/// <summary>
			/// Query the extensions supported by current platform.
			/// </summary>
			/// <param name="deviceContext">
			/// A <see cref="WindowsDeviceContext"/> that specifies the device context to query extensions for.
			/// </param>
			public void Query(XServerDeviceContext deviceContext)
			{
				if (deviceContext == null)
					throw new ArgumentNullException("deviceContext");

				LogComment("Query GLX extensions.");

				string glxExtensions = null;
				int[] majorArg = new int[1], minorArg = new int[1];

				using (Glx.XLock xLock = new Glx.XLock(deviceContext.Display)) {
					Glx.QueryVersion(deviceContext.Display, majorArg, minorArg);

					if ((majorArg[0] >= 1) && (minorArg[0] >= 1))
						glxExtensions = Glx.QueryExtensionsString(deviceContext.Display, 0);
				}

				Query(new KhronosVersion(majorArg[0], minorArg[1]), glxExtensions ?? String.Empty);
			}
		/// <summary>
		/// Deletes a context.
		/// </summary>
		/// <param name="ctx">
		/// A <see cref="IntPtr"/> that specify the context to be deleted.
		/// </param>
		/// <returns>
		/// It returns a boolean value indicating whether the operation was successful. If it returns false,
		/// query the exception by calling <see cref="GetPlatformException"/>.
		/// </returns>
		/// <remarks>
		/// <para>The context <paramref name="ctx"/> must not be current on any thread.</para>
		/// </remarks>
		/// <exception cref="ArgumentException">
		/// Exception thrown if <paramref name="ctx"/> is IntPtr.Zero.
		/// </exception>
		public override bool DeleteContext(IntPtr ctx)
		{
			if (ctx == IntPtr.Zero)
				throw new ArgumentException("ctx");

			using (Glx.XLock displayLock = new Glx.XLock(Display)) {
				Glx.DestroyContext(Display, ctx);
			}

			return (true);
		}
		/// <summary>
		/// Makes the context current on the calling thread.
		/// </summary>
		/// <param name="ctx">
		/// A <see cref="IntPtr"/> that specify the context to be current on the calling thread, bound to
		/// thise device context. It can be IntPtr.Zero indicating that no context will be current.
		/// </param>
		/// <returns>
		/// It returns a boolean value indicating whether the operation was successful.
		/// </returns>
		/// <exception cref="NotSupportedException">
		/// Exception thrown if the current platform is not supported.
		/// </exception>
		public override bool MakeCurrent(IntPtr ctx)
		{
			using (Glx.XLock displayLock = new Glx.XLock(Display)) {
				return (Glx.MakeCurrent(Display, ctx != IntPtr.Zero ? WindowHandle : IntPtr.Zero, ctx));
			}
		}
		/// <summary>
		/// Creates a context, specifying attributes.
		/// </summary>
		/// <param name="sharedContext">
		/// A <see cref="IntPtr"/> that specify a context that will share objects with the returned one. If
		/// it is IntPtr.Zero, no sharing is performed.
		/// </param>
		/// <param name="attribsList">
		/// A <see cref="T:Int32[]"/> that specifies the attributes list.
		/// </param>
		/// <returns>
		/// A <see cref="IntPtr"/> that represents the handle of the created context. If the context cannot be
		/// created, it returns IntPtr.Zero.
		/// </returns>
		/// <exception cref="ArgumentNullException">
		/// Exception thrown if <see cref="attribsList"/> is null.
		/// </exception>
		/// <exception cref="ArgumentException">
		/// Exception thrown if <paramref name="attribsList"/> length is zero or if the last item of <paramref name="attribsList"/>
		/// is not zero.
		/// </exception>
		public override IntPtr CreateContextAttrib(IntPtr sharedContext, int[] attribsList)
		{
			if (attribsList == null)
				throw new ArgumentNullException("attribsList");
			if (attribsList.Length == 0)
				throw new ArgumentException("zero length array", "attribsList");
			if (attribsList[attribsList.Length - 1] != 0)
				throw new ArgumentException("not zero-terminated array", "attribsList");

