public Gadget() { this.window = new GadgetWindow(); this.window.Paint += delegate(object sender, PaintEventArgs e) { OnPaint(e); }; }
public Gadget() { this.window = new GadgetWindow(); this.window.Paint += delegate(object sender, PaintEventArgs e) { OnPaint(e); }; }
public Gadget() { this.window = new GadgetWindow(); CreateBuffer(); }