private void RemoveRCFileBrowserWindow(object sender, Gtk.DeleteEventArgs e) { e.RetVal = true; Abstraction main = Abstraction.GetInstance(); this.Hide(); }
private void RowSelected(object sender, System.EventArgs e) { Gtk.Application.Invoke(delegate { Gtk.TreeSelection selection = (sender as Gtk.TreeView).Selection; Gtk.TreeModel model; Gtk.TreeIter iter; // THE ITER WILL POINT TO THE SELECTED ROW if (selection.GetSelected(out model, out iter)) { try { string CDPath = ""; Gtk.TreeIter parent; Console.WriteLine("Selected Value:" + model.GetValue(iter, 1).ToString()); if (model.IterParent(out parent, iter)) { CDPath += model.GetValue(parent, 1).ToString(); } CDPath += model.GetValue(iter, 1).ToString(); Abstraction.GetInstance().WriteText(CDPath); Framework.GetInstance().SendGSPacket(new Core.CString() + (byte)OpenGraal.Common.Connections.Client.GraalServer.PacketOut.RC_FILEBROWSER_CD + CDPath); } catch (Exception ez) { } } } ); }
public void InitNcConnection(CString ncip, CString ncport) { this.form = Abstraction.GetInstance(); this.serverWindow = ServerWindow.GetInstance(); // Connect to GServer //NCConn.RunServer(); //GSConn.Disconnect(); if (!NCConn.Connected) { this.form.WriteText("Connecting to NpcServer..."); this.form.WriteText("Address:\t" + ncip.Text); this.form.WriteText("Port:\t\t" + ncport.ToString()); NCConn.Connect(ncip.Text, ncport.ToInt()); } else { this.form.WriteText("Already connected!"); } if (NCConn.Connected) { this.form.WriteText("Connected!"); NCConn.SendLogin(this.username, this.password); } }
public void RunServer() { this.Build(); this.ShowAll(); //this.Server = Framework.GetInstance(); this.PMWindowManager = PMWindowList.GetInstance(); //this.Server.RunServer(); this.form = Abstraction.GetInstance(); }
private void RemovePMWindow(object sender, Gtk.DeleteEventArgs e) { //e.RetVal = true; Abstraction main = Abstraction.GetInstance(); //main.WriteText("Removed PMWindow!"); this.PMWindowManager = PMWindowList.GetInstance(); this.PMWindowManager.DeletePMWindow(this.Id); this.Dispose(); }
public void SendMessage(CString message) { this.Server = Framework.GetInstance(); this.Server.SendPM(this._id, CString.tokenize(message.Text), true); Gtk.Application.Invoke(delegate { Abstraction mw = Abstraction.GetInstance(); this.WriteText("(" + mw.NCPlayer.Nickname + "(You)): " + message.Text); message = null; } ); }
/// <summary> /// Handle Login Packet /// </summary> public void SendLogin(string username, string password) { // Check Type & Version int type = 8; String version = "NCL21075"; CString loginPacket = new CString() + (byte)type + version + (byte)username.Length + username + (byte)password.Length + password + "\n"; SendPacket(loginPacket, true); Abstraction.GetInstance().WriteText(loginPacket.ToString()); this.ReceiveData(); // Set Login LoggedIn = true; }
/// <summary> /// Handle Received Data /// </summary> protected override void HandleData(CString Packet) { // Player not logged in //if (!LoggedIn) // HandleLogin(Packet.ReadString('\n')); // Parse Packets while (Packet.BytesLeft > 0) { // Grab Single Packet CString CurPacket = Packet.ReadString('\n'); // Read Packet Type int PacketId = CurPacket.ReadGUByte1(); // Run Internal Packet Function switch ((PacketIn)PacketId) { default: Abstraction.GetInstance().WriteText("CLIENTNC -> Packet [" + PacketId + "]: " + CurPacket.Text); break; } } }
/* * /// <summary> * /// Accept incoming connection for NPC-Control * /// </summary> * /// <param name="ar"></param> * protected void NCControl_Accept(IAsyncResult ar) * { * // Accept Socket * NCConnection Client = new NCConnection(this, (Socket)NCListen.EndAcceptSocket(ar)); * Client.ReceiveData(); * NCList.Add(Client); * * // Listen for incoming connections * NCListen.BeginAcceptSocket(cNCAccept, NCListen); * } */ /// <summary> /// Run NPC Server /// </summary> public void RunServer() { // Run Timeouts /* * foreach (KeyValuePair<String, ServerWeapon> wep in WeaponList) * { * ScriptObj obj = (ScriptObj)wep.Value.ScriptObject; * if (obj != null) * obj.RunEvents(); * } * * // Level-Npcs * lock (TimerLock) * { * foreach (KeyValuePair<String, GraalLevel> lvl in LevelList) * { * foreach (KeyValuePair<int, GraalLevelNPC> npc in lvl.Value.NpcList) * { * ScriptObj obj = (ScriptObj)npc.Value.ScriptObject; * if (obj != null) * obj.RunEvents(); * } * } * } * * while (Compiler.RunList.Count > 0) * { * IRefObject obj; * lock (Compiler.RunList) * obj = Compiler.RunList.Dequeue(); * obj.Call("onCreated", null); * } */ this.form = Abstraction.GetInstance(); this.form.Activate(); this.form.WriteText("--- OpenGraal Instant Messenger / Remote Control ---"); this.serverWindow = ServerWindow.GetInstance(); // Default PM this.NCMsg = CString.tokenize("I am the Framework for\nthis game server. Almost\nall npc actions are controled\nby me."); // Create Compiler //Compiler = new GameCompiler(this); // Create Player Manager //PlayerManager = new GraalPlayerList(); // Connect to GServer GSConn = new Connections.GraalServer(); NCConn = new NCConnection(); GSConn.RunServer(); if (this.serverWindow.nickname != null && this.serverWindow.nickname != "") { this.nickname = this.serverWindow.nickname; } if (this.serverWindow.username != null && this.serverWindow.username != "") { this.username = this.serverWindow.username; } if (this.serverWindow.password != null && this.serverWindow.password != "") { this.password = this.serverWindow.password; } if (this.serverWindow.gserver != null && this.serverWindow.gserver != "") { server = this.serverWindow.gserver; } if (this.serverWindow.gport != null && this.serverWindow.gport != 0) { this.port = this.serverWindow.gport; } //GSConn.Disconnect(); if (!GSConn.Connected) { this.form.WriteText("Not connected, connecting..."); this.form.WriteText("Address:\t" + this.server); this.form.WriteText("Port:\t\t" + this.port.ToString()); GSConn.Connect(this.server, this.port); } else { this.form.WriteText("Already connected!"); } if (GSConn.Connected) { GSConn.SendLogin(this.username, this.password, this.nickname); } }