void DoProcess() { if (!(owner.Value is OpenCVForUnityPlayMakerActions.HOGDescriptor)) { LogError("owner is not initialized. Add Action \"newHOGDescriptor\"."); return; } OpenCVForUnity.ObjdetectModule.HOGDescriptor wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.HOGDescriptor, OpenCVForUnity.ObjdetectModule.HOGDescriptor>(owner); if (!(img.Value is OpenCVForUnityPlayMakerActions.Mat)) { LogError("img is not initialized. Add Action \"newMat\"."); return; } OpenCVForUnity.CoreModule.Mat wrapped_img = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Mat, OpenCVForUnity.CoreModule.Mat>(img); if (!(descriptors.Value is OpenCVForUnityPlayMakerActions.MatOfFloat)) { LogError("descriptors is not initialized. Add Action \"newMatOfFloat\"."); return; } OpenCVForUnity.CoreModule.MatOfFloat wrapped_descriptors = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.MatOfFloat, OpenCVForUnity.CoreModule.MatOfFloat>(descriptors); wrapped_owner.compute(wrapped_img, wrapped_descriptors, new OpenCVForUnity.CoreModule.Size((double)winStride_width.Value, (double)winStride_height.Value)); }
void DoProcess() { if (!(owner.Value is OpenCVForUnityPlayMakerActions.HOGDescriptor)) { LogError("owner is not initialized. Add Action \"newHOGDescriptor\"."); return; } OpenCVForUnity.ObjdetectModule.HOGDescriptor wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.HOGDescriptor, OpenCVForUnity.ObjdetectModule.HOGDescriptor>(owner); if (!(img.Value is OpenCVForUnityPlayMakerActions.Mat)) { LogError("img is not initialized. Add Action \"newMat\"."); return; } OpenCVForUnity.CoreModule.Mat wrapped_img = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Mat, OpenCVForUnity.CoreModule.Mat>(img); if (!(descriptors.Value is OpenCVForUnityPlayMakerActions.MatOfFloat)) { LogError("descriptors is not initialized. Add Action \"newMatOfFloat\"."); return; } OpenCVForUnity.CoreModule.MatOfFloat wrapped_descriptors = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.MatOfFloat, OpenCVForUnity.CoreModule.MatOfFloat>(descriptors); if (!(winStride.Value is OpenCVForUnityPlayMakerActions.Size)) { LogError("winStride is not initialized. Add Action \"newSize\"."); return; } OpenCVForUnity.CoreModule.Size wrapped_winStride = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Size, OpenCVForUnity.CoreModule.Size>(winStride); if (!(padding.Value is OpenCVForUnityPlayMakerActions.Size)) { LogError("padding is not initialized. Add Action \"newSize\"."); return; } OpenCVForUnity.CoreModule.Size wrapped_padding = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Size, OpenCVForUnity.CoreModule.Size>(padding); if (!(locations.Value is OpenCVForUnityPlayMakerActions.MatOfPoint)) { LogError("locations is not initialized. Add Action \"newMatOfPoint\"."); return; } OpenCVForUnity.CoreModule.MatOfPoint wrapped_locations = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.MatOfPoint, OpenCVForUnity.CoreModule.MatOfPoint>(locations); wrapped_owner.compute(wrapped_img, wrapped_descriptors, wrapped_winStride, wrapped_padding, wrapped_locations); }