//javadoc: MACE::load(filename) public static MACE load(string filename) { #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER MACE retVal = MACE.__fromPtr__(face_MACE_load_11(filename)); return(retVal); #else return(null); #endif }
//javadoc: MACE::create() public static MACE create() { #if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER MACE retVal = MACE.__fromPtr__(face_MACE_create_11()); return(retVal); #else return(null); #endif }
/** * constructor * return automatically generated */ public static MACE create() { return(MACE.__fromPtr__(face_MACE_create_11())); }
/** * constructor * param filename build a new MACE instance from a pre-serialized FileStorage * return automatically generated */ public static MACE load(string filename) { return(MACE.__fromPtr__(face_MACE_load_11(filename))); }
// // C++: static Ptr_MACE cv::face::MACE::create(int IMGSIZE = 64) // /** * constructor * param IMGSIZE images will get resized to this (should be an even number) * return automatically generated */ public static MACE create(int IMGSIZE) { return(MACE.__fromPtr__(face_MACE_create_10(IMGSIZE))); }