void OnDisable() { PlayerPrefs.SetInt("maxArea", MAX_OBJECT_AREA); PlayerPrefs.SetInt("minArea", MIN_OBJECT_AREA); PlayerPrefs.SetInt("maxNumObjects", MAX_NUM_OBJECTS); webCamTextureToMatHelper.Dispose(); }
/// <summary> /// Raises the disable event. /// </summary> void OnDisable() { webCamTextureToMatHelper.Dispose(); if (cascade != null) { cascade.Dispose(); } }
/// <summary> /// Raises the disable event. /// </summary> void OnDisable() { webCamTextureToMatHelper.Dispose(); }
/// <summary> /// Raises the disable event. /// </summary> void OnDisable() { webCamTextureToMatHelper.Dispose(); // Utils.setDebugMode (false); }