			using (Glx.XLock displayLock = new Glx.XLock(Display)) {
				return (Glx.CreateContextAttribsARB(Display, FBConfig, sharedContext, true, attribsList));
			}
		}
		/// <summary>
		/// Creates a context.
		/// </summary>
		/// <param name="sharedContext">
		/// A <see cref="IntPtr"/> that specify a context that will share objects with the returned one. If
		/// it is IntPtr.Zero, no sharing is performed.
		/// </param>
		/// <returns>
		/// A <see cref="IntPtr"/> that represents the handle of the created context. If the context cannot be
		/// created, it returns IntPtr.Zero.
		/// </returns>
		/// <exception cref="InvalidOperationException">
		/// Exception thrown in the case <paramref name="sharedContext"/> is different from IntPtr.Zero, and the objects
		/// cannot be shared with it.
		/// </exception>
		public override IntPtr CreateContext(IntPtr sharedContext)
		{
			if (XVisualInfo == null)
				throw new InvalidOperationException("no visual information");

			using (Glx.XLock displayLock = new Glx.XLock(Display)) {
				return (Glx.CreateContext(Display, XVisualInfo, sharedContext, true));
			}
		}
		/// <summary>
		/// Query the GLX version supported by current implementation.
		/// </summary>
		private void QueryVersion()
		{
			using (Glx.XLock xLock = new Glx.XLock(Display)) {
				int[] majorArg = new int[1], minorArg = new int[1];
	
				Glx.QueryVersion(Display, majorArg, minorArg);

				_GlxVersion = new KhronosVersion(majorArg[0], minorArg[0]);
			}
		}
示例#7
0
文件: Gl.cs 项目: MagmaiKH/OpenGL.Net
		/// <summary>
		/// Control the the buffers swap of a device.
		/// </summary>
		/// <param name="deviceContext">
		/// A <see cref="IDeviceContext"/> that specifies the device context which buffers will be swapped.
		/// </param>
		/// <param name="interval">
		/// A <see cref="System.Int32"/> that specifies the minimum number of video frames that are displayed
		/// before a buffer swap will occur.
		/// </param>
		/// <returns>
		/// It returns a boolean value indicating whether the operation was successful. If it returns false,
		/// query the exception by calling <see cref="GetPlatformException"/>.
		/// </returns>
		/// <exception cref="ArgumentNullException">
		/// Exception thrown if <paramref name="deviceContext"/> is null.
		/// </exception>
		/// <exception cref="NotSupportedException">
		/// Exception thrown if the current platform is not supported.
		/// </exception>
		public static bool SwapInterval(IDeviceContext deviceContext, int interval)
		{
			if (deviceContext == null)
				throw new ArgumentNullException("deviceContext");

			switch (Environment.OSVersion.Platform) {
#if OPENGL_NET_SUPPORT_WGL
				case PlatformID.Win32Windows:
				case PlatformID.Win32NT:
					return (Wgl.SwapIntervalEXT(interval));
#endif

#if OPENGL_NET_SUPPORT_GLX
				case PlatformID.Unix: {
						XServerDeviceContext x11DeviceContext = (XServerDeviceContext)deviceContext;

						// Keep into account the SwapIntervalEXT and SwapIntervalSGI entry points, relative to
						// two equivalent GLX extensions

						using (Glx.XLock displayLock = new Glx.XLock(x11DeviceContext.Display)) {
							if (Glx.Delegates.pglXSwapIntervalEXT != null) {
								Glx.SwapIntervalEXT(x11DeviceContext.Display, x11DeviceContext.WindowHandle, interval);
								return (true);
							} else if (Glx.Delegates.pglXSwapIntervalSGI != null)
								return (Glx.SwapIntervalSGI(interval) == 0);
							else
								throw new InvalidOperationException("binding point SwapInterval{EXT|SGI} cannot be found");
						}
					}
#endif
				default:
					throw new NotSupportedException();
			}
		}
		/// <summary>
		/// Creates an OpenGL context from a Windows platform.
		/// </summary>
		/// <returns>
		/// A <see cref="IntPtr"/>
		/// </returns>
		private static IntPtr CreateX11SimpleContext(IDeviceContext rDevice)
		{
			XServerDeviceContext x11DeviceCtx = (XServerDeviceContext)rDevice;
			IntPtr rContext;

			using (Glx.XLock xLock = new Glx.XLock(x11DeviceCtx.Display)) {
				int[] attributes = new int[] {
					Glx.RENDER_TYPE, (int)Glx.RGBA_BIT,
					0
				};

				// Get basic visual
				unsafe {
					int[] choosenConfigCount = new int[1];
					IntPtr* choosenConfigs = Glx.ChooseFBConfig(x11DeviceCtx.Display, x11DeviceCtx.Screen, attributes, choosenConfigCount);

					if (choosenConfigCount[0] == 0)
						throw new InvalidOperationException("unable to find basic visual");

