示例#1
0
        void DoProcess()
        {
            if (!(owner.Value is OpenCVForUnityPlayMakerActions.EM))
            {
                LogError("owner is not initialized. Add Action \"newEM\".");
                return;
            }
            OpenCVForUnity.MlModule.EM wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.EM, OpenCVForUnity.MlModule.EM>(owner);

            if (!(samples.Value is OpenCVForUnityPlayMakerActions.Mat))
            {
                LogError("samples is not initialized. Add Action \"newMat\".");
                return;
            }
            OpenCVForUnity.CoreModule.Mat wrapped_samples = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Mat, OpenCVForUnity.CoreModule.Mat>(samples);

            if (!(results.Value is OpenCVForUnityPlayMakerActions.Mat))
            {
                LogError("results is not initialized. Add Action \"newMat\".");
                return;
            }
            OpenCVForUnity.CoreModule.Mat wrapped_results = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Mat, OpenCVForUnity.CoreModule.Mat>(results);

            storeResult.Value = wrapped_owner.predict(wrapped_samples, wrapped_results, flags.Value);
        }
        void DoProcess()
        {
            if (!(owner.Value is OpenCVForUnityPlayMakerActions.EM))
            {
                LogError("owner is not initialized. Add Action \"newEM\".");
                return;
            }
            OpenCVForUnity.MlModule.EM wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.EM, OpenCVForUnity.MlModule.EM>(owner);

            if (!(samples.Value is OpenCVForUnityPlayMakerActions.Mat))
            {
                LogError("samples is not initialized. Add Action \"newMat\".");
                return;
            }
            OpenCVForUnity.CoreModule.Mat wrapped_samples = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Mat, OpenCVForUnity.CoreModule.Mat>(samples);

            if (!(means0.Value is OpenCVForUnityPlayMakerActions.Mat))
            {
                LogError("means0 is not initialized. Add Action \"newMat\".");
                return;
            }
            OpenCVForUnity.CoreModule.Mat wrapped_means0 = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Mat, OpenCVForUnity.CoreModule.Mat>(means0);

            storeResult.Value = wrapped_owner.trainE(wrapped_samples, wrapped_means0);

            Fsm.Event(storeResult.Value ? trueEvent : falseEvent);
        }
示例#3
0
        void DoProcess()
        {
            if (!(owner.Value is OpenCVForUnityPlayMakerActions.EM))
            {
                LogError("owner is not initialized. Add Action \"newEM\".");
                return;
            }
            OpenCVForUnity.MlModule.EM wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.EM, OpenCVForUnity.MlModule.EM>(owner);

            if (!(sample.Value is OpenCVForUnityPlayMakerActions.Mat))
            {
                LogError("sample is not initialized. Add Action \"newMat\".");
                return;
            }
            OpenCVForUnity.CoreModule.Mat wrapped_sample = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Mat, OpenCVForUnity.CoreModule.Mat>(sample);

            if (!(probs.Value is OpenCVForUnityPlayMakerActions.Mat))
            {
                LogError("probs is not initialized. Add Action \"newMat\".");
                return;
            }
            OpenCVForUnity.CoreModule.Mat wrapped_probs = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Mat, OpenCVForUnity.CoreModule.Mat>(probs);

            if (!(storeResult.Value is OpenCVForUnityPlayMakerActions.DoubleArray))
            {
                storeResult.Value = new OpenCVForUnityPlayMakerActions.DoubleArray();
            }
            ((OpenCVForUnityPlayMakerActions.DoubleArray)storeResult.Value).wrappedObject = wrapped_owner.predict2(wrapped_sample, wrapped_probs);
        }
示例#4
0
        //
        // C++: static Ptr_EM cv::ml::EM::create()
        //

        //javadoc: EM::create()
        public static EM create()
        {
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
            EM retVal = EM.__fromPtr__(ml_EM_create_10());

            return(retVal);
#else
            return(null);
#endif
        }
示例#5
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        //javadoc: EM::load(filepath)
        public static EM load(string filepath)
        {
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
            EM retVal = EM.__fromPtr__(ml_EM_load_11(filepath));

            return(retVal);
#else
            return(null);
#endif
        }
        void DoProcess()
        {
            if (!(owner.Value is OpenCVForUnityPlayMakerActions.EM))
            {
                LogError("owner is not initialized. Add Action \"newEM\".");
                return;
            }
            OpenCVForUnity.MlModule.EM wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.EM, OpenCVForUnity.MlModule.EM>(owner);

            wrapped_owner.setCovarianceMatrixType(val.Value);
        }
        void DoProcess()
        {
            if (!(owner.Value is OpenCVForUnityPlayMakerActions.EM))
            {
                LogError("owner is not initialized. Add Action \"newEM\".");
                return;
            }
            OpenCVForUnity.MlModule.EM wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.EM, OpenCVForUnity.MlModule.EM>(owner);

            storeResult.Value = wrapped_owner.getClustersNumber();
        }
示例#8
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        void DoProcess()
        {
            if (!(owner.Value is OpenCVForUnityPlayMakerActions.EM))
            {
                LogError("owner is not initialized. Add Action \"newEM\".");
                return;
            }
            OpenCVForUnity.MlModule.EM wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.EM, OpenCVForUnity.MlModule.EM>(owner);

            wrapped_owner.setTermCriteria(new OpenCVForUnity.CoreModule.TermCriteria((int)val_type.Value, (int)val_maxCount.Value, (double)val_epsilon.Value));
        }
示例#9
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        void DoProcess()
        {
            if (!(owner.Value is OpenCVForUnityPlayMakerActions.EM))
            {
                LogError("owner is not initialized. Add Action \"newEM\".");
                return;
            }
            OpenCVForUnity.MlModule.EM wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.EM, OpenCVForUnity.MlModule.EM>(owner);

            if (!(storeResult.Value is OpenCVForUnityPlayMakerActions.Mat))
            {
                storeResult.Value = new OpenCVForUnityPlayMakerActions.Mat();
            }
            ((OpenCVForUnityPlayMakerActions.Mat)storeResult.Value).wrappedObject = wrapped_owner.getWeights();
        }
示例#10
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        void DoProcess()
        {
            if (!(owner.Value is OpenCVForUnityPlayMakerActions.EM))
            {
                LogError("owner is not initialized. Add Action \"newEM\".");
                return;
            }
            OpenCVForUnity.MlModule.EM wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.EM, OpenCVForUnity.MlModule.EM>(owner);

