/// <summary> /// Compares for reference AND value equality. /// </summary> /// <param name="obj">The object to compare with this instance.</param> /// <returns> /// <c>true</c> if both operands are equal; otherwise, <c>false</c>. /// </returns> public bool Equals(Vector3Double obj) { bool ivarsEqual = true; if (obj.GetType() != this.GetType()) { return(false); } if (this._x != obj._x) { ivarsEqual = false; } if (this._y != obj._y) { ivarsEqual = false; } if (this._z != obj._z) { ivarsEqual = false; } return(ivarsEqual); }
public override void Reflection(StringBuilder sb) { sb.AppendLine("<ArealObjectStatePdu>"); base.Reflection(sb); try { sb.AppendLine("<objectID>"); this._objectID.Reflection(sb); sb.AppendLine("</objectID>"); sb.AppendLine("<referencedObjectID>"); this._referencedObjectID.Reflection(sb); sb.AppendLine("</referencedObjectID>"); sb.AppendLine("<updateNumber type=\"ushort\">" + this._updateNumber.ToString(CultureInfo.InvariantCulture) + "</updateNumber>"); sb.AppendLine("<forceID type=\"byte\">" + this._forceID.ToString(CultureInfo.InvariantCulture) + "</forceID>"); sb.AppendLine("<modifications type=\"byte\">" + this._modifications.ToString(CultureInfo.InvariantCulture) + "</modifications>"); sb.AppendLine("<objectType>"); this._objectType.Reflection(sb); sb.AppendLine("</objectType>"); sb.AppendLine("<objectAppearance>"); this._objectAppearance.Reflection(sb); sb.AppendLine("</objectAppearance>"); sb.AppendLine("<objectLocation type=\"ushort\">" + this._objectLocation.Count.ToString(CultureInfo.InvariantCulture) + "</objectLocation>"); sb.AppendLine("<requesterID>"); this._requesterID.Reflection(sb); sb.AppendLine("</requesterID>"); sb.AppendLine("<receivingID>"); this._receivingID.Reflection(sb); sb.AppendLine("</receivingID>"); for (int idx = 0; idx < this._objectLocation.Count; idx++) { sb.AppendLine("<objectLocation" + idx.ToString(CultureInfo.InvariantCulture) + " type=\"Vector3Double\">"); Vector3Double aVector3Double = (Vector3Double)this._objectLocation[idx]; aVector3Double.Reflection(sb); sb.AppendLine("</objectLocation" + idx.ToString(CultureInfo.InvariantCulture) + ">"); } sb.AppendLine("</ArealObjectStatePdu>"); } catch (Exception e) { if (PduBase.TraceExceptions) { Trace.WriteLine(e); Trace.Flush(); } this.RaiseExceptionOccured(e); if (PduBase.ThrowExceptions) { throw e; } } }
public override void Unmarshal(DataInputStream dis) { base.Unmarshal(dis); if (dis != null) { try { this._objectID.Unmarshal(dis); this._referencedObjectID.Unmarshal(dis); this._updateNumber = dis.ReadUnsignedShort(); this._forceID = dis.ReadUnsignedByte(); this._modifications = dis.ReadUnsignedByte(); this._objectType.Unmarshal(dis); this._objectAppearance.Unmarshal(dis); this._numberOfPoints = dis.ReadUnsignedShort(); this._requesterID.Unmarshal(dis); this._receivingID.Unmarshal(dis); for (int idx = 0; idx < this.NumberOfPoints; idx++) { Vector3Double anX = new Vector3Double(); anX.Unmarshal(dis); this._objectLocation.Add(anX); } } catch (Exception e) { if (PduBase.TraceExceptions) { Trace.WriteLine(e); Trace.Flush(); } this.RaiseExceptionOccured(e); if (PduBase.ThrowExceptions) { throw e; } } } }
public override void Marshal(DataOutputStream dos) { base.Marshal(dos); if (dos != null) { try { this._objectID.Marshal(dos); this._referencedObjectID.Marshal(dos); dos.WriteUnsignedShort((ushort)this._updateNumber); dos.WriteUnsignedByte((byte)this._forceID); dos.WriteUnsignedByte((byte)this._modifications); this._objectType.Marshal(dos); this._objectAppearance.Marshal(dos); dos.WriteUnsignedShort((ushort)this._objectLocation.Count); this._requesterID.Marshal(dos); this._receivingID.Marshal(dos); for (int idx = 0; idx < this._objectLocation.Count; idx++) { Vector3Double aVector3Double = (Vector3Double)this._objectLocation[idx]; aVector3Double.Marshal(dos); } } catch (Exception e) { if (PduBase.TraceExceptions) { Trace.WriteLine(e); Trace.Flush(); } this.RaiseExceptionOccured(e); if (PduBase.ThrowExceptions) { throw e; } } } }
public override int GetMarshalledSize() { int marshalSize = 0; marshalSize = base.GetMarshalledSize(); marshalSize += this._objectID.GetMarshalledSize(); // this._objectID marshalSize += this._referencedObjectID.GetMarshalledSize(); // this._referencedObjectID marshalSize += 2; // this._updateNumber marshalSize += 1; // this._forceID marshalSize += 1; // this._modifications marshalSize += this._objectType.GetMarshalledSize(); // this._objectType marshalSize += this._objectAppearance.GetMarshalledSize(); // this._objectAppearance marshalSize += 2; // this._numberOfPoints marshalSize += this._requesterID.GetMarshalledSize(); // this._requesterID marshalSize += this._receivingID.GetMarshalledSize(); // this._receivingID for (int idx = 0; idx < this._objectLocation.Count; idx++) { Vector3Double listElement = (Vector3Double)this._objectLocation[idx]; marshalSize += listElement.GetMarshalledSize(); } return(marshalSize); }
/// <summary> /// Compares for reference AND value equality. /// </summary> /// <param name="obj">The object to compare with this instance.</param> /// <returns> /// <c>true</c> if both operands are equal; otherwise, <c>false</c>. /// </returns> public bool Equals(Vector3Double obj) { bool ivarsEqual = true; if (obj.GetType() != this.GetType()) { return false; } if (this._x != obj._x) { ivarsEqual = false; } if (this._y != obj._y) { ivarsEqual = false; } if (this._z != obj._z) { ivarsEqual = false; } return ivarsEqual; }