					IntPtr choosenConfig = *choosenConfigs;

					x11DeviceCtx.XVisualInfo = Glx.GetVisualFromFBConfig(x11DeviceCtx.Display, choosenConfig);
					x11DeviceCtx.FBConfig = choosenConfig;

					Glx.UnsafeNativeMethods.XFree((IntPtr)choosenConfigs);
				}

				// Create direct context
				rContext = x11DeviceCtx.CreateContext(IntPtr.Zero);
				if (rContext == IntPtr.Zero) {
					// Fallback to not direct context
					rContext = Glx.CreateContext(x11DeviceCtx.Display, x11DeviceCtx.XVisualInfo, IntPtr.Zero, false);
				}

				if (rContext == IntPtr.Zero)
					throw new InvalidOperationException("unable to create context");

				return (rContext);
			}
		}
示例#9
0
文件: Gl.cs 项目: MagmaiKH/OpenGL.Net
		/// <summary>
		/// Deletes a context.
		/// </summary>
		/// <param name="deviceContext">
		/// A <see cref="IDeviceContext"/> that specify the device context used for creating the context <paramref name="ctx"/>.
		/// </param>
		/// <param name="ctx">
		/// A <see cref="ctx"/> that specify the context to be deleted.
		/// </param>
		/// <returns>
		/// It returns a boolean value indicating whether the operation was successful. If it returns false,
		/// query the exception by calling <see cref="GetPlatformException"/>.
		/// </returns>
		/// <remarks>
		/// <para>The context <paramref name="ctx"/> must not be current on any thread.</para>
		/// </remarks>
		/// <exception cref="ArgumentNullException">
		/// Exception thrown if <paramref name="deviceContext"/> is null.
		/// </exception>
		/// <exception cref="ArgumentException">
		/// Exception thrown if <paramref name="ctx"/> is IntPtr.Zero.
		/// </exception>
		/// <exception cref="NotSupportedException">
		/// Exception thrown if the current platform is not supported.
		/// </exception>
		public static bool DeleteContext(IDeviceContext deviceContext, IntPtr ctx)
		{
			if (deviceContext == null)
				throw new ArgumentNullException("deviceContext");
			if (ctx == IntPtr.Zero)
				throw new ArgumentException("ctx");

			switch (Environment.OSVersion.Platform) {
#if OPENGL_NET_SUPPORT_WGL
				case PlatformID.Win32Windows:
				case PlatformID.Win32NT:
					return (Wgl.DeleteContext(ctx));
#endif

#if OPENGL_NET_SUPPORT_GLX
				case PlatformID.Unix: {
						XServerDeviceContext x11DeviceContext = (XServerDeviceContext)deviceContext;

						using (Glx.XLock displayLock = new Glx.XLock(x11DeviceContext.Display)) {
							Glx.DestroyContext(x11DeviceContext.Display, ctx);
						}
						return (true);
					}
#endif
				default:
					throw new NotSupportedException(String.Format("platform {0} is not supported", Environment.OSVersion.Platform));
			}
		}
示例#10
0
文件: Gl.cs 项目: MagmaiKH/OpenGL.Net
		/// <summary>
		/// Makes the context current on the calling thread.
		/// </summary>
		/// <param name="deviceContext">
		/// A <see cref="IDeviceContext"/> that specify the device context on which the context has to be current.
		/// </param>
		/// <param name="ctx">
		/// A <see cref="ctx"/> that specify the context to be current on the calling thread, bound to
		/// <paramref name="deviceContext"/>. It can be IntPtr.Zero indicating that no context will be current.
		/// </param>
		/// <returns>
		/// It returns a boolean value indicating whether the operation was successful. If it returns false,
		/// query the exception by calling <see cref="GetPlatformException"/>.
		/// </returns>
		/// <exception cref="ArgumentNullException">
		/// Exception thrown if <paramref name="deviceContext"/> is null.
		/// </exception>
		/// <exception cref="NotSupportedException">
		/// Exception thrown if the current platform is not supported.
		/// </exception>
		public static bool MakeContextCurrent(IDeviceContext deviceContext, IntPtr ctx)
		{
			if (deviceContext == null)
				throw new ArgumentNullException("deviceContext");

			switch (Environment.OSVersion.Platform) {
#if OPENGL_NET_SUPPORT_WGL
				case PlatformID.Win32Windows:
				case PlatformID.Win32NT: {
						WindowsDeviceContext winDeviceContext = (WindowsDeviceContext)deviceContext;

