/// <summary> /// Compares for reference AND value equality. /// </summary> /// <param name="obj">The object to compare with this instance.</param> /// <returns> /// <c>true</c> if both operands are equal; otherwise, <c>false</c>. /// </returns> public bool Equals(BeamAntennaPattern obj) { bool ivarsEqual = true; if (obj.GetType() != this.GetType()) { return(false); } if (!this._beamDirection.Equals(obj._beamDirection)) { ivarsEqual = false; } if (this._azimuthBeamwidth != obj._azimuthBeamwidth) { ivarsEqual = false; } if (this._referenceSystem != obj._referenceSystem) { ivarsEqual = false; } if (this._padding1 != obj._padding1) { ivarsEqual = false; } if (this._padding2 != obj._padding2) { ivarsEqual = false; } if (this._ez != obj._ez) { ivarsEqual = false; } if (this._ex != obj._ex) { ivarsEqual = false; } if (this._phase != obj._phase) { ivarsEqual = false; } return(ivarsEqual); }
/// <summary> /// Compares for reference AND value equality. /// </summary> /// <param name="obj">The object to compare with this instance.</param> /// <returns> /// <c>true</c> if both operands are equal; otherwise, <c>false</c>. /// </returns> public bool Equals(BeamAntennaPattern obj) { bool ivarsEqual = true; if (obj.GetType() != this.GetType()) { return false; } if (!this._beamDirection.Equals(obj._beamDirection)) { ivarsEqual = false; } if (this._azimuthBeamwidth != obj._azimuthBeamwidth) { ivarsEqual = false; } if (this._referenceSystem != obj._referenceSystem) { ivarsEqual = false; } if (this._padding1 != obj._padding1) { ivarsEqual = false; } if (this._padding2 != obj._padding2) { ivarsEqual = false; } if (this._ez != obj._ez) { ivarsEqual = false; } if (this._ex != obj._ex) { ivarsEqual = false; } if (this._phase != obj._phase) { ivarsEqual = false; } return ivarsEqual; }