            List <OpenCVForUnity.CoreModule.Mat> wrapped_covs = new List <OpenCVForUnity.CoreModule.Mat>();

            OpenCVForUnityPlayMakerActionsUtils.ConvertFsmArrayToList <OpenCVForUnityPlayMakerActions.Mat, OpenCVForUnity.CoreModule.Mat>(covs, wrapped_covs);

            wrapped_owner.getCovs(wrapped_covs);

            OpenCVForUnityPlayMakerActionsUtils.ConvertListToFsmArray <OpenCVForUnity.CoreModule.Mat, OpenCVForUnityPlayMakerActions.Mat>(wrapped_covs, covs);
        }
        void DoProcess()
        {
            if (!(owner.Value is OpenCVForUnityPlayMakerActions.EM))
            {
                LogError("owner is not initialized. Add Action \"newEM\".");
                return;
            }
            OpenCVForUnity.MlModule.EM wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.EM, OpenCVForUnity.MlModule.EM>(owner);

            if (!(val.Value is OpenCVForUnityPlayMakerActions.TermCriteria))
            {
                LogError("val is not initialized. Add Action \"newTermCriteria\".");
                return;
            }
            OpenCVForUnity.CoreModule.TermCriteria wrapped_val = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.TermCriteria, OpenCVForUnity.CoreModule.TermCriteria>(val);

            wrapped_owner.setTermCriteria(wrapped_val);
        }
示例#12
0
        void DoProcess()
        {
            if (!(owner.Value is OpenCVForUnityPlayMakerActions.EM))
            {
                LogError("owner is not initialized. Add Action \"newEM\".");
                return;
            }
            OpenCVForUnity.MlModule.EM wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.EM, OpenCVForUnity.MlModule.EM>(owner);

            if (!(samples.Value is OpenCVForUnityPlayMakerActions.Mat))
            {
                LogError("samples is not initialized. Add Action \"newMat\".");
                return;
            }
            OpenCVForUnity.CoreModule.Mat wrapped_samples = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Mat, OpenCVForUnity.CoreModule.Mat>(samples);

            if (!(logLikelihoods.Value is OpenCVForUnityPlayMakerActions.Mat))
            {
                LogError("logLikelihoods is not initialized. Add Action \"newMat\".");
                return;
            }
            OpenCVForUnity.CoreModule.Mat wrapped_logLikelihoods = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Mat, OpenCVForUnity.CoreModule.Mat>(logLikelihoods);

            if (!(labels.Value is OpenCVForUnityPlayMakerActions.Mat))
            {
                LogError("labels is not initialized. Add Action \"newMat\".");
                return;
            }
            OpenCVForUnity.CoreModule.Mat wrapped_labels = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Mat, OpenCVForUnity.CoreModule.Mat>(labels);

            if (!(probs.Value is OpenCVForUnityPlayMakerActions.Mat))
            {
                LogError("probs is not initialized. Add Action \"newMat\".");
                return;
            }
            OpenCVForUnity.CoreModule.Mat wrapped_probs = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Mat, OpenCVForUnity.CoreModule.Mat>(probs);

            storeResult.Value = wrapped_owner.trainEM(wrapped_samples, wrapped_logLikelihoods, wrapped_labels, wrapped_probs);

            Fsm.Event(storeResult.Value ? trueEvent : falseEvent);
        }
示例#13
0
        void DoProcess()
        {
            if (!(owner.Value is OpenCVForUnityPlayMakerActions.EM))
            {
                LogError("owner is not initialized. Add Action \"newEM\".");
                return;
            }
            OpenCVForUnity.MlModule.EM wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.EM, OpenCVForUnity.MlModule.EM>(owner);

            if (!(sample.Value is OpenCVForUnityPlayMakerActions.Mat))
            {
                LogError("sample is not initialized. Add Action \"newMat\".");
                return;
            }
            OpenCVForUnity.CoreModule.Mat wrapped_sample = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Mat, OpenCVForUnity.CoreModule.Mat>(sample);

            if (!(probs.Value is OpenCVForUnityPlayMakerActions.Mat))
            {
                LogError("probs is not initialized. Add Action \"newMat\".");
                return;
            }
            OpenCVForUnity.CoreModule.Mat wrapped_probs = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Mat, OpenCVForUnity.CoreModule.Mat>(probs);

            double[] casted_storeResult = wrapped_owner.predict2(wrapped_sample, wrapped_probs);

            if (!storeResult.IsNone)
            {
                if (storeResult.Length != casted_storeResult.Length)
                {
                    storeResult.Resize(casted_storeResult.Length);
                }
                for (int i = 0; i < casted_storeResult.Length; i++)
                {
                    storeResult.Set(i, (float)casted_storeResult[i]);
                }
                storeResult.SaveChanges();
            }
        }
示例#14
0
 public EM(OpenCVForUnity.MlModule.EM nativeObj) : base(nativeObj)
 {
 }