						return (Wgl.MakeCurrent(winDeviceContext.DeviceContext, ctx));
					}
#endif

#if OPENGL_NET_SUPPORT_GLX
				case PlatformID.Unix: {
						XServerDeviceContext x11DeviceContext = (XServerDeviceContext)deviceContext;

						using (Glx.XLock displayLock = new Glx.XLock(x11DeviceContext.Display)) {
							return (Glx.MakeCurrent(x11DeviceContext.Display, ctx != IntPtr.Zero ? x11DeviceContext.WindowHandle : IntPtr.Zero, ctx));
						}
					}
#endif
				default:
					throw new NotSupportedException(String.Format("platform {0} is not supported", Environment.OSVersion.Platform));
			}
		}
示例#11
0
文件: Gl.cs 项目: MagmaiKH/OpenGL.Net
		/// <summary>
		/// Creates a context, specifying attributes.
		/// </summary>
		/// <param name="deviceContext">
		/// A <see cref="IDeviceContext"/> that specify the device context on which the context has to be created.
		/// </param>
		/// <param name="sharedContext">
		/// A <see cref="System.IntPtr"/> that specify a context that will share objects with the returned one. If
		/// it is IntPtr.Zero, no sharing is performed.
		/// </param>
		/// <param name="attribsList">
		/// A <see cref="T:Int32[]"/> that specifies the attributes list.
		/// </param>
		/// <returns>
		/// A <see cref="System.IntPtr"/> that represents the handle of the created context. If the context cannot be
		/// created, it returns IntPtr.Zero; if this is the case, query the exception by calling <see cref="GetPlatformException"/>.
		/// </returns>
		/// <exception cref="ArgumentNullException">
		/// Exception thrown if <paramref name="deviceContext"/> or <see cref="attribsList"/> is null.
		/// </exception>
		/// <exception cref="ArgumentException">
		/// Exception thrown if <paramref name="attribsList"/> length is zero or if the last item of <paramref name="attribsList"/>
		/// is not zero.
		/// </exception>
		/// <exception cref="NotSupportedException">
		/// Exception thrown if the current platform is not supported.
		/// </exception>
		public static IntPtr CreateContextAttrib(IDeviceContext deviceContext, IntPtr sharedContext, int[] attribsList)
		{
			if (deviceContext == null)
				throw new ArgumentNullException("deviceContext");
			if (attribsList == null)
				throw new ArgumentNullException("attribsList");
			if (attribsList.Length == 0)
				throw new ArgumentException("zero length array", "attribsList");
			if (attribsList[attribsList.Length - 1] != 0)
				throw new ArgumentException("not zero-terminated array", "attribsList");

			switch (Environment.OSVersion.Platform) {
#if OPENGL_NET_SUPPORT_WGL
				case PlatformID.Win32Windows:
				case PlatformID.Win32NT: {
						WindowsDeviceContext winDeviceContext = (WindowsDeviceContext)deviceContext;
						return (Wgl.CreateContextAttribsARB(winDeviceContext.DeviceContext, sharedContext, attribsList));
					}
#endif

#if OPENGL_NET_SUPPORT_GLX
				case PlatformID.Unix: {
						XServerDeviceContext x11DeviceContext = (XServerDeviceContext)deviceContext;

						using (Glx.XLock displayLock = new Glx.XLock(x11DeviceContext.Display)) {
							return (Glx.CreateContextAttribsARB(x11DeviceContext.Display, x11DeviceContext.FBConfig, sharedContext, true, attribsList));
						}
					}
#endif
				default:
					throw new NotSupportedException(String.Format("platform {0} is not supported", Environment.OSVersion.Platform));
			}
		}
示例#12
0
文件: Gl.cs 项目: MagmaiKH/OpenGL.Net
		/// <summary>
		/// Creates a context.
		/// </summary>
		/// <param name="deviceContext">
		/// A <see cref="IDeviceContext"/> that specify the device context on which the context has to be created.
		/// </param>
		/// <param name="sharedContext">
		/// A <see cref="System.IntPtr"/> that specify a context that will share objects with the returned one. If
		/// it is IntPtr.Zero, no sharing is performed.
		/// </param>
		/// <returns>
		/// A <see cref="System.IntPtr"/> that represents the handle of the created context. If the context cannot be
		/// created, it returns IntPtr.Zero; if this is the case, query the exception by calling <see cref="GetPlatformException"/>.
		/// </returns>
		/// <exception cref="ArgumentNullException">
		/// Exception thrown if <paramref name="deviceContext"/> is null.
		/// </exception>
		/// <exception cref="InvalidOperationException">
		/// Exception thrown in the case <paramref name="sharedContext"/> is different from IntPtr.Zero, and the objects
		/// cannot be shared with it.
		/// </exception>
		/// <exception cref="NotSupportedException">
		/// Exception thrown if the current platform is not supported.
		/// </exception>
		public static IntPtr CreateContext(IDeviceContext deviceContext, IntPtr sharedContext)
		{
			if (deviceContext == null)
				throw new ArgumentNullException("deviceContext");

