public Beer() { b = Util.LoadTexture(Util.CurrentExecutionPath + "/gfx/Beer.bmp", TextureMinFilter.Linear, TextureMagFilter.Linear, TextureWrapMode.Clamp, TextureWrapMode.Clamp, System.Drawing.Color.FromArgb(255, 0, 255)); b1 = Util.LoadTexture(Util.CurrentExecutionPath + "/gfx/Beer2.bmp", TextureMinFilter.Linear, TextureMagFilter.Linear, TextureWrapMode.Clamp, TextureWrapMode.Clamp, System.Drawing.Color.FromArgb(255, 0, 255)); b2 = Util.LoadTexture(Util.CurrentExecutionPath + "/gfx/Beer3.bmp", TextureMinFilter.Linear, TextureMagFilter.Linear, TextureWrapMode.Clamp, TextureWrapMode.Clamp, System.Drawing.Color.FromArgb(255, 0, 255)); b3 = Util.LoadTexture(Util.CurrentExecutionPath + "/gfx/Loka.bmp", TextureMinFilter.Linear, TextureMagFilter.Linear, TextureWrapMode.Clamp, TextureWrapMode.Clamp, System.Drawing.Color.FromArgb(255, 0, 255)); fw = new FireWorks [4]; fw[0] = new FireWorks(b); fw[1] = new FireWorks(b1); fw[2] = new FireWorks(b2); fw[3] = new FireWorks(b3); }
/// <summary> /// Constructor for Fireworks /// </summary> public MoreFireWorks() { fw1 = Util.LoadTexture(Util.CurrentExecutionPath + "/gfx/part1.bmp", TextureMinFilter.Linear, TextureMagFilter.Linear, TextureWrapMode.Clamp, TextureWrapMode.Clamp, System.Drawing.Color.Black); fw2 = Util.LoadTexture(Util.CurrentExecutionPath + "/gfx/part2.bmp", TextureMinFilter.Linear, TextureMagFilter.Linear, TextureWrapMode.Clamp, TextureWrapMode.Clamp, System.Drawing.Color.Black); fw3 = Util.LoadTexture(Util.CurrentExecutionPath + "/gfx/part3.bmp", TextureMinFilter.Linear, TextureMagFilter.Linear, TextureWrapMode.Clamp, TextureWrapMode.Clamp, System.Drawing.Color.Black); fw4 = Util.LoadTexture(Util.CurrentExecutionPath + "/gfx/part4.bmp", TextureMinFilter.Linear, TextureMagFilter.Linear, TextureWrapMode.Clamp, TextureWrapMode.Clamp, System.Drawing.Color.Black); fw5 = Util.LoadTexture(Util.CurrentExecutionPath + "/gfx/part5.bmp", TextureMinFilter.Linear, TextureMagFilter.Linear, TextureWrapMode.Clamp, TextureWrapMode.Clamp, System.Drawing.Color.Black); fw = new FireWorks[5]; fw[0] = new FireWorks(fw1); fw[1] = new FireWorks(fw2); fw[2] = new FireWorks(fw3); fw[3] = new FireWorks(fw4); fw[4] = new FireWorks(fw5); }