/// <summary> /// the default constructor /// </summary> /// <param name="nMixtures"></param> public MOG_GPU(int nMixtures = -1) { Cv2Gpu.ThrowIfGpuNotAvailable(); ptr = NativeMethods.gpu_MOG_GPU_new(nMixtures); if (ptr == IntPtr.Zero) { throw new OpenCvSharpException(); } }
/// <summary> /// StereoBM_GPU コンストラクタ /// </summary> /// <param name="preset"></param> /// <param name="ndisparities"></param> /// <param name="winSize"></param> #else /// <summary> /// StereoBM_GPU Constructor /// </summary> /// <param name="preset"></param> /// <param name="ndisparities"></param> /// <param name="winSize"></param> #endif public StereoBM_GPU(int preset, int ndisparities = DEFAULT_NDISP, int winSize = DEFAULT_WINSZ) { Cv2Gpu.ThrowIfGpuNotAvailable(); ptr = NativeMethods.gpu_StereoBM_GPU_new2(preset, ndisparities, winSize); if (ptr == IntPtr.Zero) { throw new OpenCvSharpException(); } }
/// <summary> /// Constructor. /// </summary> /// <param name="threshold">Threshold on difference between intensity of the central pixel and pixels on a circle around this pixel.</param> /// <param name="nonmaxSuppression">If it is true, non-maximum suppression is applied to detected corners (keypoints).</param> /// <param name="keypointsRatio">Inner buffer size for keypoints store is determined as (keypointsRatio * image_width * image_height).</param> public FAST_GPU(int threshold, bool nonmaxSuppression = true, double keypointsRatio = 0.05) { Cv2Gpu.ThrowIfGpuNotAvailable(); ptr = NativeMethods.gpu_FAST_GPU_new(threshold, nonmaxSuppression ? 1 : 0, keypointsRatio); if (ptr == IntPtr.Zero) { throw new OpenCvSharpException(); } }
/// <summary> /// デフォルトのパラメータで初期化. /// </summary> #else /// <summary> /// Default constructor /// </summary> #endif public StereoBM_GPU() { Cv2Gpu.ThrowIfGpuNotAvailable(); ptr = NativeMethods.gpu_StereoBM_GPU_new1(); if (ptr == IntPtr.Zero) { throw new OpenCvSharpException(); } }
/// <summary> /// CascadeClassifier_GPU Constructor /// </summary> /// <param name="fileName"></param> public CascadeClassifier_GPU(string fileName) { Cv2Gpu.ThrowIfGpuNotAvailable(); ptr = NativeMethods.gpu_CascadeClassifier_GPU_new2(fileName); if (ptr == IntPtr.Zero) { throw new OpenCvSharpException(); } }
/// <summary> /// Constructor. /// </summary> /// <param name="nFeatures">The number of desired features.</param> /// <param name="scaleFactor">Coefficient by which we divide the dimensions from one scale pyramid level to the next.</param> /// <param name="nLevels">The number of levels in the scale pyramid.</param> /// <param name="edgeThreshold">How far from the boundary the points should be.</param> /// <param name="firstLevel">The level at which the image is given. If 1, that means we will also look at the image scaleFactor times bigger.</param> /// <param name="WTA_K"></param> /// <param name="scoreType"></param> /// <param name="patchSize"></param> public ORB_GPU(int nFeatures = 500, float scaleFactor = 1.2f, int nLevels = 8, int edgeThreshold = 31, int firstLevel = 0, int WTA_K = 2, ScoreType scoreType = 0, int patchSize = 31) { Cv2Gpu.ThrowIfGpuNotAvailable(); ptr = NativeMethods.gpu_ORB_GPU_new( nFeatures, scaleFactor, nLevels, edgeThreshold, firstLevel, WTA_K, (int)scoreType, patchSize); if (ptr == IntPtr.Zero) { throw new OpenCvSharpException(); } }
/// <summary> /// Creates DeviceInfo object for the given GPU /// </summary> /// <param name="deviceId"></param> public DeviceInfo(int deviceId) { Cv2Gpu.ThrowIfGpuNotAvailable(); ptr = NativeMethods.gpu_DeviceInfo_new2(deviceId); }
/// <summary> /// Creates DeviceInfo object for the current GPU /// </summary> public DeviceInfo() { Cv2Gpu.ThrowIfGpuNotAvailable(); ptr = NativeMethods.gpu_DeviceInfo_new1(); }