			IntPtr renderContext = IntPtr.Zero;

			switch (Environment.OSVersion.Platform) {
#if OPENGL_NET_SUPPORT_WGL
				case PlatformID.Win32Windows:
				case PlatformID.Win32NT:
					try {
						WindowsDeviceContext winDeviceContext = (WindowsDeviceContext)deviceContext;

						renderContext = Wgl.CreateContext(winDeviceContext.DeviceContext);
						if ((renderContext != IntPtr.Zero) && (sharedContext != IntPtr.Zero)) {
							if (Wgl.ShareLists(renderContext, sharedContext) == false)
								throw new InvalidOperationException("failed to share object name space");
						}

						return (renderContext);
					} catch {
						if (renderContext != IntPtr.Zero)
							Wgl.DeleteContext(renderContext);
						throw;
					}
#endif

#if OPENGL_NET_SUPPORT_GLX
				case PlatformID.Unix: {
						XServerDeviceContext x11DeviceContext = (XServerDeviceContext)deviceContext;

						if (x11DeviceContext.XVisualInfo == null)
							throw new InvalidOperationException("no visual information");

						using (Glx.XLock displayLock = new Glx.XLock(x11DeviceContext.Display)) {
							return (Glx.CreateContext(x11DeviceContext.Display, x11DeviceContext.XVisualInfo, sharedContext, true));
						}
					}
#endif
				default:
					throw new NotSupportedException(String.Format("platform {0} is not supported", Environment.OSVersion.Platform));
			}
		}
示例#13
0
		/// <summary>
		/// Set this GraphicsContext current/uncurrent on device different from the one specified at construction time.
		/// </summary>
		/// <param name="deviceContext">
		/// A <see cref="IDeviceContext"/> that specify the device context involved.
		/// </param>
		/// <param name="flag">
		/// A <see cref="Boolean"/> that specify the currency of this GraphicsContext on the
		/// device context <paramref name="rDevice"/>.
		/// </param>
		/// <exception cref="ArgumentException">
		/// Exception throw in the case <paramref name="rDevice"/> is <see cref="IntPtr.Zero"/>.
		/// </exception>
		/// <exception cref="ObjectDisposedException">
		/// Exception throw if this GraphicsContext has been disposed. Once the GraphicsContext has been disposed it cannot be current again.
		/// </exception>
		/// <exception cref="InvalidOperationException">
		/// Exception throw if this GraphicsContext cannot be made current/uncurrent on the device context specified by <paramref name="rDevice"/>.
		/// </exception>
		public void MakeCurrent(IDeviceContext deviceContext, bool flag)
		{
			if (deviceContext == null)
				throw new ArgumentNullException("deviceContext");
			if (_DeviceContext == null)
				throw new ObjectDisposedException("no context associated with this GraphicsContext");

			int threadId = System.Threading.Thread.CurrentThread.ManagedThreadId;

			if (flag) {
				// Make this context current on device
				if (deviceContext.MakeCurrent(_RenderContext) == false)
					throw new InvalidOperationException("context cannot be current because error " + Marshal.GetLastWin32Error());

				// Cache current device context
				_CurrentDeviceContext = deviceContext;
				// Set current context on this thread (only on success)
				lock (_RenderThreadsLock) {
					_RenderThreads[threadId] = this;
				}

				switch (Environment.OSVersion.Platform) {
					case PlatformID.Unix:
						using (Glx.XLock xLock = new Glx.XLock(((XServerDeviceContext)deviceContext).Display)) {
							Gl.SyncDelegates();
						}
						break;
					default:
						Gl.SyncDelegates();
						break;
				}


			} else {
				// Make this context uncurrent on device
				bool res = deviceContext.MakeCurrent(IntPtr.Zero);

