void DoProcess() { if (!(owner.Value is OpenCVForUnityPlayMakerActions.DetectionModel)) { LogError("owner is not initialized. Add Action \"newDetectionModel\"."); return; } OpenCVForUnity.DnnModule.DetectionModel wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.DetectionModel, OpenCVForUnity.DnnModule.DetectionModel>(owner); storeResult.Value = wrapped_owner.getNmsAcrossClasses(); Fsm.Event(storeResult.Value ? trueEvent : falseEvent); }
void DoProcess() { if (!(owner.Value is OpenCVForUnityPlayMakerActions.DetectionModel)) { LogError("owner is not initialized. Add Action \"newDetectionModel\"."); return; } OpenCVForUnity.DnnModule.DetectionModel wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.DetectionModel, OpenCVForUnity.DnnModule.DetectionModel>(owner); if (!(storeResult.Value is OpenCVForUnityPlayMakerActions.DetectionModel)) { storeResult.Value = new OpenCVForUnityPlayMakerActions.DetectionModel(); } ((OpenCVForUnityPlayMakerActions.DetectionModel)storeResult.Value).wrappedObject = wrapped_owner.setNmsAcrossClasses(value.Value); }
void DoProcess() { if (!(owner.Value is OpenCVForUnityPlayMakerActions.DetectionModel)) { LogError("owner is not initialized. Add Action \"newDetectionModel\"."); return; } OpenCVForUnity.DnnModule.DetectionModel wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.DetectionModel, OpenCVForUnity.DnnModule.DetectionModel>(owner); if (!(frame.Value is OpenCVForUnityPlayMakerActions.Mat)) { LogError("frame is not initialized. Add Action \"newMat\"."); return; } OpenCVForUnity.CoreModule.Mat wrapped_frame = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Mat, OpenCVForUnity.CoreModule.Mat>(frame); if (!(classIds.Value is OpenCVForUnityPlayMakerActions.MatOfInt)) { LogError("classIds is not initialized. Add Action \"newMatOfInt\"."); return; } OpenCVForUnity.CoreModule.MatOfInt wrapped_classIds = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.MatOfInt, OpenCVForUnity.CoreModule.MatOfInt>(classIds); if (!(confidences.Value is OpenCVForUnityPlayMakerActions.MatOfFloat)) { LogError("confidences is not initialized. Add Action \"newMatOfFloat\"."); return; } OpenCVForUnity.CoreModule.MatOfFloat wrapped_confidences = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.MatOfFloat, OpenCVForUnity.CoreModule.MatOfFloat>(confidences); if (!(boxes.Value is OpenCVForUnityPlayMakerActions.MatOfRect)) { LogError("boxes is not initialized. Add Action \"newMatOfRect\"."); return; } OpenCVForUnity.CoreModule.MatOfRect wrapped_boxes = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.MatOfRect, OpenCVForUnity.CoreModule.MatOfRect>(boxes); wrapped_owner.detect(wrapped_frame, wrapped_classIds, wrapped_confidences, wrapped_boxes, confThreshold.Value, nmsThreshold.Value); }
public DetectionModel(OpenCVForUnity.DnnModule.DetectionModel nativeObj) : base(nativeObj) { }