示例#1
0
        void DoProcess()
        {
            if (!(owner.Value is OpenCVForUnityPlayMakerActions.GeneralizedHough))
            {
                LogError("owner is not initialized. Add Action \"newGeneralizedHough\".");
                return;
            }
            OpenCVForUnity.ImgprocModule.GeneralizedHough wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.GeneralizedHough, OpenCVForUnity.ImgprocModule.GeneralizedHough>(owner);

            if (!(image.Value is OpenCVForUnityPlayMakerActions.Mat))
            {
                LogError("image is not initialized. Add Action \"newMat\".");
                return;
            }
            OpenCVForUnity.CoreModule.Mat wrapped_image = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Mat, OpenCVForUnity.CoreModule.Mat>(image);

            if (!(positions.Value is OpenCVForUnityPlayMakerActions.Mat))
            {
                LogError("positions is not initialized. Add Action \"newMat\".");
                return;
            }
            OpenCVForUnity.CoreModule.Mat wrapped_positions = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Mat, OpenCVForUnity.CoreModule.Mat>(positions);

            wrapped_owner.detect(wrapped_image, wrapped_positions);
        }
示例#2
0
        void DoProcess()
        {
            if (!(owner.Value is OpenCVForUnityPlayMakerActions.GeneralizedHough))
            {
                LogError("owner is not initialized. Add Action \"newGeneralizedHough\".");
                return;
            }
            OpenCVForUnity.ImgprocModule.GeneralizedHough wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.GeneralizedHough, OpenCVForUnity.ImgprocModule.GeneralizedHough>(owner);

            if (!(templ.Value is OpenCVForUnityPlayMakerActions.Mat))
            {
                LogError("templ is not initialized. Add Action \"newMat\".");
                return;
            }
            OpenCVForUnity.CoreModule.Mat wrapped_templ = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Mat, OpenCVForUnity.CoreModule.Mat>(templ);

            if (!(templCenter.Value is OpenCVForUnityPlayMakerActions.Point))
            {
                LogError("templCenter is not initialized. Add Action \"newPoint\".");
                return;
            }
            OpenCVForUnity.CoreModule.Point wrapped_templCenter = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Point, OpenCVForUnity.CoreModule.Point>(templCenter);

            wrapped_owner.setTemplate(wrapped_templ, wrapped_templCenter);
        }
示例#3
0
        void DoProcess()
        {
            if (!(owner.Value is OpenCVForUnityPlayMakerActions.GeneralizedHough))
            {
                LogError("owner is not initialized. Add Action \"newGeneralizedHough\".");
                return;
            }
            OpenCVForUnity.ImgprocModule.GeneralizedHough wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.GeneralizedHough, OpenCVForUnity.ImgprocModule.GeneralizedHough>(owner);

            if (!(edges.Value is OpenCVForUnityPlayMakerActions.Mat))
            {
                LogError("edges is not initialized. Add Action \"newMat\".");
                return;
            }
            OpenCVForUnity.CoreModule.Mat wrapped_edges = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Mat, OpenCVForUnity.CoreModule.Mat>(edges);

            if (!(dx.Value is OpenCVForUnityPlayMakerActions.Mat))
            {
                LogError("dx is not initialized. Add Action \"newMat\".");
                return;
            }
            OpenCVForUnity.CoreModule.Mat wrapped_dx = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Mat, OpenCVForUnity.CoreModule.Mat>(dx);

            if (!(dy.Value is OpenCVForUnityPlayMakerActions.Mat))
            {
                LogError("dy is not initialized. Add Action \"newMat\".");
                return;
            }
            OpenCVForUnity.CoreModule.Mat wrapped_dy = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Mat, OpenCVForUnity.CoreModule.Mat>(dy);

            wrapped_owner.setTemplate(wrapped_edges, wrapped_dx, wrapped_dy);
        }
        void DoProcess()
        {
            if (!(owner.Value is OpenCVForUnityPlayMakerActions.GeneralizedHough))
            {
                LogError("owner is not initialized. Add Action \"newGeneralizedHough\".");
                return;
            }
            OpenCVForUnity.ImgprocModule.GeneralizedHough wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.GeneralizedHough, OpenCVForUnity.ImgprocModule.GeneralizedHough>(owner);

            storeResult.Value = wrapped_owner.getCannyLowThresh();
        }
        void DoProcess()
        {
            if (!(owner.Value is OpenCVForUnityPlayMakerActions.GeneralizedHough))
            {
                LogError("owner is not initialized. Add Action \"newGeneralizedHough\".");
                return;
            }
            OpenCVForUnity.ImgprocModule.GeneralizedHough wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.GeneralizedHough, OpenCVForUnity.ImgprocModule.GeneralizedHough>(owner);

            wrapped_owner.setMaxBufferSize(maxBufferSize.Value);
        }
        void DoProcess()
        {
            if (!(owner.Value is OpenCVForUnityPlayMakerActions.GeneralizedHough))
            {
                LogError("owner is not initialized. Add Action \"newGeneralizedHough\".");
                return;
            }
            OpenCVForUnity.ImgprocModule.GeneralizedHough wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.GeneralizedHough, OpenCVForUnity.ImgprocModule.GeneralizedHough>(owner);

            if (!(storeResult.Value is OpenCVForUnityPlayMakerActions.Double))
            {
                storeResult.Value = new OpenCVForUnityPlayMakerActions.Double();
            }
            ((OpenCVForUnityPlayMakerActions.Double)storeResult.Value).wrappedObject = wrapped_owner.getDp();
        }
示例#7
0
        void DoProcess()
        {
            if (!(owner.Value is OpenCVForUnityPlayMakerActions.GeneralizedHough))
            {
                LogError("owner is not initialized. Add Action \"newGeneralizedHough\".");
                return;
            }
            OpenCVForUnity.ImgprocModule.GeneralizedHough wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.GeneralizedHough, OpenCVForUnity.ImgprocModule.GeneralizedHough>(owner);

            if (!(dp.Value is OpenCVForUnityPlayMakerActions.Double))
            {
                LogError("dp is not initialized. Add Action \"newDouble\".");
                return;
            }
            System.Double wrapped_dp = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Double, System.Double>(dp);

            wrapped_owner.setDp(wrapped_dp);
        }
示例#8
0
 public GeneralizedHough(OpenCVForUnity.ImgprocModule.GeneralizedHough nativeObj) : base(nativeObj)
 {
 }