				// Reset current context on this thread (even on error)
				lock (_RenderThreadsLock) {
					_RenderThreads[threadId] = null;
				}

				if (res == false)
					throw new InvalidOperationException("context cannot be uncurrent because error " + Marshal.GetLastWin32Error());
			}
		}
		/// <summary>
		/// Swap the buffers of a device.
		/// </summary>
		public override void SwapBuffers()
		{
			using (Glx.XLock displayLock = new Glx.XLock(Display)) {
				Glx.SwapBuffers(Display, WindowHandle);
			}
		}
示例#15
0
文件: Gl.cs 项目: MagmaiKH/OpenGL.Net
		/// <summary>
		/// Swap the buffers of a device.
		/// </summary>
		/// <param name="deviceContext">
		/// A <see cref="IDeviceContext"/> that specify the device context which buffers will be swapped.
		/// </param>
		/// <returns>
		/// It returns a boolean value indicating whether the operation was successful. If it returns false,
		/// query the exception by calling <see cref="GetPlatformException"/>.
		/// </returns>
		/// <remarks>
		/// <para>The context <paramref name="ctx"/> must not be current on any thread.</para>
		/// </remarks>
		/// <exception cref="ArgumentNullException">
		/// Exception thrown if <paramref name="deviceContext"/> is null.
		/// </exception>
		/// <exception cref="NotSupportedException">
		/// Exception thrown if the current platform is not supported.
		/// </exception>
		public static void SwapBuffers(IDeviceContext deviceContext)
		{
			if (deviceContext == null)
				throw new ArgumentNullException("deviceContext");

			switch (Environment.OSVersion.Platform) {
#if OPENGL_NET_SUPPORT_WGL
				case PlatformID.Win32Windows:
				case PlatformID.Win32NT: {
						WindowsDeviceContext winDeviceContext = (WindowsDeviceContext)deviceContext;

						Wgl.GdiSwapBuffersFast(winDeviceContext.DeviceContext);
					}
					break;
#endif

#if OPENGL_NET_SUPPORT_GLX
				case PlatformID.Unix: {
						XServerDeviceContext x11DeviceContext = (XServerDeviceContext)deviceContext;

						using (Glx.XLock displayLock = new Glx.XLock(x11DeviceContext.Display)) {
							Glx.SwapBuffers(x11DeviceContext.Display, x11DeviceContext.WindowHandle);
						}
					}
					break;
#endif
				default:
					throw new NotSupportedException(String.Format("platform {0} is not supported", Environment.OSVersion.Platform));
			}
		}
		/// <summary>
		/// Control the the buffers swap of a device.
		/// </summary>
		/// <param name="interval">
		/// A <see cref="System.Int32"/> that specifies the minimum number of video frames that are displayed
		/// before a buffer swap will occur.
		/// </param>
		/// <returns>
		/// It returns a boolean value indicating whether the operation was successful.
		/// </returns>
		public override bool SwapInterval(int interval)
		{
			// Keep into account the SwapIntervalEXT and SwapIntervalSGI entry points, relative to
			// two equivalent GLX extensions

			using (Glx.XLock displayLock = new Glx.XLock(Display)) {
				if (Glx.Delegates.pglXSwapIntervalEXT != null) {
					Glx.SwapIntervalEXT(Display, WindowHandle, interval);
					return (true);
				} else if (Glx.Delegates.pglXSwapIntervalSGI != null)
					return (Glx.SwapIntervalSGI(interval) == 0);
				else
					throw new InvalidOperationException("binding point SwapInterval{EXT|SGI} cannot be found");
			}
		}
示例#17
0
		/// <summary>
		/// Query all X11 extensions supported by current implementation.
		/// </summary>
		private void QueryExtensions()
		{
			using (Glx.XLock xLock = new Glx.XLock(Display)) {
				string extString;
				int[] majorArg = new int[1], minorArg = new int[1];
	
				Glx.QueryVersion(Display, majorArg, minorArg);
	
				mGlxMajor = majorArg[0];
				mGlxMinor = minorArg[0];
	
				if ((mGlxMajor >= 1) && (mGlxMinor >= 1)) {
					extString = Glx.QueryExtensionsString(Display, 0);
					if (!String.IsNullOrEmpty(extString)) {
						string[] extTokens = extString.Split(new char[] { ' ' }, StringSplitOptions.RemoveEmptyEntries);
						foreach (string e in extTokens)
							mExtensions.Add(e, true);
					}
				}
			}
		}