0) { control.Value = coolerSettings.Cooler[0].CurrentLevel; ActivateSensor(control); coolerSettingsOk = true; } if (!tachReadingOk || !coolerSettingsOk) { var coolersStatus = GetFanCoolersStatus(); if (coolersStatus.Count > 0) { if (!coolerSettingsOk) { control.Value = coolersStatus.Items[0].CurrentLevel; ActivateSensor(control); coolerSettingsOk = true; } if (!tachReadingOk) { fan.Value = coolersStatus.Items[0].CurrentRpm; ActivateSensor(fan); tachReadingOk = true; } } } } else { control.Value = null; fan.Value = null; } if (!(!sensorConfig.GetSensorEvaluate(memoryAvail.IdentifierString) && !sensorConfig.GetSensorEvaluate(memoryUsed.IdentifierString) && !sensorConfig.GetSensorEvaluate(memoryFree.IdentifierString) && !sensorConfig.GetSensorEvaluate(memoryLoad.IdentifierString))) { NvDisplayDriverMemoryInfo memoryInfo = new NvDisplayDriverMemoryInfo { Version = NVAPI.DISPLAY_DRIVER_MEMORY_INFO_VER, Values = new uint[NVAPI.MAX_MEMORY_VALUES_PER_GPU] }; if (NVAPI.NvAPI_GetDisplayDriverMemoryInfo != null && displayHandle.HasValue && NVAPI.NvAPI_GetDisplayDriverMemoryInfo(displayHandle.Value, ref memoryInfo) == NvStatus.OK) { uint totalMemory = memoryInfo.Values[0]; uint freeMemory = memoryInfo.Values[4]; float usedMemory = Math.Max(totalMemory - freeMemory, 0); memoryFree.Value = (float)freeMemory / 1024 / 1024; memoryAvail.Value = (float)totalMemory / 1024 / 1024; memoryUsed.Value = usedMemory / 1024 / 1024; memoryLoad.Value = 100f * usedMemory / totalMemory; ActivateSensor(memoryAvail); ActivateSensor(memoryUsed); ActivateSensor(memoryFree); ActivateSensor(memoryLoad); } } else { memoryAvail.Value = null; memoryUsed.Value = null; memoryFree.Value = null; memoryLoad.Value = null; } if (power != null) { if (sensorConfig.GetSensorEvaluate(power.IdentifierString)) { var channels = new NvGpuPowerMonitorPowerChannelStatus[NVAPI.POWER_STATUS_CHANNEL_COUNT]; for (int i = 0; i < channels.Length; i++) { channels[i].Rsvd = new byte[NVAPI.POWER_STATUS_RSVD_SIZE]; } var powerStatus = new NvGpuPowerStatus { Version = NVAPI.GPU_POWER_MONITOR_STATUS_VER, Rsvd = new byte[NVAPI.POWER_STATUS_RSVD_SIZE], Channels = channels }; if (NVAPI.NvAPI_GPU_PowerMonitorGetStatus != null && NVAPI.NvAPI_GPU_PowerMonitorGetStatus(handle, ref powerStatus) == NvStatus.OK) { power.Value = powerStatus.TotalGpuPowermW * 1E-03f; ActivateSensor(power); } } else { power.Value = null; } } // update VRAM usage if (dedicatedVramUsagePerformCounter != null) { try { if (sensorConfig.GetSensorEvaluate(memoryUsageDedicated.IdentifierString)) { memoryUsageDedicated.Value = dedicatedVramUsagePerformCounter.NextValue() / SCALE; ActivateSensor(memoryUsageDedicated); } else { memoryUsageDedicated.Value = null; } } catch { memoryUsageDedicated.Value = null; } } if (sharedVramUsagePerformCounter != null) { try { if (sensorConfig.GetSensorEvaluate(memoryUsageShared.IdentifierString)) { memoryUsageShared.Value = (float)sharedVramUsagePerformCounter.NextValue() / SCALE; ActivateSensor(memoryUsageShared); } else { memoryUsageShared.Value = null; } } catch { memoryUsageShared.Value = null; } } try { if (sensorConfig.GetSensorEvaluate(processMemoryUsageDedicated.IdentifierString)) { lock (_performanceCounterLock) { processMemoryUsageDedicated.Value = dedicatedVramUsageProcessPerformCounter == null ? 0f : (float)dedicatedVramUsageProcessPerformCounter.NextValue() / SCALE; } ActivateSensor(processMemoryUsageDedicated); } else { processMemoryUsageDedicated.Value = null; } } catch { processMemoryUsageDedicated.Value = null; } try { if (sensorConfig.GetSensorEvaluate(processMemoryUsageShared.IdentifierString)) { lock (_performanceCounterLock) { processMemoryUsageShared.Value = sharedVramUsageProcessPerformCounter == null ? 0f : (float)sharedVramUsageProcessPerformCounter.NextValue() / SCALE; } ActivateSensor(processMemoryUsageShared); } else { processMemoryUsageShared.Value = null; } } catch { processMemoryUsageShared.Value = null; } if (pcieThroughputRx != null) { if (sensorConfig.GetSensorEvaluate(pcieThroughputRx.IdentifierString)) { if (NVML.NvmlDeviceGetPcieThroughput(device.Value, NVML.NvmlPcieUtilCounter.RxBytes, out uint value) == NVML.NvmlReturn.Success) { pcieThroughputRx.Value = value / 1024f; ActivateSensor(pcieThroughputRx); } } else { pcieThroughputRx.Value = null; } } if (pcieThroughputTx != null) { if (sensorConfig.GetSensorEvaluate(pcieThroughputTx.IdentifierString)) { if (NVML.NvmlDeviceGetPcieThroughput(device.Value, NVML.NvmlPcieUtilCounter.TxBytes, out uint value) == NVML.NvmlReturn.Success) { pcieThroughputTx.Value = value / 1024f; ActivateSensor(pcieThroughputTx); } } else { pcieThroughputTx.Value = null; } } if (sensorConfig.GetSensorEvaluate(monitorRefreshRate.IdentifierString)) { if (NVAPI.NvAPI_GetVBlankCounter(displayHandle.Value, out uint pCounter) == NvStatus.OK) { var deltaTicks = stopwatch.ElapsedTicks; stopwatch.Restart(); lock (_displayLock) { var currentRefreshRate = (float)(pCounter - lastpCounter) / deltaTicks * Stopwatch.Frequency; refreshRateBuffer.Add(currentRefreshRate); var refreshRateFiltered = (float)Math.Ceiling(refreshRateBuffer.RefreshRates.Average()); monitorRefreshRate.Value = refreshRateFiltered > refreshRateCurrentWindowHandle ? refreshRateCurrentWindowHandle : refreshRateFiltered; } lastpCounter = pCounter; ActivateSensor(monitorRefreshRate); } } else { monitorRefreshRate.Value = null; } }