void DoProcess() { if (!(owner.Value is OpenCVForUnityPlayMakerActions.Moments)) { LogError("owner is not initialized. Add Action \"newMoments\"."); return; } OpenCVForUnity.ImgprocModule.Moments wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Moments, OpenCVForUnity.ImgprocModule.Moments>(owner); storeResult.Value = (float)wrapped_owner.get_nu03(); }
void DoProcess() { if (!(owner.Value is OpenCVForUnityPlayMakerActions.Moments)) { LogError("owner is not initialized. Add Action \"newMoments\"."); return; } OpenCVForUnity.ImgprocModule.Moments wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Moments, OpenCVForUnity.ImgprocModule.Moments>(owner); if (!(storeResult.Value is OpenCVForUnityPlayMakerActions.Double)) { storeResult.Value = new OpenCVForUnityPlayMakerActions.Double(); } ((OpenCVForUnityPlayMakerActions.Double)storeResult.Value).wrappedObject = wrapped_owner.get_nu20(); }
void DoProcess() { if (!(owner.Value is OpenCVForUnityPlayMakerActions.Moments)) { LogError("owner is not initialized. Add Action \"newMoments\"."); return; } OpenCVForUnity.ImgprocModule.Moments wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Moments, OpenCVForUnity.ImgprocModule.Moments>(owner); if (!(nu20.Value is OpenCVForUnityPlayMakerActions.Double)) { LogError("nu20 is not initialized. Add Action \"newDouble\"."); return; } System.Double wrapped_nu20 = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Double, System.Double>(nu20); wrapped_owner.set_nu20(wrapped_nu20); }
void DoProcess() { if (!(owner.Value is OpenCVForUnityPlayMakerActions.Moments)) { LogError("owner is not initialized. Add Action \"newMoments\"."); return; } OpenCVForUnity.ImgprocModule.Moments wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Moments, OpenCVForUnity.ImgprocModule.Moments>(owner); if (!(vals.Value is OpenCVForUnityPlayMakerActions.DoubleArray)) { LogError("vals is not initialized. Add Action \"newDoubleArray\"."); return; } System.Double[] wrapped_vals = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.DoubleArray, System.Double[]>(vals); wrapped_owner.set(wrapped_vals); }
void DoProcess() { if (!(m.Value is OpenCVForUnityPlayMakerActions.Moments)) { LogError("m is not initialized. Add Action \"newMoments\"."); return; } OpenCVForUnity.ImgprocModule.Moments wrapped_m = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Moments, OpenCVForUnity.ImgprocModule.Moments>(m); if (!(hu.Value is OpenCVForUnityPlayMakerActions.Mat)) { LogError("hu is not initialized. Add Action \"newMat\"."); return; } OpenCVForUnity.CoreModule.Mat wrapped_hu = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Mat, OpenCVForUnity.CoreModule.Mat>(hu); OpenCVForUnity.ImgprocModule.Imgproc.HuMoments(wrapped_m, wrapped_hu); }
void DoProcess() { if (!(owner.Value is OpenCVForUnityPlayMakerActions.Moments)) { LogError("owner is not initialized. Add Action \"newMoments\"."); return; } OpenCVForUnity.ImgprocModule.Moments wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Moments, OpenCVForUnity.ImgprocModule.Moments>(owner); float[] float_vals = vals.floatValues; double[] casted_vals = new double[float_vals.Length]; float_vals.CopyTo(casted_vals, 0); wrapped_owner.set(casted_vals); for (int i = 0; i < casted_vals.Length; i++) { vals.Set(i, (float)casted_vals[i]); } vals.SaveChanges(); }
public Moments(OpenCVForUnity.ImgprocModule.Moments nativeObj) : base(nativeObj) { }